diff options
author | Brian Paul <[email protected]> | 2004-05-10 22:37:20 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2004-05-10 22:37:20 +0000 |
commit | 4e0d575c64536bef8d3221ba5b9bd2410a8d330b (patch) | |
tree | a2e0300326c723aad636494a6cd2991ea6c190ed | |
parent | d6693c4294249c041ac20ad4e67a1bfa23f677e8 (diff) |
Don't call calculate_derived_texenv() from in _mesa_TexEnv().
Minor code rearranging.
-rw-r--r-- | src/mesa/main/texstate.c | 50 |
1 files changed, 18 insertions, 32 deletions
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 54835c9dda2..a7369716b68 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -300,6 +300,8 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) case GL_TEXTURE_ENV_MODE: { const GLenum mode = (GLenum) (GLint) *param; + if (texUnit->EnvMode == mode) + return; if (mode == GL_MODULATE || mode == GL_BLEND || mode == GL_DECAL || @@ -309,22 +311,8 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine))) { /* legal */ - if (texUnit->EnvMode == mode) - return; FLUSH_VERTICES(ctx, _NEW_TEXTURE); texUnit->EnvMode = mode; - - /* FIXME: Is this needed here or is having it in - * FIXME: update_texture_state enough? - */ - if ( mode == GL_COMBINE ) { - texUnit->_CurrentCombine = & texUnit->Combine; - } - else if ( texUnit->_Current != NULL ) { - calculate_derived_texenv( & texUnit->_EnvMode, mode, - texUnit->_Current->Image[0][0]->Format ); - texUnit->_CurrentCombine = & texUnit->_EnvMode; - } } else { TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); @@ -349,6 +337,8 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { const GLenum mode = (GLenum) (GLint) *param; + if (texUnit->Combine.ModeRGB == mode) + return; switch (mode) { case GL_REPLACE: case GL_MODULATE: @@ -389,8 +379,6 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); return; } - if (texUnit->Combine.ModeRGB == mode) - return; FLUSH_VERTICES(ctx, _NEW_TEXTURE); texUnit->Combine.ModeRGB = mode; } @@ -403,6 +391,8 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { const GLenum mode = (GLenum) (GLint) *param; + if (texUnit->Combine.ModeA == mode) + return; switch (mode) { case GL_REPLACE: case GL_MODULATE: @@ -429,9 +419,6 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); return; } - - if (texUnit->Combine.ModeA == mode) - return; FLUSH_VERTICES(ctx, _NEW_TEXTURE); texUnit->Combine.ModeA = mode; } @@ -447,6 +434,8 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) ctx->Extensions.ARB_texture_env_combine) { const GLenum source = (GLenum) (GLint) *param; const GLuint s = pname - GL_SOURCE0_RGB; + if (texUnit->Combine.SourceRGB[s] == source) + return; if (source == GL_TEXTURE || source == GL_CONSTANT || source == GL_PRIMARY_COLOR || @@ -457,8 +446,6 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) (ctx->Extensions.ATI_texture_env_combine3 && (source == GL_ZERO || source == GL_ONE))) { /* legal */ - if (texUnit->Combine.SourceRGB[s] == source) - return; FLUSH_VERTICES(ctx, _NEW_TEXTURE); texUnit->Combine.SourceRGB[s] = source; } @@ -479,6 +466,8 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) ctx->Extensions.ARB_texture_env_combine) { const GLenum source = (GLenum) (GLint) *param; const GLuint s = pname - GL_SOURCE0_ALPHA; + if (texUnit->Combine.SourceA[s] == source) + return; if (source == GL_TEXTURE || source == GL_CONSTANT || source == GL_PRIMARY_COLOR || @@ -489,8 +478,6 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) (ctx->Extensions.ATI_texture_env_combine3 && (source == GL_ZERO || source == GL_ONE))) { /* legal */ - if (texUnit->Combine.SourceA[s] == source) - return; FLUSH_VERTICES(ctx, _NEW_TEXTURE); texUnit->Combine.SourceA[s] = source; } @@ -510,13 +497,13 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) ctx->Extensions.ARB_texture_env_combine) { const GLenum operand = (GLenum) (GLint) *param; const GLuint s = pname - GL_OPERAND0_RGB; + if (texUnit->Combine.OperandRGB[s] == operand) + return; switch (operand) { case GL_SRC_COLOR: case GL_ONE_MINUS_SRC_COLOR: case GL_SRC_ALPHA: case GL_ONE_MINUS_SRC_ALPHA: - if (texUnit->Combine.OperandRGB[s] == operand) - return; FLUSH_VERTICES(ctx, _NEW_TEXTURE); texUnit->Combine.OperandRGB[s] = operand; break; @@ -535,12 +522,11 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { const GLenum operand = (GLenum) (GLint) *param; + if (texUnit->Combine.OperandA[pname-GL_OPERAND0_ALPHA] == operand) + return; switch (operand) { case GL_SRC_ALPHA: case GL_ONE_MINUS_SRC_ALPHA: - if (texUnit->Combine.OperandA[pname-GL_OPERAND0_ALPHA] == - operand) - return; FLUSH_VERTICES(ctx, _NEW_TEXTURE); texUnit->Combine.OperandA[pname-GL_OPERAND0_ALPHA] = operand; break; @@ -558,13 +544,13 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { const GLenum operand = (GLenum) (GLint) *param; + if (texUnit->Combine.OperandRGB[2] == operand) + return; switch (operand) { case GL_SRC_COLOR: /* ARB combine only */ case GL_ONE_MINUS_SRC_COLOR: /* ARB combine only */ case GL_SRC_ALPHA: case GL_ONE_MINUS_SRC_ALPHA: /* ARB combine only */ - if (texUnit->Combine.OperandRGB[2] == operand) - return; FLUSH_VERTICES(ctx, _NEW_TEXTURE); texUnit->Combine.OperandRGB[2] = operand; break; @@ -582,11 +568,11 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) if (ctx->Extensions.EXT_texture_env_combine || ctx->Extensions.ARB_texture_env_combine) { const GLenum operand = (GLenum) (GLint) *param; + if (texUnit->Combine.OperandA[2] == operand) + return; switch (operand) { case GL_SRC_ALPHA: case GL_ONE_MINUS_SRC_ALPHA: /* ARB combine only */ - if (texUnit->Combine.OperandA[2] == operand) - return; FLUSH_VERTICES(ctx, _NEW_TEXTURE); texUnit->Combine.OperandA[2] = operand; break; |