diff options
author | Kendall Bennett <[email protected]> | 2003-10-22 21:02:15 +0000 |
---|---|---|
committer | Kendall Bennett <[email protected]> | 2003-10-22 21:02:15 +0000 |
commit | 15c37348a5d47ece17ffef38978aa8253363e6ee (patch) | |
tree | 9158589d812955dbb7a8c4b210e592de6cc255c9 | |
parent | 23f45833aa6c9b90f48ce5aa08dca6dadc49f62f (diff) |
More SciTech SNAP updates. Some of these files didn't really change, but
they show up in the list (GLU stuff) for some reason. The major change
here is the addition of code in the glx86asm.py file to generate assembler
stub entry points with the correct name decorations for _stdcall calling
conventions so this can be used on Windows boxes.
-rw-r--r-- | src/mesa/glapi/glx86asm.py | 35 | ||||
-rw-r--r-- | src/mesa/swrast/s_context.c | 2 | ||||
-rw-r--r-- | src/mesa/swrast/s_context.h | 5 | ||||
-rw-r--r-- | src/mesa/x86/glapi_x86.S | 3593 |
4 files changed, 1824 insertions, 1811 deletions
diff --git a/src/mesa/glapi/glx86asm.py b/src/mesa/glapi/glx86asm.py index ea0479720de..f070c23ea18 100644 --- a/src/mesa/glapi/glx86asm.py +++ b/src/mesa/glapi/glx86asm.py @@ -1,6 +1,6 @@ #!/usr/bin/env python -# $Id: glx86asm.py,v 1.7 2003/10/14 23:47:21 kendallb Exp $ +# $Id: glx86asm.py,v 1.8 2003/10/22 21:02:15 kendallb Exp $ # Mesa 3-D graphics library # Version: 4.1 @@ -43,11 +43,13 @@ def PrintHead(): print '#include "glapioffsets.h"' print '' print '#ifndef __WIN32__' - print '' - print '#if defined(USE_MGL_NAMESPACE)' - print '#define GL_PREFIX(n) GLNAME(CONCAT(mgl,n))' + print '' + print '#if defined(STDCALL_API)' + print '#define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n2))' + print '#elif defined(USE_MGL_NAMESPACE)' + print '#define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n))' print '#else' - print '#define GL_PREFIX(n) GLNAME(CONCAT(gl,n))' + print '#define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n))' print '#endif' print '' print '#define GL_OFFSET(x) CODEPTR(REGOFF(4 * x, EAX))' @@ -84,6 +86,19 @@ def FindOffset(funcName): return -1 #enddef +# Find the size of the arguments on the stack for _stdcall name mangling +def FindStackSize(typeList): + result = 0 + for typ in typeList: + if typ == 'GLdouble' or typ == 'GLclampd': + result += 8; + else: + result += 4; + #endif + #endfor + return result +#enddef + def EmitFunction(name, returnType, argTypeList, argNameList, alias, offset): argList = apiparser.MakeArgList(argTypeList, argNameList) if alias != '': @@ -105,18 +120,18 @@ def EmitFunction(name, returnType, argTypeList, argNameList, alias, offset): # save this info in case we need to look up an alias later records.append((name, dispatchName, offset)) + # Find the argument stack size for _stdcall name mangling + stackSize = FindStackSize(argTypeList) + # print the assembly code print 'ALIGNTEXT16' - print "GLOBL_FN(GL_PREFIX(%s))" % (name) - print "GL_PREFIX(%s):" % (name) + print "GLOBL_FN(GL_PREFIX(%s,%s@%s))" % (name, name, stackSize) + print "GL_PREFIX(%s,%s@%s):" % (name, name, stackSize) print '\tMOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX)' print "\tJMP(GL_OFFSET(_gloffset_%s))" % (dispatchName) print '' - #enddef - - PrintHead() apiparser.ProcessSpecFile("APIspec", EmitFunction) PrintTail() diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index c720d72de23..09eb614ac59 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -269,7 +269,7 @@ _swrast_validate_point( GLcontext *ctx, const SWvertex *v0 ) } -static void GLAPIENTRY +static void _ASMAPI _swrast_validate_blend_func( GLcontext *ctx, GLuint n, const GLubyte mask[], GLchan src[][4], diff --git a/src/mesa/swrast/s_context.h b/src/mesa/swrast/s_context.h index c699078e166..6dc8b13b0e7 100644 --- a/src/mesa/swrast/s_context.h +++ b/src/mesa/swrast/s_context.h @@ -202,14 +202,9 @@ typedef void (*texture_sample_func)(GLcontext *ctx, GLuint texUnit, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLchan rgba[][4]); -#ifdef USE_MMX_ASM typedef void (_ASMAPIP blend_func)( GLcontext *ctx, GLuint n, const GLubyte mask[], GLchan src[][4], CONST GLchan dst[][4] ); -#else -typedef void (*blend_func)( GLcontext *ctx, GLuint n, const GLubyte mask[], - GLchan src[][4], CONST GLchan dst[][4] ); -#endif typedef void (*swrast_point_func)( GLcontext *ctx, const SWvertex *); diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S index 54c3670ed13..9f79438c858 100644 --- a/src/mesa/x86/glapi_x86.S +++ b/src/mesa/x86/glapi_x86.S @@ -4,10 +4,12 @@ #ifndef __WIN32__ -#if defined(USE_MGL_NAMESPACE) -#define GL_PREFIX(n) GLNAME(CONCAT(mgl,n)) +#if defined(STDCALL_API) +#define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n2)) +#elif defined(USE_MGL_NAMESPACE) +#define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n)) #else -#define GL_PREFIX(n) GLNAME(CONCAT(gl,n)) +#define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n)) #endif #define GL_OFFSET(x) CODEPTR(REGOFF(4 * x, EAX)) @@ -18,5382 +20,5383 @@ #define GLOBL_FN(x) GLOBL x #endif +SEG_TEXT EXTERN GLNAME(_glapi_Dispatch) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(NewList)) -GL_PREFIX(NewList): +GLOBL_FN(GL_PREFIX(NewList,NewList@8)) +GL_PREFIX(NewList,NewList@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_NewList)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(EndList)) -GL_PREFIX(EndList): +GLOBL_FN(GL_PREFIX(EndList,EndList@0)) +GL_PREFIX(EndList,EndList@0): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_EndList)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CallList)) -GL_PREFIX(CallList): +GLOBL_FN(GL_PREFIX(CallList,CallList@4)) +GL_PREFIX(CallList,CallList@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CallList)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CallLists)) -GL_PREFIX(CallLists): +GLOBL_FN(GL_PREFIX(CallLists,CallLists@12)) +GL_PREFIX(CallLists,CallLists@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CallLists)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(DeleteLists)) -GL_PREFIX(DeleteLists): +GLOBL_FN(GL_PREFIX(DeleteLists,DeleteLists@8)) +GL_PREFIX(DeleteLists,DeleteLists@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_DeleteLists)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GenLists)) -GL_PREFIX(GenLists): +GLOBL_FN(GL_PREFIX(GenLists,GenLists@4)) +GL_PREFIX(GenLists,GenLists@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GenLists)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ListBase)) -GL_PREFIX(ListBase): +GLOBL_FN(GL_PREFIX(ListBase,ListBase@4)) +GL_PREFIX(ListBase,ListBase@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ListBase)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Begin)) -GL_PREFIX(Begin): +GLOBL_FN(GL_PREFIX(Begin,Begin@4)) +GL_PREFIX(Begin,Begin@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Begin)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Bitmap)) -GL_PREFIX(Bitmap): +GLOBL_FN(GL_PREFIX(Bitmap,Bitmap@28)) +GL_PREFIX(Bitmap,Bitmap@28): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Bitmap)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Color3b)) -GL_PREFIX(Color3b): +GLOBL_FN(GL_PREFIX(Color3b,Color3b@12)) +GL_PREFIX(Color3b,Color3b@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Color3b)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Color3bv)) -GL_PREFIX(Color3bv): +GLOBL_FN(GL_PREFIX(Color3bv,Color3bv@4)) +GL_PREFIX(Color3bv,Color3bv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Color3bv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Color3d)) -GL_PREFIX(Color3d): +GLOBL_FN(GL_PREFIX(Color3d,Color3d@24)) +GL_PREFIX(Color3d,Color3d@24): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Color3d)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Color3dv)) -GL_PREFIX(Color3dv): +GLOBL_FN(GL_PREFIX(Color3dv,Color3dv@4)) +GL_PREFIX(Color3dv,Color3dv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Color3dv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Color3f)) -GL_PREFIX(Color3f): +GLOBL_FN(GL_PREFIX(Color3f,Color3f@12)) +GL_PREFIX(Color3f,Color3f@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Color3f)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Color3fv)) -GL_PREFIX(Color3fv): +GLOBL_FN(GL_PREFIX(Color3fv,Color3fv@4)) +GL_PREFIX(Color3fv,Color3fv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Color3fv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Color3i)) -GL_PREFIX(Color3i): +GLOBL_FN(GL_PREFIX(Color3i,Color3i@12)) +GL_PREFIX(Color3i,Color3i@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Color3i)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Color3iv)) -GL_PREFIX(Color3iv): +GLOBL_FN(GL_PREFIX(Color3iv,Color3iv@4)) +GL_PREFIX(Color3iv,Color3iv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Color3iv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Color3s)) -GL_PREFIX(Color3s): +GLOBL_FN(GL_PREFIX(Color3s,Color3s@12)) +GL_PREFIX(Color3s,Color3s@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Color3s)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Color3sv)) -GL_PREFIX(Color3sv): +GLOBL_FN(GL_PREFIX(Color3sv,Color3sv@4)) +GL_PREFIX(Color3sv,Color3sv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Color3sv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Color3ub)) -GL_PREFIX(Color3ub): +GLOBL_FN(GL_PREFIX(Color3ub,Color3ub@12)) +GL_PREFIX(Color3ub,Color3ub@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Color3ub)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Color3ubv)) -GL_PREFIX(Color3ubv): +GLOBL_FN(GL_PREFIX(Color3ubv,Color3ubv@4)) +GL_PREFIX(Color3ubv,Color3ubv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Color3ubv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Color3ui)) -GL_PREFIX(Color3ui): +GLOBL_FN(GL_PREFIX(Color3ui,Color3ui@12)) +GL_PREFIX(Color3ui,Color3ui@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Color3ui)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Color3uiv)) -GL_PREFIX(Color3uiv): +GLOBL_FN(GL_PREFIX(Color3uiv,Color3uiv@4)) +GL_PREFIX(Color3uiv,Color3uiv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Color3uiv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Color3us)) -GL_PREFIX(Color3us): +GLOBL_FN(GL_PREFIX(Color3us,Color3us@12)) +GL_PREFIX(Color3us,Color3us@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Color3us)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Color3usv)) -GL_PREFIX(Color3usv): +GLOBL_FN(GL_PREFIX(Color3usv,Color3usv@4)) +GL_PREFIX(Color3usv,Color3usv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Color3usv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Color4b)) -GL_PREFIX(Color4b): +GLOBL_FN(GL_PREFIX(Color4b,Color4b@16)) +GL_PREFIX(Color4b,Color4b@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Color4b)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Color4bv)) -GL_PREFIX(Color4bv): +GLOBL_FN(GL_PREFIX(Color4bv,Color4bv@4)) +GL_PREFIX(Color4bv,Color4bv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Color4bv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Color4d)) -GL_PREFIX(Color4d): +GLOBL_FN(GL_PREFIX(Color4d,Color4d@32)) +GL_PREFIX(Color4d,Color4d@32): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Color4d)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Color4dv)) -GL_PREFIX(Color4dv): +GLOBL_FN(GL_PREFIX(Color4dv,Color4dv@4)) +GL_PREFIX(Color4dv,Color4dv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Color4dv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Color4f)) -GL_PREFIX(Color4f): +GLOBL_FN(GL_PREFIX(Color4f,Color4f@16)) +GL_PREFIX(Color4f,Color4f@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Color4f)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Color4fv)) -GL_PREFIX(Color4fv): +GLOBL_FN(GL_PREFIX(Color4fv,Color4fv@4)) +GL_PREFIX(Color4fv,Color4fv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Color4fv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Color4i)) -GL_PREFIX(Color4i): +GLOBL_FN(GL_PREFIX(Color4i,Color4i@16)) +GL_PREFIX(Color4i,Color4i@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Color4i)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Color4iv)) -GL_PREFIX(Color4iv): +GLOBL_FN(GL_PREFIX(Color4iv,Color4iv@4)) +GL_PREFIX(Color4iv,Color4iv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Color4iv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Color4s)) -GL_PREFIX(Color4s): +GLOBL_FN(GL_PREFIX(Color4s,Color4s@16)) +GL_PREFIX(Color4s,Color4s@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Color4s)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Color4sv)) -GL_PREFIX(Color4sv): +GLOBL_FN(GL_PREFIX(Color4sv,Color4sv@4)) +GL_PREFIX(Color4sv,Color4sv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Color4sv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Color4ub)) -GL_PREFIX(Color4ub): +GLOBL_FN(GL_PREFIX(Color4ub,Color4ub@16)) +GL_PREFIX(Color4ub,Color4ub@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Color4ub)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Color4ubv)) -GL_PREFIX(Color4ubv): +GLOBL_FN(GL_PREFIX(Color4ubv,Color4ubv@4)) +GL_PREFIX(Color4ubv,Color4ubv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Color4ubv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Color4ui)) -GL_PREFIX(Color4ui): +GLOBL_FN(GL_PREFIX(Color4ui,Color4ui@16)) +GL_PREFIX(Color4ui,Color4ui@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Color4ui)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Color4uiv)) -GL_PREFIX(Color4uiv): +GLOBL_FN(GL_PREFIX(Color4uiv,Color4uiv@4)) +GL_PREFIX(Color4uiv,Color4uiv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Color4uiv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Color4us)) -GL_PREFIX(Color4us): +GLOBL_FN(GL_PREFIX(Color4us,Color4us@16)) +GL_PREFIX(Color4us,Color4us@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Color4us)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Color4usv)) -GL_PREFIX(Color4usv): +GLOBL_FN(GL_PREFIX(Color4usv,Color4usv@4)) +GL_PREFIX(Color4usv,Color4usv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Color4usv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(EdgeFlag)) -GL_PREFIX(EdgeFlag): +GLOBL_FN(GL_PREFIX(EdgeFlag,EdgeFlag@4)) +GL_PREFIX(EdgeFlag,EdgeFlag@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_EdgeFlag)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(EdgeFlagv)) -GL_PREFIX(EdgeFlagv): +GLOBL_FN(GL_PREFIX(EdgeFlagv,EdgeFlagv@4)) +GL_PREFIX(EdgeFlagv,EdgeFlagv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_EdgeFlagv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(End)) -GL_PREFIX(End): +GLOBL_FN(GL_PREFIX(End,End@0)) +GL_PREFIX(End,End@0): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_End)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Indexd)) -GL_PREFIX(Indexd): +GLOBL_FN(GL_PREFIX(Indexd,Indexd@8)) +GL_PREFIX(Indexd,Indexd@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Indexd)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Indexdv)) -GL_PREFIX(Indexdv): +GLOBL_FN(GL_PREFIX(Indexdv,Indexdv@4)) +GL_PREFIX(Indexdv,Indexdv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Indexdv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Indexf)) -GL_PREFIX(Indexf): +GLOBL_FN(GL_PREFIX(Indexf,Indexf@4)) +GL_PREFIX(Indexf,Indexf@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Indexf)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Indexfv)) -GL_PREFIX(Indexfv): +GLOBL_FN(GL_PREFIX(Indexfv,Indexfv@4)) +GL_PREFIX(Indexfv,Indexfv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Indexfv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Indexi)) -GL_PREFIX(Indexi): +GLOBL_FN(GL_PREFIX(Indexi,Indexi@4)) +GL_PREFIX(Indexi,Indexi@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Indexi)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Indexiv)) -GL_PREFIX(Indexiv): +GLOBL_FN(GL_PREFIX(Indexiv,Indexiv@4)) +GL_PREFIX(Indexiv,Indexiv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Indexiv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Indexs)) -GL_PREFIX(Indexs): +GLOBL_FN(GL_PREFIX(Indexs,Indexs@4)) +GL_PREFIX(Indexs,Indexs@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Indexs)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Indexsv)) -GL_PREFIX(Indexsv): +GLOBL_FN(GL_PREFIX(Indexsv,Indexsv@4)) +GL_PREFIX(Indexsv,Indexsv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Indexsv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Normal3b)) -GL_PREFIX(Normal3b): +GLOBL_FN(GL_PREFIX(Normal3b,Normal3b@12)) +GL_PREFIX(Normal3b,Normal3b@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Normal3b)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Normal3bv)) -GL_PREFIX(Normal3bv): +GLOBL_FN(GL_PREFIX(Normal3bv,Normal3bv@4)) +GL_PREFIX(Normal3bv,Normal3bv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Normal3bv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Normal3d)) -GL_PREFIX(Normal3d): +GLOBL_FN(GL_PREFIX(Normal3d,Normal3d@24)) +GL_PREFIX(Normal3d,Normal3d@24): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Normal3d)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Normal3dv)) -GL_PREFIX(Normal3dv): +GLOBL_FN(GL_PREFIX(Normal3dv,Normal3dv@4)) +GL_PREFIX(Normal3dv,Normal3dv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Normal3dv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Normal3f)) -GL_PREFIX(Normal3f): +GLOBL_FN(GL_PREFIX(Normal3f,Normal3f@12)) +GL_PREFIX(Normal3f,Normal3f@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Normal3f)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Normal3fv)) -GL_PREFIX(Normal3fv): +GLOBL_FN(GL_PREFIX(Normal3fv,Normal3fv@4)) +GL_PREFIX(Normal3fv,Normal3fv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Normal3fv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Normal3i)) -GL_PREFIX(Normal3i): +GLOBL_FN(GL_PREFIX(Normal3i,Normal3i@12)) +GL_PREFIX(Normal3i,Normal3i@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Normal3i)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Normal3iv)) -GL_PREFIX(Normal3iv): +GLOBL_FN(GL_PREFIX(Normal3iv,Normal3iv@4)) +GL_PREFIX(Normal3iv,Normal3iv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Normal3iv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Normal3s)) -GL_PREFIX(Normal3s): +GLOBL_FN(GL_PREFIX(Normal3s,Normal3s@12)) +GL_PREFIX(Normal3s,Normal3s@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Normal3s)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Normal3sv)) -GL_PREFIX(Normal3sv): +GLOBL_FN(GL_PREFIX(Normal3sv,Normal3sv@4)) +GL_PREFIX(Normal3sv,Normal3sv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Normal3sv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(RasterPos2d)) -GL_PREFIX(RasterPos2d): +GLOBL_FN(GL_PREFIX(RasterPos2d,RasterPos2d@16)) +GL_PREFIX(RasterPos2d,RasterPos2d@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_RasterPos2d)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(RasterPos2dv)) -GL_PREFIX(RasterPos2dv): +GLOBL_FN(GL_PREFIX(RasterPos2dv,RasterPos2dv@4)) +GL_PREFIX(RasterPos2dv,RasterPos2dv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_RasterPos2dv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(RasterPos2f)) -GL_PREFIX(RasterPos2f): +GLOBL_FN(GL_PREFIX(RasterPos2f,RasterPos2f@8)) +GL_PREFIX(RasterPos2f,RasterPos2f@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_RasterPos2f)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(RasterPos2fv)) -GL_PREFIX(RasterPos2fv): +GLOBL_FN(GL_PREFIX(RasterPos2fv,RasterPos2fv@4)) +GL_PREFIX(RasterPos2fv,RasterPos2fv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_RasterPos2fv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(RasterPos2i)) -GL_PREFIX(RasterPos2i): +GLOBL_FN(GL_PREFIX(RasterPos2i,RasterPos2i@8)) +GL_PREFIX(RasterPos2i,RasterPos2i@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_RasterPos2i)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(RasterPos2iv)) -GL_PREFIX(RasterPos2iv): +GLOBL_FN(GL_PREFIX(RasterPos2iv,RasterPos2iv@4)) +GL_PREFIX(RasterPos2iv,RasterPos2iv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_RasterPos2iv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(RasterPos2s)) -GL_PREFIX(RasterPos2s): +GLOBL_FN(GL_PREFIX(RasterPos2s,RasterPos2s@8)) +GL_PREFIX(RasterPos2s,RasterPos2s@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_RasterPos2s)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(RasterPos2sv)) -GL_PREFIX(RasterPos2sv): +GLOBL_FN(GL_PREFIX(RasterPos2sv,RasterPos2sv@4)) +GL_PREFIX(RasterPos2sv,RasterPos2sv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_RasterPos2sv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(RasterPos3d)) -GL_PREFIX(RasterPos3d): +GLOBL_FN(GL_PREFIX(RasterPos3d,RasterPos3d@24)) +GL_PREFIX(RasterPos3d,RasterPos3d@24): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_RasterPos3d)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(RasterPos3dv)) -GL_PREFIX(RasterPos3dv): +GLOBL_FN(GL_PREFIX(RasterPos3dv,RasterPos3dv@4)) +GL_PREFIX(RasterPos3dv,RasterPos3dv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_RasterPos3dv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(RasterPos3f)) -GL_PREFIX(RasterPos3f): +GLOBL_FN(GL_PREFIX(RasterPos3f,RasterPos3f@12)) +GL_PREFIX(RasterPos3f,RasterPos3f@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_RasterPos3f)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(RasterPos3fv)) -GL_PREFIX(RasterPos3fv): +GLOBL_FN(GL_PREFIX(RasterPos3fv,RasterPos3fv@4)) +GL_PREFIX(RasterPos3fv,RasterPos3fv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_RasterPos3fv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(RasterPos3i)) -GL_PREFIX(RasterPos3i): +GLOBL_FN(GL_PREFIX(RasterPos3i,RasterPos3i@12)) +GL_PREFIX(RasterPos3i,RasterPos3i@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_RasterPos3i)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(RasterPos3iv)) -GL_PREFIX(RasterPos3iv): +GLOBL_FN(GL_PREFIX(RasterPos3iv,RasterPos3iv@4)) +GL_PREFIX(RasterPos3iv,RasterPos3iv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_RasterPos3iv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(RasterPos3s)) -GL_PREFIX(RasterPos3s): +GLOBL_FN(GL_PREFIX(RasterPos3s,RasterPos3s@12)) +GL_PREFIX(RasterPos3s,RasterPos3s@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_RasterPos3s)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(RasterPos3sv)) -GL_PREFIX(RasterPos3sv): +GLOBL_FN(GL_PREFIX(RasterPos3sv,RasterPos3sv@4)) +GL_PREFIX(RasterPos3sv,RasterPos3sv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_RasterPos3sv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(RasterPos4d)) -GL_PREFIX(RasterPos4d): +GLOBL_FN(GL_PREFIX(RasterPos4d,RasterPos4d@32)) +GL_PREFIX(RasterPos4d,RasterPos4d@32): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_RasterPos4d)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(RasterPos4dv)) -GL_PREFIX(RasterPos4dv): +GLOBL_FN(GL_PREFIX(RasterPos4dv,RasterPos4dv@4)) +GL_PREFIX(RasterPos4dv,RasterPos4dv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_RasterPos4dv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(RasterPos4f)) -GL_PREFIX(RasterPos4f): +GLOBL_FN(GL_PREFIX(RasterPos4f,RasterPos4f@16)) +GL_PREFIX(RasterPos4f,RasterPos4f@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_RasterPos4f)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(RasterPos4fv)) -GL_PREFIX(RasterPos4fv): +GLOBL_FN(GL_PREFIX(RasterPos4fv,RasterPos4fv@4)) +GL_PREFIX(RasterPos4fv,RasterPos4fv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_RasterPos4fv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(RasterPos4i)) -GL_PREFIX(RasterPos4i): +GLOBL_FN(GL_PREFIX(RasterPos4i,RasterPos4i@16)) +GL_PREFIX(RasterPos4i,RasterPos4i@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_RasterPos4i)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(RasterPos4iv)) -GL_PREFIX(RasterPos4iv): +GLOBL_FN(GL_PREFIX(RasterPos4iv,RasterPos4iv@4)) +GL_PREFIX(RasterPos4iv,RasterPos4iv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_RasterPos4iv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(RasterPos4s)) -GL_PREFIX(RasterPos4s): +GLOBL_FN(GL_PREFIX(RasterPos4s,RasterPos4s@16)) +GL_PREFIX(RasterPos4s,RasterPos4s@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_RasterPos4s)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(RasterPos4sv)) -GL_PREFIX(RasterPos4sv): +GLOBL_FN(GL_PREFIX(RasterPos4sv,RasterPos4sv@4)) +GL_PREFIX(RasterPos4sv,RasterPos4sv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_RasterPos4sv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Rectd)) -GL_PREFIX(Rectd): +GLOBL_FN(GL_PREFIX(Rectd,Rectd@32)) +GL_PREFIX(Rectd,Rectd@32): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Rectd)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Rectdv)) -GL_PREFIX(Rectdv): +GLOBL_FN(GL_PREFIX(Rectdv,Rectdv@8)) +GL_PREFIX(Rectdv,Rectdv@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Rectdv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Rectf)) -GL_PREFIX(Rectf): +GLOBL_FN(GL_PREFIX(Rectf,Rectf@16)) +GL_PREFIX(Rectf,Rectf@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Rectf)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Rectfv)) -GL_PREFIX(Rectfv): +GLOBL_FN(GL_PREFIX(Rectfv,Rectfv@8)) +GL_PREFIX(Rectfv,Rectfv@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Rectfv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Recti)) -GL_PREFIX(Recti): +GLOBL_FN(GL_PREFIX(Recti,Recti@16)) +GL_PREFIX(Recti,Recti@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Recti)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Rectiv)) -GL_PREFIX(Rectiv): +GLOBL_FN(GL_PREFIX(Rectiv,Rectiv@8)) +GL_PREFIX(Rectiv,Rectiv@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Rectiv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Rects)) -GL_PREFIX(Rects): +GLOBL_FN(GL_PREFIX(Rects,Rects@16)) +GL_PREFIX(Rects,Rects@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Rects)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Rectsv)) -GL_PREFIX(Rectsv): +GLOBL_FN(GL_PREFIX(Rectsv,Rectsv@8)) +GL_PREFIX(Rectsv,Rectsv@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Rectsv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexCoord1d)) -GL_PREFIX(TexCoord1d): +GLOBL_FN(GL_PREFIX(TexCoord1d,TexCoord1d@8)) +GL_PREFIX(TexCoord1d,TexCoord1d@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexCoord1d)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexCoord1dv)) -GL_PREFIX(TexCoord1dv): +GLOBL_FN(GL_PREFIX(TexCoord1dv,TexCoord1dv@4)) +GL_PREFIX(TexCoord1dv,TexCoord1dv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexCoord1dv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexCoord1f)) -GL_PREFIX(TexCoord1f): +GLOBL_FN(GL_PREFIX(TexCoord1f,TexCoord1f@4)) +GL_PREFIX(TexCoord1f,TexCoord1f@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexCoord1f)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexCoord1fv)) -GL_PREFIX(TexCoord1fv): +GLOBL_FN(GL_PREFIX(TexCoord1fv,TexCoord1fv@4)) +GL_PREFIX(TexCoord1fv,TexCoord1fv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexCoord1fv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexCoord1i)) -GL_PREFIX(TexCoord1i): +GLOBL_FN(GL_PREFIX(TexCoord1i,TexCoord1i@4)) +GL_PREFIX(TexCoord1i,TexCoord1i@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexCoord1i)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexCoord1iv)) -GL_PREFIX(TexCoord1iv): +GLOBL_FN(GL_PREFIX(TexCoord1iv,TexCoord1iv@4)) +GL_PREFIX(TexCoord1iv,TexCoord1iv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexCoord1iv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexCoord1s)) -GL_PREFIX(TexCoord1s): +GLOBL_FN(GL_PREFIX(TexCoord1s,TexCoord1s@4)) +GL_PREFIX(TexCoord1s,TexCoord1s@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexCoord1s)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexCoord1sv)) -GL_PREFIX(TexCoord1sv): +GLOBL_FN(GL_PREFIX(TexCoord1sv,TexCoord1sv@4)) +GL_PREFIX(TexCoord1sv,TexCoord1sv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexCoord1sv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexCoord2d)) -GL_PREFIX(TexCoord2d): +GLOBL_FN(GL_PREFIX(TexCoord2d,TexCoord2d@16)) +GL_PREFIX(TexCoord2d,TexCoord2d@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexCoord2d)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexCoord2dv)) -GL_PREFIX(TexCoord2dv): +GLOBL_FN(GL_PREFIX(TexCoord2dv,TexCoord2dv@4)) +GL_PREFIX(TexCoord2dv,TexCoord2dv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexCoord2dv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexCoord2f)) -GL_PREFIX(TexCoord2f): +GLOBL_FN(GL_PREFIX(TexCoord2f,TexCoord2f@8)) +GL_PREFIX(TexCoord2f,TexCoord2f@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexCoord2f)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexCoord2fv)) -GL_PREFIX(TexCoord2fv): +GLOBL_FN(GL_PREFIX(TexCoord2fv,TexCoord2fv@4)) +GL_PREFIX(TexCoord2fv,TexCoord2fv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexCoord2fv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexCoord2i)) -GL_PREFIX(TexCoord2i): +GLOBL_FN(GL_PREFIX(TexCoord2i,TexCoord2i@8)) +GL_PREFIX(TexCoord2i,TexCoord2i@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexCoord2i)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexCoord2iv)) -GL_PREFIX(TexCoord2iv): +GLOBL_FN(GL_PREFIX(TexCoord2iv,TexCoord2iv@4)) +GL_PREFIX(TexCoord2iv,TexCoord2iv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexCoord2iv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexCoord2s)) -GL_PREFIX(TexCoord2s): +GLOBL_FN(GL_PREFIX(TexCoord2s,TexCoord2s@8)) +GL_PREFIX(TexCoord2s,TexCoord2s@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexCoord2s)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexCoord2sv)) -GL_PREFIX(TexCoord2sv): +GLOBL_FN(GL_PREFIX(TexCoord2sv,TexCoord2sv@4)) +GL_PREFIX(TexCoord2sv,TexCoord2sv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexCoord2sv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexCoord3d)) -GL_PREFIX(TexCoord3d): +GLOBL_FN(GL_PREFIX(TexCoord3d,TexCoord3d@24)) +GL_PREFIX(TexCoord3d,TexCoord3d@24): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexCoord3d)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexCoord3dv)) -GL_PREFIX(TexCoord3dv): +GLOBL_FN(GL_PREFIX(TexCoord3dv,TexCoord3dv@4)) +GL_PREFIX(TexCoord3dv,TexCoord3dv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexCoord3dv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexCoord3f)) -GL_PREFIX(TexCoord3f): +GLOBL_FN(GL_PREFIX(TexCoord3f,TexCoord3f@12)) +GL_PREFIX(TexCoord3f,TexCoord3f@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexCoord3f)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexCoord3fv)) -GL_PREFIX(TexCoord3fv): +GLOBL_FN(GL_PREFIX(TexCoord3fv,TexCoord3fv@4)) +GL_PREFIX(TexCoord3fv,TexCoord3fv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexCoord3fv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexCoord3i)) -GL_PREFIX(TexCoord3i): +GLOBL_FN(GL_PREFIX(TexCoord3i,TexCoord3i@12)) +GL_PREFIX(TexCoord3i,TexCoord3i@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexCoord3i)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexCoord3iv)) -GL_PREFIX(TexCoord3iv): +GLOBL_FN(GL_PREFIX(TexCoord3iv,TexCoord3iv@4)) +GL_PREFIX(TexCoord3iv,TexCoord3iv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexCoord3iv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexCoord3s)) -GL_PREFIX(TexCoord3s): +GLOBL_FN(GL_PREFIX(TexCoord3s,TexCoord3s@12)) +GL_PREFIX(TexCoord3s,TexCoord3s@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexCoord3s)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexCoord3sv)) -GL_PREFIX(TexCoord3sv): +GLOBL_FN(GL_PREFIX(TexCoord3sv,TexCoord3sv@4)) +GL_PREFIX(TexCoord3sv,TexCoord3sv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexCoord3sv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexCoord4d)) -GL_PREFIX(TexCoord4d): +GLOBL_FN(GL_PREFIX(TexCoord4d,TexCoord4d@32)) +GL_PREFIX(TexCoord4d,TexCoord4d@32): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexCoord4d)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexCoord4dv)) -GL_PREFIX(TexCoord4dv): +GLOBL_FN(GL_PREFIX(TexCoord4dv,TexCoord4dv@4)) +GL_PREFIX(TexCoord4dv,TexCoord4dv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexCoord4dv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexCoord4f)) -GL_PREFIX(TexCoord4f): +GLOBL_FN(GL_PREFIX(TexCoord4f,TexCoord4f@16)) +GL_PREFIX(TexCoord4f,TexCoord4f@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexCoord4f)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexCoord4fv)) -GL_PREFIX(TexCoord4fv): +GLOBL_FN(GL_PREFIX(TexCoord4fv,TexCoord4fv@4)) +GL_PREFIX(TexCoord4fv,TexCoord4fv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexCoord4fv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexCoord4i)) -GL_PREFIX(TexCoord4i): +GLOBL_FN(GL_PREFIX(TexCoord4i,TexCoord4i@16)) +GL_PREFIX(TexCoord4i,TexCoord4i@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexCoord4i)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexCoord4iv)) -GL_PREFIX(TexCoord4iv): +GLOBL_FN(GL_PREFIX(TexCoord4iv,TexCoord4iv@4)) +GL_PREFIX(TexCoord4iv,TexCoord4iv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexCoord4iv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexCoord4s)) -GL_PREFIX(TexCoord4s): +GLOBL_FN(GL_PREFIX(TexCoord4s,TexCoord4s@16)) +GL_PREFIX(TexCoord4s,TexCoord4s@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexCoord4s)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexCoord4sv)) -GL_PREFIX(TexCoord4sv): +GLOBL_FN(GL_PREFIX(TexCoord4sv,TexCoord4sv@4)) +GL_PREFIX(TexCoord4sv,TexCoord4sv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexCoord4sv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Vertex2d)) -GL_PREFIX(Vertex2d): +GLOBL_FN(GL_PREFIX(Vertex2d,Vertex2d@16)) +GL_PREFIX(Vertex2d,Vertex2d@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Vertex2d)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Vertex2dv)) -GL_PREFIX(Vertex2dv): +GLOBL_FN(GL_PREFIX(Vertex2dv,Vertex2dv@4)) +GL_PREFIX(Vertex2dv,Vertex2dv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Vertex2dv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Vertex2f)) -GL_PREFIX(Vertex2f): +GLOBL_FN(GL_PREFIX(Vertex2f,Vertex2f@8)) +GL_PREFIX(Vertex2f,Vertex2f@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Vertex2f)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Vertex2fv)) -GL_PREFIX(Vertex2fv): +GLOBL_FN(GL_PREFIX(Vertex2fv,Vertex2fv@4)) +GL_PREFIX(Vertex2fv,Vertex2fv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Vertex2fv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Vertex2i)) -GL_PREFIX(Vertex2i): +GLOBL_FN(GL_PREFIX(Vertex2i,Vertex2i@8)) +GL_PREFIX(Vertex2i,Vertex2i@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Vertex2i)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Vertex2iv)) -GL_PREFIX(Vertex2iv): +GLOBL_FN(GL_PREFIX(Vertex2iv,Vertex2iv@4)) +GL_PREFIX(Vertex2iv,Vertex2iv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Vertex2iv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Vertex2s)) -GL_PREFIX(Vertex2s): +GLOBL_FN(GL_PREFIX(Vertex2s,Vertex2s@8)) +GL_PREFIX(Vertex2s,Vertex2s@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Vertex2s)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Vertex2sv)) -GL_PREFIX(Vertex2sv): +GLOBL_FN(GL_PREFIX(Vertex2sv,Vertex2sv@4)) +GL_PREFIX(Vertex2sv,Vertex2sv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Vertex2sv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Vertex3d)) -GL_PREFIX(Vertex3d): +GLOBL_FN(GL_PREFIX(Vertex3d,Vertex3d@24)) +GL_PREFIX(Vertex3d,Vertex3d@24): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Vertex3d)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Vertex3dv)) -GL_PREFIX(Vertex3dv): +GLOBL_FN(GL_PREFIX(Vertex3dv,Vertex3dv@4)) +GL_PREFIX(Vertex3dv,Vertex3dv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Vertex3dv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Vertex3f)) -GL_PREFIX(Vertex3f): +GLOBL_FN(GL_PREFIX(Vertex3f,Vertex3f@12)) +GL_PREFIX(Vertex3f,Vertex3f@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Vertex3f)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Vertex3fv)) -GL_PREFIX(Vertex3fv): +GLOBL_FN(GL_PREFIX(Vertex3fv,Vertex3fv@4)) +GL_PREFIX(Vertex3fv,Vertex3fv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Vertex3fv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Vertex3i)) -GL_PREFIX(Vertex3i): +GLOBL_FN(GL_PREFIX(Vertex3i,Vertex3i@12)) +GL_PREFIX(Vertex3i,Vertex3i@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Vertex3i)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Vertex3iv)) -GL_PREFIX(Vertex3iv): +GLOBL_FN(GL_PREFIX(Vertex3iv,Vertex3iv@4)) +GL_PREFIX(Vertex3iv,Vertex3iv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Vertex3iv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Vertex3s)) -GL_PREFIX(Vertex3s): +GLOBL_FN(GL_PREFIX(Vertex3s,Vertex3s@12)) +GL_PREFIX(Vertex3s,Vertex3s@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Vertex3s)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Vertex3sv)) -GL_PREFIX(Vertex3sv): +GLOBL_FN(GL_PREFIX(Vertex3sv,Vertex3sv@4)) +GL_PREFIX(Vertex3sv,Vertex3sv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Vertex3sv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Vertex4d)) -GL_PREFIX(Vertex4d): +GLOBL_FN(GL_PREFIX(Vertex4d,Vertex4d@32)) +GL_PREFIX(Vertex4d,Vertex4d@32): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Vertex4d)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Vertex4dv)) -GL_PREFIX(Vertex4dv): +GLOBL_FN(GL_PREFIX(Vertex4dv,Vertex4dv@4)) +GL_PREFIX(Vertex4dv,Vertex4dv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Vertex4dv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Vertex4f)) -GL_PREFIX(Vertex4f): +GLOBL_FN(GL_PREFIX(Vertex4f,Vertex4f@16)) +GL_PREFIX(Vertex4f,Vertex4f@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Vertex4f)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Vertex4fv)) -GL_PREFIX(Vertex4fv): +GLOBL_FN(GL_PREFIX(Vertex4fv,Vertex4fv@4)) +GL_PREFIX(Vertex4fv,Vertex4fv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Vertex4fv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Vertex4i)) -GL_PREFIX(Vertex4i): +GLOBL_FN(GL_PREFIX(Vertex4i,Vertex4i@16)) +GL_PREFIX(Vertex4i,Vertex4i@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Vertex4i)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Vertex4iv)) -GL_PREFIX(Vertex4iv): +GLOBL_FN(GL_PREFIX(Vertex4iv,Vertex4iv@4)) +GL_PREFIX(Vertex4iv,Vertex4iv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Vertex4iv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Vertex4s)) -GL_PREFIX(Vertex4s): +GLOBL_FN(GL_PREFIX(Vertex4s,Vertex4s@16)) +GL_PREFIX(Vertex4s,Vertex4s@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Vertex4s)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Vertex4sv)) -GL_PREFIX(Vertex4sv): +GLOBL_FN(GL_PREFIX(Vertex4sv,Vertex4sv@4)) +GL_PREFIX(Vertex4sv,Vertex4sv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Vertex4sv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ClipPlane)) -GL_PREFIX(ClipPlane): +GLOBL_FN(GL_PREFIX(ClipPlane,ClipPlane@8)) +GL_PREFIX(ClipPlane,ClipPlane@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ClipPlane)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ColorMaterial)) -GL_PREFIX(ColorMaterial): +GLOBL_FN(GL_PREFIX(ColorMaterial,ColorMaterial@8)) +GL_PREFIX(ColorMaterial,ColorMaterial@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ColorMaterial)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CullFace)) -GL_PREFIX(CullFace): +GLOBL_FN(GL_PREFIX(CullFace,CullFace@4)) +GL_PREFIX(CullFace,CullFace@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CullFace)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Fogf)) -GL_PREFIX(Fogf): +GLOBL_FN(GL_PREFIX(Fogf,Fogf@8)) +GL_PREFIX(Fogf,Fogf@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Fogf)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Fogfv)) -GL_PREFIX(Fogfv): +GLOBL_FN(GL_PREFIX(Fogfv,Fogfv@8)) +GL_PREFIX(Fogfv,Fogfv@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Fogfv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Fogi)) -GL_PREFIX(Fogi): +GLOBL_FN(GL_PREFIX(Fogi,Fogi@8)) +GL_PREFIX(Fogi,Fogi@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Fogi)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Fogiv)) -GL_PREFIX(Fogiv): +GLOBL_FN(GL_PREFIX(Fogiv,Fogiv@8)) +GL_PREFIX(Fogiv,Fogiv@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Fogiv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(FrontFace)) -GL_PREFIX(FrontFace): +GLOBL_FN(GL_PREFIX(FrontFace,FrontFace@4)) +GL_PREFIX(FrontFace,FrontFace@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_FrontFace)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Hint)) -GL_PREFIX(Hint): +GLOBL_FN(GL_PREFIX(Hint,Hint@8)) +GL_PREFIX(Hint,Hint@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Hint)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Lightf)) -GL_PREFIX(Lightf): +GLOBL_FN(GL_PREFIX(Lightf,Lightf@12)) +GL_PREFIX(Lightf,Lightf@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Lightf)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Lightfv)) -GL_PREFIX(Lightfv): +GLOBL_FN(GL_PREFIX(Lightfv,Lightfv@12)) +GL_PREFIX(Lightfv,Lightfv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Lightfv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Lighti)) -GL_PREFIX(Lighti): +GLOBL_FN(GL_PREFIX(Lighti,Lighti@12)) +GL_PREFIX(Lighti,Lighti@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Lighti)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Lightiv)) -GL_PREFIX(Lightiv): +GLOBL_FN(GL_PREFIX(Lightiv,Lightiv@12)) +GL_PREFIX(Lightiv,Lightiv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Lightiv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(LightModelf)) -GL_PREFIX(LightModelf): +GLOBL_FN(GL_PREFIX(LightModelf,LightModelf@8)) +GL_PREFIX(LightModelf,LightModelf@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_LightModelf)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(LightModelfv)) -GL_PREFIX(LightModelfv): +GLOBL_FN(GL_PREFIX(LightModelfv,LightModelfv@8)) +GL_PREFIX(LightModelfv,LightModelfv@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_LightModelfv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(LightModeli)) -GL_PREFIX(LightModeli): +GLOBL_FN(GL_PREFIX(LightModeli,LightModeli@8)) +GL_PREFIX(LightModeli,LightModeli@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_LightModeli)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(LightModeliv)) -GL_PREFIX(LightModeliv): +GLOBL_FN(GL_PREFIX(LightModeliv,LightModeliv@8)) +GL_PREFIX(LightModeliv,LightModeliv@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_LightModeliv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(LineStipple)) -GL_PREFIX(LineStipple): +GLOBL_FN(GL_PREFIX(LineStipple,LineStipple@8)) +GL_PREFIX(LineStipple,LineStipple@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_LineStipple)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(LineWidth)) -GL_PREFIX(LineWidth): +GLOBL_FN(GL_PREFIX(LineWidth,LineWidth@4)) +GL_PREFIX(LineWidth,LineWidth@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_LineWidth)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Materialf)) -GL_PREFIX(Materialf): +GLOBL_FN(GL_PREFIX(Materialf,Materialf@12)) +GL_PREFIX(Materialf,Materialf@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Materialf)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Materialfv)) -GL_PREFIX(Materialfv): +GLOBL_FN(GL_PREFIX(Materialfv,Materialfv@12)) +GL_PREFIX(Materialfv,Materialfv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Materialfv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Materiali)) -GL_PREFIX(Materiali): +GLOBL_FN(GL_PREFIX(Materiali,Materiali@12)) +GL_PREFIX(Materiali,Materiali@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Materiali)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Materialiv)) -GL_PREFIX(Materialiv): +GLOBL_FN(GL_PREFIX(Materialiv,Materialiv@12)) +GL_PREFIX(Materialiv,Materialiv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Materialiv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PointSize)) -GL_PREFIX(PointSize): +GLOBL_FN(GL_PREFIX(PointSize,PointSize@4)) +GL_PREFIX(PointSize,PointSize@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PointSize)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PolygonMode)) -GL_PREFIX(PolygonMode): +GLOBL_FN(GL_PREFIX(PolygonMode,PolygonMode@8)) +GL_PREFIX(PolygonMode,PolygonMode@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PolygonMode)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PolygonStipple)) -GL_PREFIX(PolygonStipple): +GLOBL_FN(GL_PREFIX(PolygonStipple,PolygonStipple@4)) +GL_PREFIX(PolygonStipple,PolygonStipple@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PolygonStipple)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Scissor)) -GL_PREFIX(Scissor): +GLOBL_FN(GL_PREFIX(Scissor,Scissor@16)) +GL_PREFIX(Scissor,Scissor@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Scissor)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ShadeModel)) -GL_PREFIX(ShadeModel): +GLOBL_FN(GL_PREFIX(ShadeModel,ShadeModel@4)) +GL_PREFIX(ShadeModel,ShadeModel@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ShadeModel)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexParameterf)) -GL_PREFIX(TexParameterf): +GLOBL_FN(GL_PREFIX(TexParameterf,TexParameterf@12)) +GL_PREFIX(TexParameterf,TexParameterf@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexParameterf)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexParameterfv)) -GL_PREFIX(TexParameterfv): +GLOBL_FN(GL_PREFIX(TexParameterfv,TexParameterfv@12)) +GL_PREFIX(TexParameterfv,TexParameterfv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexParameterfv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexParameteri)) -GL_PREFIX(TexParameteri): +GLOBL_FN(GL_PREFIX(TexParameteri,TexParameteri@12)) +GL_PREFIX(TexParameteri,TexParameteri@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexParameteri)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexParameteriv)) -GL_PREFIX(TexParameteriv): +GLOBL_FN(GL_PREFIX(TexParameteriv,TexParameteriv@12)) +GL_PREFIX(TexParameteriv,TexParameteriv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexParameteriv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexImage1D)) -GL_PREFIX(TexImage1D): +GLOBL_FN(GL_PREFIX(TexImage1D,TexImage1D@32)) +GL_PREFIX(TexImage1D,TexImage1D@32): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexImage1D)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexImage2D)) -GL_PREFIX(TexImage2D): +GLOBL_FN(GL_PREFIX(TexImage2D,TexImage2D@36)) +GL_PREFIX(TexImage2D,TexImage2D@36): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexImage2D)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexEnvf)) -GL_PREFIX(TexEnvf): +GLOBL_FN(GL_PREFIX(TexEnvf,TexEnvf@12)) +GL_PREFIX(TexEnvf,TexEnvf@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexEnvf)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexEnvfv)) -GL_PREFIX(TexEnvfv): +GLOBL_FN(GL_PREFIX(TexEnvfv,TexEnvfv@12)) +GL_PREFIX(TexEnvfv,TexEnvfv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexEnvfv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexEnvi)) -GL_PREFIX(TexEnvi): +GLOBL_FN(GL_PREFIX(TexEnvi,TexEnvi@12)) +GL_PREFIX(TexEnvi,TexEnvi@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexEnvi)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexEnviv)) -GL_PREFIX(TexEnviv): +GLOBL_FN(GL_PREFIX(TexEnviv,TexEnviv@12)) +GL_PREFIX(TexEnviv,TexEnviv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexEnviv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexGend)) -GL_PREFIX(TexGend): +GLOBL_FN(GL_PREFIX(TexGend,TexGend@16)) +GL_PREFIX(TexGend,TexGend@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexGend)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexGendv)) -GL_PREFIX(TexGendv): +GLOBL_FN(GL_PREFIX(TexGendv,TexGendv@12)) +GL_PREFIX(TexGendv,TexGendv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexGendv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexGenf)) -GL_PREFIX(TexGenf): +GLOBL_FN(GL_PREFIX(TexGenf,TexGenf@12)) +GL_PREFIX(TexGenf,TexGenf@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexGenf)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexGenfv)) -GL_PREFIX(TexGenfv): +GLOBL_FN(GL_PREFIX(TexGenfv,TexGenfv@12)) +GL_PREFIX(TexGenfv,TexGenfv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexGenfv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexGeni)) -GL_PREFIX(TexGeni): +GLOBL_FN(GL_PREFIX(TexGeni,TexGeni@12)) +GL_PREFIX(TexGeni,TexGeni@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexGeni)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexGeniv)) -GL_PREFIX(TexGeniv): +GLOBL_FN(GL_PREFIX(TexGeniv,TexGeniv@12)) +GL_PREFIX(TexGeniv,TexGeniv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexGeniv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(FeedbackBuffer)) -GL_PREFIX(FeedbackBuffer): +GLOBL_FN(GL_PREFIX(FeedbackBuffer,FeedbackBuffer@12)) +GL_PREFIX(FeedbackBuffer,FeedbackBuffer@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_FeedbackBuffer)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SelectBuffer)) -GL_PREFIX(SelectBuffer): +GLOBL_FN(GL_PREFIX(SelectBuffer,SelectBuffer@8)) +GL_PREFIX(SelectBuffer,SelectBuffer@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SelectBuffer)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(RenderMode)) -GL_PREFIX(RenderMode): +GLOBL_FN(GL_PREFIX(RenderMode,RenderMode@4)) +GL_PREFIX(RenderMode,RenderMode@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_RenderMode)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(InitNames)) -GL_PREFIX(InitNames): +GLOBL_FN(GL_PREFIX(InitNames,InitNames@0)) +GL_PREFIX(InitNames,InitNames@0): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_InitNames)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(LoadName)) -GL_PREFIX(LoadName): +GLOBL_FN(GL_PREFIX(LoadName,LoadName@4)) +GL_PREFIX(LoadName,LoadName@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_LoadName)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PassThrough)) -GL_PREFIX(PassThrough): +GLOBL_FN(GL_PREFIX(PassThrough,PassThrough@4)) +GL_PREFIX(PassThrough,PassThrough@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PassThrough)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PopName)) -GL_PREFIX(PopName): +GLOBL_FN(GL_PREFIX(PopName,PopName@0)) +GL_PREFIX(PopName,PopName@0): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PopName)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PushName)) -GL_PREFIX(PushName): +GLOBL_FN(GL_PREFIX(PushName,PushName@4)) +GL_PREFIX(PushName,PushName@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PushName)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(DrawBuffer)) -GL_PREFIX(DrawBuffer): +GLOBL_FN(GL_PREFIX(DrawBuffer,DrawBuffer@4)) +GL_PREFIX(DrawBuffer,DrawBuffer@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_DrawBuffer)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Clear)) -GL_PREFIX(Clear): +GLOBL_FN(GL_PREFIX(Clear,Clear@4)) +GL_PREFIX(Clear,Clear@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Clear)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ClearAccum)) -GL_PREFIX(ClearAccum): +GLOBL_FN(GL_PREFIX(ClearAccum,ClearAccum@16)) +GL_PREFIX(ClearAccum,ClearAccum@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ClearAccum)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ClearIndex)) -GL_PREFIX(ClearIndex): +GLOBL_FN(GL_PREFIX(ClearIndex,ClearIndex@4)) +GL_PREFIX(ClearIndex,ClearIndex@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ClearIndex)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ClearColor)) -GL_PREFIX(ClearColor): +GLOBL_FN(GL_PREFIX(ClearColor,ClearColor@16)) +GL_PREFIX(ClearColor,ClearColor@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ClearColor)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ClearStencil)) -GL_PREFIX(ClearStencil): +GLOBL_FN(GL_PREFIX(ClearStencil,ClearStencil@4)) +GL_PREFIX(ClearStencil,ClearStencil@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ClearStencil)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ClearDepth)) -GL_PREFIX(ClearDepth): +GLOBL_FN(GL_PREFIX(ClearDepth,ClearDepth@8)) +GL_PREFIX(ClearDepth,ClearDepth@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ClearDepth)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(StencilMask)) -GL_PREFIX(StencilMask): +GLOBL_FN(GL_PREFIX(StencilMask,StencilMask@4)) +GL_PREFIX(StencilMask,StencilMask@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_StencilMask)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ColorMask)) -GL_PREFIX(ColorMask): +GLOBL_FN(GL_PREFIX(ColorMask,ColorMask@16)) +GL_PREFIX(ColorMask,ColorMask@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ColorMask)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(DepthMask)) -GL_PREFIX(DepthMask): +GLOBL_FN(GL_PREFIX(DepthMask,DepthMask@4)) +GL_PREFIX(DepthMask,DepthMask@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_DepthMask)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(IndexMask)) -GL_PREFIX(IndexMask): +GLOBL_FN(GL_PREFIX(IndexMask,IndexMask@4)) +GL_PREFIX(IndexMask,IndexMask@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_IndexMask)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Accum)) -GL_PREFIX(Accum): +GLOBL_FN(GL_PREFIX(Accum,Accum@8)) +GL_PREFIX(Accum,Accum@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Accum)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Disable)) -GL_PREFIX(Disable): +GLOBL_FN(GL_PREFIX(Disable,Disable@4)) +GL_PREFIX(Disable,Disable@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Disable)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Enable)) -GL_PREFIX(Enable): +GLOBL_FN(GL_PREFIX(Enable,Enable@4)) +GL_PREFIX(Enable,Enable@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Enable)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Finish)) -GL_PREFIX(Finish): +GLOBL_FN(GL_PREFIX(Finish,Finish@0)) +GL_PREFIX(Finish,Finish@0): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Finish)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Flush)) -GL_PREFIX(Flush): +GLOBL_FN(GL_PREFIX(Flush,Flush@0)) +GL_PREFIX(Flush,Flush@0): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Flush)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PopAttrib)) -GL_PREFIX(PopAttrib): +GLOBL_FN(GL_PREFIX(PopAttrib,PopAttrib@0)) +GL_PREFIX(PopAttrib,PopAttrib@0): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PopAttrib)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PushAttrib)) -GL_PREFIX(PushAttrib): +GLOBL_FN(GL_PREFIX(PushAttrib,PushAttrib@4)) +GL_PREFIX(PushAttrib,PushAttrib@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PushAttrib)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Map1d)) -GL_PREFIX(Map1d): +GLOBL_FN(GL_PREFIX(Map1d,Map1d@32)) +GL_PREFIX(Map1d,Map1d@32): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Map1d)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Map1f)) -GL_PREFIX(Map1f): +GLOBL_FN(GL_PREFIX(Map1f,Map1f@24)) +GL_PREFIX(Map1f,Map1f@24): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Map1f)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Map2d)) -GL_PREFIX(Map2d): +GLOBL_FN(GL_PREFIX(Map2d,Map2d@56)) +GL_PREFIX(Map2d,Map2d@56): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Map2d)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Map2f)) -GL_PREFIX(Map2f): +GLOBL_FN(GL_PREFIX(Map2f,Map2f@40)) +GL_PREFIX(Map2f,Map2f@40): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Map2f)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MapGrid1d)) -GL_PREFIX(MapGrid1d): +GLOBL_FN(GL_PREFIX(MapGrid1d,MapGrid1d@20)) +GL_PREFIX(MapGrid1d,MapGrid1d@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MapGrid1d)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MapGrid1f)) -GL_PREFIX(MapGrid1f): +GLOBL_FN(GL_PREFIX(MapGrid1f,MapGrid1f@12)) +GL_PREFIX(MapGrid1f,MapGrid1f@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MapGrid1f)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MapGrid2d)) -GL_PREFIX(MapGrid2d): +GLOBL_FN(GL_PREFIX(MapGrid2d,MapGrid2d@40)) +GL_PREFIX(MapGrid2d,MapGrid2d@40): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MapGrid2d)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MapGrid2f)) -GL_PREFIX(MapGrid2f): +GLOBL_FN(GL_PREFIX(MapGrid2f,MapGrid2f@24)) +GL_PREFIX(MapGrid2f,MapGrid2f@24): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MapGrid2f)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(EvalCoord1d)) -GL_PREFIX(EvalCoord1d): +GLOBL_FN(GL_PREFIX(EvalCoord1d,EvalCoord1d@8)) +GL_PREFIX(EvalCoord1d,EvalCoord1d@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_EvalCoord1d)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(EvalCoord1dv)) -GL_PREFIX(EvalCoord1dv): +GLOBL_FN(GL_PREFIX(EvalCoord1dv,EvalCoord1dv@4)) +GL_PREFIX(EvalCoord1dv,EvalCoord1dv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_EvalCoord1dv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(EvalCoord1f)) -GL_PREFIX(EvalCoord1f): +GLOBL_FN(GL_PREFIX(EvalCoord1f,EvalCoord1f@4)) +GL_PREFIX(EvalCoord1f,EvalCoord1f@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_EvalCoord1f)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(EvalCoord1fv)) -GL_PREFIX(EvalCoord1fv): +GLOBL_FN(GL_PREFIX(EvalCoord1fv,EvalCoord1fv@4)) +GL_PREFIX(EvalCoord1fv,EvalCoord1fv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_EvalCoord1fv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(EvalCoord2d)) -GL_PREFIX(EvalCoord2d): +GLOBL_FN(GL_PREFIX(EvalCoord2d,EvalCoord2d@16)) +GL_PREFIX(EvalCoord2d,EvalCoord2d@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_EvalCoord2d)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(EvalCoord2dv)) -GL_PREFIX(EvalCoord2dv): +GLOBL_FN(GL_PREFIX(EvalCoord2dv,EvalCoord2dv@4)) +GL_PREFIX(EvalCoord2dv,EvalCoord2dv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_EvalCoord2dv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(EvalCoord2f)) -GL_PREFIX(EvalCoord2f): +GLOBL_FN(GL_PREFIX(EvalCoord2f,EvalCoord2f@8)) +GL_PREFIX(EvalCoord2f,EvalCoord2f@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_EvalCoord2f)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(EvalCoord2fv)) -GL_PREFIX(EvalCoord2fv): +GLOBL_FN(GL_PREFIX(EvalCoord2fv,EvalCoord2fv@4)) +GL_PREFIX(EvalCoord2fv,EvalCoord2fv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_EvalCoord2fv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(EvalMesh1)) -GL_PREFIX(EvalMesh1): +GLOBL_FN(GL_PREFIX(EvalMesh1,EvalMesh1@12)) +GL_PREFIX(EvalMesh1,EvalMesh1@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_EvalMesh1)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(EvalPoint1)) -GL_PREFIX(EvalPoint1): +GLOBL_FN(GL_PREFIX(EvalPoint1,EvalPoint1@4)) +GL_PREFIX(EvalPoint1,EvalPoint1@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_EvalPoint1)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(EvalMesh2)) -GL_PREFIX(EvalMesh2): +GLOBL_FN(GL_PREFIX(EvalMesh2,EvalMesh2@20)) +GL_PREFIX(EvalMesh2,EvalMesh2@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_EvalMesh2)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(EvalPoint2)) -GL_PREFIX(EvalPoint2): +GLOBL_FN(GL_PREFIX(EvalPoint2,EvalPoint2@8)) +GL_PREFIX(EvalPoint2,EvalPoint2@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_EvalPoint2)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(AlphaFunc)) -GL_PREFIX(AlphaFunc): +GLOBL_FN(GL_PREFIX(AlphaFunc,AlphaFunc@8)) +GL_PREFIX(AlphaFunc,AlphaFunc@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_AlphaFunc)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(BlendFunc)) -GL_PREFIX(BlendFunc): +GLOBL_FN(GL_PREFIX(BlendFunc,BlendFunc@8)) +GL_PREFIX(BlendFunc,BlendFunc@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_BlendFunc)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(LogicOp)) -GL_PREFIX(LogicOp): +GLOBL_FN(GL_PREFIX(LogicOp,LogicOp@4)) +GL_PREFIX(LogicOp,LogicOp@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_LogicOp)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(StencilFunc)) -GL_PREFIX(StencilFunc): +GLOBL_FN(GL_PREFIX(StencilFunc,StencilFunc@12)) +GL_PREFIX(StencilFunc,StencilFunc@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_StencilFunc)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(StencilOp)) -GL_PREFIX(StencilOp): +GLOBL_FN(GL_PREFIX(StencilOp,StencilOp@12)) +GL_PREFIX(StencilOp,StencilOp@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_StencilOp)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(DepthFunc)) -GL_PREFIX(DepthFunc): +GLOBL_FN(GL_PREFIX(DepthFunc,DepthFunc@4)) +GL_PREFIX(DepthFunc,DepthFunc@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_DepthFunc)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PixelZoom)) -GL_PREFIX(PixelZoom): +GLOBL_FN(GL_PREFIX(PixelZoom,PixelZoom@8)) +GL_PREFIX(PixelZoom,PixelZoom@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PixelZoom)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PixelTransferf)) -GL_PREFIX(PixelTransferf): +GLOBL_FN(GL_PREFIX(PixelTransferf,PixelTransferf@8)) +GL_PREFIX(PixelTransferf,PixelTransferf@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PixelTransferf)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PixelTransferi)) -GL_PREFIX(PixelTransferi): +GLOBL_FN(GL_PREFIX(PixelTransferi,PixelTransferi@8)) +GL_PREFIX(PixelTransferi,PixelTransferi@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PixelTransferi)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PixelStoref)) -GL_PREFIX(PixelStoref): +GLOBL_FN(GL_PREFIX(PixelStoref,PixelStoref@8)) +GL_PREFIX(PixelStoref,PixelStoref@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PixelStoref)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PixelStorei)) -GL_PREFIX(PixelStorei): +GLOBL_FN(GL_PREFIX(PixelStorei,PixelStorei@8)) +GL_PREFIX(PixelStorei,PixelStorei@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PixelStorei)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PixelMapfv)) -GL_PREFIX(PixelMapfv): +GLOBL_FN(GL_PREFIX(PixelMapfv,PixelMapfv@12)) +GL_PREFIX(PixelMapfv,PixelMapfv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PixelMapfv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PixelMapuiv)) -GL_PREFIX(PixelMapuiv): +GLOBL_FN(GL_PREFIX(PixelMapuiv,PixelMapuiv@12)) +GL_PREFIX(PixelMapuiv,PixelMapuiv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PixelMapuiv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PixelMapusv)) -GL_PREFIX(PixelMapusv): +GLOBL_FN(GL_PREFIX(PixelMapusv,PixelMapusv@12)) +GL_PREFIX(PixelMapusv,PixelMapusv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PixelMapusv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ReadBuffer)) -GL_PREFIX(ReadBuffer): +GLOBL_FN(GL_PREFIX(ReadBuffer,ReadBuffer@4)) +GL_PREFIX(ReadBuffer,ReadBuffer@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ReadBuffer)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CopyPixels)) -GL_PREFIX(CopyPixels): +GLOBL_FN(GL_PREFIX(CopyPixels,CopyPixels@20)) +GL_PREFIX(CopyPixels,CopyPixels@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CopyPixels)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ReadPixels)) -GL_PREFIX(ReadPixels): +GLOBL_FN(GL_PREFIX(ReadPixels,ReadPixels@28)) +GL_PREFIX(ReadPixels,ReadPixels@28): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ReadPixels)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(DrawPixels)) -GL_PREFIX(DrawPixels): +GLOBL_FN(GL_PREFIX(DrawPixels,DrawPixels@20)) +GL_PREFIX(DrawPixels,DrawPixels@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_DrawPixels)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetBooleanv)) -GL_PREFIX(GetBooleanv): +GLOBL_FN(GL_PREFIX(GetBooleanv,GetBooleanv@8)) +GL_PREFIX(GetBooleanv,GetBooleanv@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetBooleanv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetClipPlane)) -GL_PREFIX(GetClipPlane): +GLOBL_FN(GL_PREFIX(GetClipPlane,GetClipPlane@8)) +GL_PREFIX(GetClipPlane,GetClipPlane@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetClipPlane)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetDoublev)) -GL_PREFIX(GetDoublev): +GLOBL_FN(GL_PREFIX(GetDoublev,GetDoublev@8)) +GL_PREFIX(GetDoublev,GetDoublev@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetDoublev)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetError)) -GL_PREFIX(GetError): +GLOBL_FN(GL_PREFIX(GetError,GetError@0)) +GL_PREFIX(GetError,GetError@0): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetError)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetFloatv)) -GL_PREFIX(GetFloatv): +GLOBL_FN(GL_PREFIX(GetFloatv,GetFloatv@8)) +GL_PREFIX(GetFloatv,GetFloatv@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetFloatv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetIntegerv)) -GL_PREFIX(GetIntegerv): +GLOBL_FN(GL_PREFIX(GetIntegerv,GetIntegerv@8)) +GL_PREFIX(GetIntegerv,GetIntegerv@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetIntegerv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetLightfv)) -GL_PREFIX(GetLightfv): +GLOBL_FN(GL_PREFIX(GetLightfv,GetLightfv@12)) +GL_PREFIX(GetLightfv,GetLightfv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetLightfv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetLightiv)) -GL_PREFIX(GetLightiv): +GLOBL_FN(GL_PREFIX(GetLightiv,GetLightiv@12)) +GL_PREFIX(GetLightiv,GetLightiv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetLightiv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetMapdv)) -GL_PREFIX(GetMapdv): +GLOBL_FN(GL_PREFIX(GetMapdv,GetMapdv@12)) +GL_PREFIX(GetMapdv,GetMapdv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetMapdv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetMapfv)) -GL_PREFIX(GetMapfv): +GLOBL_FN(GL_PREFIX(GetMapfv,GetMapfv@12)) +GL_PREFIX(GetMapfv,GetMapfv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetMapfv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetMapiv)) -GL_PREFIX(GetMapiv): +GLOBL_FN(GL_PREFIX(GetMapiv,GetMapiv@12)) +GL_PREFIX(GetMapiv,GetMapiv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetMapiv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetMaterialfv)) -GL_PREFIX(GetMaterialfv): +GLOBL_FN(GL_PREFIX(GetMaterialfv,GetMaterialfv@12)) +GL_PREFIX(GetMaterialfv,GetMaterialfv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetMaterialfv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetMaterialiv)) -GL_PREFIX(GetMaterialiv): +GLOBL_FN(GL_PREFIX(GetMaterialiv,GetMaterialiv@12)) +GL_PREFIX(GetMaterialiv,GetMaterialiv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetMaterialiv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetPixelMapfv)) -GL_PREFIX(GetPixelMapfv): +GLOBL_FN(GL_PREFIX(GetPixelMapfv,GetPixelMapfv@8)) +GL_PREFIX(GetPixelMapfv,GetPixelMapfv@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetPixelMapfv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetPixelMapuiv)) -GL_PREFIX(GetPixelMapuiv): +GLOBL_FN(GL_PREFIX(GetPixelMapuiv,GetPixelMapuiv@8)) +GL_PREFIX(GetPixelMapuiv,GetPixelMapuiv@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetPixelMapuiv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetPixelMapusv)) -GL_PREFIX(GetPixelMapusv): +GLOBL_FN(GL_PREFIX(GetPixelMapusv,GetPixelMapusv@8)) +GL_PREFIX(GetPixelMapusv,GetPixelMapusv@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetPixelMapusv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetPolygonStipple)) -GL_PREFIX(GetPolygonStipple): +GLOBL_FN(GL_PREFIX(GetPolygonStipple,GetPolygonStipple@4)) +GL_PREFIX(GetPolygonStipple,GetPolygonStipple@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetPolygonStipple)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetString)) -GL_PREFIX(GetString): +GLOBL_FN(GL_PREFIX(GetString,GetString@4)) +GL_PREFIX(GetString,GetString@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetString)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetTexEnvfv)) -GL_PREFIX(GetTexEnvfv): +GLOBL_FN(GL_PREFIX(GetTexEnvfv,GetTexEnvfv@12)) +GL_PREFIX(GetTexEnvfv,GetTexEnvfv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetTexEnvfv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetTexEnviv)) -GL_PREFIX(GetTexEnviv): +GLOBL_FN(GL_PREFIX(GetTexEnviv,GetTexEnviv@12)) +GL_PREFIX(GetTexEnviv,GetTexEnviv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetTexEnviv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetTexGendv)) -GL_PREFIX(GetTexGendv): +GLOBL_FN(GL_PREFIX(GetTexGendv,GetTexGendv@12)) +GL_PREFIX(GetTexGendv,GetTexGendv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetTexGendv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetTexGenfv)) -GL_PREFIX(GetTexGenfv): +GLOBL_FN(GL_PREFIX(GetTexGenfv,GetTexGenfv@12)) +GL_PREFIX(GetTexGenfv,GetTexGenfv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetTexGenfv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetTexGeniv)) -GL_PREFIX(GetTexGeniv): +GLOBL_FN(GL_PREFIX(GetTexGeniv,GetTexGeniv@12)) +GL_PREFIX(GetTexGeniv,GetTexGeniv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetTexGeniv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetTexImage)) -GL_PREFIX(GetTexImage): +GLOBL_FN(GL_PREFIX(GetTexImage,GetTexImage@20)) +GL_PREFIX(GetTexImage,GetTexImage@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetTexImage)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetTexParameterfv)) -GL_PREFIX(GetTexParameterfv): +GLOBL_FN(GL_PREFIX(GetTexParameterfv,GetTexParameterfv@12)) +GL_PREFIX(GetTexParameterfv,GetTexParameterfv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetTexParameterfv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetTexParameteriv)) -GL_PREFIX(GetTexParameteriv): +GLOBL_FN(GL_PREFIX(GetTexParameteriv,GetTexParameteriv@12)) +GL_PREFIX(GetTexParameteriv,GetTexParameteriv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetTexParameteriv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetTexLevelParameterfv)) -GL_PREFIX(GetTexLevelParameterfv): +GLOBL_FN(GL_PREFIX(GetTexLevelParameterfv,GetTexLevelParameterfv@16)) +GL_PREFIX(GetTexLevelParameterfv,GetTexLevelParameterfv@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetTexLevelParameterfv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetTexLevelParameteriv)) -GL_PREFIX(GetTexLevelParameteriv): +GLOBL_FN(GL_PREFIX(GetTexLevelParameteriv,GetTexLevelParameteriv@16)) +GL_PREFIX(GetTexLevelParameteriv,GetTexLevelParameteriv@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetTexLevelParameteriv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(IsEnabled)) -GL_PREFIX(IsEnabled): +GLOBL_FN(GL_PREFIX(IsEnabled,IsEnabled@4)) +GL_PREFIX(IsEnabled,IsEnabled@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_IsEnabled)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(IsList)) -GL_PREFIX(IsList): +GLOBL_FN(GL_PREFIX(IsList,IsList@4)) +GL_PREFIX(IsList,IsList@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_IsList)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(DepthRange)) -GL_PREFIX(DepthRange): +GLOBL_FN(GL_PREFIX(DepthRange,DepthRange@16)) +GL_PREFIX(DepthRange,DepthRange@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_DepthRange)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Frustum)) -GL_PREFIX(Frustum): +GLOBL_FN(GL_PREFIX(Frustum,Frustum@48)) +GL_PREFIX(Frustum,Frustum@48): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Frustum)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(LoadIdentity)) -GL_PREFIX(LoadIdentity): +GLOBL_FN(GL_PREFIX(LoadIdentity,LoadIdentity@0)) +GL_PREFIX(LoadIdentity,LoadIdentity@0): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_LoadIdentity)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(LoadMatrixf)) -GL_PREFIX(LoadMatrixf): +GLOBL_FN(GL_PREFIX(LoadMatrixf,LoadMatrixf@4)) +GL_PREFIX(LoadMatrixf,LoadMatrixf@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_LoadMatrixf)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(LoadMatrixd)) -GL_PREFIX(LoadMatrixd): +GLOBL_FN(GL_PREFIX(LoadMatrixd,LoadMatrixd@4)) +GL_PREFIX(LoadMatrixd,LoadMatrixd@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_LoadMatrixd)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MatrixMode)) -GL_PREFIX(MatrixMode): +GLOBL_FN(GL_PREFIX(MatrixMode,MatrixMode@4)) +GL_PREFIX(MatrixMode,MatrixMode@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MatrixMode)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultMatrixf)) -GL_PREFIX(MultMatrixf): +GLOBL_FN(GL_PREFIX(MultMatrixf,MultMatrixf@4)) +GL_PREFIX(MultMatrixf,MultMatrixf@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultMatrixf)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultMatrixd)) -GL_PREFIX(MultMatrixd): +GLOBL_FN(GL_PREFIX(MultMatrixd,MultMatrixd@4)) +GL_PREFIX(MultMatrixd,MultMatrixd@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultMatrixd)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Ortho)) -GL_PREFIX(Ortho): +GLOBL_FN(GL_PREFIX(Ortho,Ortho@48)) +GL_PREFIX(Ortho,Ortho@48): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Ortho)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PopMatrix)) -GL_PREFIX(PopMatrix): +GLOBL_FN(GL_PREFIX(PopMatrix,PopMatrix@0)) +GL_PREFIX(PopMatrix,PopMatrix@0): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PopMatrix)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PushMatrix)) -GL_PREFIX(PushMatrix): +GLOBL_FN(GL_PREFIX(PushMatrix,PushMatrix@0)) +GL_PREFIX(PushMatrix,PushMatrix@0): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PushMatrix)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Rotated)) -GL_PREFIX(Rotated): +GLOBL_FN(GL_PREFIX(Rotated,Rotated@32)) +GL_PREFIX(Rotated,Rotated@32): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Rotated)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Rotatef)) -GL_PREFIX(Rotatef): +GLOBL_FN(GL_PREFIX(Rotatef,Rotatef@16)) +GL_PREFIX(Rotatef,Rotatef@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Rotatef)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Scaled)) -GL_PREFIX(Scaled): +GLOBL_FN(GL_PREFIX(Scaled,Scaled@24)) +GL_PREFIX(Scaled,Scaled@24): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Scaled)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Scalef)) -GL_PREFIX(Scalef): +GLOBL_FN(GL_PREFIX(Scalef,Scalef@12)) +GL_PREFIX(Scalef,Scalef@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Scalef)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Translated)) -GL_PREFIX(Translated): +GLOBL_FN(GL_PREFIX(Translated,Translated@24)) +GL_PREFIX(Translated,Translated@24): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Translated)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Translatef)) -GL_PREFIX(Translatef): +GLOBL_FN(GL_PREFIX(Translatef,Translatef@12)) +GL_PREFIX(Translatef,Translatef@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Translatef)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Viewport)) -GL_PREFIX(Viewport): +GLOBL_FN(GL_PREFIX(Viewport,Viewport@16)) +GL_PREFIX(Viewport,Viewport@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Viewport)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ArrayElement)) -GL_PREFIX(ArrayElement): +GLOBL_FN(GL_PREFIX(ArrayElement,ArrayElement@4)) +GL_PREFIX(ArrayElement,ArrayElement@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ArrayElement)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ColorPointer)) -GL_PREFIX(ColorPointer): +GLOBL_FN(GL_PREFIX(ColorPointer,ColorPointer@16)) +GL_PREFIX(ColorPointer,ColorPointer@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ColorPointer)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(DisableClientState)) -GL_PREFIX(DisableClientState): +GLOBL_FN(GL_PREFIX(DisableClientState,DisableClientState@4)) +GL_PREFIX(DisableClientState,DisableClientState@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_DisableClientState)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(DrawArrays)) -GL_PREFIX(DrawArrays): +GLOBL_FN(GL_PREFIX(DrawArrays,DrawArrays@12)) +GL_PREFIX(DrawArrays,DrawArrays@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_DrawArrays)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(DrawElements)) -GL_PREFIX(DrawElements): +GLOBL_FN(GL_PREFIX(DrawElements,DrawElements@16)) +GL_PREFIX(DrawElements,DrawElements@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_DrawElements)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(EdgeFlagPointer)) -GL_PREFIX(EdgeFlagPointer): +GLOBL_FN(GL_PREFIX(EdgeFlagPointer,EdgeFlagPointer@8)) +GL_PREFIX(EdgeFlagPointer,EdgeFlagPointer@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_EdgeFlagPointer)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(EnableClientState)) -GL_PREFIX(EnableClientState): +GLOBL_FN(GL_PREFIX(EnableClientState,EnableClientState@4)) +GL_PREFIX(EnableClientState,EnableClientState@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_EnableClientState)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetPointerv)) -GL_PREFIX(GetPointerv): +GLOBL_FN(GL_PREFIX(GetPointerv,GetPointerv@8)) +GL_PREFIX(GetPointerv,GetPointerv@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetPointerv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(IndexPointer)) -GL_PREFIX(IndexPointer): +GLOBL_FN(GL_PREFIX(IndexPointer,IndexPointer@12)) +GL_PREFIX(IndexPointer,IndexPointer@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_IndexPointer)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(InterleavedArrays)) -GL_PREFIX(InterleavedArrays): +GLOBL_FN(GL_PREFIX(InterleavedArrays,InterleavedArrays@12)) +GL_PREFIX(InterleavedArrays,InterleavedArrays@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_InterleavedArrays)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(NormalPointer)) -GL_PREFIX(NormalPointer): +GLOBL_FN(GL_PREFIX(NormalPointer,NormalPointer@12)) +GL_PREFIX(NormalPointer,NormalPointer@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_NormalPointer)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexCoordPointer)) -GL_PREFIX(TexCoordPointer): +GLOBL_FN(GL_PREFIX(TexCoordPointer,TexCoordPointer@16)) +GL_PREFIX(TexCoordPointer,TexCoordPointer@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexCoordPointer)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexPointer)) -GL_PREFIX(VertexPointer): +GLOBL_FN(GL_PREFIX(VertexPointer,VertexPointer@16)) +GL_PREFIX(VertexPointer,VertexPointer@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexPointer)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PolygonOffset)) -GL_PREFIX(PolygonOffset): +GLOBL_FN(GL_PREFIX(PolygonOffset,PolygonOffset@8)) +GL_PREFIX(PolygonOffset,PolygonOffset@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PolygonOffset)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CopyTexImage1D)) -GL_PREFIX(CopyTexImage1D): +GLOBL_FN(GL_PREFIX(CopyTexImage1D,CopyTexImage1D@28)) +GL_PREFIX(CopyTexImage1D,CopyTexImage1D@28): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CopyTexImage1D)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CopyTexImage2D)) -GL_PREFIX(CopyTexImage2D): +GLOBL_FN(GL_PREFIX(CopyTexImage2D,CopyTexImage2D@32)) +GL_PREFIX(CopyTexImage2D,CopyTexImage2D@32): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CopyTexImage2D)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CopyTexSubImage1D)) -GL_PREFIX(CopyTexSubImage1D): +GLOBL_FN(GL_PREFIX(CopyTexSubImage1D,CopyTexSubImage1D@24)) +GL_PREFIX(CopyTexSubImage1D,CopyTexSubImage1D@24): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CopyTexSubImage1D)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CopyTexSubImage2D)) -GL_PREFIX(CopyTexSubImage2D): +GLOBL_FN(GL_PREFIX(CopyTexSubImage2D,CopyTexSubImage2D@32)) +GL_PREFIX(CopyTexSubImage2D,CopyTexSubImage2D@32): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CopyTexSubImage2D)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexSubImage1D)) -GL_PREFIX(TexSubImage1D): +GLOBL_FN(GL_PREFIX(TexSubImage1D,TexSubImage1D@28)) +GL_PREFIX(TexSubImage1D,TexSubImage1D@28): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexSubImage1D)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexSubImage2D)) -GL_PREFIX(TexSubImage2D): +GLOBL_FN(GL_PREFIX(TexSubImage2D,TexSubImage2D@36)) +GL_PREFIX(TexSubImage2D,TexSubImage2D@36): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexSubImage2D)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(AreTexturesResident)) -GL_PREFIX(AreTexturesResident): +GLOBL_FN(GL_PREFIX(AreTexturesResident,AreTexturesResident@12)) +GL_PREFIX(AreTexturesResident,AreTexturesResident@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_AreTexturesResident)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(BindTexture)) -GL_PREFIX(BindTexture): +GLOBL_FN(GL_PREFIX(BindTexture,BindTexture@8)) +GL_PREFIX(BindTexture,BindTexture@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_BindTexture)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(DeleteTextures)) -GL_PREFIX(DeleteTextures): +GLOBL_FN(GL_PREFIX(DeleteTextures,DeleteTextures@8)) +GL_PREFIX(DeleteTextures,DeleteTextures@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_DeleteTextures)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GenTextures)) -GL_PREFIX(GenTextures): +GLOBL_FN(GL_PREFIX(GenTextures,GenTextures@8)) +GL_PREFIX(GenTextures,GenTextures@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GenTextures)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(IsTexture)) -GL_PREFIX(IsTexture): +GLOBL_FN(GL_PREFIX(IsTexture,IsTexture@4)) +GL_PREFIX(IsTexture,IsTexture@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_IsTexture)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PrioritizeTextures)) -GL_PREFIX(PrioritizeTextures): +GLOBL_FN(GL_PREFIX(PrioritizeTextures,PrioritizeTextures@12)) +GL_PREFIX(PrioritizeTextures,PrioritizeTextures@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PrioritizeTextures)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Indexub)) -GL_PREFIX(Indexub): +GLOBL_FN(GL_PREFIX(Indexub,Indexub@4)) +GL_PREFIX(Indexub,Indexub@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Indexub)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Indexubv)) -GL_PREFIX(Indexubv): +GLOBL_FN(GL_PREFIX(Indexubv,Indexubv@4)) +GL_PREFIX(Indexubv,Indexubv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Indexubv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PopClientAttrib)) -GL_PREFIX(PopClientAttrib): +GLOBL_FN(GL_PREFIX(PopClientAttrib,PopClientAttrib@0)) +GL_PREFIX(PopClientAttrib,PopClientAttrib@0): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PopClientAttrib)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PushClientAttrib)) -GL_PREFIX(PushClientAttrib): +GLOBL_FN(GL_PREFIX(PushClientAttrib,PushClientAttrib@4)) +GL_PREFIX(PushClientAttrib,PushClientAttrib@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PushClientAttrib)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(BlendColor)) -GL_PREFIX(BlendColor): +GLOBL_FN(GL_PREFIX(BlendColor,BlendColor@16)) +GL_PREFIX(BlendColor,BlendColor@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_BlendColor)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(BlendEquation)) -GL_PREFIX(BlendEquation): +GLOBL_FN(GL_PREFIX(BlendEquation,BlendEquation@4)) +GL_PREFIX(BlendEquation,BlendEquation@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_BlendEquation)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(DrawRangeElements)) -GL_PREFIX(DrawRangeElements): +GLOBL_FN(GL_PREFIX(DrawRangeElements,DrawRangeElements@24)) +GL_PREFIX(DrawRangeElements,DrawRangeElements@24): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_DrawRangeElements)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ColorTable)) -GL_PREFIX(ColorTable): +GLOBL_FN(GL_PREFIX(ColorTable,ColorTable@24)) +GL_PREFIX(ColorTable,ColorTable@24): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ColorTable)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ColorTableParameterfv)) -GL_PREFIX(ColorTableParameterfv): +GLOBL_FN(GL_PREFIX(ColorTableParameterfv,ColorTableParameterfv@12)) +GL_PREFIX(ColorTableParameterfv,ColorTableParameterfv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ColorTableParameterfv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ColorTableParameteriv)) -GL_PREFIX(ColorTableParameteriv): +GLOBL_FN(GL_PREFIX(ColorTableParameteriv,ColorTableParameteriv@12)) +GL_PREFIX(ColorTableParameteriv,ColorTableParameteriv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ColorTableParameteriv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CopyColorTable)) -GL_PREFIX(CopyColorTable): +GLOBL_FN(GL_PREFIX(CopyColorTable,CopyColorTable@20)) +GL_PREFIX(CopyColorTable,CopyColorTable@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CopyColorTable)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetColorTable)) -GL_PREFIX(GetColorTable): +GLOBL_FN(GL_PREFIX(GetColorTable,GetColorTable@16)) +GL_PREFIX(GetColorTable,GetColorTable@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetColorTable)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetColorTableParameterfv)) -GL_PREFIX(GetColorTableParameterfv): +GLOBL_FN(GL_PREFIX(GetColorTableParameterfv,GetColorTableParameterfv@12)) +GL_PREFIX(GetColorTableParameterfv,GetColorTableParameterfv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetColorTableParameterfv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetColorTableParameteriv)) -GL_PREFIX(GetColorTableParameteriv): +GLOBL_FN(GL_PREFIX(GetColorTableParameteriv,GetColorTableParameteriv@12)) +GL_PREFIX(GetColorTableParameteriv,GetColorTableParameteriv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetColorTableParameteriv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ColorSubTable)) -GL_PREFIX(ColorSubTable): +GLOBL_FN(GL_PREFIX(ColorSubTable,ColorSubTable@24)) +GL_PREFIX(ColorSubTable,ColorSubTable@24): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ColorSubTable)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CopyColorSubTable)) -GL_PREFIX(CopyColorSubTable): +GLOBL_FN(GL_PREFIX(CopyColorSubTable,CopyColorSubTable@20)) +GL_PREFIX(CopyColorSubTable,CopyColorSubTable@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CopyColorSubTable)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ConvolutionFilter1D)) -GL_PREFIX(ConvolutionFilter1D): +GLOBL_FN(GL_PREFIX(ConvolutionFilter1D,ConvolutionFilter1D@24)) +GL_PREFIX(ConvolutionFilter1D,ConvolutionFilter1D@24): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ConvolutionFilter1D)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ConvolutionFilter2D)) -GL_PREFIX(ConvolutionFilter2D): +GLOBL_FN(GL_PREFIX(ConvolutionFilter2D,ConvolutionFilter2D@28)) +GL_PREFIX(ConvolutionFilter2D,ConvolutionFilter2D@28): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ConvolutionFilter2D)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ConvolutionParameterf)) -GL_PREFIX(ConvolutionParameterf): +GLOBL_FN(GL_PREFIX(ConvolutionParameterf,ConvolutionParameterf@12)) +GL_PREFIX(ConvolutionParameterf,ConvolutionParameterf@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ConvolutionParameterf)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ConvolutionParameterfv)) -GL_PREFIX(ConvolutionParameterfv): +GLOBL_FN(GL_PREFIX(ConvolutionParameterfv,ConvolutionParameterfv@12)) +GL_PREFIX(ConvolutionParameterfv,ConvolutionParameterfv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ConvolutionParameterfv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ConvolutionParameteri)) -GL_PREFIX(ConvolutionParameteri): +GLOBL_FN(GL_PREFIX(ConvolutionParameteri,ConvolutionParameteri@12)) +GL_PREFIX(ConvolutionParameteri,ConvolutionParameteri@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ConvolutionParameteri)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ConvolutionParameteriv)) -GL_PREFIX(ConvolutionParameteriv): +GLOBL_FN(GL_PREFIX(ConvolutionParameteriv,ConvolutionParameteriv@12)) +GL_PREFIX(ConvolutionParameteriv,ConvolutionParameteriv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ConvolutionParameteriv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CopyConvolutionFilter1D)) -GL_PREFIX(CopyConvolutionFilter1D): +GLOBL_FN(GL_PREFIX(CopyConvolutionFilter1D,CopyConvolutionFilter1D@20)) +GL_PREFIX(CopyConvolutionFilter1D,CopyConvolutionFilter1D@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CopyConvolutionFilter1D)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CopyConvolutionFilter2D)) -GL_PREFIX(CopyConvolutionFilter2D): +GLOBL_FN(GL_PREFIX(CopyConvolutionFilter2D,CopyConvolutionFilter2D@24)) +GL_PREFIX(CopyConvolutionFilter2D,CopyConvolutionFilter2D@24): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CopyConvolutionFilter2D)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetConvolutionFilter)) -GL_PREFIX(GetConvolutionFilter): +GLOBL_FN(GL_PREFIX(GetConvolutionFilter,GetConvolutionFilter@16)) +GL_PREFIX(GetConvolutionFilter,GetConvolutionFilter@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetConvolutionFilter)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetConvolutionParameterfv)) -GL_PREFIX(GetConvolutionParameterfv): +GLOBL_FN(GL_PREFIX(GetConvolutionParameterfv,GetConvolutionParameterfv@12)) +GL_PREFIX(GetConvolutionParameterfv,GetConvolutionParameterfv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetConvolutionParameterfv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetConvolutionParameteriv)) -GL_PREFIX(GetConvolutionParameteriv): +GLOBL_FN(GL_PREFIX(GetConvolutionParameteriv,GetConvolutionParameteriv@12)) +GL_PREFIX(GetConvolutionParameteriv,GetConvolutionParameteriv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetConvolutionParameteriv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetSeparableFilter)) -GL_PREFIX(GetSeparableFilter): +GLOBL_FN(GL_PREFIX(GetSeparableFilter,GetSeparableFilter@24)) +GL_PREFIX(GetSeparableFilter,GetSeparableFilter@24): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetSeparableFilter)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SeparableFilter2D)) -GL_PREFIX(SeparableFilter2D): +GLOBL_FN(GL_PREFIX(SeparableFilter2D,SeparableFilter2D@32)) +GL_PREFIX(SeparableFilter2D,SeparableFilter2D@32): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SeparableFilter2D)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetHistogram)) -GL_PREFIX(GetHistogram): +GLOBL_FN(GL_PREFIX(GetHistogram,GetHistogram@20)) +GL_PREFIX(GetHistogram,GetHistogram@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetHistogram)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetHistogramParameterfv)) -GL_PREFIX(GetHistogramParameterfv): +GLOBL_FN(GL_PREFIX(GetHistogramParameterfv,GetHistogramParameterfv@12)) +GL_PREFIX(GetHistogramParameterfv,GetHistogramParameterfv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetHistogramParameterfv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetHistogramParameteriv)) -GL_PREFIX(GetHistogramParameteriv): +GLOBL_FN(GL_PREFIX(GetHistogramParameteriv,GetHistogramParameteriv@12)) +GL_PREFIX(GetHistogramParameteriv,GetHistogramParameteriv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetHistogramParameteriv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetMinmax)) -GL_PREFIX(GetMinmax): +GLOBL_FN(GL_PREFIX(GetMinmax,GetMinmax@20)) +GL_PREFIX(GetMinmax,GetMinmax@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetMinmax)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetMinmaxParameterfv)) -GL_PREFIX(GetMinmaxParameterfv): +GLOBL_FN(GL_PREFIX(GetMinmaxParameterfv,GetMinmaxParameterfv@12)) +GL_PREFIX(GetMinmaxParameterfv,GetMinmaxParameterfv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetMinmaxParameterfv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetMinmaxParameteriv)) -GL_PREFIX(GetMinmaxParameteriv): +GLOBL_FN(GL_PREFIX(GetMinmaxParameteriv,GetMinmaxParameteriv@12)) +GL_PREFIX(GetMinmaxParameteriv,GetMinmaxParameteriv@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetMinmaxParameteriv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Histogram)) -GL_PREFIX(Histogram): +GLOBL_FN(GL_PREFIX(Histogram,Histogram@16)) +GL_PREFIX(Histogram,Histogram@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Histogram)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(Minmax)) -GL_PREFIX(Minmax): +GLOBL_FN(GL_PREFIX(Minmax,Minmax@12)) +GL_PREFIX(Minmax,Minmax@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Minmax)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ResetHistogram)) -GL_PREFIX(ResetHistogram): +GLOBL_FN(GL_PREFIX(ResetHistogram,ResetHistogram@4)) +GL_PREFIX(ResetHistogram,ResetHistogram@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ResetHistogram)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ResetMinmax)) -GL_PREFIX(ResetMinmax): +GLOBL_FN(GL_PREFIX(ResetMinmax,ResetMinmax@4)) +GL_PREFIX(ResetMinmax,ResetMinmax@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ResetMinmax)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexImage3D)) -GL_PREFIX(TexImage3D): +GLOBL_FN(GL_PREFIX(TexImage3D,TexImage3D@40)) +GL_PREFIX(TexImage3D,TexImage3D@40): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexImage3D)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexSubImage3D)) -GL_PREFIX(TexSubImage3D): +GLOBL_FN(GL_PREFIX(TexSubImage3D,TexSubImage3D@44)) +GL_PREFIX(TexSubImage3D,TexSubImage3D@44): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexSubImage3D)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CopyTexSubImage3D)) -GL_PREFIX(CopyTexSubImage3D): +GLOBL_FN(GL_PREFIX(CopyTexSubImage3D,CopyTexSubImage3D@36)) +GL_PREFIX(CopyTexSubImage3D,CopyTexSubImage3D@36): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CopyTexSubImage3D)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ActiveTextureARB)) -GL_PREFIX(ActiveTextureARB): +GLOBL_FN(GL_PREFIX(ActiveTextureARB,ActiveTextureARB@4)) +GL_PREFIX(ActiveTextureARB,ActiveTextureARB@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ActiveTextureARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ClientActiveTextureARB)) -GL_PREFIX(ClientActiveTextureARB): +GLOBL_FN(GL_PREFIX(ClientActiveTextureARB,ClientActiveTextureARB@4)) +GL_PREFIX(ClientActiveTextureARB,ClientActiveTextureARB@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ClientActiveTextureARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord1dARB)) -GL_PREFIX(MultiTexCoord1dARB): +GLOBL_FN(GL_PREFIX(MultiTexCoord1dARB,MultiTexCoord1dARB@12)) +GL_PREFIX(MultiTexCoord1dARB,MultiTexCoord1dARB@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord1dARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord1dvARB)) -GL_PREFIX(MultiTexCoord1dvARB): +GLOBL_FN(GL_PREFIX(MultiTexCoord1dvARB,MultiTexCoord1dvARB@8)) +GL_PREFIX(MultiTexCoord1dvARB,MultiTexCoord1dvARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord1dvARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord1fARB)) -GL_PREFIX(MultiTexCoord1fARB): +GLOBL_FN(GL_PREFIX(MultiTexCoord1fARB,MultiTexCoord1fARB@8)) +GL_PREFIX(MultiTexCoord1fARB,MultiTexCoord1fARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord1fARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord1fvARB)) -GL_PREFIX(MultiTexCoord1fvARB): +GLOBL_FN(GL_PREFIX(MultiTexCoord1fvARB,MultiTexCoord1fvARB@8)) +GL_PREFIX(MultiTexCoord1fvARB,MultiTexCoord1fvARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord1fvARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord1iARB)) -GL_PREFIX(MultiTexCoord1iARB): +GLOBL_FN(GL_PREFIX(MultiTexCoord1iARB,MultiTexCoord1iARB@8)) +GL_PREFIX(MultiTexCoord1iARB,MultiTexCoord1iARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord1iARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord1ivARB)) -GL_PREFIX(MultiTexCoord1ivARB): +GLOBL_FN(GL_PREFIX(MultiTexCoord1ivARB,MultiTexCoord1ivARB@8)) +GL_PREFIX(MultiTexCoord1ivARB,MultiTexCoord1ivARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord1ivARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord1sARB)) -GL_PREFIX(MultiTexCoord1sARB): +GLOBL_FN(GL_PREFIX(MultiTexCoord1sARB,MultiTexCoord1sARB@8)) +GL_PREFIX(MultiTexCoord1sARB,MultiTexCoord1sARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord1sARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord1svARB)) -GL_PREFIX(MultiTexCoord1svARB): +GLOBL_FN(GL_PREFIX(MultiTexCoord1svARB,MultiTexCoord1svARB@8)) +GL_PREFIX(MultiTexCoord1svARB,MultiTexCoord1svARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord1svARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord2dARB)) -GL_PREFIX(MultiTexCoord2dARB): +GLOBL_FN(GL_PREFIX(MultiTexCoord2dARB,MultiTexCoord2dARB@20)) +GL_PREFIX(MultiTexCoord2dARB,MultiTexCoord2dARB@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord2dARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord2dvARB)) -GL_PREFIX(MultiTexCoord2dvARB): +GLOBL_FN(GL_PREFIX(MultiTexCoord2dvARB,MultiTexCoord2dvARB@8)) +GL_PREFIX(MultiTexCoord2dvARB,MultiTexCoord2dvARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord2dvARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord2fARB)) -GL_PREFIX(MultiTexCoord2fARB): +GLOBL_FN(GL_PREFIX(MultiTexCoord2fARB,MultiTexCoord2fARB@12)) +GL_PREFIX(MultiTexCoord2fARB,MultiTexCoord2fARB@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord2fARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord2fvARB)) -GL_PREFIX(MultiTexCoord2fvARB): +GLOBL_FN(GL_PREFIX(MultiTexCoord2fvARB,MultiTexCoord2fvARB@8)) +GL_PREFIX(MultiTexCoord2fvARB,MultiTexCoord2fvARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord2fvARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord2iARB)) -GL_PREFIX(MultiTexCoord2iARB): +GLOBL_FN(GL_PREFIX(MultiTexCoord2iARB,MultiTexCoord2iARB@12)) +GL_PREFIX(MultiTexCoord2iARB,MultiTexCoord2iARB@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord2iARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord2ivARB)) -GL_PREFIX(MultiTexCoord2ivARB): +GLOBL_FN(GL_PREFIX(MultiTexCoord2ivARB,MultiTexCoord2ivARB@8)) +GL_PREFIX(MultiTexCoord2ivARB,MultiTexCoord2ivARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord2ivARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord2sARB)) -GL_PREFIX(MultiTexCoord2sARB): +GLOBL_FN(GL_PREFIX(MultiTexCoord2sARB,MultiTexCoord2sARB@12)) +GL_PREFIX(MultiTexCoord2sARB,MultiTexCoord2sARB@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord2sARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord2svARB)) -GL_PREFIX(MultiTexCoord2svARB): +GLOBL_FN(GL_PREFIX(MultiTexCoord2svARB,MultiTexCoord2svARB@8)) +GL_PREFIX(MultiTexCoord2svARB,MultiTexCoord2svARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord2svARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord3dARB)) -GL_PREFIX(MultiTexCoord3dARB): +GLOBL_FN(GL_PREFIX(MultiTexCoord3dARB,MultiTexCoord3dARB@28)) +GL_PREFIX(MultiTexCoord3dARB,MultiTexCoord3dARB@28): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord3dARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord3dvARB)) -GL_PREFIX(MultiTexCoord3dvARB): +GLOBL_FN(GL_PREFIX(MultiTexCoord3dvARB,MultiTexCoord3dvARB@8)) +GL_PREFIX(MultiTexCoord3dvARB,MultiTexCoord3dvARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord3dvARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord3fARB)) -GL_PREFIX(MultiTexCoord3fARB): +GLOBL_FN(GL_PREFIX(MultiTexCoord3fARB,MultiTexCoord3fARB@16)) +GL_PREFIX(MultiTexCoord3fARB,MultiTexCoord3fARB@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord3fARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord3fvARB)) -GL_PREFIX(MultiTexCoord3fvARB): +GLOBL_FN(GL_PREFIX(MultiTexCoord3fvARB,MultiTexCoord3fvARB@8)) +GL_PREFIX(MultiTexCoord3fvARB,MultiTexCoord3fvARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord3fvARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord3iARB)) -GL_PREFIX(MultiTexCoord3iARB): +GLOBL_FN(GL_PREFIX(MultiTexCoord3iARB,MultiTexCoord3iARB@16)) +GL_PREFIX(MultiTexCoord3iARB,MultiTexCoord3iARB@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord3iARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord3ivARB)) -GL_PREFIX(MultiTexCoord3ivARB): +GLOBL_FN(GL_PREFIX(MultiTexCoord3ivARB,MultiTexCoord3ivARB@8)) +GL_PREFIX(MultiTexCoord3ivARB,MultiTexCoord3ivARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord3ivARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord3sARB)) -GL_PREFIX(MultiTexCoord3sARB): +GLOBL_FN(GL_PREFIX(MultiTexCoord3sARB,MultiTexCoord3sARB@16)) +GL_PREFIX(MultiTexCoord3sARB,MultiTexCoord3sARB@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord3sARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord3svARB)) -GL_PREFIX(MultiTexCoord3svARB): +GLOBL_FN(GL_PREFIX(MultiTexCoord3svARB,MultiTexCoord3svARB@8)) +GL_PREFIX(MultiTexCoord3svARB,MultiTexCoord3svARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord3svARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord4dARB)) -GL_PREFIX(MultiTexCoord4dARB): +GLOBL_FN(GL_PREFIX(MultiTexCoord4dARB,MultiTexCoord4dARB@36)) +GL_PREFIX(MultiTexCoord4dARB,MultiTexCoord4dARB@36): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord4dARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord4dvARB)) -GL_PREFIX(MultiTexCoord4dvARB): +GLOBL_FN(GL_PREFIX(MultiTexCoord4dvARB,MultiTexCoord4dvARB@8)) +GL_PREFIX(MultiTexCoord4dvARB,MultiTexCoord4dvARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord4dvARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord4fARB)) -GL_PREFIX(MultiTexCoord4fARB): +GLOBL_FN(GL_PREFIX(MultiTexCoord4fARB,MultiTexCoord4fARB@20)) +GL_PREFIX(MultiTexCoord4fARB,MultiTexCoord4fARB@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord4fARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord4fvARB)) -GL_PREFIX(MultiTexCoord4fvARB): +GLOBL_FN(GL_PREFIX(MultiTexCoord4fvARB,MultiTexCoord4fvARB@8)) +GL_PREFIX(MultiTexCoord4fvARB,MultiTexCoord4fvARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord4fvARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord4iARB)) -GL_PREFIX(MultiTexCoord4iARB): +GLOBL_FN(GL_PREFIX(MultiTexCoord4iARB,MultiTexCoord4iARB@20)) +GL_PREFIX(MultiTexCoord4iARB,MultiTexCoord4iARB@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord4iARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord4ivARB)) -GL_PREFIX(MultiTexCoord4ivARB): +GLOBL_FN(GL_PREFIX(MultiTexCoord4ivARB,MultiTexCoord4ivARB@8)) +GL_PREFIX(MultiTexCoord4ivARB,MultiTexCoord4ivARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord4ivARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord4sARB)) -GL_PREFIX(MultiTexCoord4sARB): +GLOBL_FN(GL_PREFIX(MultiTexCoord4sARB,MultiTexCoord4sARB@20)) +GL_PREFIX(MultiTexCoord4sARB,MultiTexCoord4sARB@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord4sARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord4svARB)) -GL_PREFIX(MultiTexCoord4svARB): +GLOBL_FN(GL_PREFIX(MultiTexCoord4svARB,MultiTexCoord4svARB@8)) +GL_PREFIX(MultiTexCoord4svARB,MultiTexCoord4svARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord4svARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(LoadTransposeMatrixfARB)) -GL_PREFIX(LoadTransposeMatrixfARB): +GLOBL_FN(GL_PREFIX(LoadTransposeMatrixfARB,LoadTransposeMatrixfARB@4)) +GL_PREFIX(LoadTransposeMatrixfARB,LoadTransposeMatrixfARB@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_LoadTransposeMatrixfARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(LoadTransposeMatrixdARB)) -GL_PREFIX(LoadTransposeMatrixdARB): +GLOBL_FN(GL_PREFIX(LoadTransposeMatrixdARB,LoadTransposeMatrixdARB@4)) +GL_PREFIX(LoadTransposeMatrixdARB,LoadTransposeMatrixdARB@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_LoadTransposeMatrixdARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultTransposeMatrixfARB)) -GL_PREFIX(MultTransposeMatrixfARB): +GLOBL_FN(GL_PREFIX(MultTransposeMatrixfARB,MultTransposeMatrixfARB@4)) +GL_PREFIX(MultTransposeMatrixfARB,MultTransposeMatrixfARB@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultTransposeMatrixfARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultTransposeMatrixdARB)) -GL_PREFIX(MultTransposeMatrixdARB): +GLOBL_FN(GL_PREFIX(MultTransposeMatrixdARB,MultTransposeMatrixdARB@4)) +GL_PREFIX(MultTransposeMatrixdARB,MultTransposeMatrixdARB@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultTransposeMatrixdARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SampleCoverageARB)) -GL_PREFIX(SampleCoverageARB): +GLOBL_FN(GL_PREFIX(SampleCoverageARB,SampleCoverageARB@8)) +GL_PREFIX(SampleCoverageARB,SampleCoverageARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SampleCoverageARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(__unused413)) -GL_PREFIX(__unused413): +GLOBL_FN(GL_PREFIX(__unused413,__unused413@0)) +GL_PREFIX(__unused413,__unused413@0): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset___unused413)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CompressedTexImage3DARB)) -GL_PREFIX(CompressedTexImage3DARB): +GLOBL_FN(GL_PREFIX(CompressedTexImage3DARB,CompressedTexImage3DARB@36)) +GL_PREFIX(CompressedTexImage3DARB,CompressedTexImage3DARB@36): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CompressedTexImage3DARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CompressedTexImage2DARB)) -GL_PREFIX(CompressedTexImage2DARB): +GLOBL_FN(GL_PREFIX(CompressedTexImage2DARB,CompressedTexImage2DARB@32)) +GL_PREFIX(CompressedTexImage2DARB,CompressedTexImage2DARB@32): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CompressedTexImage2DARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CompressedTexImage1DARB)) -GL_PREFIX(CompressedTexImage1DARB): +GLOBL_FN(GL_PREFIX(CompressedTexImage1DARB,CompressedTexImage1DARB@28)) +GL_PREFIX(CompressedTexImage1DARB,CompressedTexImage1DARB@28): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CompressedTexImage1DARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CompressedTexSubImage3DARB)) -GL_PREFIX(CompressedTexSubImage3DARB): +GLOBL_FN(GL_PREFIX(CompressedTexSubImage3DARB,CompressedTexSubImage3DARB@44)) +GL_PREFIX(CompressedTexSubImage3DARB,CompressedTexSubImage3DARB@44): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CompressedTexSubImage3DARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CompressedTexSubImage2DARB)) -GL_PREFIX(CompressedTexSubImage2DARB): +GLOBL_FN(GL_PREFIX(CompressedTexSubImage2DARB,CompressedTexSubImage2DARB@36)) +GL_PREFIX(CompressedTexSubImage2DARB,CompressedTexSubImage2DARB@36): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CompressedTexSubImage2DARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CompressedTexSubImage1DARB)) -GL_PREFIX(CompressedTexSubImage1DARB): +GLOBL_FN(GL_PREFIX(CompressedTexSubImage1DARB,CompressedTexSubImage1DARB@28)) +GL_PREFIX(CompressedTexSubImage1DARB,CompressedTexSubImage1DARB@28): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CompressedTexSubImage1DARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetCompressedTexImageARB)) -GL_PREFIX(GetCompressedTexImageARB): +GLOBL_FN(GL_PREFIX(GetCompressedTexImageARB,GetCompressedTexImageARB@12)) +GL_PREFIX(GetCompressedTexImageARB,GetCompressedTexImageARB@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetCompressedTexImageARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ActiveTexture)) -GL_PREFIX(ActiveTexture): +GLOBL_FN(GL_PREFIX(ActiveTexture,ActiveTexture@4)) +GL_PREFIX(ActiveTexture,ActiveTexture@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ActiveTextureARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ClientActiveTexture)) -GL_PREFIX(ClientActiveTexture): +GLOBL_FN(GL_PREFIX(ClientActiveTexture,ClientActiveTexture@4)) +GL_PREFIX(ClientActiveTexture,ClientActiveTexture@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ClientActiveTextureARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord1d)) -GL_PREFIX(MultiTexCoord1d): +GLOBL_FN(GL_PREFIX(MultiTexCoord1d,MultiTexCoord1d@12)) +GL_PREFIX(MultiTexCoord1d,MultiTexCoord1d@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord1dARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord1dv)) -GL_PREFIX(MultiTexCoord1dv): +GLOBL_FN(GL_PREFIX(MultiTexCoord1dv,MultiTexCoord1dv@8)) +GL_PREFIX(MultiTexCoord1dv,MultiTexCoord1dv@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord1dvARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord1f)) -GL_PREFIX(MultiTexCoord1f): +GLOBL_FN(GL_PREFIX(MultiTexCoord1f,MultiTexCoord1f@8)) +GL_PREFIX(MultiTexCoord1f,MultiTexCoord1f@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord1fARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord1fv)) -GL_PREFIX(MultiTexCoord1fv): +GLOBL_FN(GL_PREFIX(MultiTexCoord1fv,MultiTexCoord1fv@8)) +GL_PREFIX(MultiTexCoord1fv,MultiTexCoord1fv@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord1fvARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord1i)) -GL_PREFIX(MultiTexCoord1i): +GLOBL_FN(GL_PREFIX(MultiTexCoord1i,MultiTexCoord1i@8)) +GL_PREFIX(MultiTexCoord1i,MultiTexCoord1i@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord1iARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord1iv)) -GL_PREFIX(MultiTexCoord1iv): +GLOBL_FN(GL_PREFIX(MultiTexCoord1iv,MultiTexCoord1iv@8)) +GL_PREFIX(MultiTexCoord1iv,MultiTexCoord1iv@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord1ivARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord1s)) -GL_PREFIX(MultiTexCoord1s): +GLOBL_FN(GL_PREFIX(MultiTexCoord1s,MultiTexCoord1s@8)) +GL_PREFIX(MultiTexCoord1s,MultiTexCoord1s@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord1sARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord1sv)) -GL_PREFIX(MultiTexCoord1sv): +GLOBL_FN(GL_PREFIX(MultiTexCoord1sv,MultiTexCoord1sv@8)) +GL_PREFIX(MultiTexCoord1sv,MultiTexCoord1sv@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord1svARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord2d)) -GL_PREFIX(MultiTexCoord2d): +GLOBL_FN(GL_PREFIX(MultiTexCoord2d,MultiTexCoord2d@20)) +GL_PREFIX(MultiTexCoord2d,MultiTexCoord2d@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord2dARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord2dv)) -GL_PREFIX(MultiTexCoord2dv): +GLOBL_FN(GL_PREFIX(MultiTexCoord2dv,MultiTexCoord2dv@8)) +GL_PREFIX(MultiTexCoord2dv,MultiTexCoord2dv@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord2dvARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord2f)) -GL_PREFIX(MultiTexCoord2f): +GLOBL_FN(GL_PREFIX(MultiTexCoord2f,MultiTexCoord2f@12)) +GL_PREFIX(MultiTexCoord2f,MultiTexCoord2f@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord2fARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord2fv)) -GL_PREFIX(MultiTexCoord2fv): +GLOBL_FN(GL_PREFIX(MultiTexCoord2fv,MultiTexCoord2fv@8)) +GL_PREFIX(MultiTexCoord2fv,MultiTexCoord2fv@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord2fvARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord2i)) -GL_PREFIX(MultiTexCoord2i): +GLOBL_FN(GL_PREFIX(MultiTexCoord2i,MultiTexCoord2i@12)) +GL_PREFIX(MultiTexCoord2i,MultiTexCoord2i@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord2iARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord2iv)) -GL_PREFIX(MultiTexCoord2iv): +GLOBL_FN(GL_PREFIX(MultiTexCoord2iv,MultiTexCoord2iv@8)) +GL_PREFIX(MultiTexCoord2iv,MultiTexCoord2iv@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord2ivARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord2s)) -GL_PREFIX(MultiTexCoord2s): +GLOBL_FN(GL_PREFIX(MultiTexCoord2s,MultiTexCoord2s@12)) +GL_PREFIX(MultiTexCoord2s,MultiTexCoord2s@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord2sARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord2sv)) -GL_PREFIX(MultiTexCoord2sv): +GLOBL_FN(GL_PREFIX(MultiTexCoord2sv,MultiTexCoord2sv@8)) +GL_PREFIX(MultiTexCoord2sv,MultiTexCoord2sv@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord2svARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord3d)) -GL_PREFIX(MultiTexCoord3d): +GLOBL_FN(GL_PREFIX(MultiTexCoord3d,MultiTexCoord3d@28)) +GL_PREFIX(MultiTexCoord3d,MultiTexCoord3d@28): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord3dARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord3dv)) -GL_PREFIX(MultiTexCoord3dv): +GLOBL_FN(GL_PREFIX(MultiTexCoord3dv,MultiTexCoord3dv@8)) +GL_PREFIX(MultiTexCoord3dv,MultiTexCoord3dv@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord3dvARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord3f)) -GL_PREFIX(MultiTexCoord3f): +GLOBL_FN(GL_PREFIX(MultiTexCoord3f,MultiTexCoord3f@16)) +GL_PREFIX(MultiTexCoord3f,MultiTexCoord3f@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord3fARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord3fv)) -GL_PREFIX(MultiTexCoord3fv): +GLOBL_FN(GL_PREFIX(MultiTexCoord3fv,MultiTexCoord3fv@8)) +GL_PREFIX(MultiTexCoord3fv,MultiTexCoord3fv@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord3fvARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord3i)) -GL_PREFIX(MultiTexCoord3i): +GLOBL_FN(GL_PREFIX(MultiTexCoord3i,MultiTexCoord3i@16)) +GL_PREFIX(MultiTexCoord3i,MultiTexCoord3i@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord3iARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord3iv)) -GL_PREFIX(MultiTexCoord3iv): +GLOBL_FN(GL_PREFIX(MultiTexCoord3iv,MultiTexCoord3iv@8)) +GL_PREFIX(MultiTexCoord3iv,MultiTexCoord3iv@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord3ivARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord3s)) -GL_PREFIX(MultiTexCoord3s): +GLOBL_FN(GL_PREFIX(MultiTexCoord3s,MultiTexCoord3s@16)) +GL_PREFIX(MultiTexCoord3s,MultiTexCoord3s@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord3sARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord3sv)) -GL_PREFIX(MultiTexCoord3sv): +GLOBL_FN(GL_PREFIX(MultiTexCoord3sv,MultiTexCoord3sv@8)) +GL_PREFIX(MultiTexCoord3sv,MultiTexCoord3sv@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord3svARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord4d)) -GL_PREFIX(MultiTexCoord4d): +GLOBL_FN(GL_PREFIX(MultiTexCoord4d,MultiTexCoord4d@36)) +GL_PREFIX(MultiTexCoord4d,MultiTexCoord4d@36): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord4dARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord4dv)) -GL_PREFIX(MultiTexCoord4dv): +GLOBL_FN(GL_PREFIX(MultiTexCoord4dv,MultiTexCoord4dv@8)) +GL_PREFIX(MultiTexCoord4dv,MultiTexCoord4dv@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord4dvARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord4f)) -GL_PREFIX(MultiTexCoord4f): +GLOBL_FN(GL_PREFIX(MultiTexCoord4f,MultiTexCoord4f@20)) +GL_PREFIX(MultiTexCoord4f,MultiTexCoord4f@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord4fARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord4fv)) -GL_PREFIX(MultiTexCoord4fv): +GLOBL_FN(GL_PREFIX(MultiTexCoord4fv,MultiTexCoord4fv@8)) +GL_PREFIX(MultiTexCoord4fv,MultiTexCoord4fv@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord4fvARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord4i)) -GL_PREFIX(MultiTexCoord4i): +GLOBL_FN(GL_PREFIX(MultiTexCoord4i,MultiTexCoord4i@20)) +GL_PREFIX(MultiTexCoord4i,MultiTexCoord4i@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord4iARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord4iv)) -GL_PREFIX(MultiTexCoord4iv): +GLOBL_FN(GL_PREFIX(MultiTexCoord4iv,MultiTexCoord4iv@8)) +GL_PREFIX(MultiTexCoord4iv,MultiTexCoord4iv@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord4ivARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord4s)) -GL_PREFIX(MultiTexCoord4s): +GLOBL_FN(GL_PREFIX(MultiTexCoord4s,MultiTexCoord4s@20)) +GL_PREFIX(MultiTexCoord4s,MultiTexCoord4s@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord4sARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiTexCoord4sv)) -GL_PREFIX(MultiTexCoord4sv): +GLOBL_FN(GL_PREFIX(MultiTexCoord4sv,MultiTexCoord4sv@8)) +GL_PREFIX(MultiTexCoord4sv,MultiTexCoord4sv@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiTexCoord4svARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(LoadTransposeMatrixf)) -GL_PREFIX(LoadTransposeMatrixf): +GLOBL_FN(GL_PREFIX(LoadTransposeMatrixf,LoadTransposeMatrixf@4)) +GL_PREFIX(LoadTransposeMatrixf,LoadTransposeMatrixf@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_LoadTransposeMatrixfARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(LoadTransposeMatrixd)) -GL_PREFIX(LoadTransposeMatrixd): +GLOBL_FN(GL_PREFIX(LoadTransposeMatrixd,LoadTransposeMatrixd@4)) +GL_PREFIX(LoadTransposeMatrixd,LoadTransposeMatrixd@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_LoadTransposeMatrixdARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultTransposeMatrixf)) -GL_PREFIX(MultTransposeMatrixf): +GLOBL_FN(GL_PREFIX(MultTransposeMatrixf,MultTransposeMatrixf@4)) +GL_PREFIX(MultTransposeMatrixf,MultTransposeMatrixf@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultTransposeMatrixfARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultTransposeMatrixd)) -GL_PREFIX(MultTransposeMatrixd): +GLOBL_FN(GL_PREFIX(MultTransposeMatrixd,MultTransposeMatrixd@4)) +GL_PREFIX(MultTransposeMatrixd,MultTransposeMatrixd@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultTransposeMatrixdARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SampleCoverage)) -GL_PREFIX(SampleCoverage): +GLOBL_FN(GL_PREFIX(SampleCoverage,SampleCoverage@8)) +GL_PREFIX(SampleCoverage,SampleCoverage@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SampleCoverageARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CompressedTexImage3D)) -GL_PREFIX(CompressedTexImage3D): +GLOBL_FN(GL_PREFIX(CompressedTexImage3D,CompressedTexImage3D@36)) +GL_PREFIX(CompressedTexImage3D,CompressedTexImage3D@36): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CompressedTexImage3DARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CompressedTexImage2D)) -GL_PREFIX(CompressedTexImage2D): +GLOBL_FN(GL_PREFIX(CompressedTexImage2D,CompressedTexImage2D@32)) +GL_PREFIX(CompressedTexImage2D,CompressedTexImage2D@32): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CompressedTexImage2DARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CompressedTexImage1D)) -GL_PREFIX(CompressedTexImage1D): +GLOBL_FN(GL_PREFIX(CompressedTexImage1D,CompressedTexImage1D@28)) +GL_PREFIX(CompressedTexImage1D,CompressedTexImage1D@28): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CompressedTexImage1DARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CompressedTexSubImage3D)) -GL_PREFIX(CompressedTexSubImage3D): +GLOBL_FN(GL_PREFIX(CompressedTexSubImage3D,CompressedTexSubImage3D@44)) +GL_PREFIX(CompressedTexSubImage3D,CompressedTexSubImage3D@44): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CompressedTexSubImage3DARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CompressedTexSubImage2D)) -GL_PREFIX(CompressedTexSubImage2D): +GLOBL_FN(GL_PREFIX(CompressedTexSubImage2D,CompressedTexSubImage2D@36)) +GL_PREFIX(CompressedTexSubImage2D,CompressedTexSubImage2D@36): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CompressedTexSubImage2DARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CompressedTexSubImage1D)) -GL_PREFIX(CompressedTexSubImage1D): +GLOBL_FN(GL_PREFIX(CompressedTexSubImage1D,CompressedTexSubImage1D@28)) +GL_PREFIX(CompressedTexSubImage1D,CompressedTexSubImage1D@28): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CompressedTexSubImage1DARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetCompressedTexImage)) -GL_PREFIX(GetCompressedTexImage): +GLOBL_FN(GL_PREFIX(GetCompressedTexImage,GetCompressedTexImage@12)) +GL_PREFIX(GetCompressedTexImage,GetCompressedTexImage@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetCompressedTexImageARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(BlendColorEXT)) -GL_PREFIX(BlendColorEXT): +GLOBL_FN(GL_PREFIX(BlendColorEXT,BlendColorEXT@16)) +GL_PREFIX(BlendColorEXT,BlendColorEXT@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_BlendColor)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PolygonOffsetEXT)) -GL_PREFIX(PolygonOffsetEXT): +GLOBL_FN(GL_PREFIX(PolygonOffsetEXT,PolygonOffsetEXT@8)) +GL_PREFIX(PolygonOffsetEXT,PolygonOffsetEXT@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PolygonOffsetEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexImage3DEXT)) -GL_PREFIX(TexImage3DEXT): +GLOBL_FN(GL_PREFIX(TexImage3DEXT,TexImage3DEXT@40)) +GL_PREFIX(TexImage3DEXT,TexImage3DEXT@40): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexImage3D)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexSubImage3DEXT)) -GL_PREFIX(TexSubImage3DEXT): +GLOBL_FN(GL_PREFIX(TexSubImage3DEXT,TexSubImage3DEXT@44)) +GL_PREFIX(TexSubImage3DEXT,TexSubImage3DEXT@44): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexSubImage3D)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetTexFilterFuncSGIS)) -GL_PREFIX(GetTexFilterFuncSGIS): +GLOBL_FN(GL_PREFIX(GetTexFilterFuncSGIS,GetTexFilterFuncSGIS@12)) +GL_PREFIX(GetTexFilterFuncSGIS,GetTexFilterFuncSGIS@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetTexFilterFuncSGIS)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexFilterFuncSGIS)) -GL_PREFIX(TexFilterFuncSGIS): +GLOBL_FN(GL_PREFIX(TexFilterFuncSGIS,TexFilterFuncSGIS@16)) +GL_PREFIX(TexFilterFuncSGIS,TexFilterFuncSGIS@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexFilterFuncSGIS)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexSubImage1DEXT)) -GL_PREFIX(TexSubImage1DEXT): +GLOBL_FN(GL_PREFIX(TexSubImage1DEXT,TexSubImage1DEXT@28)) +GL_PREFIX(TexSubImage1DEXT,TexSubImage1DEXT@28): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexSubImage1D)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexSubImage2DEXT)) -GL_PREFIX(TexSubImage2DEXT): +GLOBL_FN(GL_PREFIX(TexSubImage2DEXT,TexSubImage2DEXT@36)) +GL_PREFIX(TexSubImage2DEXT,TexSubImage2DEXT@36): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexSubImage2D)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CopyTexImage1DEXT)) -GL_PREFIX(CopyTexImage1DEXT): +GLOBL_FN(GL_PREFIX(CopyTexImage1DEXT,CopyTexImage1DEXT@28)) +GL_PREFIX(CopyTexImage1DEXT,CopyTexImage1DEXT@28): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CopyTexImage1D)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CopyTexImage2DEXT)) -GL_PREFIX(CopyTexImage2DEXT): +GLOBL_FN(GL_PREFIX(CopyTexImage2DEXT,CopyTexImage2DEXT@32)) +GL_PREFIX(CopyTexImage2DEXT,CopyTexImage2DEXT@32): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CopyTexImage2D)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CopyTexSubImage1DEXT)) -GL_PREFIX(CopyTexSubImage1DEXT): +GLOBL_FN(GL_PREFIX(CopyTexSubImage1DEXT,CopyTexSubImage1DEXT@24)) +GL_PREFIX(CopyTexSubImage1DEXT,CopyTexSubImage1DEXT@24): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CopyTexSubImage1D)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CopyTexSubImage2DEXT)) -GL_PREFIX(CopyTexSubImage2DEXT): +GLOBL_FN(GL_PREFIX(CopyTexSubImage2DEXT,CopyTexSubImage2DEXT@32)) +GL_PREFIX(CopyTexSubImage2DEXT,CopyTexSubImage2DEXT@32): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CopyTexSubImage2D)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CopyTexSubImage3DEXT)) -GL_PREFIX(CopyTexSubImage3DEXT): +GLOBL_FN(GL_PREFIX(CopyTexSubImage3DEXT,CopyTexSubImage3DEXT@36)) +GL_PREFIX(CopyTexSubImage3DEXT,CopyTexSubImage3DEXT@36): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CopyTexSubImage3D)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetHistogramEXT)) -GL_PREFIX(GetHistogramEXT): +GLOBL_FN(GL_PREFIX(GetHistogramEXT,GetHistogramEXT@20)) +GL_PREFIX(GetHistogramEXT,GetHistogramEXT@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetHistogramEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetHistogramParameterfvEXT)) -GL_PREFIX(GetHistogramParameterfvEXT): +GLOBL_FN(GL_PREFIX(GetHistogramParameterfvEXT,GetHistogramParameterfvEXT@12)) +GL_PREFIX(GetHistogramParameterfvEXT,GetHistogramParameterfvEXT@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetHistogramParameterfvEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetHistogramParameterivEXT)) -GL_PREFIX(GetHistogramParameterivEXT): +GLOBL_FN(GL_PREFIX(GetHistogramParameterivEXT,GetHistogramParameterivEXT@12)) +GL_PREFIX(GetHistogramParameterivEXT,GetHistogramParameterivEXT@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetHistogramParameterivEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetMinmaxEXT)) -GL_PREFIX(GetMinmaxEXT): +GLOBL_FN(GL_PREFIX(GetMinmaxEXT,GetMinmaxEXT@20)) +GL_PREFIX(GetMinmaxEXT,GetMinmaxEXT@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetMinmaxEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetMinmaxParameterfvEXT)) -GL_PREFIX(GetMinmaxParameterfvEXT): +GLOBL_FN(GL_PREFIX(GetMinmaxParameterfvEXT,GetMinmaxParameterfvEXT@12)) +GL_PREFIX(GetMinmaxParameterfvEXT,GetMinmaxParameterfvEXT@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetMinmaxParameterfvEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetMinmaxParameterivEXT)) -GL_PREFIX(GetMinmaxParameterivEXT): +GLOBL_FN(GL_PREFIX(GetMinmaxParameterivEXT,GetMinmaxParameterivEXT@12)) +GL_PREFIX(GetMinmaxParameterivEXT,GetMinmaxParameterivEXT@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetMinmaxParameterivEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(HistogramEXT)) -GL_PREFIX(HistogramEXT): +GLOBL_FN(GL_PREFIX(HistogramEXT,HistogramEXT@16)) +GL_PREFIX(HistogramEXT,HistogramEXT@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Histogram)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MinmaxEXT)) -GL_PREFIX(MinmaxEXT): +GLOBL_FN(GL_PREFIX(MinmaxEXT,MinmaxEXT@12)) +GL_PREFIX(MinmaxEXT,MinmaxEXT@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_Minmax)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ResetHistogramEXT)) -GL_PREFIX(ResetHistogramEXT): +GLOBL_FN(GL_PREFIX(ResetHistogramEXT,ResetHistogramEXT@4)) +GL_PREFIX(ResetHistogramEXT,ResetHistogramEXT@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ResetHistogram)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ResetMinmaxEXT)) -GL_PREFIX(ResetMinmaxEXT): +GLOBL_FN(GL_PREFIX(ResetMinmaxEXT,ResetMinmaxEXT@4)) +GL_PREFIX(ResetMinmaxEXT,ResetMinmaxEXT@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ResetMinmax)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ConvolutionFilter1DEXT)) -GL_PREFIX(ConvolutionFilter1DEXT): +GLOBL_FN(GL_PREFIX(ConvolutionFilter1DEXT,ConvolutionFilter1DEXT@24)) +GL_PREFIX(ConvolutionFilter1DEXT,ConvolutionFilter1DEXT@24): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ConvolutionFilter1D)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ConvolutionFilter2DEXT)) -GL_PREFIX(ConvolutionFilter2DEXT): +GLOBL_FN(GL_PREFIX(ConvolutionFilter2DEXT,ConvolutionFilter2DEXT@28)) +GL_PREFIX(ConvolutionFilter2DEXT,ConvolutionFilter2DEXT@28): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ConvolutionFilter2D)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ConvolutionParameterfEXT)) -GL_PREFIX(ConvolutionParameterfEXT): +GLOBL_FN(GL_PREFIX(ConvolutionParameterfEXT,ConvolutionParameterfEXT@12)) +GL_PREFIX(ConvolutionParameterfEXT,ConvolutionParameterfEXT@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ConvolutionParameterf)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ConvolutionParameterfvEXT)) -GL_PREFIX(ConvolutionParameterfvEXT): +GLOBL_FN(GL_PREFIX(ConvolutionParameterfvEXT,ConvolutionParameterfvEXT@12)) +GL_PREFIX(ConvolutionParameterfvEXT,ConvolutionParameterfvEXT@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ConvolutionParameterfv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ConvolutionParameteriEXT)) -GL_PREFIX(ConvolutionParameteriEXT): +GLOBL_FN(GL_PREFIX(ConvolutionParameteriEXT,ConvolutionParameteriEXT@12)) +GL_PREFIX(ConvolutionParameteriEXT,ConvolutionParameteriEXT@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ConvolutionParameteri)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ConvolutionParameterivEXT)) -GL_PREFIX(ConvolutionParameterivEXT): +GLOBL_FN(GL_PREFIX(ConvolutionParameterivEXT,ConvolutionParameterivEXT@12)) +GL_PREFIX(ConvolutionParameterivEXT,ConvolutionParameterivEXT@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ConvolutionParameteriv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CopyConvolutionFilter1DEXT)) -GL_PREFIX(CopyConvolutionFilter1DEXT): +GLOBL_FN(GL_PREFIX(CopyConvolutionFilter1DEXT,CopyConvolutionFilter1DEXT@20)) +GL_PREFIX(CopyConvolutionFilter1DEXT,CopyConvolutionFilter1DEXT@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CopyConvolutionFilter1D)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CopyConvolutionFilter2DEXT)) -GL_PREFIX(CopyConvolutionFilter2DEXT): +GLOBL_FN(GL_PREFIX(CopyConvolutionFilter2DEXT,CopyConvolutionFilter2DEXT@24)) +GL_PREFIX(CopyConvolutionFilter2DEXT,CopyConvolutionFilter2DEXT@24): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CopyConvolutionFilter2D)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetConvolutionFilterEXT)) -GL_PREFIX(GetConvolutionFilterEXT): +GLOBL_FN(GL_PREFIX(GetConvolutionFilterEXT,GetConvolutionFilterEXT@16)) +GL_PREFIX(GetConvolutionFilterEXT,GetConvolutionFilterEXT@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetConvolutionFilterEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetConvolutionParameterfvEXT)) -GL_PREFIX(GetConvolutionParameterfvEXT): +GLOBL_FN(GL_PREFIX(GetConvolutionParameterfvEXT,GetConvolutionParameterfvEXT@12)) +GL_PREFIX(GetConvolutionParameterfvEXT,GetConvolutionParameterfvEXT@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetConvolutionParameterfvEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetConvolutionParameterivEXT)) -GL_PREFIX(GetConvolutionParameterivEXT): +GLOBL_FN(GL_PREFIX(GetConvolutionParameterivEXT,GetConvolutionParameterivEXT@12)) +GL_PREFIX(GetConvolutionParameterivEXT,GetConvolutionParameterivEXT@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetConvolutionParameterivEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetSeparableFilterEXT)) -GL_PREFIX(GetSeparableFilterEXT): +GLOBL_FN(GL_PREFIX(GetSeparableFilterEXT,GetSeparableFilterEXT@24)) +GL_PREFIX(GetSeparableFilterEXT,GetSeparableFilterEXT@24): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetSeparableFilterEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SeparableFilter2DEXT)) -GL_PREFIX(SeparableFilter2DEXT): +GLOBL_FN(GL_PREFIX(SeparableFilter2DEXT,SeparableFilter2DEXT@32)) +GL_PREFIX(SeparableFilter2DEXT,SeparableFilter2DEXT@32): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SeparableFilter2D)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ColorTableSGI)) -GL_PREFIX(ColorTableSGI): +GLOBL_FN(GL_PREFIX(ColorTableSGI,ColorTableSGI@24)) +GL_PREFIX(ColorTableSGI,ColorTableSGI@24): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ColorTable)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ColorTableParameterfvSGI)) -GL_PREFIX(ColorTableParameterfvSGI): +GLOBL_FN(GL_PREFIX(ColorTableParameterfvSGI,ColorTableParameterfvSGI@12)) +GL_PREFIX(ColorTableParameterfvSGI,ColorTableParameterfvSGI@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ColorTableParameterfv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ColorTableParameterivSGI)) -GL_PREFIX(ColorTableParameterivSGI): +GLOBL_FN(GL_PREFIX(ColorTableParameterivSGI,ColorTableParameterivSGI@12)) +GL_PREFIX(ColorTableParameterivSGI,ColorTableParameterivSGI@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ColorTableParameteriv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CopyColorTableSGI)) -GL_PREFIX(CopyColorTableSGI): +GLOBL_FN(GL_PREFIX(CopyColorTableSGI,CopyColorTableSGI@20)) +GL_PREFIX(CopyColorTableSGI,CopyColorTableSGI@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CopyColorTable)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetColorTableSGI)) -GL_PREFIX(GetColorTableSGI): +GLOBL_FN(GL_PREFIX(GetColorTableSGI,GetColorTableSGI@16)) +GL_PREFIX(GetColorTableSGI,GetColorTableSGI@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetColorTableSGI)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetColorTableParameterfvSGI)) -GL_PREFIX(GetColorTableParameterfvSGI): +GLOBL_FN(GL_PREFIX(GetColorTableParameterfvSGI,GetColorTableParameterfvSGI@12)) +GL_PREFIX(GetColorTableParameterfvSGI,GetColorTableParameterfvSGI@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetColorTableParameterfvSGI)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetColorTableParameterivSGI)) -GL_PREFIX(GetColorTableParameterivSGI): +GLOBL_FN(GL_PREFIX(GetColorTableParameterivSGI,GetColorTableParameterivSGI@12)) +GL_PREFIX(GetColorTableParameterivSGI,GetColorTableParameterivSGI@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetColorTableParameterivSGI)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PixelTexGenSGIX)) -GL_PREFIX(PixelTexGenSGIX): +GLOBL_FN(GL_PREFIX(PixelTexGenSGIX,PixelTexGenSGIX@4)) +GL_PREFIX(PixelTexGenSGIX,PixelTexGenSGIX@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PixelTexGenSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PixelTexGenParameteriSGIS)) -GL_PREFIX(PixelTexGenParameteriSGIS): +GLOBL_FN(GL_PREFIX(PixelTexGenParameteriSGIS,PixelTexGenParameteriSGIS@8)) +GL_PREFIX(PixelTexGenParameteriSGIS,PixelTexGenParameteriSGIS@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PixelTexGenParameteriSGIS)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PixelTexGenParameterivSGIS)) -GL_PREFIX(PixelTexGenParameterivSGIS): +GLOBL_FN(GL_PREFIX(PixelTexGenParameterivSGIS,PixelTexGenParameterivSGIS@8)) +GL_PREFIX(PixelTexGenParameterivSGIS,PixelTexGenParameterivSGIS@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PixelTexGenParameterivSGIS)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PixelTexGenParameterfSGIS)) -GL_PREFIX(PixelTexGenParameterfSGIS): +GLOBL_FN(GL_PREFIX(PixelTexGenParameterfSGIS,PixelTexGenParameterfSGIS@8)) +GL_PREFIX(PixelTexGenParameterfSGIS,PixelTexGenParameterfSGIS@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PixelTexGenParameterfSGIS)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PixelTexGenParameterfvSGIS)) -GL_PREFIX(PixelTexGenParameterfvSGIS): +GLOBL_FN(GL_PREFIX(PixelTexGenParameterfvSGIS,PixelTexGenParameterfvSGIS@8)) +GL_PREFIX(PixelTexGenParameterfvSGIS,PixelTexGenParameterfvSGIS@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PixelTexGenParameterfvSGIS)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetPixelTexGenParameterivSGIS)) -GL_PREFIX(GetPixelTexGenParameterivSGIS): +GLOBL_FN(GL_PREFIX(GetPixelTexGenParameterivSGIS,GetPixelTexGenParameterivSGIS@8)) +GL_PREFIX(GetPixelTexGenParameterivSGIS,GetPixelTexGenParameterivSGIS@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetPixelTexGenParameterivSGIS)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetPixelTexGenParameterfvSGIS)) -GL_PREFIX(GetPixelTexGenParameterfvSGIS): +GLOBL_FN(GL_PREFIX(GetPixelTexGenParameterfvSGIS,GetPixelTexGenParameterfvSGIS@8)) +GL_PREFIX(GetPixelTexGenParameterfvSGIS,GetPixelTexGenParameterfvSGIS@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetPixelTexGenParameterfvSGIS)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexImage4DSGIS)) -GL_PREFIX(TexImage4DSGIS): +GLOBL_FN(GL_PREFIX(TexImage4DSGIS,TexImage4DSGIS@44)) +GL_PREFIX(TexImage4DSGIS,TexImage4DSGIS@44): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexImage4DSGIS)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexSubImage4DSGIS)) -GL_PREFIX(TexSubImage4DSGIS): +GLOBL_FN(GL_PREFIX(TexSubImage4DSGIS,TexSubImage4DSGIS@52)) +GL_PREFIX(TexSubImage4DSGIS,TexSubImage4DSGIS@52): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexSubImage4DSGIS)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(AreTexturesResidentEXT)) -GL_PREFIX(AreTexturesResidentEXT): +GLOBL_FN(GL_PREFIX(AreTexturesResidentEXT,AreTexturesResidentEXT@12)) +GL_PREFIX(AreTexturesResidentEXT,AreTexturesResidentEXT@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_AreTexturesResidentEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(BindTextureEXT)) -GL_PREFIX(BindTextureEXT): +GLOBL_FN(GL_PREFIX(BindTextureEXT,BindTextureEXT@8)) +GL_PREFIX(BindTextureEXT,BindTextureEXT@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_BindTexture)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(DeleteTexturesEXT)) -GL_PREFIX(DeleteTexturesEXT): +GLOBL_FN(GL_PREFIX(DeleteTexturesEXT,DeleteTexturesEXT@8)) +GL_PREFIX(DeleteTexturesEXT,DeleteTexturesEXT@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_DeleteTextures)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GenTexturesEXT)) -GL_PREFIX(GenTexturesEXT): +GLOBL_FN(GL_PREFIX(GenTexturesEXT,GenTexturesEXT@8)) +GL_PREFIX(GenTexturesEXT,GenTexturesEXT@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GenTexturesEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(IsTextureEXT)) -GL_PREFIX(IsTextureEXT): +GLOBL_FN(GL_PREFIX(IsTextureEXT,IsTextureEXT@4)) +GL_PREFIX(IsTextureEXT,IsTextureEXT@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_IsTextureEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PrioritizeTexturesEXT)) -GL_PREFIX(PrioritizeTexturesEXT): +GLOBL_FN(GL_PREFIX(PrioritizeTexturesEXT,PrioritizeTexturesEXT@12)) +GL_PREFIX(PrioritizeTexturesEXT,PrioritizeTexturesEXT@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PrioritizeTextures)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(DetailTexFuncSGIS)) -GL_PREFIX(DetailTexFuncSGIS): +GLOBL_FN(GL_PREFIX(DetailTexFuncSGIS,DetailTexFuncSGIS@12)) +GL_PREFIX(DetailTexFuncSGIS,DetailTexFuncSGIS@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_DetailTexFuncSGIS)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetDetailTexFuncSGIS)) -GL_PREFIX(GetDetailTexFuncSGIS): +GLOBL_FN(GL_PREFIX(GetDetailTexFuncSGIS,GetDetailTexFuncSGIS@8)) +GL_PREFIX(GetDetailTexFuncSGIS,GetDetailTexFuncSGIS@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetDetailTexFuncSGIS)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SharpenTexFuncSGIS)) -GL_PREFIX(SharpenTexFuncSGIS): +GLOBL_FN(GL_PREFIX(SharpenTexFuncSGIS,SharpenTexFuncSGIS@12)) +GL_PREFIX(SharpenTexFuncSGIS,SharpenTexFuncSGIS@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SharpenTexFuncSGIS)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetSharpenTexFuncSGIS)) -GL_PREFIX(GetSharpenTexFuncSGIS): +GLOBL_FN(GL_PREFIX(GetSharpenTexFuncSGIS,GetSharpenTexFuncSGIS@8)) +GL_PREFIX(GetSharpenTexFuncSGIS,GetSharpenTexFuncSGIS@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetSharpenTexFuncSGIS)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SampleMaskSGIS)) -GL_PREFIX(SampleMaskSGIS): +GLOBL_FN(GL_PREFIX(SampleMaskSGIS,SampleMaskSGIS@8)) +GL_PREFIX(SampleMaskSGIS,SampleMaskSGIS@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SampleMaskSGIS)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SamplePatternSGIS)) -GL_PREFIX(SamplePatternSGIS): +GLOBL_FN(GL_PREFIX(SamplePatternSGIS,SamplePatternSGIS@4)) +GL_PREFIX(SamplePatternSGIS,SamplePatternSGIS@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SamplePatternSGIS)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ArrayElementEXT)) -GL_PREFIX(ArrayElementEXT): +GLOBL_FN(GL_PREFIX(ArrayElementEXT,ArrayElementEXT@4)) +GL_PREFIX(ArrayElementEXT,ArrayElementEXT@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ArrayElement)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ColorPointerEXT)) -GL_PREFIX(ColorPointerEXT): +GLOBL_FN(GL_PREFIX(ColorPointerEXT,ColorPointerEXT@20)) +GL_PREFIX(ColorPointerEXT,ColorPointerEXT@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ColorPointerEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(DrawArraysEXT)) -GL_PREFIX(DrawArraysEXT): +GLOBL_FN(GL_PREFIX(DrawArraysEXT,DrawArraysEXT@12)) +GL_PREFIX(DrawArraysEXT,DrawArraysEXT@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_DrawArrays)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(EdgeFlagPointerEXT)) -GL_PREFIX(EdgeFlagPointerEXT): +GLOBL_FN(GL_PREFIX(EdgeFlagPointerEXT,EdgeFlagPointerEXT@12)) +GL_PREFIX(EdgeFlagPointerEXT,EdgeFlagPointerEXT@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_EdgeFlagPointerEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetPointervEXT)) -GL_PREFIX(GetPointervEXT): +GLOBL_FN(GL_PREFIX(GetPointervEXT,GetPointervEXT@8)) +GL_PREFIX(GetPointervEXT,GetPointervEXT@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetPointerv)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(IndexPointerEXT)) -GL_PREFIX(IndexPointerEXT): +GLOBL_FN(GL_PREFIX(IndexPointerEXT,IndexPointerEXT@16)) +GL_PREFIX(IndexPointerEXT,IndexPointerEXT@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_IndexPointerEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(NormalPointerEXT)) -GL_PREFIX(NormalPointerEXT): +GLOBL_FN(GL_PREFIX(NormalPointerEXT,NormalPointerEXT@16)) +GL_PREFIX(NormalPointerEXT,NormalPointerEXT@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_NormalPointerEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TexCoordPointerEXT)) -GL_PREFIX(TexCoordPointerEXT): +GLOBL_FN(GL_PREFIX(TexCoordPointerEXT,TexCoordPointerEXT@20)) +GL_PREFIX(TexCoordPointerEXT,TexCoordPointerEXT@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TexCoordPointerEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexPointerEXT)) -GL_PREFIX(VertexPointerEXT): +GLOBL_FN(GL_PREFIX(VertexPointerEXT,VertexPointerEXT@20)) +GL_PREFIX(VertexPointerEXT,VertexPointerEXT@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexPointerEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(BlendEquationEXT)) -GL_PREFIX(BlendEquationEXT): +GLOBL_FN(GL_PREFIX(BlendEquationEXT,BlendEquationEXT@4)) +GL_PREFIX(BlendEquationEXT,BlendEquationEXT@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_BlendEquation)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SpriteParameterfSGIX)) -GL_PREFIX(SpriteParameterfSGIX): +GLOBL_FN(GL_PREFIX(SpriteParameterfSGIX,SpriteParameterfSGIX@8)) +GL_PREFIX(SpriteParameterfSGIX,SpriteParameterfSGIX@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SpriteParameterfSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SpriteParameterfvSGIX)) -GL_PREFIX(SpriteParameterfvSGIX): +GLOBL_FN(GL_PREFIX(SpriteParameterfvSGIX,SpriteParameterfvSGIX@8)) +GL_PREFIX(SpriteParameterfvSGIX,SpriteParameterfvSGIX@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SpriteParameterfvSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SpriteParameteriSGIX)) -GL_PREFIX(SpriteParameteriSGIX): +GLOBL_FN(GL_PREFIX(SpriteParameteriSGIX,SpriteParameteriSGIX@8)) +GL_PREFIX(SpriteParameteriSGIX,SpriteParameteriSGIX@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SpriteParameteriSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SpriteParameterivSGIX)) -GL_PREFIX(SpriteParameterivSGIX): +GLOBL_FN(GL_PREFIX(SpriteParameterivSGIX,SpriteParameterivSGIX@8)) +GL_PREFIX(SpriteParameterivSGIX,SpriteParameterivSGIX@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SpriteParameterivSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PointParameterfEXT)) -GL_PREFIX(PointParameterfEXT): +GLOBL_FN(GL_PREFIX(PointParameterfEXT,PointParameterfEXT@8)) +GL_PREFIX(PointParameterfEXT,PointParameterfEXT@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PointParameterfEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PointParameterfvEXT)) -GL_PREFIX(PointParameterfvEXT): +GLOBL_FN(GL_PREFIX(PointParameterfvEXT,PointParameterfvEXT@8)) +GL_PREFIX(PointParameterfvEXT,PointParameterfvEXT@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PointParameterfvEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PointParameterfARB)) -GL_PREFIX(PointParameterfARB): +GLOBL_FN(GL_PREFIX(PointParameterfARB,PointParameterfARB@8)) +GL_PREFIX(PointParameterfARB,PointParameterfARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PointParameterfEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PointParameterfvARB)) -GL_PREFIX(PointParameterfvARB): +GLOBL_FN(GL_PREFIX(PointParameterfvARB,PointParameterfvARB@8)) +GL_PREFIX(PointParameterfvARB,PointParameterfvARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PointParameterfvEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PointParameterfSGIS)) -GL_PREFIX(PointParameterfSGIS): +GLOBL_FN(GL_PREFIX(PointParameterfSGIS,PointParameterfSGIS@8)) +GL_PREFIX(PointParameterfSGIS,PointParameterfSGIS@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PointParameterfEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PointParameterfvSGIS)) -GL_PREFIX(PointParameterfvSGIS): +GLOBL_FN(GL_PREFIX(PointParameterfvSGIS,PointParameterfvSGIS@8)) +GL_PREFIX(PointParameterfvSGIS,PointParameterfvSGIS@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PointParameterfvEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetInstrumentsSGIX)) -GL_PREFIX(GetInstrumentsSGIX): +GLOBL_FN(GL_PREFIX(GetInstrumentsSGIX,GetInstrumentsSGIX@0)) +GL_PREFIX(GetInstrumentsSGIX,GetInstrumentsSGIX@0): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetInstrumentsSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(InstrumentsBufferSGIX)) -GL_PREFIX(InstrumentsBufferSGIX): +GLOBL_FN(GL_PREFIX(InstrumentsBufferSGIX,InstrumentsBufferSGIX@8)) +GL_PREFIX(InstrumentsBufferSGIX,InstrumentsBufferSGIX@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_InstrumentsBufferSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PollInstrumentsSGIX)) -GL_PREFIX(PollInstrumentsSGIX): +GLOBL_FN(GL_PREFIX(PollInstrumentsSGIX,PollInstrumentsSGIX@4)) +GL_PREFIX(PollInstrumentsSGIX,PollInstrumentsSGIX@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PollInstrumentsSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ReadInstrumentsSGIX)) -GL_PREFIX(ReadInstrumentsSGIX): +GLOBL_FN(GL_PREFIX(ReadInstrumentsSGIX,ReadInstrumentsSGIX@4)) +GL_PREFIX(ReadInstrumentsSGIX,ReadInstrumentsSGIX@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ReadInstrumentsSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(StartInstrumentsSGIX)) -GL_PREFIX(StartInstrumentsSGIX): +GLOBL_FN(GL_PREFIX(StartInstrumentsSGIX,StartInstrumentsSGIX@0)) +GL_PREFIX(StartInstrumentsSGIX,StartInstrumentsSGIX@0): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_StartInstrumentsSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(StopInstrumentsSGIX)) -GL_PREFIX(StopInstrumentsSGIX): +GLOBL_FN(GL_PREFIX(StopInstrumentsSGIX,StopInstrumentsSGIX@4)) +GL_PREFIX(StopInstrumentsSGIX,StopInstrumentsSGIX@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_StopInstrumentsSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(FrameZoomSGIX)) -GL_PREFIX(FrameZoomSGIX): +GLOBL_FN(GL_PREFIX(FrameZoomSGIX,FrameZoomSGIX@4)) +GL_PREFIX(FrameZoomSGIX,FrameZoomSGIX@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_FrameZoomSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TagSampleBufferSGIX)) -GL_PREFIX(TagSampleBufferSGIX): +GLOBL_FN(GL_PREFIX(TagSampleBufferSGIX,TagSampleBufferSGIX@0)) +GL_PREFIX(TagSampleBufferSGIX,TagSampleBufferSGIX@0): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TagSampleBufferSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ReferencePlaneSGIX)) -GL_PREFIX(ReferencePlaneSGIX): +GLOBL_FN(GL_PREFIX(ReferencePlaneSGIX,ReferencePlaneSGIX@4)) +GL_PREFIX(ReferencePlaneSGIX,ReferencePlaneSGIX@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ReferencePlaneSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(FlushRasterSGIX)) -GL_PREFIX(FlushRasterSGIX): +GLOBL_FN(GL_PREFIX(FlushRasterSGIX,FlushRasterSGIX@0)) +GL_PREFIX(FlushRasterSGIX,FlushRasterSGIX@0): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_FlushRasterSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ColorSubTableEXT)) -GL_PREFIX(ColorSubTableEXT): +GLOBL_FN(GL_PREFIX(ColorSubTableEXT,ColorSubTableEXT@24)) +GL_PREFIX(ColorSubTableEXT,ColorSubTableEXT@24): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ColorSubTable)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CopyColorSubTableEXT)) -GL_PREFIX(CopyColorSubTableEXT): +GLOBL_FN(GL_PREFIX(CopyColorSubTableEXT,CopyColorSubTableEXT@20)) +GL_PREFIX(CopyColorSubTableEXT,CopyColorSubTableEXT@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CopyColorSubTable)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(HintPGI)) -GL_PREFIX(HintPGI): +GLOBL_FN(GL_PREFIX(HintPGI,HintPGI@8)) +GL_PREFIX(HintPGI,HintPGI@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_HintPGI)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ColorTableEXT)) -GL_PREFIX(ColorTableEXT): +GLOBL_FN(GL_PREFIX(ColorTableEXT,ColorTableEXT@24)) +GL_PREFIX(ColorTableEXT,ColorTableEXT@24): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ColorTable)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetColorTableEXT)) -GL_PREFIX(GetColorTableEXT): +GLOBL_FN(GL_PREFIX(GetColorTableEXT,GetColorTableEXT@16)) +GL_PREFIX(GetColorTableEXT,GetColorTableEXT@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetColorTableEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetColorTableParameterivEXT)) -GL_PREFIX(GetColorTableParameterivEXT): +GLOBL_FN(GL_PREFIX(GetColorTableParameterivEXT,GetColorTableParameterivEXT@12)) +GL_PREFIX(GetColorTableParameterivEXT,GetColorTableParameterivEXT@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetColorTableParameterivEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetColorTableParameterfvEXT)) -GL_PREFIX(GetColorTableParameterfvEXT): +GLOBL_FN(GL_PREFIX(GetColorTableParameterfvEXT,GetColorTableParameterfvEXT@12)) +GL_PREFIX(GetColorTableParameterfvEXT,GetColorTableParameterfvEXT@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetColorTableParameterfvEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetListParameterfvSGIX)) -GL_PREFIX(GetListParameterfvSGIX): +GLOBL_FN(GL_PREFIX(GetListParameterfvSGIX,GetListParameterfvSGIX@12)) +GL_PREFIX(GetListParameterfvSGIX,GetListParameterfvSGIX@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetListParameterfvSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetListParameterivSGIX)) -GL_PREFIX(GetListParameterivSGIX): +GLOBL_FN(GL_PREFIX(GetListParameterivSGIX,GetListParameterivSGIX@12)) +GL_PREFIX(GetListParameterivSGIX,GetListParameterivSGIX@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetListParameterivSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ListParameterfSGIX)) -GL_PREFIX(ListParameterfSGIX): +GLOBL_FN(GL_PREFIX(ListParameterfSGIX,ListParameterfSGIX@12)) +GL_PREFIX(ListParameterfSGIX,ListParameterfSGIX@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ListParameterfSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ListParameterfvSGIX)) -GL_PREFIX(ListParameterfvSGIX): +GLOBL_FN(GL_PREFIX(ListParameterfvSGIX,ListParameterfvSGIX@12)) +GL_PREFIX(ListParameterfvSGIX,ListParameterfvSGIX@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ListParameterfvSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ListParameteriSGIX)) -GL_PREFIX(ListParameteriSGIX): +GLOBL_FN(GL_PREFIX(ListParameteriSGIX,ListParameteriSGIX@12)) +GL_PREFIX(ListParameteriSGIX,ListParameteriSGIX@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ListParameteriSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ListParameterivSGIX)) -GL_PREFIX(ListParameterivSGIX): +GLOBL_FN(GL_PREFIX(ListParameterivSGIX,ListParameterivSGIX@12)) +GL_PREFIX(ListParameterivSGIX,ListParameterivSGIX@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ListParameterivSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(IndexMaterialEXT)) -GL_PREFIX(IndexMaterialEXT): +GLOBL_FN(GL_PREFIX(IndexMaterialEXT,IndexMaterialEXT@8)) +GL_PREFIX(IndexMaterialEXT,IndexMaterialEXT@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_IndexMaterialEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(IndexFuncEXT)) -GL_PREFIX(IndexFuncEXT): +GLOBL_FN(GL_PREFIX(IndexFuncEXT,IndexFuncEXT@8)) +GL_PREFIX(IndexFuncEXT,IndexFuncEXT@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_IndexFuncEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(LockArraysEXT)) -GL_PREFIX(LockArraysEXT): +GLOBL_FN(GL_PREFIX(LockArraysEXT,LockArraysEXT@8)) +GL_PREFIX(LockArraysEXT,LockArraysEXT@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_LockArraysEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(UnlockArraysEXT)) -GL_PREFIX(UnlockArraysEXT): +GLOBL_FN(GL_PREFIX(UnlockArraysEXT,UnlockArraysEXT@0)) +GL_PREFIX(UnlockArraysEXT,UnlockArraysEXT@0): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_UnlockArraysEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CullParameterdvEXT)) -GL_PREFIX(CullParameterdvEXT): +GLOBL_FN(GL_PREFIX(CullParameterdvEXT,CullParameterdvEXT@8)) +GL_PREFIX(CullParameterdvEXT,CullParameterdvEXT@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CullParameterdvEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CullParameterfvEXT)) -GL_PREFIX(CullParameterfvEXT): +GLOBL_FN(GL_PREFIX(CullParameterfvEXT,CullParameterfvEXT@8)) +GL_PREFIX(CullParameterfvEXT,CullParameterfvEXT@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CullParameterfvEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(FragmentColorMaterialSGIX)) -GL_PREFIX(FragmentColorMaterialSGIX): +GLOBL_FN(GL_PREFIX(FragmentColorMaterialSGIX,FragmentColorMaterialSGIX@8)) +GL_PREFIX(FragmentColorMaterialSGIX,FragmentColorMaterialSGIX@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_FragmentColorMaterialSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(FragmentLightfSGIX)) -GL_PREFIX(FragmentLightfSGIX): +GLOBL_FN(GL_PREFIX(FragmentLightfSGIX,FragmentLightfSGIX@12)) +GL_PREFIX(FragmentLightfSGIX,FragmentLightfSGIX@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_FragmentLightfSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(FragmentLightfvSGIX)) -GL_PREFIX(FragmentLightfvSGIX): +GLOBL_FN(GL_PREFIX(FragmentLightfvSGIX,FragmentLightfvSGIX@12)) +GL_PREFIX(FragmentLightfvSGIX,FragmentLightfvSGIX@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_FragmentLightfvSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(FragmentLightiSGIX)) -GL_PREFIX(FragmentLightiSGIX): +GLOBL_FN(GL_PREFIX(FragmentLightiSGIX,FragmentLightiSGIX@12)) +GL_PREFIX(FragmentLightiSGIX,FragmentLightiSGIX@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_FragmentLightiSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(FragmentLightivSGIX)) -GL_PREFIX(FragmentLightivSGIX): +GLOBL_FN(GL_PREFIX(FragmentLightivSGIX,FragmentLightivSGIX@12)) +GL_PREFIX(FragmentLightivSGIX,FragmentLightivSGIX@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_FragmentLightivSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(FragmentLightModelfSGIX)) -GL_PREFIX(FragmentLightModelfSGIX): +GLOBL_FN(GL_PREFIX(FragmentLightModelfSGIX,FragmentLightModelfSGIX@8)) +GL_PREFIX(FragmentLightModelfSGIX,FragmentLightModelfSGIX@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_FragmentLightModelfSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(FragmentLightModelfvSGIX)) -GL_PREFIX(FragmentLightModelfvSGIX): +GLOBL_FN(GL_PREFIX(FragmentLightModelfvSGIX,FragmentLightModelfvSGIX@8)) +GL_PREFIX(FragmentLightModelfvSGIX,FragmentLightModelfvSGIX@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_FragmentLightModelfvSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(FragmentLightModeliSGIX)) -GL_PREFIX(FragmentLightModeliSGIX): +GLOBL_FN(GL_PREFIX(FragmentLightModeliSGIX,FragmentLightModeliSGIX@8)) +GL_PREFIX(FragmentLightModeliSGIX,FragmentLightModeliSGIX@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_FragmentLightModeliSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(FragmentLightModelivSGIX)) -GL_PREFIX(FragmentLightModelivSGIX): +GLOBL_FN(GL_PREFIX(FragmentLightModelivSGIX,FragmentLightModelivSGIX@8)) +GL_PREFIX(FragmentLightModelivSGIX,FragmentLightModelivSGIX@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_FragmentLightModelivSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(FragmentMaterialfSGIX)) -GL_PREFIX(FragmentMaterialfSGIX): +GLOBL_FN(GL_PREFIX(FragmentMaterialfSGIX,FragmentMaterialfSGIX@12)) +GL_PREFIX(FragmentMaterialfSGIX,FragmentMaterialfSGIX@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_FragmentMaterialfSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(FragmentMaterialfvSGIX)) -GL_PREFIX(FragmentMaterialfvSGIX): +GLOBL_FN(GL_PREFIX(FragmentMaterialfvSGIX,FragmentMaterialfvSGIX@12)) +GL_PREFIX(FragmentMaterialfvSGIX,FragmentMaterialfvSGIX@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_FragmentMaterialfvSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(FragmentMaterialiSGIX)) -GL_PREFIX(FragmentMaterialiSGIX): +GLOBL_FN(GL_PREFIX(FragmentMaterialiSGIX,FragmentMaterialiSGIX@12)) +GL_PREFIX(FragmentMaterialiSGIX,FragmentMaterialiSGIX@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_FragmentMaterialiSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(FragmentMaterialivSGIX)) -GL_PREFIX(FragmentMaterialivSGIX): +GLOBL_FN(GL_PREFIX(FragmentMaterialivSGIX,FragmentMaterialivSGIX@12)) +GL_PREFIX(FragmentMaterialivSGIX,FragmentMaterialivSGIX@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_FragmentMaterialivSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetFragmentLightfvSGIX)) -GL_PREFIX(GetFragmentLightfvSGIX): +GLOBL_FN(GL_PREFIX(GetFragmentLightfvSGIX,GetFragmentLightfvSGIX@12)) +GL_PREFIX(GetFragmentLightfvSGIX,GetFragmentLightfvSGIX@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetFragmentLightfvSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetFragmentLightivSGIX)) -GL_PREFIX(GetFragmentLightivSGIX): +GLOBL_FN(GL_PREFIX(GetFragmentLightivSGIX,GetFragmentLightivSGIX@12)) +GL_PREFIX(GetFragmentLightivSGIX,GetFragmentLightivSGIX@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetFragmentLightivSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetFragmentMaterialfvSGIX)) -GL_PREFIX(GetFragmentMaterialfvSGIX): +GLOBL_FN(GL_PREFIX(GetFragmentMaterialfvSGIX,GetFragmentMaterialfvSGIX@12)) +GL_PREFIX(GetFragmentMaterialfvSGIX,GetFragmentMaterialfvSGIX@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetFragmentMaterialfvSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetFragmentMaterialivSGIX)) -GL_PREFIX(GetFragmentMaterialivSGIX): +GLOBL_FN(GL_PREFIX(GetFragmentMaterialivSGIX,GetFragmentMaterialivSGIX@12)) +GL_PREFIX(GetFragmentMaterialivSGIX,GetFragmentMaterialivSGIX@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetFragmentMaterialivSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(LightEnviSGIX)) -GL_PREFIX(LightEnviSGIX): +GLOBL_FN(GL_PREFIX(LightEnviSGIX,LightEnviSGIX@8)) +GL_PREFIX(LightEnviSGIX,LightEnviSGIX@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_LightEnviSGIX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(DrawRangeElementsEXT)) -GL_PREFIX(DrawRangeElementsEXT): +GLOBL_FN(GL_PREFIX(DrawRangeElementsEXT,DrawRangeElementsEXT@24)) +GL_PREFIX(DrawRangeElementsEXT,DrawRangeElementsEXT@24): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_DrawRangeElements)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SecondaryColor3bEXT)) -GL_PREFIX(SecondaryColor3bEXT): +GLOBL_FN(GL_PREFIX(SecondaryColor3bEXT,SecondaryColor3bEXT@12)) +GL_PREFIX(SecondaryColor3bEXT,SecondaryColor3bEXT@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SecondaryColor3bEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SecondaryColor3bvEXT)) -GL_PREFIX(SecondaryColor3bvEXT): +GLOBL_FN(GL_PREFIX(SecondaryColor3bvEXT,SecondaryColor3bvEXT@4)) +GL_PREFIX(SecondaryColor3bvEXT,SecondaryColor3bvEXT@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SecondaryColor3bvEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SecondaryColor3dEXT)) -GL_PREFIX(SecondaryColor3dEXT): +GLOBL_FN(GL_PREFIX(SecondaryColor3dEXT,SecondaryColor3dEXT@24)) +GL_PREFIX(SecondaryColor3dEXT,SecondaryColor3dEXT@24): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SecondaryColor3dEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SecondaryColor3dvEXT)) -GL_PREFIX(SecondaryColor3dvEXT): +GLOBL_FN(GL_PREFIX(SecondaryColor3dvEXT,SecondaryColor3dvEXT@4)) +GL_PREFIX(SecondaryColor3dvEXT,SecondaryColor3dvEXT@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SecondaryColor3dvEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SecondaryColor3fEXT)) -GL_PREFIX(SecondaryColor3fEXT): +GLOBL_FN(GL_PREFIX(SecondaryColor3fEXT,SecondaryColor3fEXT@12)) +GL_PREFIX(SecondaryColor3fEXT,SecondaryColor3fEXT@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SecondaryColor3fEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SecondaryColor3fvEXT)) -GL_PREFIX(SecondaryColor3fvEXT): +GLOBL_FN(GL_PREFIX(SecondaryColor3fvEXT,SecondaryColor3fvEXT@4)) +GL_PREFIX(SecondaryColor3fvEXT,SecondaryColor3fvEXT@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SecondaryColor3fvEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SecondaryColor3iEXT)) -GL_PREFIX(SecondaryColor3iEXT): +GLOBL_FN(GL_PREFIX(SecondaryColor3iEXT,SecondaryColor3iEXT@12)) +GL_PREFIX(SecondaryColor3iEXT,SecondaryColor3iEXT@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SecondaryColor3iEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SecondaryColor3ivEXT)) -GL_PREFIX(SecondaryColor3ivEXT): +GLOBL_FN(GL_PREFIX(SecondaryColor3ivEXT,SecondaryColor3ivEXT@4)) +GL_PREFIX(SecondaryColor3ivEXT,SecondaryColor3ivEXT@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SecondaryColor3ivEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SecondaryColor3sEXT)) -GL_PREFIX(SecondaryColor3sEXT): +GLOBL_FN(GL_PREFIX(SecondaryColor3sEXT,SecondaryColor3sEXT@12)) +GL_PREFIX(SecondaryColor3sEXT,SecondaryColor3sEXT@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SecondaryColor3sEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SecondaryColor3svEXT)) -GL_PREFIX(SecondaryColor3svEXT): +GLOBL_FN(GL_PREFIX(SecondaryColor3svEXT,SecondaryColor3svEXT@4)) +GL_PREFIX(SecondaryColor3svEXT,SecondaryColor3svEXT@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SecondaryColor3svEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SecondaryColor3ubEXT)) -GL_PREFIX(SecondaryColor3ubEXT): +GLOBL_FN(GL_PREFIX(SecondaryColor3ubEXT,SecondaryColor3ubEXT@12)) +GL_PREFIX(SecondaryColor3ubEXT,SecondaryColor3ubEXT@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SecondaryColor3ubEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SecondaryColor3ubvEXT)) -GL_PREFIX(SecondaryColor3ubvEXT): +GLOBL_FN(GL_PREFIX(SecondaryColor3ubvEXT,SecondaryColor3ubvEXT@4)) +GL_PREFIX(SecondaryColor3ubvEXT,SecondaryColor3ubvEXT@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SecondaryColor3ubvEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SecondaryColor3uiEXT)) -GL_PREFIX(SecondaryColor3uiEXT): +GLOBL_FN(GL_PREFIX(SecondaryColor3uiEXT,SecondaryColor3uiEXT@12)) +GL_PREFIX(SecondaryColor3uiEXT,SecondaryColor3uiEXT@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SecondaryColor3uiEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SecondaryColor3uivEXT)) -GL_PREFIX(SecondaryColor3uivEXT): +GLOBL_FN(GL_PREFIX(SecondaryColor3uivEXT,SecondaryColor3uivEXT@4)) +GL_PREFIX(SecondaryColor3uivEXT,SecondaryColor3uivEXT@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SecondaryColor3uivEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SecondaryColor3usEXT)) -GL_PREFIX(SecondaryColor3usEXT): +GLOBL_FN(GL_PREFIX(SecondaryColor3usEXT,SecondaryColor3usEXT@12)) +GL_PREFIX(SecondaryColor3usEXT,SecondaryColor3usEXT@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SecondaryColor3usEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SecondaryColor3usvEXT)) -GL_PREFIX(SecondaryColor3usvEXT): +GLOBL_FN(GL_PREFIX(SecondaryColor3usvEXT,SecondaryColor3usvEXT@4)) +GL_PREFIX(SecondaryColor3usvEXT,SecondaryColor3usvEXT@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SecondaryColor3usvEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SecondaryColorPointerEXT)) -GL_PREFIX(SecondaryColorPointerEXT): +GLOBL_FN(GL_PREFIX(SecondaryColorPointerEXT,SecondaryColorPointerEXT@16)) +GL_PREFIX(SecondaryColorPointerEXT,SecondaryColorPointerEXT@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SecondaryColorPointerEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiDrawArraysEXT)) -GL_PREFIX(MultiDrawArraysEXT): +GLOBL_FN(GL_PREFIX(MultiDrawArraysEXT,MultiDrawArraysEXT@16)) +GL_PREFIX(MultiDrawArraysEXT,MultiDrawArraysEXT@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiDrawArraysEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiDrawElementsEXT)) -GL_PREFIX(MultiDrawElementsEXT): +GLOBL_FN(GL_PREFIX(MultiDrawElementsEXT,MultiDrawElementsEXT@20)) +GL_PREFIX(MultiDrawElementsEXT,MultiDrawElementsEXT@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiDrawElementsEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(FogCoordfEXT)) -GL_PREFIX(FogCoordfEXT): +GLOBL_FN(GL_PREFIX(FogCoordfEXT,FogCoordfEXT@4)) +GL_PREFIX(FogCoordfEXT,FogCoordfEXT@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_FogCoordfEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(FogCoordfvEXT)) -GL_PREFIX(FogCoordfvEXT): +GLOBL_FN(GL_PREFIX(FogCoordfvEXT,FogCoordfvEXT@4)) +GL_PREFIX(FogCoordfvEXT,FogCoordfvEXT@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_FogCoordfvEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(FogCoorddEXT)) -GL_PREFIX(FogCoorddEXT): +GLOBL_FN(GL_PREFIX(FogCoorddEXT,FogCoorddEXT@8)) +GL_PREFIX(FogCoorddEXT,FogCoorddEXT@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_FogCoorddEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(FogCoorddvEXT)) -GL_PREFIX(FogCoorddvEXT): +GLOBL_FN(GL_PREFIX(FogCoorddvEXT,FogCoorddvEXT@4)) +GL_PREFIX(FogCoorddvEXT,FogCoorddvEXT@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_FogCoorddvEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(FogCoordPointerEXT)) -GL_PREFIX(FogCoordPointerEXT): +GLOBL_FN(GL_PREFIX(FogCoordPointerEXT,FogCoordPointerEXT@12)) +GL_PREFIX(FogCoordPointerEXT,FogCoordPointerEXT@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_FogCoordPointerEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(BlendFuncSeparateEXT)) -GL_PREFIX(BlendFuncSeparateEXT): +GLOBL_FN(GL_PREFIX(BlendFuncSeparateEXT,BlendFuncSeparateEXT@16)) +GL_PREFIX(BlendFuncSeparateEXT,BlendFuncSeparateEXT@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_BlendFuncSeparateEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(BlendFuncSeparateINGR)) -GL_PREFIX(BlendFuncSeparateINGR): +GLOBL_FN(GL_PREFIX(BlendFuncSeparateINGR,BlendFuncSeparateINGR@16)) +GL_PREFIX(BlendFuncSeparateINGR,BlendFuncSeparateINGR@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_BlendFuncSeparateEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexWeightfEXT)) -GL_PREFIX(VertexWeightfEXT): +GLOBL_FN(GL_PREFIX(VertexWeightfEXT,VertexWeightfEXT@4)) +GL_PREFIX(VertexWeightfEXT,VertexWeightfEXT@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexWeightfEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexWeightfvEXT)) -GL_PREFIX(VertexWeightfvEXT): +GLOBL_FN(GL_PREFIX(VertexWeightfvEXT,VertexWeightfvEXT@4)) +GL_PREFIX(VertexWeightfvEXT,VertexWeightfvEXT@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexWeightfvEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexWeightPointerEXT)) -GL_PREFIX(VertexWeightPointerEXT): +GLOBL_FN(GL_PREFIX(VertexWeightPointerEXT,VertexWeightPointerEXT@16)) +GL_PREFIX(VertexWeightPointerEXT,VertexWeightPointerEXT@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexWeightPointerEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(FlushVertexArrayRangeNV)) -GL_PREFIX(FlushVertexArrayRangeNV): +GLOBL_FN(GL_PREFIX(FlushVertexArrayRangeNV,FlushVertexArrayRangeNV@0)) +GL_PREFIX(FlushVertexArrayRangeNV,FlushVertexArrayRangeNV@0): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_FlushVertexArrayRangeNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexArrayRangeNV)) -GL_PREFIX(VertexArrayRangeNV): +GLOBL_FN(GL_PREFIX(VertexArrayRangeNV,VertexArrayRangeNV@8)) +GL_PREFIX(VertexArrayRangeNV,VertexArrayRangeNV@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexArrayRangeNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CombinerParameterfvNV)) -GL_PREFIX(CombinerParameterfvNV): +GLOBL_FN(GL_PREFIX(CombinerParameterfvNV,CombinerParameterfvNV@8)) +GL_PREFIX(CombinerParameterfvNV,CombinerParameterfvNV@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CombinerParameterfvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CombinerParameterfNV)) -GL_PREFIX(CombinerParameterfNV): +GLOBL_FN(GL_PREFIX(CombinerParameterfNV,CombinerParameterfNV@8)) +GL_PREFIX(CombinerParameterfNV,CombinerParameterfNV@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CombinerParameterfNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CombinerParameterivNV)) -GL_PREFIX(CombinerParameterivNV): +GLOBL_FN(GL_PREFIX(CombinerParameterivNV,CombinerParameterivNV@8)) +GL_PREFIX(CombinerParameterivNV,CombinerParameterivNV@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CombinerParameterivNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CombinerParameteriNV)) -GL_PREFIX(CombinerParameteriNV): +GLOBL_FN(GL_PREFIX(CombinerParameteriNV,CombinerParameteriNV@8)) +GL_PREFIX(CombinerParameteriNV,CombinerParameteriNV@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CombinerParameteriNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CombinerInputNV)) -GL_PREFIX(CombinerInputNV): +GLOBL_FN(GL_PREFIX(CombinerInputNV,CombinerInputNV@24)) +GL_PREFIX(CombinerInputNV,CombinerInputNV@24): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CombinerInputNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(CombinerOutputNV)) -GL_PREFIX(CombinerOutputNV): +GLOBL_FN(GL_PREFIX(CombinerOutputNV,CombinerOutputNV@40)) +GL_PREFIX(CombinerOutputNV,CombinerOutputNV@40): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_CombinerOutputNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(FinalCombinerInputNV)) -GL_PREFIX(FinalCombinerInputNV): +GLOBL_FN(GL_PREFIX(FinalCombinerInputNV,FinalCombinerInputNV@16)) +GL_PREFIX(FinalCombinerInputNV,FinalCombinerInputNV@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_FinalCombinerInputNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetCombinerInputParameterfvNV)) -GL_PREFIX(GetCombinerInputParameterfvNV): +GLOBL_FN(GL_PREFIX(GetCombinerInputParameterfvNV,GetCombinerInputParameterfvNV@20)) +GL_PREFIX(GetCombinerInputParameterfvNV,GetCombinerInputParameterfvNV@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetCombinerInputParameterfvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetCombinerInputParameterivNV)) -GL_PREFIX(GetCombinerInputParameterivNV): +GLOBL_FN(GL_PREFIX(GetCombinerInputParameterivNV,GetCombinerInputParameterivNV@20)) +GL_PREFIX(GetCombinerInputParameterivNV,GetCombinerInputParameterivNV@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetCombinerInputParameterivNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetCombinerOutputParameterfvNV)) -GL_PREFIX(GetCombinerOutputParameterfvNV): +GLOBL_FN(GL_PREFIX(GetCombinerOutputParameterfvNV,GetCombinerOutputParameterfvNV@16)) +GL_PREFIX(GetCombinerOutputParameterfvNV,GetCombinerOutputParameterfvNV@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetCombinerOutputParameterfvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetCombinerOutputParameterivNV)) -GL_PREFIX(GetCombinerOutputParameterivNV): +GLOBL_FN(GL_PREFIX(GetCombinerOutputParameterivNV,GetCombinerOutputParameterivNV@16)) +GL_PREFIX(GetCombinerOutputParameterivNV,GetCombinerOutputParameterivNV@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetCombinerOutputParameterivNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetFinalCombinerInputParameterfvNV)) -GL_PREFIX(GetFinalCombinerInputParameterfvNV): +GLOBL_FN(GL_PREFIX(GetFinalCombinerInputParameterfvNV,GetFinalCombinerInputParameterfvNV@12)) +GL_PREFIX(GetFinalCombinerInputParameterfvNV,GetFinalCombinerInputParameterfvNV@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetFinalCombinerInputParameterfvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetFinalCombinerInputParameterivNV)) -GL_PREFIX(GetFinalCombinerInputParameterivNV): +GLOBL_FN(GL_PREFIX(GetFinalCombinerInputParameterivNV,GetFinalCombinerInputParameterivNV@12)) +GL_PREFIX(GetFinalCombinerInputParameterivNV,GetFinalCombinerInputParameterivNV@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetFinalCombinerInputParameterivNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ResizeBuffersMESA)) -GL_PREFIX(ResizeBuffersMESA): +GLOBL_FN(GL_PREFIX(ResizeBuffersMESA,ResizeBuffersMESA@0)) +GL_PREFIX(ResizeBuffersMESA,ResizeBuffersMESA@0): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ResizeBuffersMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos2dMESA)) -GL_PREFIX(WindowPos2dMESA): +GLOBL_FN(GL_PREFIX(WindowPos2dMESA,WindowPos2dMESA@16)) +GL_PREFIX(WindowPos2dMESA,WindowPos2dMESA@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos2dMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos2dvMESA)) -GL_PREFIX(WindowPos2dvMESA): +GLOBL_FN(GL_PREFIX(WindowPos2dvMESA,WindowPos2dvMESA@4)) +GL_PREFIX(WindowPos2dvMESA,WindowPos2dvMESA@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos2dvMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos2fMESA)) -GL_PREFIX(WindowPos2fMESA): +GLOBL_FN(GL_PREFIX(WindowPos2fMESA,WindowPos2fMESA@8)) +GL_PREFIX(WindowPos2fMESA,WindowPos2fMESA@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos2fMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos2fvMESA)) -GL_PREFIX(WindowPos2fvMESA): +GLOBL_FN(GL_PREFIX(WindowPos2fvMESA,WindowPos2fvMESA@4)) +GL_PREFIX(WindowPos2fvMESA,WindowPos2fvMESA@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos2fvMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos2iMESA)) -GL_PREFIX(WindowPos2iMESA): +GLOBL_FN(GL_PREFIX(WindowPos2iMESA,WindowPos2iMESA@8)) +GL_PREFIX(WindowPos2iMESA,WindowPos2iMESA@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos2iMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos2ivMESA)) -GL_PREFIX(WindowPos2ivMESA): +GLOBL_FN(GL_PREFIX(WindowPos2ivMESA,WindowPos2ivMESA@4)) +GL_PREFIX(WindowPos2ivMESA,WindowPos2ivMESA@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos2ivMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos2sMESA)) -GL_PREFIX(WindowPos2sMESA): +GLOBL_FN(GL_PREFIX(WindowPos2sMESA,WindowPos2sMESA@8)) +GL_PREFIX(WindowPos2sMESA,WindowPos2sMESA@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos2sMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos2svMESA)) -GL_PREFIX(WindowPos2svMESA): +GLOBL_FN(GL_PREFIX(WindowPos2svMESA,WindowPos2svMESA@4)) +GL_PREFIX(WindowPos2svMESA,WindowPos2svMESA@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos2svMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos3dMESA)) -GL_PREFIX(WindowPos3dMESA): +GLOBL_FN(GL_PREFIX(WindowPos3dMESA,WindowPos3dMESA@24)) +GL_PREFIX(WindowPos3dMESA,WindowPos3dMESA@24): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos3dMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos3dvMESA)) -GL_PREFIX(WindowPos3dvMESA): +GLOBL_FN(GL_PREFIX(WindowPos3dvMESA,WindowPos3dvMESA@4)) +GL_PREFIX(WindowPos3dvMESA,WindowPos3dvMESA@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos3dvMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos3fMESA)) -GL_PREFIX(WindowPos3fMESA): +GLOBL_FN(GL_PREFIX(WindowPos3fMESA,WindowPos3fMESA@12)) +GL_PREFIX(WindowPos3fMESA,WindowPos3fMESA@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos3fMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos3fvMESA)) -GL_PREFIX(WindowPos3fvMESA): +GLOBL_FN(GL_PREFIX(WindowPos3fvMESA,WindowPos3fvMESA@4)) +GL_PREFIX(WindowPos3fvMESA,WindowPos3fvMESA@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos3fvMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos3iMESA)) -GL_PREFIX(WindowPos3iMESA): +GLOBL_FN(GL_PREFIX(WindowPos3iMESA,WindowPos3iMESA@12)) +GL_PREFIX(WindowPos3iMESA,WindowPos3iMESA@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos3iMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos3ivMESA)) -GL_PREFIX(WindowPos3ivMESA): +GLOBL_FN(GL_PREFIX(WindowPos3ivMESA,WindowPos3ivMESA@4)) +GL_PREFIX(WindowPos3ivMESA,WindowPos3ivMESA@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos3ivMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos3sMESA)) -GL_PREFIX(WindowPos3sMESA): +GLOBL_FN(GL_PREFIX(WindowPos3sMESA,WindowPos3sMESA@12)) +GL_PREFIX(WindowPos3sMESA,WindowPos3sMESA@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos3sMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos3svMESA)) -GL_PREFIX(WindowPos3svMESA): +GLOBL_FN(GL_PREFIX(WindowPos3svMESA,WindowPos3svMESA@4)) +GL_PREFIX(WindowPos3svMESA,WindowPos3svMESA@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos3svMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos4dMESA)) -GL_PREFIX(WindowPos4dMESA): +GLOBL_FN(GL_PREFIX(WindowPos4dMESA,WindowPos4dMESA@32)) +GL_PREFIX(WindowPos4dMESA,WindowPos4dMESA@32): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos4dMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos4dvMESA)) -GL_PREFIX(WindowPos4dvMESA): +GLOBL_FN(GL_PREFIX(WindowPos4dvMESA,WindowPos4dvMESA@4)) +GL_PREFIX(WindowPos4dvMESA,WindowPos4dvMESA@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos4dvMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos4fMESA)) -GL_PREFIX(WindowPos4fMESA): +GLOBL_FN(GL_PREFIX(WindowPos4fMESA,WindowPos4fMESA@16)) +GL_PREFIX(WindowPos4fMESA,WindowPos4fMESA@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos4fMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos4fvMESA)) -GL_PREFIX(WindowPos4fvMESA): +GLOBL_FN(GL_PREFIX(WindowPos4fvMESA,WindowPos4fvMESA@4)) +GL_PREFIX(WindowPos4fvMESA,WindowPos4fvMESA@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos4fvMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos4iMESA)) -GL_PREFIX(WindowPos4iMESA): +GLOBL_FN(GL_PREFIX(WindowPos4iMESA,WindowPos4iMESA@16)) +GL_PREFIX(WindowPos4iMESA,WindowPos4iMESA@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos4iMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos4ivMESA)) -GL_PREFIX(WindowPos4ivMESA): +GLOBL_FN(GL_PREFIX(WindowPos4ivMESA,WindowPos4ivMESA@4)) +GL_PREFIX(WindowPos4ivMESA,WindowPos4ivMESA@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos4ivMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos4sMESA)) -GL_PREFIX(WindowPos4sMESA): +GLOBL_FN(GL_PREFIX(WindowPos4sMESA,WindowPos4sMESA@16)) +GL_PREFIX(WindowPos4sMESA,WindowPos4sMESA@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos4sMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos4svMESA)) -GL_PREFIX(WindowPos4svMESA): +GLOBL_FN(GL_PREFIX(WindowPos4svMESA,WindowPos4svMESA@4)) +GL_PREFIX(WindowPos4svMESA,WindowPos4svMESA@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos4svMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiModeDrawArraysIBM)) -GL_PREFIX(MultiModeDrawArraysIBM): +GLOBL_FN(GL_PREFIX(MultiModeDrawArraysIBM,MultiModeDrawArraysIBM@20)) +GL_PREFIX(MultiModeDrawArraysIBM,MultiModeDrawArraysIBM@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiModeDrawArraysIBM)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiModeDrawElementsIBM)) -GL_PREFIX(MultiModeDrawElementsIBM): +GLOBL_FN(GL_PREFIX(MultiModeDrawElementsIBM,MultiModeDrawElementsIBM@24)) +GL_PREFIX(MultiModeDrawElementsIBM,MultiModeDrawElementsIBM@24): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiModeDrawElementsIBM)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TbufferMask3DFX)) -GL_PREFIX(TbufferMask3DFX): +GLOBL_FN(GL_PREFIX(TbufferMask3DFX,TbufferMask3DFX@4)) +GL_PREFIX(TbufferMask3DFX,TbufferMask3DFX@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TbufferMask3DFX)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SampleMaskEXT)) -GL_PREFIX(SampleMaskEXT): +GLOBL_FN(GL_PREFIX(SampleMaskEXT,SampleMaskEXT@8)) +GL_PREFIX(SampleMaskEXT,SampleMaskEXT@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SampleMaskSGIS)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SamplePatternEXT)) -GL_PREFIX(SamplePatternEXT): +GLOBL_FN(GL_PREFIX(SamplePatternEXT,SamplePatternEXT@4)) +GL_PREFIX(SamplePatternEXT,SamplePatternEXT@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SamplePatternSGIS)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos2dARB)) -GL_PREFIX(WindowPos2dARB): +GLOBL_FN(GL_PREFIX(WindowPos2dARB,WindowPos2dARB@16)) +GL_PREFIX(WindowPos2dARB,WindowPos2dARB@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos2dMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos2fARB)) -GL_PREFIX(WindowPos2fARB): +GLOBL_FN(GL_PREFIX(WindowPos2fARB,WindowPos2fARB@8)) +GL_PREFIX(WindowPos2fARB,WindowPos2fARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos2fMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos2iARB)) -GL_PREFIX(WindowPos2iARB): +GLOBL_FN(GL_PREFIX(WindowPos2iARB,WindowPos2iARB@8)) +GL_PREFIX(WindowPos2iARB,WindowPos2iARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos2iMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos2sARB)) -GL_PREFIX(WindowPos2sARB): +GLOBL_FN(GL_PREFIX(WindowPos2sARB,WindowPos2sARB@8)) +GL_PREFIX(WindowPos2sARB,WindowPos2sARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos2sMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos2dvARB)) -GL_PREFIX(WindowPos2dvARB): +GLOBL_FN(GL_PREFIX(WindowPos2dvARB,WindowPos2dvARB@4)) +GL_PREFIX(WindowPos2dvARB,WindowPos2dvARB@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos2dvMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos2fvARB)) -GL_PREFIX(WindowPos2fvARB): +GLOBL_FN(GL_PREFIX(WindowPos2fvARB,WindowPos2fvARB@4)) +GL_PREFIX(WindowPos2fvARB,WindowPos2fvARB@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos2fvMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos2ivARB)) -GL_PREFIX(WindowPos2ivARB): +GLOBL_FN(GL_PREFIX(WindowPos2ivARB,WindowPos2ivARB@4)) +GL_PREFIX(WindowPos2ivARB,WindowPos2ivARB@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos2ivMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos2svARB)) -GL_PREFIX(WindowPos2svARB): +GLOBL_FN(GL_PREFIX(WindowPos2svARB,WindowPos2svARB@4)) +GL_PREFIX(WindowPos2svARB,WindowPos2svARB@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos2svMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos3dARB)) -GL_PREFIX(WindowPos3dARB): +GLOBL_FN(GL_PREFIX(WindowPos3dARB,WindowPos3dARB@24)) +GL_PREFIX(WindowPos3dARB,WindowPos3dARB@24): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos3dMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos3fARB)) -GL_PREFIX(WindowPos3fARB): +GLOBL_FN(GL_PREFIX(WindowPos3fARB,WindowPos3fARB@12)) +GL_PREFIX(WindowPos3fARB,WindowPos3fARB@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos3fMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos3iARB)) -GL_PREFIX(WindowPos3iARB): +GLOBL_FN(GL_PREFIX(WindowPos3iARB,WindowPos3iARB@12)) +GL_PREFIX(WindowPos3iARB,WindowPos3iARB@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos3iMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos3sARB)) -GL_PREFIX(WindowPos3sARB): +GLOBL_FN(GL_PREFIX(WindowPos3sARB,WindowPos3sARB@12)) +GL_PREFIX(WindowPos3sARB,WindowPos3sARB@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos3sMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos3dvARB)) -GL_PREFIX(WindowPos3dvARB): +GLOBL_FN(GL_PREFIX(WindowPos3dvARB,WindowPos3dvARB@4)) +GL_PREFIX(WindowPos3dvARB,WindowPos3dvARB@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos3dvMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos3fvARB)) -GL_PREFIX(WindowPos3fvARB): +GLOBL_FN(GL_PREFIX(WindowPos3fvARB,WindowPos3fvARB@4)) +GL_PREFIX(WindowPos3fvARB,WindowPos3fvARB@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos3fvMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos3ivARB)) -GL_PREFIX(WindowPos3ivARB): +GLOBL_FN(GL_PREFIX(WindowPos3ivARB,WindowPos3ivARB@4)) +GL_PREFIX(WindowPos3ivARB,WindowPos3ivARB@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos3ivMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos3svARB)) -GL_PREFIX(WindowPos3svARB): +GLOBL_FN(GL_PREFIX(WindowPos3svARB,WindowPos3svARB@4)) +GL_PREFIX(WindowPos3svARB,WindowPos3svARB@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos3svMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(AreProgramsResidentNV)) -GL_PREFIX(AreProgramsResidentNV): +GLOBL_FN(GL_PREFIX(AreProgramsResidentNV,AreProgramsResidentNV@12)) +GL_PREFIX(AreProgramsResidentNV,AreProgramsResidentNV@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_AreProgramsResidentNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(BindProgramNV)) -GL_PREFIX(BindProgramNV): +GLOBL_FN(GL_PREFIX(BindProgramNV,BindProgramNV@8)) +GL_PREFIX(BindProgramNV,BindProgramNV@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_BindProgramNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(DeleteProgramsNV)) -GL_PREFIX(DeleteProgramsNV): +GLOBL_FN(GL_PREFIX(DeleteProgramsNV,DeleteProgramsNV@8)) +GL_PREFIX(DeleteProgramsNV,DeleteProgramsNV@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_DeleteProgramsNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ExecuteProgramNV)) -GL_PREFIX(ExecuteProgramNV): +GLOBL_FN(GL_PREFIX(ExecuteProgramNV,ExecuteProgramNV@12)) +GL_PREFIX(ExecuteProgramNV,ExecuteProgramNV@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ExecuteProgramNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GenProgramsNV)) -GL_PREFIX(GenProgramsNV): +GLOBL_FN(GL_PREFIX(GenProgramsNV,GenProgramsNV@8)) +GL_PREFIX(GenProgramsNV,GenProgramsNV@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GenProgramsNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetProgramParameterdvNV)) -GL_PREFIX(GetProgramParameterdvNV): +GLOBL_FN(GL_PREFIX(GetProgramParameterdvNV,GetProgramParameterdvNV@16)) +GL_PREFIX(GetProgramParameterdvNV,GetProgramParameterdvNV@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetProgramParameterdvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetProgramParameterfvNV)) -GL_PREFIX(GetProgramParameterfvNV): +GLOBL_FN(GL_PREFIX(GetProgramParameterfvNV,GetProgramParameterfvNV@16)) +GL_PREFIX(GetProgramParameterfvNV,GetProgramParameterfvNV@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetProgramParameterfvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetProgramivNV)) -GL_PREFIX(GetProgramivNV): +GLOBL_FN(GL_PREFIX(GetProgramivNV,GetProgramivNV@12)) +GL_PREFIX(GetProgramivNV,GetProgramivNV@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetProgramivNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetProgramStringNV)) -GL_PREFIX(GetProgramStringNV): +GLOBL_FN(GL_PREFIX(GetProgramStringNV,GetProgramStringNV@12)) +GL_PREFIX(GetProgramStringNV,GetProgramStringNV@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetProgramStringNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetTrackMatrixivNV)) -GL_PREFIX(GetTrackMatrixivNV): +GLOBL_FN(GL_PREFIX(GetTrackMatrixivNV,GetTrackMatrixivNV@16)) +GL_PREFIX(GetTrackMatrixivNV,GetTrackMatrixivNV@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetTrackMatrixivNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetVertexAttribdvNV)) -GL_PREFIX(GetVertexAttribdvNV): +GLOBL_FN(GL_PREFIX(GetVertexAttribdvNV,GetVertexAttribdvNV@12)) +GL_PREFIX(GetVertexAttribdvNV,GetVertexAttribdvNV@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetVertexAttribdvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetVertexAttribfvNV)) -GL_PREFIX(GetVertexAttribfvNV): +GLOBL_FN(GL_PREFIX(GetVertexAttribfvNV,GetVertexAttribfvNV@12)) +GL_PREFIX(GetVertexAttribfvNV,GetVertexAttribfvNV@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetVertexAttribfvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetVertexAttribivNV)) -GL_PREFIX(GetVertexAttribivNV): +GLOBL_FN(GL_PREFIX(GetVertexAttribivNV,GetVertexAttribivNV@12)) +GL_PREFIX(GetVertexAttribivNV,GetVertexAttribivNV@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetVertexAttribivNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetVertexAttribPointervNV)) -GL_PREFIX(GetVertexAttribPointervNV): +GLOBL_FN(GL_PREFIX(GetVertexAttribPointervNV,GetVertexAttribPointervNV@12)) +GL_PREFIX(GetVertexAttribPointervNV,GetVertexAttribPointervNV@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetVertexAttribPointervNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(IsProgramNV)) -GL_PREFIX(IsProgramNV): +GLOBL_FN(GL_PREFIX(IsProgramNV,IsProgramNV@4)) +GL_PREFIX(IsProgramNV,IsProgramNV@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_IsProgramNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(LoadProgramNV)) -GL_PREFIX(LoadProgramNV): +GLOBL_FN(GL_PREFIX(LoadProgramNV,LoadProgramNV@16)) +GL_PREFIX(LoadProgramNV,LoadProgramNV@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_LoadProgramNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ProgramParameter4dNV)) -GL_PREFIX(ProgramParameter4dNV): +GLOBL_FN(GL_PREFIX(ProgramParameter4dNV,ProgramParameter4dNV@40)) +GL_PREFIX(ProgramParameter4dNV,ProgramParameter4dNV@40): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ProgramParameter4dNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ProgramParameter4dvNV)) -GL_PREFIX(ProgramParameter4dvNV): +GLOBL_FN(GL_PREFIX(ProgramParameter4dvNV,ProgramParameter4dvNV@12)) +GL_PREFIX(ProgramParameter4dvNV,ProgramParameter4dvNV@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ProgramParameter4dvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ProgramParameter4fNV)) -GL_PREFIX(ProgramParameter4fNV): +GLOBL_FN(GL_PREFIX(ProgramParameter4fNV,ProgramParameter4fNV@24)) +GL_PREFIX(ProgramParameter4fNV,ProgramParameter4fNV@24): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ProgramParameter4fNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ProgramParameter4fvNV)) -GL_PREFIX(ProgramParameter4fvNV): +GLOBL_FN(GL_PREFIX(ProgramParameter4fvNV,ProgramParameter4fvNV@12)) +GL_PREFIX(ProgramParameter4fvNV,ProgramParameter4fvNV@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ProgramParameter4fvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ProgramParameters4dvNV)) -GL_PREFIX(ProgramParameters4dvNV): +GLOBL_FN(GL_PREFIX(ProgramParameters4dvNV,ProgramParameters4dvNV@16)) +GL_PREFIX(ProgramParameters4dvNV,ProgramParameters4dvNV@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ProgramParameters4dvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ProgramParameters4fvNV)) -GL_PREFIX(ProgramParameters4fvNV): +GLOBL_FN(GL_PREFIX(ProgramParameters4fvNV,ProgramParameters4fvNV@16)) +GL_PREFIX(ProgramParameters4fvNV,ProgramParameters4fvNV@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ProgramParameters4fvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(RequestResidentProgramsNV)) -GL_PREFIX(RequestResidentProgramsNV): +GLOBL_FN(GL_PREFIX(RequestResidentProgramsNV,RequestResidentProgramsNV@8)) +GL_PREFIX(RequestResidentProgramsNV,RequestResidentProgramsNV@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_RequestResidentProgramsNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TrackMatrixNV)) -GL_PREFIX(TrackMatrixNV): +GLOBL_FN(GL_PREFIX(TrackMatrixNV,TrackMatrixNV@16)) +GL_PREFIX(TrackMatrixNV,TrackMatrixNV@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TrackMatrixNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttribPointerNV)) -GL_PREFIX(VertexAttribPointerNV): +GLOBL_FN(GL_PREFIX(VertexAttribPointerNV,VertexAttribPointerNV@20)) +GL_PREFIX(VertexAttribPointerNV,VertexAttribPointerNV@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttribPointerNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib1dNV)) -GL_PREFIX(VertexAttrib1dNV): +GLOBL_FN(GL_PREFIX(VertexAttrib1dNV,VertexAttrib1dNV@12)) +GL_PREFIX(VertexAttrib1dNV,VertexAttrib1dNV@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib1dNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib1dvNV)) -GL_PREFIX(VertexAttrib1dvNV): +GLOBL_FN(GL_PREFIX(VertexAttrib1dvNV,VertexAttrib1dvNV@8)) +GL_PREFIX(VertexAttrib1dvNV,VertexAttrib1dvNV@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib1dvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib1fNV)) -GL_PREFIX(VertexAttrib1fNV): +GLOBL_FN(GL_PREFIX(VertexAttrib1fNV,VertexAttrib1fNV@8)) +GL_PREFIX(VertexAttrib1fNV,VertexAttrib1fNV@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib1fNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib1fvNV)) -GL_PREFIX(VertexAttrib1fvNV): +GLOBL_FN(GL_PREFIX(VertexAttrib1fvNV,VertexAttrib1fvNV@8)) +GL_PREFIX(VertexAttrib1fvNV,VertexAttrib1fvNV@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib1fvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib1sNV)) -GL_PREFIX(VertexAttrib1sNV): +GLOBL_FN(GL_PREFIX(VertexAttrib1sNV,VertexAttrib1sNV@8)) +GL_PREFIX(VertexAttrib1sNV,VertexAttrib1sNV@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib1sNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib1svNV)) -GL_PREFIX(VertexAttrib1svNV): +GLOBL_FN(GL_PREFIX(VertexAttrib1svNV,VertexAttrib1svNV@8)) +GL_PREFIX(VertexAttrib1svNV,VertexAttrib1svNV@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib1svNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib2dNV)) -GL_PREFIX(VertexAttrib2dNV): +GLOBL_FN(GL_PREFIX(VertexAttrib2dNV,VertexAttrib2dNV@20)) +GL_PREFIX(VertexAttrib2dNV,VertexAttrib2dNV@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib2dNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib2dvNV)) -GL_PREFIX(VertexAttrib2dvNV): +GLOBL_FN(GL_PREFIX(VertexAttrib2dvNV,VertexAttrib2dvNV@8)) +GL_PREFIX(VertexAttrib2dvNV,VertexAttrib2dvNV@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib2dvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib2fNV)) -GL_PREFIX(VertexAttrib2fNV): +GLOBL_FN(GL_PREFIX(VertexAttrib2fNV,VertexAttrib2fNV@12)) +GL_PREFIX(VertexAttrib2fNV,VertexAttrib2fNV@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib2fNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib2fvNV)) -GL_PREFIX(VertexAttrib2fvNV): +GLOBL_FN(GL_PREFIX(VertexAttrib2fvNV,VertexAttrib2fvNV@8)) +GL_PREFIX(VertexAttrib2fvNV,VertexAttrib2fvNV@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib2fvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib2sNV)) -GL_PREFIX(VertexAttrib2sNV): +GLOBL_FN(GL_PREFIX(VertexAttrib2sNV,VertexAttrib2sNV@12)) +GL_PREFIX(VertexAttrib2sNV,VertexAttrib2sNV@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib2sNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib2svNV)) -GL_PREFIX(VertexAttrib2svNV): +GLOBL_FN(GL_PREFIX(VertexAttrib2svNV,VertexAttrib2svNV@8)) +GL_PREFIX(VertexAttrib2svNV,VertexAttrib2svNV@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib2svNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib3dNV)) -GL_PREFIX(VertexAttrib3dNV): +GLOBL_FN(GL_PREFIX(VertexAttrib3dNV,VertexAttrib3dNV@28)) +GL_PREFIX(VertexAttrib3dNV,VertexAttrib3dNV@28): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib3dNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib3dvNV)) -GL_PREFIX(VertexAttrib3dvNV): +GLOBL_FN(GL_PREFIX(VertexAttrib3dvNV,VertexAttrib3dvNV@8)) +GL_PREFIX(VertexAttrib3dvNV,VertexAttrib3dvNV@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib3dvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib3fNV)) -GL_PREFIX(VertexAttrib3fNV): +GLOBL_FN(GL_PREFIX(VertexAttrib3fNV,VertexAttrib3fNV@16)) +GL_PREFIX(VertexAttrib3fNV,VertexAttrib3fNV@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib3fNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib3fvNV)) -GL_PREFIX(VertexAttrib3fvNV): +GLOBL_FN(GL_PREFIX(VertexAttrib3fvNV,VertexAttrib3fvNV@8)) +GL_PREFIX(VertexAttrib3fvNV,VertexAttrib3fvNV@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib3fvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib3sNV)) -GL_PREFIX(VertexAttrib3sNV): +GLOBL_FN(GL_PREFIX(VertexAttrib3sNV,VertexAttrib3sNV@16)) +GL_PREFIX(VertexAttrib3sNV,VertexAttrib3sNV@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib3sNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib3svNV)) -GL_PREFIX(VertexAttrib3svNV): +GLOBL_FN(GL_PREFIX(VertexAttrib3svNV,VertexAttrib3svNV@8)) +GL_PREFIX(VertexAttrib3svNV,VertexAttrib3svNV@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib3svNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib4dNV)) -GL_PREFIX(VertexAttrib4dNV): +GLOBL_FN(GL_PREFIX(VertexAttrib4dNV,VertexAttrib4dNV@36)) +GL_PREFIX(VertexAttrib4dNV,VertexAttrib4dNV@36): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib4dNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib4dvNV)) -GL_PREFIX(VertexAttrib4dvNV): +GLOBL_FN(GL_PREFIX(VertexAttrib4dvNV,VertexAttrib4dvNV@8)) +GL_PREFIX(VertexAttrib4dvNV,VertexAttrib4dvNV@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib4dvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib4fNV)) -GL_PREFIX(VertexAttrib4fNV): +GLOBL_FN(GL_PREFIX(VertexAttrib4fNV,VertexAttrib4fNV@20)) +GL_PREFIX(VertexAttrib4fNV,VertexAttrib4fNV@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib4fNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib4fvNV)) -GL_PREFIX(VertexAttrib4fvNV): +GLOBL_FN(GL_PREFIX(VertexAttrib4fvNV,VertexAttrib4fvNV@8)) +GL_PREFIX(VertexAttrib4fvNV,VertexAttrib4fvNV@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib4fvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib4sNV)) -GL_PREFIX(VertexAttrib4sNV): +GLOBL_FN(GL_PREFIX(VertexAttrib4sNV,VertexAttrib4sNV@20)) +GL_PREFIX(VertexAttrib4sNV,VertexAttrib4sNV@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib4sNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib4svNV)) -GL_PREFIX(VertexAttrib4svNV): +GLOBL_FN(GL_PREFIX(VertexAttrib4svNV,VertexAttrib4svNV@8)) +GL_PREFIX(VertexAttrib4svNV,VertexAttrib4svNV@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib4svNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib4ubNV)) -GL_PREFIX(VertexAttrib4ubNV): +GLOBL_FN(GL_PREFIX(VertexAttrib4ubNV,VertexAttrib4ubNV@20)) +GL_PREFIX(VertexAttrib4ubNV,VertexAttrib4ubNV@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib4ubNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib4ubvNV)) -GL_PREFIX(VertexAttrib4ubvNV): +GLOBL_FN(GL_PREFIX(VertexAttrib4ubvNV,VertexAttrib4ubvNV@8)) +GL_PREFIX(VertexAttrib4ubvNV,VertexAttrib4ubvNV@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib4ubvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttribs1dvNV)) -GL_PREFIX(VertexAttribs1dvNV): +GLOBL_FN(GL_PREFIX(VertexAttribs1dvNV,VertexAttribs1dvNV@12)) +GL_PREFIX(VertexAttribs1dvNV,VertexAttribs1dvNV@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttribs1dvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttribs1fvNV)) -GL_PREFIX(VertexAttribs1fvNV): +GLOBL_FN(GL_PREFIX(VertexAttribs1fvNV,VertexAttribs1fvNV@12)) +GL_PREFIX(VertexAttribs1fvNV,VertexAttribs1fvNV@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttribs1fvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttribs1svNV)) -GL_PREFIX(VertexAttribs1svNV): +GLOBL_FN(GL_PREFIX(VertexAttribs1svNV,VertexAttribs1svNV@12)) +GL_PREFIX(VertexAttribs1svNV,VertexAttribs1svNV@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttribs1svNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttribs2dvNV)) -GL_PREFIX(VertexAttribs2dvNV): +GLOBL_FN(GL_PREFIX(VertexAttribs2dvNV,VertexAttribs2dvNV@12)) +GL_PREFIX(VertexAttribs2dvNV,VertexAttribs2dvNV@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttribs2dvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttribs2fvNV)) -GL_PREFIX(VertexAttribs2fvNV): +GLOBL_FN(GL_PREFIX(VertexAttribs2fvNV,VertexAttribs2fvNV@12)) +GL_PREFIX(VertexAttribs2fvNV,VertexAttribs2fvNV@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttribs2fvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttribs2svNV)) -GL_PREFIX(VertexAttribs2svNV): +GLOBL_FN(GL_PREFIX(VertexAttribs2svNV,VertexAttribs2svNV@12)) +GL_PREFIX(VertexAttribs2svNV,VertexAttribs2svNV@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttribs2svNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttribs3dvNV)) -GL_PREFIX(VertexAttribs3dvNV): +GLOBL_FN(GL_PREFIX(VertexAttribs3dvNV,VertexAttribs3dvNV@12)) +GL_PREFIX(VertexAttribs3dvNV,VertexAttribs3dvNV@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttribs3dvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttribs3fvNV)) -GL_PREFIX(VertexAttribs3fvNV): +GLOBL_FN(GL_PREFIX(VertexAttribs3fvNV,VertexAttribs3fvNV@12)) +GL_PREFIX(VertexAttribs3fvNV,VertexAttribs3fvNV@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttribs3fvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttribs3svNV)) -GL_PREFIX(VertexAttribs3svNV): +GLOBL_FN(GL_PREFIX(VertexAttribs3svNV,VertexAttribs3svNV@12)) +GL_PREFIX(VertexAttribs3svNV,VertexAttribs3svNV@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttribs3svNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttribs4dvNV)) -GL_PREFIX(VertexAttribs4dvNV): +GLOBL_FN(GL_PREFIX(VertexAttribs4dvNV,VertexAttribs4dvNV@12)) +GL_PREFIX(VertexAttribs4dvNV,VertexAttribs4dvNV@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttribs4dvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttribs4fvNV)) -GL_PREFIX(VertexAttribs4fvNV): +GLOBL_FN(GL_PREFIX(VertexAttribs4fvNV,VertexAttribs4fvNV@12)) +GL_PREFIX(VertexAttribs4fvNV,VertexAttribs4fvNV@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttribs4fvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttribs4svNV)) -GL_PREFIX(VertexAttribs4svNV): +GLOBL_FN(GL_PREFIX(VertexAttribs4svNV,VertexAttribs4svNV@12)) +GL_PREFIX(VertexAttribs4svNV,VertexAttribs4svNV@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttribs4svNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttribs4ubvNV)) -GL_PREFIX(VertexAttribs4ubvNV): +GLOBL_FN(GL_PREFIX(VertexAttribs4ubvNV,VertexAttribs4ubvNV@12)) +GL_PREFIX(VertexAttribs4ubvNV,VertexAttribs4ubvNV@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttribs4ubvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PointParameteriNV)) -GL_PREFIX(PointParameteriNV): +GLOBL_FN(GL_PREFIX(PointParameteriNV,PointParameteriNV@8)) +GL_PREFIX(PointParameteriNV,PointParameteriNV@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PointParameteriNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PointParameterivNV)) -GL_PREFIX(PointParameterivNV): +GLOBL_FN(GL_PREFIX(PointParameterivNV,PointParameterivNV@8)) +GL_PREFIX(PointParameterivNV,PointParameterivNV@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PointParameterivNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(BlendFuncSeparate)) -GL_PREFIX(BlendFuncSeparate): +GLOBL_FN(GL_PREFIX(BlendFuncSeparate,BlendFuncSeparate@16)) +GL_PREFIX(BlendFuncSeparate,BlendFuncSeparate@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_BlendFuncSeparateEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(FogCoordf)) -GL_PREFIX(FogCoordf): +GLOBL_FN(GL_PREFIX(FogCoordf,FogCoordf@4)) +GL_PREFIX(FogCoordf,FogCoordf@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_FogCoordfEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(FogCoordfv)) -GL_PREFIX(FogCoordfv): +GLOBL_FN(GL_PREFIX(FogCoordfv,FogCoordfv@4)) +GL_PREFIX(FogCoordfv,FogCoordfv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_FogCoordfvEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(FogCoordd)) -GL_PREFIX(FogCoordd): +GLOBL_FN(GL_PREFIX(FogCoordd,FogCoordd@8)) +GL_PREFIX(FogCoordd,FogCoordd@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_FogCoorddEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(FogCoorddv)) -GL_PREFIX(FogCoorddv): +GLOBL_FN(GL_PREFIX(FogCoorddv,FogCoorddv@4)) +GL_PREFIX(FogCoorddv,FogCoorddv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_FogCoorddvEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(FogCoordPointer)) -GL_PREFIX(FogCoordPointer): +GLOBL_FN(GL_PREFIX(FogCoordPointer,FogCoordPointer@12)) +GL_PREFIX(FogCoordPointer,FogCoordPointer@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_FogCoordPointerEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiDrawArrays)) -GL_PREFIX(MultiDrawArrays): +GLOBL_FN(GL_PREFIX(MultiDrawArrays,MultiDrawArrays@16)) +GL_PREFIX(MultiDrawArrays,MultiDrawArrays@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiDrawArraysEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MultiDrawElements)) -GL_PREFIX(MultiDrawElements): +GLOBL_FN(GL_PREFIX(MultiDrawElements,MultiDrawElements@20)) +GL_PREFIX(MultiDrawElements,MultiDrawElements@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MultiDrawElementsEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PointParameterf)) -GL_PREFIX(PointParameterf): +GLOBL_FN(GL_PREFIX(PointParameterf,PointParameterf@8)) +GL_PREFIX(PointParameterf,PointParameterf@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PointParameterfEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PointParameterfv)) -GL_PREFIX(PointParameterfv): +GLOBL_FN(GL_PREFIX(PointParameterfv,PointParameterfv@8)) +GL_PREFIX(PointParameterfv,PointParameterfv@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PointParameterfvEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PointParameteri)) -GL_PREFIX(PointParameteri): +GLOBL_FN(GL_PREFIX(PointParameteri,PointParameteri@8)) +GL_PREFIX(PointParameteri,PointParameteri@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PointParameteriNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(PointParameteriv)) -GL_PREFIX(PointParameteriv): +GLOBL_FN(GL_PREFIX(PointParameteriv,PointParameteriv@8)) +GL_PREFIX(PointParameteriv,PointParameteriv@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_PointParameterivNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SecondaryColor3b)) -GL_PREFIX(SecondaryColor3b): +GLOBL_FN(GL_PREFIX(SecondaryColor3b,SecondaryColor3b@12)) +GL_PREFIX(SecondaryColor3b,SecondaryColor3b@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SecondaryColor3bEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SecondaryColor3bv)) -GL_PREFIX(SecondaryColor3bv): +GLOBL_FN(GL_PREFIX(SecondaryColor3bv,SecondaryColor3bv@4)) +GL_PREFIX(SecondaryColor3bv,SecondaryColor3bv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SecondaryColor3bvEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SecondaryColor3d)) -GL_PREFIX(SecondaryColor3d): +GLOBL_FN(GL_PREFIX(SecondaryColor3d,SecondaryColor3d@24)) +GL_PREFIX(SecondaryColor3d,SecondaryColor3d@24): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SecondaryColor3dEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SecondaryColor3dv)) -GL_PREFIX(SecondaryColor3dv): +GLOBL_FN(GL_PREFIX(SecondaryColor3dv,SecondaryColor3dv@4)) +GL_PREFIX(SecondaryColor3dv,SecondaryColor3dv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SecondaryColor3dvEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SecondaryColor3f)) -GL_PREFIX(SecondaryColor3f): +GLOBL_FN(GL_PREFIX(SecondaryColor3f,SecondaryColor3f@12)) +GL_PREFIX(SecondaryColor3f,SecondaryColor3f@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SecondaryColor3fEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SecondaryColor3fv)) -GL_PREFIX(SecondaryColor3fv): +GLOBL_FN(GL_PREFIX(SecondaryColor3fv,SecondaryColor3fv@4)) +GL_PREFIX(SecondaryColor3fv,SecondaryColor3fv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SecondaryColor3fvEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SecondaryColor3i)) -GL_PREFIX(SecondaryColor3i): +GLOBL_FN(GL_PREFIX(SecondaryColor3i,SecondaryColor3i@12)) +GL_PREFIX(SecondaryColor3i,SecondaryColor3i@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SecondaryColor3iEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SecondaryColor3iv)) -GL_PREFIX(SecondaryColor3iv): +GLOBL_FN(GL_PREFIX(SecondaryColor3iv,SecondaryColor3iv@4)) +GL_PREFIX(SecondaryColor3iv,SecondaryColor3iv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SecondaryColor3ivEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SecondaryColor3s)) -GL_PREFIX(SecondaryColor3s): +GLOBL_FN(GL_PREFIX(SecondaryColor3s,SecondaryColor3s@12)) +GL_PREFIX(SecondaryColor3s,SecondaryColor3s@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SecondaryColor3sEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SecondaryColor3sv)) -GL_PREFIX(SecondaryColor3sv): +GLOBL_FN(GL_PREFIX(SecondaryColor3sv,SecondaryColor3sv@4)) +GL_PREFIX(SecondaryColor3sv,SecondaryColor3sv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SecondaryColor3svEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SecondaryColor3ub)) -GL_PREFIX(SecondaryColor3ub): +GLOBL_FN(GL_PREFIX(SecondaryColor3ub,SecondaryColor3ub@12)) +GL_PREFIX(SecondaryColor3ub,SecondaryColor3ub@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SecondaryColor3ubEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SecondaryColor3ubv)) -GL_PREFIX(SecondaryColor3ubv): +GLOBL_FN(GL_PREFIX(SecondaryColor3ubv,SecondaryColor3ubv@4)) +GL_PREFIX(SecondaryColor3ubv,SecondaryColor3ubv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SecondaryColor3ubvEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SecondaryColor3ui)) -GL_PREFIX(SecondaryColor3ui): +GLOBL_FN(GL_PREFIX(SecondaryColor3ui,SecondaryColor3ui@12)) +GL_PREFIX(SecondaryColor3ui,SecondaryColor3ui@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SecondaryColor3uiEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SecondaryColor3uiv)) -GL_PREFIX(SecondaryColor3uiv): +GLOBL_FN(GL_PREFIX(SecondaryColor3uiv,SecondaryColor3uiv@4)) +GL_PREFIX(SecondaryColor3uiv,SecondaryColor3uiv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SecondaryColor3uivEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SecondaryColor3us)) -GL_PREFIX(SecondaryColor3us): +GLOBL_FN(GL_PREFIX(SecondaryColor3us,SecondaryColor3us@12)) +GL_PREFIX(SecondaryColor3us,SecondaryColor3us@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SecondaryColor3usEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SecondaryColor3usv)) -GL_PREFIX(SecondaryColor3usv): +GLOBL_FN(GL_PREFIX(SecondaryColor3usv,SecondaryColor3usv@4)) +GL_PREFIX(SecondaryColor3usv,SecondaryColor3usv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SecondaryColor3usvEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SecondaryColorPointer)) -GL_PREFIX(SecondaryColorPointer): +GLOBL_FN(GL_PREFIX(SecondaryColorPointer,SecondaryColorPointer@16)) +GL_PREFIX(SecondaryColorPointer,SecondaryColorPointer@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SecondaryColorPointerEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos2d)) -GL_PREFIX(WindowPos2d): +GLOBL_FN(GL_PREFIX(WindowPos2d,WindowPos2d@16)) +GL_PREFIX(WindowPos2d,WindowPos2d@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos2dMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos2dv)) -GL_PREFIX(WindowPos2dv): +GLOBL_FN(GL_PREFIX(WindowPos2dv,WindowPos2dv@4)) +GL_PREFIX(WindowPos2dv,WindowPos2dv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos2dvMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos2f)) -GL_PREFIX(WindowPos2f): +GLOBL_FN(GL_PREFIX(WindowPos2f,WindowPos2f@8)) +GL_PREFIX(WindowPos2f,WindowPos2f@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos2fMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos2fv)) -GL_PREFIX(WindowPos2fv): +GLOBL_FN(GL_PREFIX(WindowPos2fv,WindowPos2fv@4)) +GL_PREFIX(WindowPos2fv,WindowPos2fv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos2fvMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos2i)) -GL_PREFIX(WindowPos2i): +GLOBL_FN(GL_PREFIX(WindowPos2i,WindowPos2i@8)) +GL_PREFIX(WindowPos2i,WindowPos2i@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos2iMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos2iv)) -GL_PREFIX(WindowPos2iv): +GLOBL_FN(GL_PREFIX(WindowPos2iv,WindowPos2iv@4)) +GL_PREFIX(WindowPos2iv,WindowPos2iv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos2ivMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos2s)) -GL_PREFIX(WindowPos2s): +GLOBL_FN(GL_PREFIX(WindowPos2s,WindowPos2s@8)) +GL_PREFIX(WindowPos2s,WindowPos2s@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos2sMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos2sv)) -GL_PREFIX(WindowPos2sv): +GLOBL_FN(GL_PREFIX(WindowPos2sv,WindowPos2sv@4)) +GL_PREFIX(WindowPos2sv,WindowPos2sv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos2svMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos3d)) -GL_PREFIX(WindowPos3d): +GLOBL_FN(GL_PREFIX(WindowPos3d,WindowPos3d@24)) +GL_PREFIX(WindowPos3d,WindowPos3d@24): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos3dMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos3dv)) -GL_PREFIX(WindowPos3dv): +GLOBL_FN(GL_PREFIX(WindowPos3dv,WindowPos3dv@4)) +GL_PREFIX(WindowPos3dv,WindowPos3dv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos3dvMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos3f)) -GL_PREFIX(WindowPos3f): +GLOBL_FN(GL_PREFIX(WindowPos3f,WindowPos3f@12)) +GL_PREFIX(WindowPos3f,WindowPos3f@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos3fMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos3fv)) -GL_PREFIX(WindowPos3fv): +GLOBL_FN(GL_PREFIX(WindowPos3fv,WindowPos3fv@4)) +GL_PREFIX(WindowPos3fv,WindowPos3fv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos3fvMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos3i)) -GL_PREFIX(WindowPos3i): +GLOBL_FN(GL_PREFIX(WindowPos3i,WindowPos3i@12)) +GL_PREFIX(WindowPos3i,WindowPos3i@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos3iMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos3iv)) -GL_PREFIX(WindowPos3iv): +GLOBL_FN(GL_PREFIX(WindowPos3iv,WindowPos3iv@4)) +GL_PREFIX(WindowPos3iv,WindowPos3iv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos3ivMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos3s)) -GL_PREFIX(WindowPos3s): +GLOBL_FN(GL_PREFIX(WindowPos3s,WindowPos3s@12)) +GL_PREFIX(WindowPos3s,WindowPos3s@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos3sMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(WindowPos3sv)) -GL_PREFIX(WindowPos3sv): +GLOBL_FN(GL_PREFIX(WindowPos3sv,WindowPos3sv@4)) +GL_PREFIX(WindowPos3sv,WindowPos3sv@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_WindowPos3svMESA)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ActiveStencilFaceEXT)) -GL_PREFIX(ActiveStencilFaceEXT): +GLOBL_FN(GL_PREFIX(ActiveStencilFaceEXT,ActiveStencilFaceEXT@4)) +GL_PREFIX(ActiveStencilFaceEXT,ActiveStencilFaceEXT@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ActiveStencilFaceEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(DeleteFencesNV)) -GL_PREFIX(DeleteFencesNV): +GLOBL_FN(GL_PREFIX(DeleteFencesNV,DeleteFencesNV@8)) +GL_PREFIX(DeleteFencesNV,DeleteFencesNV@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_DeleteFencesNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GenFencesNV)) -GL_PREFIX(GenFencesNV): +GLOBL_FN(GL_PREFIX(GenFencesNV,GenFencesNV@8)) +GL_PREFIX(GenFencesNV,GenFencesNV@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GenFencesNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(IsFenceNV)) -GL_PREFIX(IsFenceNV): +GLOBL_FN(GL_PREFIX(IsFenceNV,IsFenceNV@4)) +GL_PREFIX(IsFenceNV,IsFenceNV@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_IsFenceNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(TestFenceNV)) -GL_PREFIX(TestFenceNV): +GLOBL_FN(GL_PREFIX(TestFenceNV,TestFenceNV@4)) +GL_PREFIX(TestFenceNV,TestFenceNV@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_TestFenceNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetFenceivNV)) -GL_PREFIX(GetFenceivNV): +GLOBL_FN(GL_PREFIX(GetFenceivNV,GetFenceivNV@12)) +GL_PREFIX(GetFenceivNV,GetFenceivNV@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetFenceivNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(FinishFenceNV)) -GL_PREFIX(FinishFenceNV): +GLOBL_FN(GL_PREFIX(FinishFenceNV,FinishFenceNV@4)) +GL_PREFIX(FinishFenceNV,FinishFenceNV@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_FinishFenceNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(SetFenceNV)) -GL_PREFIX(SetFenceNV): +GLOBL_FN(GL_PREFIX(SetFenceNV,SetFenceNV@8)) +GL_PREFIX(SetFenceNV,SetFenceNV@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_SetFenceNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib1sARB)) -GL_PREFIX(VertexAttrib1sARB): +GLOBL_FN(GL_PREFIX(VertexAttrib1sARB,VertexAttrib1sARB@8)) +GL_PREFIX(VertexAttrib1sARB,VertexAttrib1sARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib1sNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib1fARB)) -GL_PREFIX(VertexAttrib1fARB): +GLOBL_FN(GL_PREFIX(VertexAttrib1fARB,VertexAttrib1fARB@8)) +GL_PREFIX(VertexAttrib1fARB,VertexAttrib1fARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib1fNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib1dARB)) -GL_PREFIX(VertexAttrib1dARB): +GLOBL_FN(GL_PREFIX(VertexAttrib1dARB,VertexAttrib1dARB@12)) +GL_PREFIX(VertexAttrib1dARB,VertexAttrib1dARB@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib1dNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib2sARB)) -GL_PREFIX(VertexAttrib2sARB): +GLOBL_FN(GL_PREFIX(VertexAttrib2sARB,VertexAttrib2sARB@12)) +GL_PREFIX(VertexAttrib2sARB,VertexAttrib2sARB@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib2sNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib2fARB)) -GL_PREFIX(VertexAttrib2fARB): +GLOBL_FN(GL_PREFIX(VertexAttrib2fARB,VertexAttrib2fARB@12)) +GL_PREFIX(VertexAttrib2fARB,VertexAttrib2fARB@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib2fNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib2dARB)) -GL_PREFIX(VertexAttrib2dARB): +GLOBL_FN(GL_PREFIX(VertexAttrib2dARB,VertexAttrib2dARB@20)) +GL_PREFIX(VertexAttrib2dARB,VertexAttrib2dARB@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib2dNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib3sARB)) -GL_PREFIX(VertexAttrib3sARB): +GLOBL_FN(GL_PREFIX(VertexAttrib3sARB,VertexAttrib3sARB@16)) +GL_PREFIX(VertexAttrib3sARB,VertexAttrib3sARB@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib3sNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib3fARB)) -GL_PREFIX(VertexAttrib3fARB): +GLOBL_FN(GL_PREFIX(VertexAttrib3fARB,VertexAttrib3fARB@16)) +GL_PREFIX(VertexAttrib3fARB,VertexAttrib3fARB@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib3fNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib3dARB)) -GL_PREFIX(VertexAttrib3dARB): +GLOBL_FN(GL_PREFIX(VertexAttrib3dARB,VertexAttrib3dARB@28)) +GL_PREFIX(VertexAttrib3dARB,VertexAttrib3dARB@28): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib3dNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib4sARB)) -GL_PREFIX(VertexAttrib4sARB): +GLOBL_FN(GL_PREFIX(VertexAttrib4sARB,VertexAttrib4sARB@20)) +GL_PREFIX(VertexAttrib4sARB,VertexAttrib4sARB@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib4sNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib4fARB)) -GL_PREFIX(VertexAttrib4fARB): +GLOBL_FN(GL_PREFIX(VertexAttrib4fARB,VertexAttrib4fARB@20)) +GL_PREFIX(VertexAttrib4fARB,VertexAttrib4fARB@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib4fNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib4dARB)) -GL_PREFIX(VertexAttrib4dARB): +GLOBL_FN(GL_PREFIX(VertexAttrib4dARB,VertexAttrib4dARB@36)) +GL_PREFIX(VertexAttrib4dARB,VertexAttrib4dARB@36): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib4dNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib4NubARB)) -GL_PREFIX(VertexAttrib4NubARB): +GLOBL_FN(GL_PREFIX(VertexAttrib4NubARB,VertexAttrib4NubARB@20)) +GL_PREFIX(VertexAttrib4NubARB,VertexAttrib4NubARB@20): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib4ubNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib1svARB)) -GL_PREFIX(VertexAttrib1svARB): +GLOBL_FN(GL_PREFIX(VertexAttrib1svARB,VertexAttrib1svARB@8)) +GL_PREFIX(VertexAttrib1svARB,VertexAttrib1svARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib1svNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib1fvARB)) -GL_PREFIX(VertexAttrib1fvARB): +GLOBL_FN(GL_PREFIX(VertexAttrib1fvARB,VertexAttrib1fvARB@8)) +GL_PREFIX(VertexAttrib1fvARB,VertexAttrib1fvARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib1fvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib1dvARB)) -GL_PREFIX(VertexAttrib1dvARB): +GLOBL_FN(GL_PREFIX(VertexAttrib1dvARB,VertexAttrib1dvARB@8)) +GL_PREFIX(VertexAttrib1dvARB,VertexAttrib1dvARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib1dvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib2svARB)) -GL_PREFIX(VertexAttrib2svARB): +GLOBL_FN(GL_PREFIX(VertexAttrib2svARB,VertexAttrib2svARB@8)) +GL_PREFIX(VertexAttrib2svARB,VertexAttrib2svARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib2svNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib2fvARB)) -GL_PREFIX(VertexAttrib2fvARB): +GLOBL_FN(GL_PREFIX(VertexAttrib2fvARB,VertexAttrib2fvARB@8)) +GL_PREFIX(VertexAttrib2fvARB,VertexAttrib2fvARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib2fvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib2dvARB)) -GL_PREFIX(VertexAttrib2dvARB): +GLOBL_FN(GL_PREFIX(VertexAttrib2dvARB,VertexAttrib2dvARB@8)) +GL_PREFIX(VertexAttrib2dvARB,VertexAttrib2dvARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib2dvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib3svARB)) -GL_PREFIX(VertexAttrib3svARB): +GLOBL_FN(GL_PREFIX(VertexAttrib3svARB,VertexAttrib3svARB@8)) +GL_PREFIX(VertexAttrib3svARB,VertexAttrib3svARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib3svNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib3fvARB)) -GL_PREFIX(VertexAttrib3fvARB): +GLOBL_FN(GL_PREFIX(VertexAttrib3fvARB,VertexAttrib3fvARB@8)) +GL_PREFIX(VertexAttrib3fvARB,VertexAttrib3fvARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib3fvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib3dvARB)) -GL_PREFIX(VertexAttrib3dvARB): +GLOBL_FN(GL_PREFIX(VertexAttrib3dvARB,VertexAttrib3dvARB@8)) +GL_PREFIX(VertexAttrib3dvARB,VertexAttrib3dvARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib3dvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib4bvARB)) -GL_PREFIX(VertexAttrib4bvARB): +GLOBL_FN(GL_PREFIX(VertexAttrib4bvARB,VertexAttrib4bvARB@8)) +GL_PREFIX(VertexAttrib4bvARB,VertexAttrib4bvARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib4bvARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib4svARB)) -GL_PREFIX(VertexAttrib4svARB): +GLOBL_FN(GL_PREFIX(VertexAttrib4svARB,VertexAttrib4svARB@8)) +GL_PREFIX(VertexAttrib4svARB,VertexAttrib4svARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib4svNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib4ivARB)) -GL_PREFIX(VertexAttrib4ivARB): +GLOBL_FN(GL_PREFIX(VertexAttrib4ivARB,VertexAttrib4ivARB@8)) +GL_PREFIX(VertexAttrib4ivARB,VertexAttrib4ivARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib4ivARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib4ubvARB)) -GL_PREFIX(VertexAttrib4ubvARB): +GLOBL_FN(GL_PREFIX(VertexAttrib4ubvARB,VertexAttrib4ubvARB@8)) +GL_PREFIX(VertexAttrib4ubvARB,VertexAttrib4ubvARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib4ubvARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib4usvARB)) -GL_PREFIX(VertexAttrib4usvARB): +GLOBL_FN(GL_PREFIX(VertexAttrib4usvARB,VertexAttrib4usvARB@8)) +GL_PREFIX(VertexAttrib4usvARB,VertexAttrib4usvARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib4usvARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib4uivARB)) -GL_PREFIX(VertexAttrib4uivARB): +GLOBL_FN(GL_PREFIX(VertexAttrib4uivARB,VertexAttrib4uivARB@8)) +GL_PREFIX(VertexAttrib4uivARB,VertexAttrib4uivARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib4uivARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib4fvARB)) -GL_PREFIX(VertexAttrib4fvARB): +GLOBL_FN(GL_PREFIX(VertexAttrib4fvARB,VertexAttrib4fvARB@8)) +GL_PREFIX(VertexAttrib4fvARB,VertexAttrib4fvARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib4fvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib4dvARB)) -GL_PREFIX(VertexAttrib4dvARB): +GLOBL_FN(GL_PREFIX(VertexAttrib4dvARB,VertexAttrib4dvARB@8)) +GL_PREFIX(VertexAttrib4dvARB,VertexAttrib4dvARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib4dvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib4NbvARB)) -GL_PREFIX(VertexAttrib4NbvARB): +GLOBL_FN(GL_PREFIX(VertexAttrib4NbvARB,VertexAttrib4NbvARB@8)) +GL_PREFIX(VertexAttrib4NbvARB,VertexAttrib4NbvARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib4NbvARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib4NsvARB)) -GL_PREFIX(VertexAttrib4NsvARB): +GLOBL_FN(GL_PREFIX(VertexAttrib4NsvARB,VertexAttrib4NsvARB@8)) +GL_PREFIX(VertexAttrib4NsvARB,VertexAttrib4NsvARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib4NsvARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib4NivARB)) -GL_PREFIX(VertexAttrib4NivARB): +GLOBL_FN(GL_PREFIX(VertexAttrib4NivARB,VertexAttrib4NivARB@8)) +GL_PREFIX(VertexAttrib4NivARB,VertexAttrib4NivARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib4NivARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib4NubvARB)) -GL_PREFIX(VertexAttrib4NubvARB): +GLOBL_FN(GL_PREFIX(VertexAttrib4NubvARB,VertexAttrib4NubvARB@8)) +GL_PREFIX(VertexAttrib4NubvARB,VertexAttrib4NubvARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib4ubvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib4NusvARB)) -GL_PREFIX(VertexAttrib4NusvARB): +GLOBL_FN(GL_PREFIX(VertexAttrib4NusvARB,VertexAttrib4NusvARB@8)) +GL_PREFIX(VertexAttrib4NusvARB,VertexAttrib4NusvARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib4NusvARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttrib4NuivARB)) -GL_PREFIX(VertexAttrib4NuivARB): +GLOBL_FN(GL_PREFIX(VertexAttrib4NuivARB,VertexAttrib4NuivARB@8)) +GL_PREFIX(VertexAttrib4NuivARB,VertexAttrib4NuivARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttrib4NuivARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(VertexAttribPointerARB)) -GL_PREFIX(VertexAttribPointerARB): +GLOBL_FN(GL_PREFIX(VertexAttribPointerARB,VertexAttribPointerARB@24)) +GL_PREFIX(VertexAttribPointerARB,VertexAttribPointerARB@24): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_VertexAttribPointerARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(EnableVertexAttribArrayARB)) -GL_PREFIX(EnableVertexAttribArrayARB): +GLOBL_FN(GL_PREFIX(EnableVertexAttribArrayARB,EnableVertexAttribArrayARB@4)) +GL_PREFIX(EnableVertexAttribArrayARB,EnableVertexAttribArrayARB@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_EnableVertexAttribArrayARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(DisableVertexAttribArrayARB)) -GL_PREFIX(DisableVertexAttribArrayARB): +GLOBL_FN(GL_PREFIX(DisableVertexAttribArrayARB,DisableVertexAttribArrayARB@4)) +GL_PREFIX(DisableVertexAttribArrayARB,DisableVertexAttribArrayARB@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_DisableVertexAttribArrayARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ProgramStringARB)) -GL_PREFIX(ProgramStringARB): +GLOBL_FN(GL_PREFIX(ProgramStringARB,ProgramStringARB@16)) +GL_PREFIX(ProgramStringARB,ProgramStringARB@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ProgramStringARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(BindProgramARB)) -GL_PREFIX(BindProgramARB): +GLOBL_FN(GL_PREFIX(BindProgramARB,BindProgramARB@8)) +GL_PREFIX(BindProgramARB,BindProgramARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_BindProgramNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(DeleteProgramsARB)) -GL_PREFIX(DeleteProgramsARB): +GLOBL_FN(GL_PREFIX(DeleteProgramsARB,DeleteProgramsARB@8)) +GL_PREFIX(DeleteProgramsARB,DeleteProgramsARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_DeleteProgramsNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GenProgramsARB)) -GL_PREFIX(GenProgramsARB): +GLOBL_FN(GL_PREFIX(GenProgramsARB,GenProgramsARB@8)) +GL_PREFIX(GenProgramsARB,GenProgramsARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GenProgramsNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(IsProgramARB)) -GL_PREFIX(IsProgramARB): +GLOBL_FN(GL_PREFIX(IsProgramARB,IsProgramARB@4)) +GL_PREFIX(IsProgramARB,IsProgramARB@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_IsProgramNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ProgramEnvParameter4dARB)) -GL_PREFIX(ProgramEnvParameter4dARB): +GLOBL_FN(GL_PREFIX(ProgramEnvParameter4dARB,ProgramEnvParameter4dARB@40)) +GL_PREFIX(ProgramEnvParameter4dARB,ProgramEnvParameter4dARB@40): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ProgramEnvParameter4dARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ProgramEnvParameter4dvARB)) -GL_PREFIX(ProgramEnvParameter4dvARB): +GLOBL_FN(GL_PREFIX(ProgramEnvParameter4dvARB,ProgramEnvParameter4dvARB@12)) +GL_PREFIX(ProgramEnvParameter4dvARB,ProgramEnvParameter4dvARB@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ProgramEnvParameter4dvARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ProgramEnvParameter4fARB)) -GL_PREFIX(ProgramEnvParameter4fARB): +GLOBL_FN(GL_PREFIX(ProgramEnvParameter4fARB,ProgramEnvParameter4fARB@24)) +GL_PREFIX(ProgramEnvParameter4fARB,ProgramEnvParameter4fARB@24): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ProgramEnvParameter4fARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ProgramEnvParameter4fvARB)) -GL_PREFIX(ProgramEnvParameter4fvARB): +GLOBL_FN(GL_PREFIX(ProgramEnvParameter4fvARB,ProgramEnvParameter4fvARB@12)) +GL_PREFIX(ProgramEnvParameter4fvARB,ProgramEnvParameter4fvARB@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ProgramEnvParameter4fvARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ProgramLocalParameter4dARB)) -GL_PREFIX(ProgramLocalParameter4dARB): +GLOBL_FN(GL_PREFIX(ProgramLocalParameter4dARB,ProgramLocalParameter4dARB@40)) +GL_PREFIX(ProgramLocalParameter4dARB,ProgramLocalParameter4dARB@40): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ProgramLocalParameter4dARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ProgramLocalParameter4dvARB)) -GL_PREFIX(ProgramLocalParameter4dvARB): +GLOBL_FN(GL_PREFIX(ProgramLocalParameter4dvARB,ProgramLocalParameter4dvARB@12)) +GL_PREFIX(ProgramLocalParameter4dvARB,ProgramLocalParameter4dvARB@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ProgramLocalParameter4dvARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ProgramLocalParameter4fARB)) -GL_PREFIX(ProgramLocalParameter4fARB): +GLOBL_FN(GL_PREFIX(ProgramLocalParameter4fARB,ProgramLocalParameter4fARB@24)) +GL_PREFIX(ProgramLocalParameter4fARB,ProgramLocalParameter4fARB@24): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ProgramLocalParameter4fARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ProgramLocalParameter4fvARB)) -GL_PREFIX(ProgramLocalParameter4fvARB): +GLOBL_FN(GL_PREFIX(ProgramLocalParameter4fvARB,ProgramLocalParameter4fvARB@12)) +GL_PREFIX(ProgramLocalParameter4fvARB,ProgramLocalParameter4fvARB@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ProgramLocalParameter4fvARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetProgramEnvParameterdvARB)) -GL_PREFIX(GetProgramEnvParameterdvARB): +GLOBL_FN(GL_PREFIX(GetProgramEnvParameterdvARB,GetProgramEnvParameterdvARB@12)) +GL_PREFIX(GetProgramEnvParameterdvARB,GetProgramEnvParameterdvARB@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetProgramEnvParameterdvARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetProgramEnvParameterfvARB)) -GL_PREFIX(GetProgramEnvParameterfvARB): +GLOBL_FN(GL_PREFIX(GetProgramEnvParameterfvARB,GetProgramEnvParameterfvARB@12)) +GL_PREFIX(GetProgramEnvParameterfvARB,GetProgramEnvParameterfvARB@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetProgramEnvParameterfvARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetProgramLocalParameterdvARB)) -GL_PREFIX(GetProgramLocalParameterdvARB): +GLOBL_FN(GL_PREFIX(GetProgramLocalParameterdvARB,GetProgramLocalParameterdvARB@12)) +GL_PREFIX(GetProgramLocalParameterdvARB,GetProgramLocalParameterdvARB@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetProgramLocalParameterdvARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetProgramLocalParameterfvARB)) -GL_PREFIX(GetProgramLocalParameterfvARB): +GLOBL_FN(GL_PREFIX(GetProgramLocalParameterfvARB,GetProgramLocalParameterfvARB@12)) +GL_PREFIX(GetProgramLocalParameterfvARB,GetProgramLocalParameterfvARB@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetProgramLocalParameterfvARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetProgramivARB)) -GL_PREFIX(GetProgramivARB): +GLOBL_FN(GL_PREFIX(GetProgramivARB,GetProgramivARB@12)) +GL_PREFIX(GetProgramivARB,GetProgramivARB@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetProgramivARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetProgramStringARB)) -GL_PREFIX(GetProgramStringARB): +GLOBL_FN(GL_PREFIX(GetProgramStringARB,GetProgramStringARB@12)) +GL_PREFIX(GetProgramStringARB,GetProgramStringARB@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetProgramStringARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetVertexAttribdvARB)) -GL_PREFIX(GetVertexAttribdvARB): +GLOBL_FN(GL_PREFIX(GetVertexAttribdvARB,GetVertexAttribdvARB@12)) +GL_PREFIX(GetVertexAttribdvARB,GetVertexAttribdvARB@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetVertexAttribdvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetVertexAttribfvARB)) -GL_PREFIX(GetVertexAttribfvARB): +GLOBL_FN(GL_PREFIX(GetVertexAttribfvARB,GetVertexAttribfvARB@12)) +GL_PREFIX(GetVertexAttribfvARB,GetVertexAttribfvARB@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetVertexAttribfvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetVertexAttribivARB)) -GL_PREFIX(GetVertexAttribivARB): +GLOBL_FN(GL_PREFIX(GetVertexAttribivARB,GetVertexAttribivARB@12)) +GL_PREFIX(GetVertexAttribivARB,GetVertexAttribivARB@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetVertexAttribivNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetVertexAttribPointervARB)) -GL_PREFIX(GetVertexAttribPointervARB): +GLOBL_FN(GL_PREFIX(GetVertexAttribPointervARB,GetVertexAttribPointervARB@12)) +GL_PREFIX(GetVertexAttribPointervARB,GetVertexAttribPointervARB@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetVertexAttribPointervNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ProgramNamedParameter4fNV)) -GL_PREFIX(ProgramNamedParameter4fNV): +GLOBL_FN(GL_PREFIX(ProgramNamedParameter4fNV,ProgramNamedParameter4fNV@28)) +GL_PREFIX(ProgramNamedParameter4fNV,ProgramNamedParameter4fNV@28): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ProgramNamedParameter4fNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ProgramNamedParameter4dNV)) -GL_PREFIX(ProgramNamedParameter4dNV): +GLOBL_FN(GL_PREFIX(ProgramNamedParameter4dNV,ProgramNamedParameter4dNV@44)) +GL_PREFIX(ProgramNamedParameter4dNV,ProgramNamedParameter4dNV@44): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ProgramNamedParameter4dNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ProgramNamedParameter4fvNV)) -GL_PREFIX(ProgramNamedParameter4fvNV): +GLOBL_FN(GL_PREFIX(ProgramNamedParameter4fvNV,ProgramNamedParameter4fvNV@16)) +GL_PREFIX(ProgramNamedParameter4fvNV,ProgramNamedParameter4fvNV@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ProgramNamedParameter4fvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(ProgramNamedParameter4dvNV)) -GL_PREFIX(ProgramNamedParameter4dvNV): +GLOBL_FN(GL_PREFIX(ProgramNamedParameter4dvNV,ProgramNamedParameter4dvNV@16)) +GL_PREFIX(ProgramNamedParameter4dvNV,ProgramNamedParameter4dvNV@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_ProgramNamedParameter4dvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetProgramNamedParameterfvNV)) -GL_PREFIX(GetProgramNamedParameterfvNV): +GLOBL_FN(GL_PREFIX(GetProgramNamedParameterfvNV,GetProgramNamedParameterfvNV@16)) +GL_PREFIX(GetProgramNamedParameterfvNV,GetProgramNamedParameterfvNV@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetProgramNamedParameterfvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetProgramNamedParameterdvNV)) -GL_PREFIX(GetProgramNamedParameterdvNV): +GLOBL_FN(GL_PREFIX(GetProgramNamedParameterdvNV,GetProgramNamedParameterdvNV@16)) +GL_PREFIX(GetProgramNamedParameterdvNV,GetProgramNamedParameterdvNV@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetProgramNamedParameterdvNV)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(BindBufferARB)) -GL_PREFIX(BindBufferARB): +GLOBL_FN(GL_PREFIX(BindBufferARB,BindBufferARB@8)) +GL_PREFIX(BindBufferARB,BindBufferARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_BindBufferARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(BufferDataARB)) -GL_PREFIX(BufferDataARB): +GLOBL_FN(GL_PREFIX(BufferDataARB,BufferDataARB@16)) +GL_PREFIX(BufferDataARB,BufferDataARB@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_BufferDataARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(BufferSubDataARB)) -GL_PREFIX(BufferSubDataARB): +GLOBL_FN(GL_PREFIX(BufferSubDataARB,BufferSubDataARB@16)) +GL_PREFIX(BufferSubDataARB,BufferSubDataARB@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_BufferSubDataARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(DeleteBuffersARB)) -GL_PREFIX(DeleteBuffersARB): +GLOBL_FN(GL_PREFIX(DeleteBuffersARB,DeleteBuffersARB@8)) +GL_PREFIX(DeleteBuffersARB,DeleteBuffersARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_DeleteBuffersARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GenBuffersARB)) -GL_PREFIX(GenBuffersARB): +GLOBL_FN(GL_PREFIX(GenBuffersARB,GenBuffersARB@8)) +GL_PREFIX(GenBuffersARB,GenBuffersARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GenBuffersARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetBufferParameterivARB)) -GL_PREFIX(GetBufferParameterivARB): +GLOBL_FN(GL_PREFIX(GetBufferParameterivARB,GetBufferParameterivARB@12)) +GL_PREFIX(GetBufferParameterivARB,GetBufferParameterivARB@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetBufferParameterivARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetBufferPointervARB)) -GL_PREFIX(GetBufferPointervARB): +GLOBL_FN(GL_PREFIX(GetBufferPointervARB,GetBufferPointervARB@12)) +GL_PREFIX(GetBufferPointervARB,GetBufferPointervARB@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetBufferPointervARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetBufferSubDataARB)) -GL_PREFIX(GetBufferSubDataARB): +GLOBL_FN(GL_PREFIX(GetBufferSubDataARB,GetBufferSubDataARB@16)) +GL_PREFIX(GetBufferSubDataARB,GetBufferSubDataARB@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetBufferSubDataARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(IsBufferARB)) -GL_PREFIX(IsBufferARB): +GLOBL_FN(GL_PREFIX(IsBufferARB,IsBufferARB@4)) +GL_PREFIX(IsBufferARB,IsBufferARB@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_IsBufferARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(MapBufferARB)) -GL_PREFIX(MapBufferARB): +GLOBL_FN(GL_PREFIX(MapBufferARB,MapBufferARB@8)) +GL_PREFIX(MapBufferARB,MapBufferARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_MapBufferARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(UnmapBufferARB)) -GL_PREFIX(UnmapBufferARB): +GLOBL_FN(GL_PREFIX(UnmapBufferARB,UnmapBufferARB@4)) +GL_PREFIX(UnmapBufferARB,UnmapBufferARB@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_UnmapBufferARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(DepthBoundsEXT)) -GL_PREFIX(DepthBoundsEXT): +GLOBL_FN(GL_PREFIX(DepthBoundsEXT,DepthBoundsEXT@16)) +GL_PREFIX(DepthBoundsEXT,DepthBoundsEXT@16): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_DepthBoundsEXT)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GenQueriesARB)) -GL_PREFIX(GenQueriesARB): +GLOBL_FN(GL_PREFIX(GenQueriesARB,GenQueriesARB@8)) +GL_PREFIX(GenQueriesARB,GenQueriesARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GenQueriesARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(DeleteQueriesARB)) -GL_PREFIX(DeleteQueriesARB): +GLOBL_FN(GL_PREFIX(DeleteQueriesARB,DeleteQueriesARB@8)) +GL_PREFIX(DeleteQueriesARB,DeleteQueriesARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_DeleteQueriesARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(IsQueryARB)) -GL_PREFIX(IsQueryARB): +GLOBL_FN(GL_PREFIX(IsQueryARB,IsQueryARB@4)) +GL_PREFIX(IsQueryARB,IsQueryARB@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_IsQueryARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(BeginQueryARB)) -GL_PREFIX(BeginQueryARB): +GLOBL_FN(GL_PREFIX(BeginQueryARB,BeginQueryARB@8)) +GL_PREFIX(BeginQueryARB,BeginQueryARB@8): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_BeginQueryARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(EndQueryARB)) -GL_PREFIX(EndQueryARB): +GLOBL_FN(GL_PREFIX(EndQueryARB,EndQueryARB@4)) +GL_PREFIX(EndQueryARB,EndQueryARB@4): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_EndQueryARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetQueryivARB)) -GL_PREFIX(GetQueryivARB): +GLOBL_FN(GL_PREFIX(GetQueryivARB,GetQueryivARB@12)) +GL_PREFIX(GetQueryivARB,GetQueryivARB@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetQueryivARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetQueryObjectivARB)) -GL_PREFIX(GetQueryObjectivARB): +GLOBL_FN(GL_PREFIX(GetQueryObjectivARB,GetQueryObjectivARB@12)) +GL_PREFIX(GetQueryObjectivARB,GetQueryObjectivARB@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetQueryObjectivARB)) ALIGNTEXT16 -GLOBL_FN(GL_PREFIX(GetQueryObjectuivARB)) -GL_PREFIX(GetQueryObjectuivARB): +GLOBL_FN(GL_PREFIX(GetQueryObjectuivARB,GetQueryObjectuivARB@12)) +GL_PREFIX(GetQueryObjectuivARB,GetQueryObjectuivARB@12): MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) JMP(GL_OFFSET(_gloffset_GetQueryObjectuivARB)) |