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authorChristoph Bumiller <[email protected]>2012-02-13 00:33:55 +0100
committerBen Skeggs <[email protected]>2012-04-14 02:56:33 +1000
commit3c7872f35f4ae439082d413ab31333cf99be7e91 (patch)
treedaa4002d4df6fdf54c20b1563153aba7eaaffeca
parenta3fee8fc86168f0709a164d9d983b40a9b671b3c (diff)
nvc0: remove obsolete nvc0_push2.c
Slower version of nvc0_push.c, was only used to ascertain that bugs were not the new version's fault.
-rw-r--r--src/gallium/drivers/nvc0/Makefile.sources1
-rw-r--r--src/gallium/drivers/nvc0/nvc0_push2.c333
2 files changed, 0 insertions, 334 deletions
diff --git a/src/gallium/drivers/nvc0/Makefile.sources b/src/gallium/drivers/nvc0/Makefile.sources
index 95f796fc065..7e431c69e81 100644
--- a/src/gallium/drivers/nvc0/Makefile.sources
+++ b/src/gallium/drivers/nvc0/Makefile.sources
@@ -14,7 +14,6 @@ C_SOURCES := \
nvc0_program.c \
nvc0_shader_state.c \
nvc0_push.c \
- nvc0_push2.c \
nvc0_query.c
CPP_SOURCES := \
diff --git a/src/gallium/drivers/nvc0/nvc0_push2.c b/src/gallium/drivers/nvc0/nvc0_push2.c
deleted file mode 100644
index 6f51600558a..00000000000
--- a/src/gallium/drivers/nvc0/nvc0_push2.c
+++ /dev/null
@@ -1,333 +0,0 @@
-
-#if 0 /* not used, kept for now to compare with util/translate */
-
-#include "pipe/p_context.h"
-#include "pipe/p_state.h"
-#include "util/u_inlines.h"
-#include "util/u_format.h"
-#include "translate/translate.h"
-
-#include "nvc0_context.h"
-#include "nvc0_resource.h"
-
-#include "nvc0_3d.xml.h"
-
-struct push_context {
- struct nvc0_context *nvc0;
-
- uint vertex_size;
-
- void *idxbuf;
- uint idxsize;
-
- float edgeflag;
- int edgeflag_input;
-
- struct {
- void *map;
- void (*push)(struct nouveau_channel *, void *);
- uint32_t stride;
- uint32_t divisor;
- uint32_t step;
- } attr[32];
- int num_attrs;
-};
-
-static void
-emit_b32_1(struct nouveau_channel *chan, void *data)
-{
- uint32_t *v = data;
-
- OUT_RING(chan, v[0]);
-}
-
-static void
-emit_b32_2(struct nouveau_channel *chan, void *data)
-{
- uint32_t *v = data;
-
- OUT_RING(chan, v[0]);
- OUT_RING(chan, v[1]);
-}
-
-static void
-emit_b32_3(struct nouveau_channel *chan, void *data)
-{
- uint32_t *v = data;
-
- OUT_RING(chan, v[0]);
- OUT_RING(chan, v[1]);
- OUT_RING(chan, v[2]);
-}
-
-static void
-emit_b32_4(struct nouveau_channel *chan, void *data)
-{
- uint32_t *v = data;
-
- OUT_RING(chan, v[0]);
- OUT_RING(chan, v[1]);
- OUT_RING(chan, v[2]);
- OUT_RING(chan, v[3]);
-}
-
-static void
-emit_b16_1(struct nouveau_channel *chan, void *data)
-{
- uint16_t *v = data;
-
- OUT_RING(chan, v[0]);
-}
-
-static void
-emit_b16_3(struct nouveau_channel *chan, void *data)
-{
- uint16_t *v = data;
-
- OUT_RING(chan, (v[1] << 16) | v[0]);
- OUT_RING(chan, v[2]);
-}
-
-static void
-emit_b08_1(struct nouveau_channel *chan, void *data)
-{
- uint8_t *v = data;
-
- OUT_RING(chan, v[0]);
-}
-
-static void
-emit_b08_3(struct nouveau_channel *chan, void *data)
-{
- uint8_t *v = data;
-
- OUT_RING(chan, (v[2] << 16) | (v[1] << 8) | v[0]);
-}
-
-static void
-emit_b64_1(struct nouveau_channel *chan, void *data)
-{
- double *v = data;
-
- OUT_RINGf(chan, v[0]);
-}
-
-static void
-emit_b64_2(struct nouveau_channel *chan, void *data)
-{
- double *v = data;
-
- OUT_RINGf(chan, v[0]);
- OUT_RINGf(chan, v[1]);
-}
-
-static void
-emit_b64_3(struct nouveau_channel *chan, void *data)
-{
- double *v = data;
-
- OUT_RINGf(chan, v[0]);
- OUT_RINGf(chan, v[1]);
- OUT_RINGf(chan, v[2]);
-}
-
-static void
-emit_b64_4(struct nouveau_channel *chan, void *data)
-{
- double *v = data;
-
- OUT_RINGf(chan, v[0]);
- OUT_RINGf(chan, v[1]);
- OUT_RINGf(chan, v[2]);
- OUT_RINGf(chan, v[3]);
-}
-
-static INLINE void
-emit_vertex(struct push_context *ctx, unsigned n)
-{
- struct nouveau_channel *chan = ctx->nvc0->screen->base.channel;
- int i;
-
- if (ctx->edgeflag_input < 32) {
- /* TODO */
- }
-
- BEGIN_RING_NI(chan, RING_3D(VERTEX_DATA), ctx->vertex_size);
- for (i = 0; i < ctx->num_attrs; ++i)
- ctx->attr[i].push(chan,
- (uint8_t *)ctx->attr[i].map + n * ctx->attr[i].stride);
-}
-
-static void
-emit_edgeflag(struct push_context *ctx, boolean enabled)
-{
- struct nouveau_channel *chan = ctx->nvc0->screen->base.channel;
-
- IMMED_RING(chan, RING_3D(EDGEFLAG_ENABLE), enabled);
-}
-
-static void
-emit_elt08(struct push_context *ctx, unsigned start, unsigned count)
-{
- uint8_t *idxbuf = ctx->idxbuf;
-
- while (count--)
- emit_vertex(ctx, idxbuf[start++]);
-}
-
-static void
-emit_elt16(struct push_context *ctx, unsigned start, unsigned count)
-{
- uint16_t *idxbuf = ctx->idxbuf;
-
- while (count--)
- emit_vertex(ctx, idxbuf[start++]);
-}
-
-static void
-emit_elt32(struct push_context *ctx, unsigned start, unsigned count)
-{
- uint32_t *idxbuf = ctx->idxbuf;
-
- while (count--)
- emit_vertex(ctx, idxbuf[start++]);
-}
-
-static void
-emit_seq(struct push_context *ctx, unsigned start, unsigned count)
-{
- while (count--)
- emit_vertex(ctx, start++);
-}
-
-#define NVC0_PRIM_GL_CASE(n) \
- case PIPE_PRIM_##n: return NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_##n
-
-static INLINE unsigned
-nvc0_prim_gl(unsigned prim)
-{
- switch (prim) {
- NVC0_PRIM_GL_CASE(POINTS);
- NVC0_PRIM_GL_CASE(LINES);
- NVC0_PRIM_GL_CASE(LINE_LOOP);
- NVC0_PRIM_GL_CASE(LINE_STRIP);
- NVC0_PRIM_GL_CASE(TRIANGLES);
- NVC0_PRIM_GL_CASE(TRIANGLE_STRIP);
- NVC0_PRIM_GL_CASE(TRIANGLE_FAN);
- NVC0_PRIM_GL_CASE(QUADS);
- NVC0_PRIM_GL_CASE(QUAD_STRIP);
- NVC0_PRIM_GL_CASE(POLYGON);
- NVC0_PRIM_GL_CASE(LINES_ADJACENCY);
- NVC0_PRIM_GL_CASE(LINE_STRIP_ADJACENCY);
- NVC0_PRIM_GL_CASE(TRIANGLES_ADJACENCY);
- NVC0_PRIM_GL_CASE(TRIANGLE_STRIP_ADJACENCY);
- /*
- NVC0_PRIM_GL_CASE(PATCHES); */
- default:
- return NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_POINTS;
- break;
- }
-}
-
-void
-nvc0_push_vbo2(struct nvc0_context *nvc0, const struct pipe_draw_info *info)
-{
- struct push_context ctx;
- unsigned i, n;
- unsigned inst = info->instance_count;
- unsigned prim = nvc0_prim_gl(info->mode);
-
- ctx.nvc0 = nvc0;
- ctx.vertex_size = nvc0->vertex->vtx_size;
- ctx.idxbuf = NULL;
- ctx.num_attrs = 0;
- ctx.edgeflag = 0.5f;
- ctx.edgeflag_input = 32;
-
- for (i = 0; i < nvc0->vertex->num_elements; ++i) {
- struct pipe_vertex_element *ve = &nvc0->vertex->element[i].pipe;
- struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[ve->vertex_buffer_index];
- struct nouveau_bo *bo = nvc0_resource(vb->buffer)->bo;
- unsigned nr_components;
-
- if (!(nvc0->vbo_fifo & (1 << i)))
- continue;
- n = ctx.num_attrs++;
-
- if (nouveau_bo_map(bo, NOUVEAU_BO_RD))
- return;
- ctx.attr[n].map = (uint8_t *)bo->map + vb->buffer_offset + ve->src_offset;
-
- nouveau_bo_unmap(bo);
-
- ctx.attr[n].stride = vb->stride;
- ctx.attr[n].divisor = ve->instance_divisor;
-
- nr_components = util_format_get_nr_components(ve->src_format);
- switch (util_format_get_component_bits(ve->src_format,
- UTIL_FORMAT_COLORSPACE_RGB, 0)) {
- case 8:
- switch (nr_components) {
- case 1: ctx.attr[n].push = emit_b08_1; break;
- case 2: ctx.attr[n].push = emit_b16_1; break;
- case 3: ctx.attr[n].push = emit_b08_3; break;
- case 4: ctx.attr[n].push = emit_b32_1; break;
- }
- break;
- case 16:
- switch (nr_components) {
- case 1: ctx.attr[n].push = emit_b16_1; break;
- case 2: ctx.attr[n].push = emit_b32_1; break;
- case 3: ctx.attr[n].push = emit_b16_3; break;
- case 4: ctx.attr[n].push = emit_b32_2; break;
- }
- break;
- case 32:
- switch (nr_components) {
- case 1: ctx.attr[n].push = emit_b32_1; break;
- case 2: ctx.attr[n].push = emit_b32_2; break;
- case 3: ctx.attr[n].push = emit_b32_3; break;
- case 4: ctx.attr[n].push = emit_b32_4; break;
- }
- break;
- default:
- assert(0);
- break;
- }
- }
-
- if (info->indexed) {
- struct nvc0_resource *res = nvc0_resource(nvc0->idxbuf.buffer);
- if (!res || nouveau_bo_map(res->bo, NOUVEAU_BO_RD))
- return;
- ctx.idxbuf = (uint8_t *)res->bo->map + nvc0->idxbuf.offset + res->offset;
- nouveau_bo_unmap(res->bo);
- ctx.idxsize = nvc0->idxbuf.index_size;
- } else {
- ctx.idxsize = 0;
- }
-
- while (inst--) {
- BEGIN_RING(nvc0->screen->base.channel, RING_3D(VERTEX_BEGIN_GL), 1);
- OUT_RING (nvc0->screen->base.channel, prim);
- switch (ctx.idxsize) {
- case 0:
- emit_seq(&ctx, info->start, info->count);
- break;
- case 1:
- emit_elt08(&ctx, info->start, info->count);
- break;
- case 2:
- emit_elt16(&ctx, info->start, info->count);
- break;
- case 4:
- emit_elt32(&ctx, info->start, info->count);
- break;
- }
- IMMED_RING(nvc0->screen->base.channel, RING_3D(VERTEX_END_GL), 0);
-
- prim |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT;
- }
-}
-
-#endif