diff options
author | Brian Paul <[email protected]> | 2012-11-04 16:43:44 -0700 |
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committer | Brian Paul <[email protected]> | 2012-11-06 07:42:37 -0700 |
commit | e9dd5895dd1efbe08138c1ef03be05c00b991a15 (patch) | |
tree | d0f47c7c5d76922e62278114138c3a101aa600a7 | |
parent | c3466315c004302b924e346ceab019ef8b446635 (diff) |
glsl: add 'f' suffix to floats to silence MSVC warnings
Reviewed-by: Jose Fonseca <[email protected]>
-rw-r--r-- | src/glsl/ir.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp index 1c7aadacabf..7b0a487b6fc 100644 --- a/src/glsl/ir.cpp +++ b/src/glsl/ir.cpp @@ -780,7 +780,7 @@ ir_constant::get_float_component(unsigned i) const case GLSL_TYPE_UINT: return (float) this->value.u[i]; case GLSL_TYPE_INT: return (float) this->value.i[i]; case GLSL_TYPE_FLOAT: return this->value.f[i]; - case GLSL_TYPE_BOOL: return this->value.b[i] ? 1.0 : 0.0; + case GLSL_TYPE_BOOL: return this->value.b[i] ? 1.0f : 0.0f; default: assert(!"Should not get here."); break; } |