diff options
author | Brian Paul <brianp@vmware.com> | 2010-01-15 14:25:30 -0700 |
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committer | Brian Paul <brianp@vmware.com> | 2010-01-15 14:25:33 -0700 |
commit | 2c5aa02e2086f5e79630cdffec804a3e9de0d966 (patch) | |
tree | 6e8301060f40d74dfed39fedc25ccd44165a9fb9 | |
parent | 73856817973caab283427c52152672f524c49a07 (diff) |
swrast: add missing call to _swrast_depth_bounds_test()
We were calling this from the CI span function, but not the RGBA
span function.
I don't know of a test program for the GL_EXT_depth_bounds_test
extension...
-rw-r--r-- | src/mesa/swrast/s_span.c | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index 1a51d4f045c..07248c71af0 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -1316,6 +1316,13 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) ASSERT(span->end <= MAX_WIDTH); + /* Depth bounds test */ + if (ctx->Depth.BoundsTest && fb->Visual.depthBits > 0) { + if (!_swrast_depth_bounds_test(ctx, span)) { + return; + } + } + #ifdef DEBUG /* Make sure all fragments are within window bounds */ if (span->arrayMask & SPAN_XY) { |