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authorMarek Olšák <[email protected]>2012-07-08 03:09:06 +0200
committerMarek Olšák <[email protected]>2012-07-12 02:08:31 +0200
commit6842d5fced16b275a06d39fe1d38b8326a11c84e (patch)
treee5049b330bea82660d3afc8439e59c0c42f9ad5a
parent5a17d8318ec2c20bf86275044dc8f715105a88e7 (diff)
r600g: don't set dirty_db_mask for a flushed depth texture
A flush depth texture is never set as a depth buffer and never flushed. Reviewed-by: Alex Deucher <[email protected]>
-rw-r--r--src/gallium/drivers/r600/r600_texture.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/gallium/drivers/r600/r600_texture.c b/src/gallium/drivers/r600/r600_texture.c
index c34df2daa71..a6a83cab41a 100644
--- a/src/gallium/drivers/r600/r600_texture.c
+++ b/src/gallium/drivers/r600/r600_texture.c
@@ -753,8 +753,6 @@ void r600_init_flushed_depth_texture(struct pipe_context *ctx,
if (staging)
resource.flags |= R600_RESOURCE_FLAG_TRANSFER;
- else
- rtex->dirty_db_mask = (1 << (resource.last_level+1)) - 1;
*flushed_depth_texture = (struct r600_resource_texture *)ctx->screen->resource_create(ctx->screen, &resource);
if (*flushed_depth_texture == NULL) {