diff options
author | Ilia Mirkin <[email protected]> | 2016-02-27 15:30:34 -0500 |
---|---|---|
committer | Emil Velikov <[email protected]> | 2016-02-29 10:25:34 +0000 |
commit | 93f1e7f1b0f40f30c54fd37314b7f49e3c6b2afc (patch) | |
tree | 8358694324c35a6c2347eb9f158b0134bfe3d761 | |
parent | b405582f81d798e55d63d18b79e0511351057651 (diff) |
nv50,nvc0: bump minimum texture buffer offset alignment
It appears that it actually needs to be aligned to the datum size, so it
was 1 when testing with R8, but it can be as high as 16 with RGBA32.
Signed-off-by: Ilia Mirkin <[email protected]>
Cc: "11.1 11.2" <[email protected]>
(cherry picked from commit aa3b85fd18d32a49f2e0051ef434d6c16d4a5d18)
-rw-r--r-- | src/gallium/drivers/nouveau/nv50/nv50_screen.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/nouveau/nvc0/nvc0_screen.c | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_screen.c b/src/gallium/drivers/nouveau/nv50/nv50_screen.c index 8d11dd7bf21..0bd5de91d1f 100644 --- a/src/gallium/drivers/nouveau/nv50/nv50_screen.c +++ b/src/gallium/drivers/nouveau/nv50/nv50_screen.c @@ -121,7 +121,7 @@ nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT: return 256; case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT: - return 1; /* 256 for binding as RT, but that's not possible in GL */ + return 16; /* 256 for binding as RT, but that's not possible in GL */ case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT: return NOUVEAU_MIN_BUFFER_MAP_ALIGN; case PIPE_CAP_MAX_VIEWPORTS: diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c b/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c index 1730a1bab6c..e4f8df9c7fb 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c @@ -112,7 +112,7 @@ nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT: return 256; case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT: - return 1; /* 256 for binding as RT, but that's not possible in GL */ + return 16; /* 256 for binding as RT, but that's not possible in GL */ case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT: return 16; case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT: |