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authorMichel Dänzer <[email protected]>2008-04-25 10:34:20 +0100
committerMichel Dänzer <[email protected]>2008-04-25 10:34:20 +0100
commitd7b523b46b833fd08c70850d7a6cc7b6fd714a8e (patch)
tree81708a984976c17b6e6f5cdc7709d45cd46e66aa
parentb06cd4debfc4fb4162b4b45e61ea91948de0a279 (diff)
gallium: Tell the driver the texture is updated when we finish rendering to it.
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index b73867bb729..69dde56e557 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -400,6 +400,10 @@ st_finish_render_texture(GLcontext *ctx,
ctx->st->pipe->flush(ctx->st->pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
+ ctx->st->pipe->texture_update(ctx->st->pipe,
+ st_get_texobj_texture(att->Texture),
+ att->CubeMapFace, 1 << att->TextureLevel);
+
/*
printf("FINISH RENDER TO TEXTURE surf=%p\n", strb->surface);
*/