diff options
author | Xiang, Haihao <[email protected]> | 2007-08-10 15:14:12 +0800 |
---|---|---|
committer | Xiang, Haihao <[email protected]> | 2007-08-10 15:14:12 +0800 |
commit | 2cafd749b8e4fa44863c176389f7201c7f74eca9 (patch) | |
tree | 9cba8dc795790a9517ac5ef964ab0b949a3e48b4 | |
parent | 48c37a29fa527aabcec76731de0bee508869e835 (diff) |
i965: set mt->cpp differently with compressed texture
-rw-r--r-- | src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/intel_tex_validate.c | 36 |
2 files changed, 34 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c index 8486086b274..d7b1946ce34 100644 --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c @@ -75,7 +75,7 @@ struct intel_mipmap_tree *intel_miptree_create( struct intel_context *intel, mt->width0 = width0; mt->height0 = height0; mt->depth0 = depth0; - mt->cpp = compressed ? 2 : cpp; + mt->cpp = cpp; mt->compressed = compressed; switch (intel->intelScreen->deviceID) { diff --git a/src/mesa/drivers/dri/i965/intel_tex_validate.c b/src/mesa/drivers/dri/i965/intel_tex_validate.c index 44ee94614d5..8c05e7cdabc 100644 --- a/src/mesa/drivers/dri/i965/intel_tex_validate.c +++ b/src/mesa/drivers/dri/i965/intel_tex_validate.c @@ -122,6 +122,29 @@ static void intel_texture_invalidate_cb( struct intel_context *intel, intel_texture_invalidate( (struct intel_texture_object *) ptr ); } +#include "texformat.h" +static GLuint intel_compressed_num_bytes(GLenum mesaFormat) +{ + GLuint bytes = 0; + + switch (mesaFormat) { + case MESA_FORMAT_RGB_FXT1: + case MESA_FORMAT_RGBA_FXT1: + case MESA_FORMAT_RGB_DXT1: + case MESA_FORMAT_RGBA_DXT1: + bytes = 2; + break; + + case MESA_FORMAT_RGBA_DXT3: + case MESA_FORMAT_RGBA_DXT5: + bytes = 4; + + default: + break; + } + + return bytes; +} /* */ @@ -132,7 +155,8 @@ GLuint intel_finalize_mipmap_tree( struct intel_context *intel, GLuint face, i; GLuint nr_faces = 0; struct gl_texture_image *firstImage; - + GLuint cpp = 0; + if( tObj == intel->frame_buffer_texobj ) return GL_FALSE; @@ -165,6 +189,12 @@ GLuint intel_finalize_mipmap_tree( struct intel_context *intel, + if (firstImage->IsCompressed) { + cpp = intel_compressed_num_bytes(firstImage->TexFormat->MesaFormat); + } else { + cpp = firstImage->TexFormat->TexelBytes; + } + /* Check tree can hold all active levels. Check tree matches * target, imageFormat, etc. */ @@ -176,7 +206,7 @@ GLuint intel_finalize_mipmap_tree( struct intel_context *intel, intelObj->mt->width0 != firstImage->Width || intelObj->mt->height0 != firstImage->Height || intelObj->mt->depth0 != firstImage->Depth || - intelObj->mt->cpp != firstImage->TexFormat->TexelBytes || + intelObj->mt->cpp != cpp || intelObj->mt->compressed != firstImage->IsCompressed)) { intel_miptree_destroy(intel, intelObj->mt); @@ -199,7 +229,7 @@ GLuint intel_finalize_mipmap_tree( struct intel_context *intel, firstImage->Width, firstImage->Height, firstImage->Depth, - firstImage->TexFormat->TexelBytes, + cpp, firstImage->IsCompressed); /* Tell the buffer manager that we will manage the backing |