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author | Marek Olšák <[email protected]> | 2013-03-26 03:19:10 +0100 |
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committer | Marek Olšák <[email protected]> | 2013-05-09 23:28:05 +0200 |
commit | dd6152b6cacb869d6db028656927ea2af168448d (patch) | |
tree | 9617f6252ccb8c7608c2191fd599f438c558b7cc | |
parent | daa90f91ff2ea4b3b204f9e56e3223fded55972c (diff) |
docs: document GALLIUM_HUD and LIBGL_SHOW_FPS
-rw-r--r-- | docs/envvars.html | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/docs/envvars.html b/docs/envvars.html index 5d855c630d7..389da62e6e8 100644 --- a/docs/envvars.html +++ b/docs/envvars.html @@ -32,6 +32,8 @@ sometimes be useful for debugging end-user issues. <li>LIBGL_ALWAYS_INDIRECT - forces an indirect rendering context/connection. <li>LIBGL_ALWAYS_SOFTWARE - if set, always use software rendering <li>LIBGL_NO_DRAWARRAYS - if set do not use DrawArrays GLX protocol (for debugging) +<li>LIBGL_SHOW_FPS - print framerate to stdout based on the number of glXSwapBuffers + calls per second. </ul> @@ -144,6 +146,9 @@ Mesa EGL supports different sets of environment variables. See the <h2>Gallium environment variables</h2> <ul> +<li>GALLIUM_HUD - draws various information on the screen, like framerate, + cpu load, driver statistics, performance counters, etc. + Set GALLIUM_HUD=help and run e.g. glxgears for more info. <li>GALLIUM_LOG_FILE - specifies a file for logging all errors, warnings, etc. rather than stderr. <li>GALLIUM_PRINT_OPTIONS - if non-zero, print all the Gallium environment |