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authorAapo Tahkola <[email protected]>2005-11-02 14:12:52 +0000
committerAapo Tahkola <[email protected]>2005-11-02 14:12:52 +0000
commiteda460035e3733b42280905ce162c9b003120e1b (patch)
treea9eeaaa3289380dd29d05248827d8f9730df9e85
parent26b1c97a9dfba05334ecbe7ac312c7ee5b3a554e (diff)
Use ctx->VertexProgram._Current .
-rw-r--r--src/mesa/drivers/dri/r300/r300_context.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h
index 2ceee563d16..c35fd1e634b 100644
--- a/src/mesa/drivers/dri/r300/r300_context.h
+++ b/src/mesa/drivers/dri/r300/r300_context.h
@@ -580,7 +580,7 @@ struct r300_vertex_shader_state {
extern int hw_tcl_on;
-#define CURRENT_VERTEX_SHADER(ctx) (ctx->VertexProgram._Enabled ? ctx->VertexProgram.Current : ctx->_TnlProgram)
+#define CURRENT_VERTEX_SHADER(ctx) (ctx->VertexProgram._Current)
//#define TMU_ENABLED(ctx, unit) (hw_tcl_on ? ctx->Texture.Unit[unit]._ReallyEnabled && (OutputsWritten & (1<<(VERT_RESULT_TEX0+(unit)))) :
// (r300->state.render_inputs & (_TNL_BIT_TEX0<<(unit))))