diff options
author | Marek Olšák <[email protected]> | 2012-08-14 02:22:13 +0200 |
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committer | Marek Olšák <[email protected]> | 2012-08-16 20:44:53 +0200 |
commit | 952c90576753550f4deed4dac42d8fd6129a9cce (patch) | |
tree | 855dcd646da4e1eaaffdfb3b508e6ca069a67522 | |
parent | 773ff5705f3b2d88fb7094b8d2e051bb684c2323 (diff) |
r600g: always put tiled textures in VRAM
-rw-r--r-- | src/gallium/drivers/r600/r600_texture.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/drivers/r600/r600_texture.c b/src/gallium/drivers/r600/r600_texture.c index 8252da35004..7cb1d5f781a 100644 --- a/src/gallium/drivers/r600/r600_texture.c +++ b/src/gallium/drivers/r600/r600_texture.c @@ -290,8 +290,9 @@ r600_texture_create_object(struct pipe_screen *screen, /* Now create the backing buffer. */ if (!buf && alloc_bo) { unsigned base_align = rtex->surface.bo_alignment; + unsigned usage = R600_TEX_IS_TILED(rtex, 0) ? PIPE_USAGE_STATIC : base->usage; - if (!r600_init_resource(rscreen, resource, rtex->size, base_align, base->bind, base->usage)) { + if (!r600_init_resource(rscreen, resource, rtex->size, base_align, base->bind, usage)) { FREE(rtex); return NULL; } |