diff options
author | Rhys Perry <[email protected]> | 2018-06-06 20:55:07 +0100 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2018-08-01 00:10:01 -0400 |
commit | f903bce8a649296f9d8a67a740942b2a80303c50 (patch) | |
tree | cc4eeafc469a1d5a882292526dc74a2e1619cbfb | |
parent | ea2a3f52b4acee0378e02414b9c39e3f0c66cbf1 (diff) |
glsl, glsl_to_tgsi: fix sampler/image constants
Signed-off-by: Rhys Perry <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
-rw-r--r-- | src/compiler/glsl/ir.cpp | 32 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 14 |
2 files changed, 41 insertions, 5 deletions
diff --git a/src/compiler/glsl/ir.cpp b/src/compiler/glsl/ir.cpp index e3134eaa1c8..1d1a56ae9a5 100644 --- a/src/compiler/glsl/ir.cpp +++ b/src/compiler/glsl/ir.cpp @@ -820,6 +820,10 @@ ir_constant::ir_constant(const struct glsl_type *type, exec_list *value_list) for (unsigned i = 0; i < type->components(); i++) this->value.b[i] = value->value.b[0]; break; + case GLSL_TYPE_SAMPLER: + case GLSL_TYPE_IMAGE: + this->value.u64[0] = value->value.u64[0]; + break; default: assert(!"Should not get here."); break; @@ -939,6 +943,8 @@ ir_constant::get_bool_component(unsigned i) const case GLSL_TYPE_FLOAT: return ((int)this->value.f[i]) != 0; case GLSL_TYPE_BOOL: return this->value.b[i]; case GLSL_TYPE_DOUBLE: return this->value.d[i] != 0.0; + case GLSL_TYPE_SAMPLER: + case GLSL_TYPE_IMAGE: case GLSL_TYPE_UINT64: return this->value.u64[i] != 0; case GLSL_TYPE_INT64: return this->value.i64[i] != 0; default: assert(!"Should not get here."); break; @@ -959,6 +965,8 @@ ir_constant::get_float_component(unsigned i) const case GLSL_TYPE_FLOAT: return this->value.f[i]; case GLSL_TYPE_BOOL: return this->value.b[i] ? 1.0f : 0.0f; case GLSL_TYPE_DOUBLE: return (float) this->value.d[i]; + case GLSL_TYPE_SAMPLER: + case GLSL_TYPE_IMAGE: case GLSL_TYPE_UINT64: return (float) this->value.u64[i]; case GLSL_TYPE_INT64: return (float) this->value.i64[i]; default: assert(!"Should not get here."); break; @@ -979,6 +987,8 @@ ir_constant::get_double_component(unsigned i) const case GLSL_TYPE_FLOAT: return (double) this->value.f[i]; case GLSL_TYPE_BOOL: return this->value.b[i] ? 1.0 : 0.0; case GLSL_TYPE_DOUBLE: return this->value.d[i]; + case GLSL_TYPE_SAMPLER: + case GLSL_TYPE_IMAGE: case GLSL_TYPE_UINT64: return (double) this->value.u64[i]; case GLSL_TYPE_INT64: return (double) this->value.i64[i]; default: assert(!"Should not get here."); break; @@ -999,6 +1009,8 @@ ir_constant::get_int_component(unsigned i) const case GLSL_TYPE_FLOAT: return (int) this->value.f[i]; case GLSL_TYPE_BOOL: return this->value.b[i] ? 1 : 0; case GLSL_TYPE_DOUBLE: return (int) this->value.d[i]; + case GLSL_TYPE_SAMPLER: + case GLSL_TYPE_IMAGE: case GLSL_TYPE_UINT64: return (int) this->value.u64[i]; case GLSL_TYPE_INT64: return (int) this->value.i64[i]; default: assert(!"Should not get here."); break; @@ -1019,6 +1031,8 @@ ir_constant::get_uint_component(unsigned i) const case GLSL_TYPE_FLOAT: return (unsigned) this->value.f[i]; case GLSL_TYPE_BOOL: return this->value.b[i] ? 1 : 0; case GLSL_TYPE_DOUBLE: return (unsigned) this->value.d[i]; + case GLSL_TYPE_SAMPLER: + case GLSL_TYPE_IMAGE: case GLSL_TYPE_UINT64: return (unsigned) this->value.u64[i]; case GLSL_TYPE_INT64: return (unsigned) this->value.i64[i]; default: assert(!"Should not get here."); break; @@ -1039,6 +1053,8 @@ ir_constant::get_int64_component(unsigned i) const case GLSL_TYPE_FLOAT: return (int64_t) this->value.f[i]; case GLSL_TYPE_BOOL: return this->value.b[i] ? 1 : 0; case GLSL_TYPE_DOUBLE: return (int64_t) this->value.d[i]; + case GLSL_TYPE_SAMPLER: + case GLSL_TYPE_IMAGE: case GLSL_TYPE_UINT64: return (int64_t) this->value.u64[i]; case GLSL_TYPE_INT64: return this->value.i64[i]; default: assert(!"Should not get here."); break; @@ -1059,6 +1075,8 @@ ir_constant::get_uint64_component(unsigned i) const case GLSL_TYPE_FLOAT: return (uint64_t) this->value.f[i]; case GLSL_TYPE_BOOL: return this->value.b[i] ? 1 : 0; case GLSL_TYPE_DOUBLE: return (uint64_t) this->value.d[i]; + case GLSL_TYPE_SAMPLER: + case GLSL_TYPE_IMAGE: case GLSL_TYPE_UINT64: return this->value.u64[i]; case GLSL_TYPE_INT64: return (uint64_t) this->value.i64[i]; default: assert(!"Should not get here."); break; @@ -1110,6 +1128,8 @@ ir_constant::copy_offset(ir_constant *src, int offset) case GLSL_TYPE_INT: case GLSL_TYPE_FLOAT: case GLSL_TYPE_DOUBLE: + case GLSL_TYPE_SAMPLER: + case GLSL_TYPE_IMAGE: case GLSL_TYPE_UINT64: case GLSL_TYPE_INT64: case GLSL_TYPE_BOOL: { @@ -1132,7 +1152,9 @@ ir_constant::copy_offset(ir_constant *src, int offset) case GLSL_TYPE_DOUBLE: value.d[i+offset] = src->get_double_component(i); break; - case GLSL_TYPE_UINT64: + case GLSL_TYPE_SAMPLER: + case GLSL_TYPE_IMAGE: + case GLSL_TYPE_UINT64: value.u64[i+offset] = src->get_uint64_component(i); break; case GLSL_TYPE_INT64: @@ -1189,7 +1211,9 @@ ir_constant::copy_masked_offset(ir_constant *src, int offset, unsigned int mask) case GLSL_TYPE_DOUBLE: value.d[i+offset] = src->get_double_component(id++); break; - case GLSL_TYPE_UINT64: + case GLSL_TYPE_SAMPLER: + case GLSL_TYPE_IMAGE: + case GLSL_TYPE_UINT64: value.u64[i+offset] = src->get_uint64_component(id++); break; case GLSL_TYPE_INT64: @@ -1239,6 +1263,8 @@ ir_constant::has_value(const ir_constant *c) const if (this->value.d[i] != c->value.d[i]) return false; break; + case GLSL_TYPE_SAMPLER: + case GLSL_TYPE_IMAGE: case GLSL_TYPE_UINT64: if (this->value.u64[i] != c->value.u64[i]) return false; @@ -1288,6 +1314,8 @@ ir_constant::is_value(float f, int i) const if (this->value.d[c] != double(f)) return false; break; + case GLSL_TYPE_SAMPLER: + case GLSL_TYPE_IMAGE: case GLSL_TYPE_UINT64: if (this->value.u64[c] != uint64_t(i)) return false; diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index 73a8dc49a63..aec53309172 100644 --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -3119,7 +3119,7 @@ glsl_to_tgsi_visitor::visit(ir_constant *ir) GLdouble stack_vals[4] = { 0 }; gl_constant_value *values = (gl_constant_value *) stack_vals; GLenum gl_type = GL_NONE; - unsigned int i; + unsigned int i, elements; static int in_array = 0; gl_register_file file = in_array ? PROGRAM_CONSTANT : PROGRAM_IMMEDIATE; @@ -3241,6 +3241,7 @@ glsl_to_tgsi_visitor::visit(ir_constant *ir) return; } + elements = ir->type->vector_elements; switch (ir->type->base_type) { case GLSL_TYPE_FLOAT: gl_type = GL_FLOAT; @@ -3290,14 +3291,21 @@ glsl_to_tgsi_visitor::visit(ir_constant *ir) values[i].u = ir->value.b[i] ? ctx->Const.UniformBooleanTrue : 0; } break; + case GLSL_TYPE_SAMPLER: + case GLSL_TYPE_IMAGE: + gl_type = GL_UNSIGNED_INT; + elements = 2; + values[0].u = ir->value.u64[0] & 0xffffffff; + values[1].u = ir->value.u64[0] >> 32; + break; default: - assert(!"Non-float/uint/int/bool constant"); + assert(!"Non-float/uint/int/bool/sampler/image constant"); } this->result = st_src_reg(file, -1, ir->type); this->result.index = add_constant(file, values, - ir->type->vector_elements, + elements, gl_type, &this->result.swizzle); } |