diff options
author | Eric Anholt <[email protected]> | 2012-09-21 10:38:03 +0200 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2012-09-27 12:52:53 -0700 |
commit | f3984fbe3310682c5f4d4821edcfe59d9430d957 (patch) | |
tree | 06587cd2dec5fa702814347e6677549e307cbeea | |
parent | 9ba6f4733ce6e1b07f8a932590bdbb6cf0702f5d (diff) |
intel: Remove dead intel_format_to_rb_datatype.
This was for some of the old spans-related code that is now gone.
Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_tex.h | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_tex_format.c | 50 |
2 files changed, 0 insertions, 52 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_tex.h b/src/mesa/drivers/dri/intel/intel_tex.h index 777574ddd9b..6fa5b40bd6a 100644 --- a/src/mesa/drivers/dri/intel/intel_tex.h +++ b/src/mesa/drivers/dri/intel/intel_tex.h @@ -42,8 +42,6 @@ void intelInitTextureSubImageFuncs(struct dd_function_table *functions); void intelInitTextureCopyImageFuncs(struct dd_function_table *functions); -GLenum intel_mesa_format_to_rb_datatype(gl_format format); - void intelSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *pDraw); void intelSetTexBuffer2(__DRIcontext *pDRICtx, diff --git a/src/mesa/drivers/dri/intel/intel_tex_format.c b/src/mesa/drivers/dri/intel/intel_tex_format.c index f53054d55d3..0902cdd5884 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_format.c +++ b/src/mesa/drivers/dri/intel/intel_tex_format.c @@ -3,56 +3,6 @@ #include "main/enums.h" #include "main/formats.h" -/** - * Returns the renderbuffer DataType for a MESA_FORMAT. - */ -GLenum -intel_mesa_format_to_rb_datatype(gl_format format) -{ - switch (format) { - case MESA_FORMAT_ARGB8888: - case MESA_FORMAT_XRGB8888: - case MESA_FORMAT_SARGB8: - case MESA_FORMAT_R8: - case MESA_FORMAT_GR88: - case MESA_FORMAT_A8: - case MESA_FORMAT_I8: - case MESA_FORMAT_L8: - case MESA_FORMAT_AL88: - case MESA_FORMAT_RGB565: - case MESA_FORMAT_ARGB1555: - case MESA_FORMAT_ARGB4444: - case MESA_FORMAT_S8: - return GL_UNSIGNED_BYTE; - case MESA_FORMAT_R16: - case MESA_FORMAT_RG1616: - case MESA_FORMAT_Z16: - return GL_UNSIGNED_SHORT; - case MESA_FORMAT_X8_Z24: - return GL_UNSIGNED_INT; - case MESA_FORMAT_S8_Z24: - return GL_UNSIGNED_INT_24_8_EXT; - case MESA_FORMAT_RGBA_FLOAT32: - case MESA_FORMAT_RG_FLOAT32: - case MESA_FORMAT_R_FLOAT32: - case MESA_FORMAT_INTENSITY_FLOAT32: - case MESA_FORMAT_LUMINANCE_FLOAT32: - case MESA_FORMAT_ALPHA_FLOAT32: - case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32: - return GL_FLOAT; - - /* The core depthstencil wrappers demand this. */ - case MESA_FORMAT_Z32_FLOAT_X24S8: - return GL_FLOAT_32_UNSIGNED_INT_24_8_REV; - - default: - /* Unsupported format. We may hit this when people ask for FBO-incomplete - * formats. - */ - return GL_NONE; - } -} - int intel_compressed_num_bytes(GLuint mesaFormat) { GLuint bw, bh; |