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authorRoland Scheidegger <[email protected]>2005-09-07 21:59:30 +0000
committerRoland Scheidegger <[email protected]>2005-09-07 21:59:30 +0000
commitb683b0df45de5f9fc83759b09d630fff7064e394 (patch)
treebb3428e400e50ee8ef63dd479f95ef42a299a280
parent8693b70e8fccf5d942e51a0c24221f6410393791 (diff)
fix bug with ATI_fragment_shader in swrast (need to copy all 4 values due to later applied srcRep)
-rw-r--r--src/mesa/swrast/s_atifragshader.c10
1 files changed, 4 insertions, 6 deletions
diff --git a/src/mesa/swrast/s_atifragshader.c b/src/mesa/swrast/s_atifragshader.c
index 1e7e95cac45..c3d9af8c171 100644
--- a/src/mesa/swrast/s_atifragshader.c
+++ b/src/mesa/swrast/s_atifragshader.c
@@ -301,12 +301,10 @@ handle_sample_op(GLcontext * ctx, struct atifs_machine *machine,
fetch_texel(ctx, tex_coords, 0.0F, idx, machine->Registers[idx]);
}
-#define SETUP_SRC_REG(optype, i, x) do { \
- if (optype) \
- src[optype][i][3] = x[3]; \
- else \
- COPY_3V(src[optype][i], x); \
- } while (0)
+#define SETUP_SRC_REG(optype, i, x) \
+do { \
+ COPY_4V(src[optype][i], x); \
+} while (0)
static GLboolean
execute_shader(GLcontext * ctx,