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authorIan Romanick <[email protected]>2014-01-10 16:07:55 -0800
committerIan Romanick <[email protected]>2014-01-20 11:32:05 -0800
commitc2352a88ed6595f1138de23a96f3152cf7a76778 (patch)
treef2b89fd1f1720020e7fcc7db1103ee88465a61e1
parent7837f425e7242bfc12f3d6d57d343609071ea6aa (diff)
docs: Note that GL_ARB_viewport_array is done on i965
At least for GEN7+, anyway. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r--docs/GL3.txt2
-rw-r--r--docs/relnotes/10.1.html1
2 files changed, 2 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 0672ec708a1..3bded7dc24d 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -120,7 +120,7 @@ GL 4.1:
GL_ARB_separate_shader_objects some infrastructure done
GL_ARB_shader_precision not started
GL_ARB_vertex_attrib_64bit not started
- GL_ARB_viewport_array not started
+ GL_ARB_viewport_array DONE (i965)
GL 4.2:
diff --git a/docs/relnotes/10.1.html b/docs/relnotes/10.1.html
index b723805d98d..14b635f247a 100644
--- a/docs/relnotes/10.1.html
+++ b/docs/relnotes/10.1.html
@@ -46,6 +46,7 @@ Note: some of the new features are only available with certain drivers.
<ul>
<li>GL_ARB_draw_indirect on i965.</li>
<li>GL_ARB_clear_buffer_object</li>
+<li>GL_ARB_viewport_array on i965.</li>
<li>GL_AMD_shader_trinary_minmax.</li>
<li>Reduced memory usage for display lists.</li>
</ul>