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authorJason Ekstrand <[email protected]>2016-08-09 08:18:20 -0700
committerJason Ekstrand <[email protected]>2016-08-19 03:11:29 -0700
commit3f1022b029eb7b77b91c3737f1e5bb80a2b9e761 (patch)
tree3df83b1b678fd8d0dfd9311bb07c0dd20a10a656
parentbe62e7645e653ce61030c972366e67090ad41614 (diff)
genxml/gen6: Make "Depth Clear Value" a uint
The actual data storred is in float, UNORM24, or UNORM16 depending on the actual depth format. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r--src/intel/genxml/gen6.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/intel/genxml/gen6.xml b/src/intel/genxml/gen6.xml
index ae317a138df..06b441b7dbc 100644
--- a/src/intel/genxml/gen6.xml
+++ b/src/intel/genxml/gen6.xml
@@ -797,7 +797,7 @@
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="16"/>
<field name="Depth Clear Value Valid" start="15" end="15" type="bool"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
- <field name="Depth Clear Value" start="32" end="63" type="float"/>
+ <field name="Depth Clear Value" start="32" end="63" type="uint"/>
</instruction>
<instruction name="3DSTATE_CLIP" bias="2" length="4">