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authorSamuel Pitoiset <[email protected]>2017-05-16 12:25:28 +0200
committerSamuel Pitoiset <[email protected]>2017-06-14 10:04:36 +0200
commit2c3a7d584095bacb129a3fbbd6ccd5eac34d1451 (patch)
treee08fdb8b4728764183471895b7ee137845271193
parente1813a8635fb9775791721cf421de05803c3fcb5 (diff)
radeonsi: track use of bindless samplers/images from tgsi_shader_info
This adds some new helper functions to know if the current draw call (or dispatch compute) is using bindless samplers/images, based on TGSI analysis. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
-rw-r--r--src/gallium/drivers/radeonsi/si_compute.c2
-rw-r--r--src/gallium/drivers/radeonsi/si_compute.h2
-rw-r--r--src/gallium/drivers/radeonsi/si_pipe.h4
-rw-r--r--src/gallium/drivers/radeonsi/si_shader.h12
-rw-r--r--src/gallium/drivers/radeonsi/si_state_shaders.c31
5 files changed, 46 insertions, 5 deletions
diff --git a/src/gallium/drivers/radeonsi/si_compute.c b/src/gallium/drivers/radeonsi/si_compute.c
index 0338b8a1234..79b107e96fc 100644
--- a/src/gallium/drivers/radeonsi/si_compute.c
+++ b/src/gallium/drivers/radeonsi/si_compute.c
@@ -108,6 +108,8 @@ static void si_create_compute_state_async(void *job, int thread_index)
program->shader.is_monolithic = true;
program->uses_grid_size = sel.info.uses_grid_size;
program->uses_block_size = sel.info.uses_block_size;
+ program->uses_bindless_samplers = sel.info.uses_bindless_samplers;
+ program->uses_bindless_images = sel.info.uses_bindless_images;
if (si_shader_create(program->screen, tm, &program->shader, debug)) {
program->shader.compilation_failed = true;
diff --git a/src/gallium/drivers/radeonsi/si_compute.h b/src/gallium/drivers/radeonsi/si_compute.h
index 764d708c4fb..268817b23a6 100644
--- a/src/gallium/drivers/radeonsi/si_compute.h
+++ b/src/gallium/drivers/radeonsi/si_compute.h
@@ -49,6 +49,8 @@ struct si_compute {
unsigned variable_group_size : 1;
unsigned uses_grid_size:1;
unsigned uses_block_size:1;
+ unsigned uses_bindless_samplers:1;
+ unsigned uses_bindless_images:1;
};
#endif /* SI_COMPUTE_H */
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h
index 64be428943c..9ebc9220742 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -428,6 +428,10 @@ struct si_context {
/* Resident bindless handles */
struct util_dynarray resident_tex_handles;
struct util_dynarray resident_img_handles;
+
+ /* Bindless state */
+ bool uses_bindless_samplers;
+ bool uses_bindless_images;
};
/* cik_sdma.c */
diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h
index ed1df2bfa7d..063747a4096 100644
--- a/src/gallium/drivers/radeonsi/si_shader.h
+++ b/src/gallium/drivers/radeonsi/si_shader.h
@@ -630,4 +630,16 @@ si_get_main_shader_part(struct si_shader_selector *sel,
return &sel->main_shader_part;
}
+static inline bool
+si_shader_uses_bindless_samplers(struct si_shader_selector *selector)
+{
+ return selector ? selector->info.uses_bindless_samplers : false;
+}
+
+static inline bool
+si_shader_uses_bindless_images(struct si_shader_selector *selector)
+{
+ return selector ? selector->info.uses_bindless_images : false;
+}
+
#endif
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c
index 848c5a75ee9..668c5d9447d 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -2202,6 +2202,23 @@ static void si_update_clip_regs(struct si_context *sctx,
si_mark_atom_dirty(sctx, &sctx->clip_regs);
}
+static void si_update_common_shader_state(struct si_context *sctx)
+{
+ sctx->uses_bindless_samplers =
+ si_shader_uses_bindless_samplers(sctx->vs_shader.cso) ||
+ si_shader_uses_bindless_samplers(sctx->gs_shader.cso) ||
+ si_shader_uses_bindless_samplers(sctx->ps_shader.cso) ||
+ si_shader_uses_bindless_samplers(sctx->tcs_shader.cso) ||
+ si_shader_uses_bindless_samplers(sctx->tes_shader.cso);
+ sctx->uses_bindless_images =
+ si_shader_uses_bindless_images(sctx->vs_shader.cso) ||
+ si_shader_uses_bindless_images(sctx->gs_shader.cso) ||
+ si_shader_uses_bindless_images(sctx->ps_shader.cso) ||
+ si_shader_uses_bindless_images(sctx->tcs_shader.cso) ||
+ si_shader_uses_bindless_images(sctx->tes_shader.cso);
+ sctx->do_update_shaders = true;
+}
+
static void si_bind_vs_shader(struct pipe_context *ctx, void *state)
{
struct si_context *sctx = (struct si_context *)ctx;
@@ -2214,7 +2231,8 @@ static void si_bind_vs_shader(struct pipe_context *ctx, void *state)
sctx->vs_shader.cso = sel;
sctx->vs_shader.current = sel ? sel->first_variant : NULL;
- sctx->do_update_shaders = true;
+
+ si_update_common_shader_state(sctx);
r600_update_vs_writes_viewport_index(&sctx->b, si_get_vs_info(sctx));
si_set_active_descriptors_for_shader(sctx, sel);
si_update_streamout_state(sctx);
@@ -2249,7 +2267,8 @@ static void si_bind_gs_shader(struct pipe_context *ctx, void *state)
sctx->gs_shader.cso = sel;
sctx->gs_shader.current = sel ? sel->first_variant : NULL;
sctx->ia_multi_vgt_param_key.u.uses_gs = sel != NULL;
- sctx->do_update_shaders = true;
+
+ si_update_common_shader_state(sctx);
sctx->last_rast_prim = -1; /* reset this so that it gets updated */
if (enable_changed) {
@@ -2276,7 +2295,8 @@ static void si_bind_tcs_shader(struct pipe_context *ctx, void *state)
sctx->tcs_shader.cso = sel;
sctx->tcs_shader.current = sel ? sel->first_variant : NULL;
si_update_tess_uses_prim_id(sctx);
- sctx->do_update_shaders = true;
+
+ si_update_common_shader_state(sctx);
if (enable_changed)
sctx->last_tcs = NULL; /* invalidate derived tess state */
@@ -2299,7 +2319,8 @@ static void si_bind_tes_shader(struct pipe_context *ctx, void *state)
sctx->tes_shader.current = sel ? sel->first_variant : NULL;
sctx->ia_multi_vgt_param_key.u.uses_tess = sel != NULL;
si_update_tess_uses_prim_id(sctx);
- sctx->do_update_shaders = true;
+
+ si_update_common_shader_state(sctx);
sctx->last_rast_prim = -1; /* reset this so that it gets updated */
if (enable_changed) {
@@ -2325,8 +2346,8 @@ static void si_bind_ps_shader(struct pipe_context *ctx, void *state)
sctx->ps_shader.cso = sel;
sctx->ps_shader.current = sel ? sel->first_variant : NULL;
- sctx->do_update_shaders = true;
+ si_update_common_shader_state(sctx);
if (sel) {
if (sctx->ia_multi_vgt_param_key.u.uses_tess)
si_update_tess_uses_prim_id(sctx);