diff options
author | Brian Paul <[email protected]> | 2010-08-22 19:04:47 -0600 |
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committer | Brian Paul <[email protected]> | 2010-08-22 19:04:49 -0600 |
commit | 6b90d1b1acaaf42b9c8b787d0dac54ac74d4fdcc (patch) | |
tree | 11853f1f90d31b32ebf91e59963ec3bf57add32d | |
parent | c94256e83b6d482cb0c92e09b9f3275894fdc1b8 (diff) |
st/mesa: fix ReadPixels crashes when reading depth/stencil from a FBO
This is based on a patch from Marek Olšák.
NOTE: This is a candidate for the Mesa 7.8 branch.
-rw-r--r-- | src/mesa/state_tracker/st_cb_readpixels.c | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c index d5f5d422749..6ab03ec9391 100644 --- a/src/mesa/state_tracker/st_cb_readpixels.c +++ b/src/mesa/state_tracker/st_cb_readpixels.c @@ -68,6 +68,10 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y, ubyte *stmap; GLint j; + if (strb->Base.Wrapped) { + strb = st_renderbuffer(strb->Base.Wrapped); + } + if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) { y = ctx->DrawBuffer->Height - y - height; } @@ -359,6 +363,9 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, } else if (format == GL_DEPTH_COMPONENT) { strb = st_renderbuffer(ctx->ReadBuffer->_DepthBuffer); + if (strb->Base.Wrapped) { + strb = st_renderbuffer(strb->Base.Wrapped); + } } else { /* Read color buffer */ |