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authorKristian H. Kristensen <[email protected]>2019-10-23 21:41:45 -0700
committerKristian H. Kristensen <[email protected]>2019-10-24 15:32:20 -0700
commitee2050b1111b65594f3470035f7b6f1330824684 (patch)
treebdc3b1b4aba40ca2f4a87ad9837c9f672677015f
parent5658b13fb666ca72ae41d84811894aed2639f503 (diff)
nir: Use BITSET for tracking varyings in lower_io_arrays
MAX_VARYINGS_INCL_PATCH is greater than 64, so we'll need more that 64 bits (per component) to track which vars have indirects. This pass was trying to track patch varyings (which start at bit 63) in a separate 64 bit word, but failed to subtract VARYING_SLOT_PATCH0 and accessed out of bounds. Do away with the ad-hoc bit mask tracking and just use a BITSET. Fixes: dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block.vertex_io_array_size_implicit.triangles Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Timothy Arceri <[email protected]> Signed-off-by: Kristian H. Kristensen <[email protected]>
-rw-r--r--src/compiler/nir/nir_lower_io_arrays_to_elements.c55
1 files changed, 22 insertions, 33 deletions
diff --git a/src/compiler/nir/nir_lower_io_arrays_to_elements.c b/src/compiler/nir/nir_lower_io_arrays_to_elements.c
index 7f548c8b654..a0d0eb740db 100644
--- a/src/compiler/nir/nir_lower_io_arrays_to_elements.c
+++ b/src/compiler/nir/nir_lower_io_arrays_to_elements.c
@@ -212,8 +212,8 @@ deref_has_indirect(nir_builder *b, nir_variable *var, nir_deref_path *path)
* indirect indexing.
*/
static void
-create_indirects_mask(nir_shader *shader, uint64_t *indirects,
- uint64_t *patch_indirects, nir_variable_mode mode)
+create_indirects_mask(nir_shader *shader,
+ BITSET_WORD *indirects, nir_variable_mode mode)
{
nir_foreach_function(function, shader) {
if (function->impl) {
@@ -244,14 +244,9 @@ create_indirects_mask(nir_shader *shader, uint64_t *indirects,
nir_deref_path path;
nir_deref_path_init(&path, deref, NULL);
- uint64_t loc_mask = ((uint64_t)1) << var->data.location;
- if (var->data.patch) {
- if (deref_has_indirect(&b, var, &path))
- patch_indirects[var->data.location_frac] |= loc_mask;
- } else {
- if (deref_has_indirect(&b, var, &path))
- indirects[var->data.location_frac] |= loc_mask;
- }
+ int loc = var->data.location * 4 + var->data.location_frac;
+ if (deref_has_indirect(&b, var, &path))
+ BITSET_SET(indirects, loc);
nir_deref_path_finish(&path);
}
@@ -262,7 +257,7 @@ create_indirects_mask(nir_shader *shader, uint64_t *indirects,
static void
lower_io_arrays_to_elements(nir_shader *shader, nir_variable_mode mask,
- uint64_t *indirects, uint64_t *patch_indirects,
+ BITSET_WORD *indirects,
struct hash_table *varyings,
bool after_cross_stage_opts)
{
@@ -296,14 +291,9 @@ lower_io_arrays_to_elements(nir_shader *shader, nir_variable_mode mask,
continue;
/* Skip indirects */
- uint64_t loc_mask = ((uint64_t)1) << var->data.location;
- if (var->data.patch) {
- if (patch_indirects[var->data.location_frac] & loc_mask)
- continue;
- } else {
- if (indirects[var->data.location_frac] & loc_mask)
- continue;
- }
+ int loc = var->data.location * 4 + var->data.location_frac;
+ if (BITSET_TEST(indirects, loc))
+ continue;
nir_variable_mode mode = var->data.mode;
@@ -359,14 +349,14 @@ nir_lower_io_arrays_to_elements_no_indirects(nir_shader *shader,
struct hash_table *split_inputs = _mesa_pointer_hash_table_create(NULL);
struct hash_table *split_outputs = _mesa_pointer_hash_table_create(NULL);
- uint64_t indirects[4] = {0}, patch_indirects[4] = {0};
+ BITSET_DECLARE(indirects, 4 * MAX_VARYINGS_INCL_PATCH) = {};
- lower_io_arrays_to_elements(shader, nir_var_shader_out, indirects,
- patch_indirects, split_outputs, true);
+ lower_io_arrays_to_elements(shader, nir_var_shader_out,
+ indirects, split_outputs, true);
if (!outputs_only) {
- lower_io_arrays_to_elements(shader, nir_var_shader_in, indirects,
- patch_indirects, split_inputs, true);
+ lower_io_arrays_to_elements(shader, nir_var_shader_in,
+ indirects, split_inputs, true);
/* Remove old input from the shaders inputs list */
hash_table_foreach(split_inputs, entry) {
@@ -397,17 +387,16 @@ nir_lower_io_arrays_to_elements(nir_shader *producer, nir_shader *consumer)
struct hash_table *split_inputs = _mesa_pointer_hash_table_create(NULL);
struct hash_table *split_outputs = _mesa_pointer_hash_table_create(NULL);
- uint64_t indirects[4] = {0}, patch_indirects[4] = {0};
- create_indirects_mask(producer, indirects, patch_indirects,
- nir_var_shader_out);
- create_indirects_mask(consumer, indirects, patch_indirects,
- nir_var_shader_in);
+ BITSET_DECLARE(indirects, 4 * MAX_VARYINGS_INCL_PATCH) = {};
+
+ create_indirects_mask(producer, indirects, nir_var_shader_out);
+ create_indirects_mask(consumer, indirects, nir_var_shader_in);
- lower_io_arrays_to_elements(producer, nir_var_shader_out, indirects,
- patch_indirects, split_outputs, false);
+ lower_io_arrays_to_elements(producer, nir_var_shader_out,
+ indirects, split_outputs, false);
- lower_io_arrays_to_elements(consumer, nir_var_shader_in, indirects,
- patch_indirects, split_inputs, false);
+ lower_io_arrays_to_elements(consumer, nir_var_shader_in,
+ indirects, split_inputs, false);
/* Remove old input from the shaders inputs list */
hash_table_foreach(split_inputs, entry) {