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authorPaul Berry <[email protected]>2013-01-28 11:13:07 -0800
committerPaul Berry <[email protected]>2013-02-08 06:51:22 -0800
commitdc92b2d11fb939cf2a0ef330559d49304086c10a (patch)
treee3bf4878e95d02f0a63427ca7405ebb89fb1813b
parentb681ed6ac970e061e9dbe7309bb69b3a947ae62d (diff)
intel/pre-gen6: Disable EXT_framebuffer_multisample.
Previously, the i965 driver enabled EXT_framebuffer_multisample even on pre-gen6 chipsets. However, since we don't support multisampling on these chips, we set GL_MAX_SAMPLES=1 (the minimum allowed by EXT_framebuffer_multisample), and if the client ever requested a multisample buffer, we quietly supplied them with a single-sampled buffer instead. After some discussion on the mailing list (see thread "ext_framebuffer_multisample: check for num_samples<=1"), it's clear that this was the wrong approach. The correct approach is to only expose EXT_framebuffer_multisample when we truly support multisampling; that frees us to set a sensible value of GL_MAX_SAMPLES=0 on other chipsets, so that we never have to deal with a client requesting a multisample buffer when multisampling isn't supported. This change causes the following piglit tests to be skipped on chipsets prior to Gen6: - "ARB_framebuffer_sRGB/blit {renderbuffer,texture} {linear,linear_to_srgb,srgb,srgb_to_linear} {downsample,msaa,upsample} {disabled,enabled}" - EXT_framebuffer_multisample/blit-mismatched-formats - EXT_framebuffer_multisample/blit-mismatched-sizes - EXT_framebuffer_multisample/dlist - EXT_framebuffer_multisample/interpolation 0 * - EXT_framebuffer_multisample/minmax - EXT_framebuffer_multisample/negative-copypixels - EXT_framebuffer_multisample/negative-copyteximage - EXT_framebuffer_multisample/negative-max-samples - EXT_framebuffer_multisample/negative-mismatched-samples - EXT_framebuffer_multisample/negative-readpixels - EXT_framebuffer_multisample/renderbuffer-samples - EXT_framebuffer_multisample/renderbufferstorage-samples - EXT_framebuffer_multisample/samples This is expected, since the above tests exercise MSAA functionality, and shouldn't be run on systems prior to Gen6. Reviewed-by: Eric Anholt <[email protected]>
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c2
-rwxr-xr-xsrc/mesa/drivers/dri/intel/intel_extensions.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.c10
3 files changed, 2 insertions, 12 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index 39460334b43..9bb71568f5a 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -733,8 +733,6 @@ intelInitContext(struct intel_context *intel,
ctx->Const.MaxPointSizeAA = 3.0;
ctx->Const.PointSizeGranularity = 1.0;
- ctx->Const.MaxSamples = 1;
-
if (intel->gen >= 6)
ctx->Const.MaxClipPlanes = 8;
diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c
index 6b5f6780cc0..ee4f0ae2b5c 100755
--- a/src/mesa/drivers/dri/intel/intel_extensions.c
+++ b/src/mesa/drivers/dri/intel/intel_extensions.c
@@ -67,7 +67,6 @@ intelInitExtensions(struct gl_context *ctx)
ctx->Extensions.EXT_blend_minmax = true;
ctx->Extensions.EXT_framebuffer_blit = true;
ctx->Extensions.EXT_framebuffer_object = true;
- ctx->Extensions.EXT_framebuffer_multisample = true;
ctx->Extensions.EXT_fog_coord = true;
ctx->Extensions.EXT_gpu_program_parameters = true;
ctx->Extensions.EXT_packed_depth_stencil = true;
@@ -100,6 +99,7 @@ intelInitExtensions(struct gl_context *ctx)
ctx->Extensions.EXT_transform_feedback = true;
if (intel->gen >= 6) {
+ ctx->Extensions.EXT_framebuffer_multisample = true;
ctx->Extensions.ARB_blend_func_extended = !driQueryOptionb(&intel->optionCache, "disable_blend_func_extended");
ctx->Extensions.ARB_draw_buffers_blend = true;
ctx->Extensions.ARB_ES3_compatibility = true;
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index 37ecbd1701d..9a9bb9f3abc 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -202,15 +202,7 @@ intel_quantize_num_samples(struct intel_screen *intel, unsigned num_samples)
return 0;
return 0;
default:
- /* MSAA unsupported. However, a careful reading of
- * EXT_framebuffer_multisample reveals that we need to permit
- * num_samples to be 1 (since num_samples is permitted to be as high as
- * GL_MAX_SAMPLES, and GL_MAX_SAMPLES must be at least 1). Since
- * platforms before Gen6 don't support MSAA, this is safe, because
- * multisampling won't happen anyhow.
- */
- if (num_samples > 0)
- return 1;
+ /* MSAA unsupported. */
return 0;
}
}