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authorRandy Frank <[email protected]>2000-01-15 06:12:18 +0000
committerRandy Frank <[email protected]>2000-01-15 06:12:18 +0000
commit0deb3737c4f41c914f3536bb12bba9e6a668919c (patch)
tree00236540571c9a1d5b8be144c511d79dedd0633b
parented236aa0d06d8646bb2cfebf03cba1d2aa1cf85d (diff)
Added entry point and define for the occlusion test.
-rw-r--r--include/GL/osmesa.h17
1 files changed, 15 insertions, 2 deletions
diff --git a/include/GL/osmesa.h b/include/GL/osmesa.h
index 26b2181bc03..15415a63f25 100644
--- a/include/GL/osmesa.h
+++ b/include/GL/osmesa.h
@@ -1,4 +1,4 @@
-/* $Id: osmesa.h,v 1.2 1999/11/24 18:43:19 brianp Exp $ */
+/* $Id: osmesa.h,v 1.3 2000/01/15 06:12:18 rjfrank Exp $ */
/*
* Mesa 3-D graphics library
@@ -98,6 +98,13 @@ extern "C" {
#define OSMESA_FORMAT 0x22
#define OSMESA_TYPE 0x23
+/*
+ * Accepted by OSMesaGetBooleanv:
+ * New in version 3.3
+ */
+/* This is based on the HP proposed extension */
+#define OSMESA_OCCLUSION_TEST_RESULT_HP 0x30
+
typedef struct osmesa_context *OSMesaContext;
@@ -204,7 +211,13 @@ GLAPI void GLAPIENTRY OSMesaPixelStore( GLint pname, GLint value );
*/
GLAPI void GLAPIENTRY OSMesaGetIntegerv( GLint pname, GLint *value );
-
+/*
+ * Return context info. This is like glGetBooleanv.
+ * Input: pname -
+ * OSMESA_OCCLUSION_TEST_RESULT_HP return current test result
+ * value - pointer to boolean in which to return result.
+ */
+GLAPI void GLAPIENTRY OSMesaGetBooleanv( GLint pname, GLboolean *value );
/*
* Return the depth buffer associated with an OSMesa context.