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authorKenneth Graunke <[email protected]>2011-11-07 15:58:43 -0800
committerChad Versace <[email protected]>2011-11-22 10:50:52 -0800
commite7e81714f3ecf67a975d35e74bdb7fd15d924e4d (patch)
treeb03de867f010cf2bbc97755a7352b422b8c3c722
parentdd0e46c4102976b7d317104ecd1bb565ac34613a (diff)
i965: Implement the actual tables for texture alignment units [v2]
I implemented functions for horizontal/vertical alignment units separately because I find it easier to read that way...especially with all the corner-cases. [chad] Corrected the vertical alignment calculation by checking for depthstencil formats. v2: - Fix typos in intel_horizontal_texture_alignment_unit(): s/height/width/ and s/VALIGN/HALIGN. - Remove special case for compressed formats in intel_get_texture_alignment unit(). Compressed formats are already handled in the halign and valign functions. - Replace check ``_mesa_is_depth_format(...) || _mesa_is_depthstencil_format(...)`` with explcitit checks against GL_DEPTH_COMPONENT and GL_DEPTH_STENCIL. Reviewed-by: Eric Anholt <[email protected]> Signed-off-by: Kenneth Graunke <[email protected]> Signed-off-by: Chad Versace <[email protected]>
-rw-r--r--src/mesa/drivers/dri/intel/intel_mipmap_tree.c3
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_layout.c108
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_layout.h7
3 files changed, 105 insertions, 13 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
index 2c326f9096b..f875edb9730 100644
--- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
@@ -89,7 +89,8 @@ intel_miptree_create_internal(struct intel_context *intel,
mt->compressed = compress_byte ? 1 : 0;
mt->refcount = 1;
- intel_get_texture_alignment_unit(format, &mt->align_w, &mt->align_h);
+ intel_get_texture_alignment_unit(intel, format,
+ &mt->align_w, &mt->align_h);
if (target == GL_TEXTURE_CUBE_MAP) {
assert(depth0 == 1);
diff --git a/src/mesa/drivers/dri/intel/intel_tex_layout.c b/src/mesa/drivers/dri/intel/intel_tex_layout.c
index a428d56a23b..65645bc46a4 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_layout.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_layout.c
@@ -33,21 +33,109 @@
#include "intel_mipmap_tree.h"
#include "intel_tex_layout.h"
#include "intel_context.h"
+
+#include "main/image.h"
#include "main/macros.h"
+static unsigned int
+intel_horizontal_texture_alignment_unit(struct intel_context *intel,
+ gl_format format)
+{
+ /**
+ * From the "Alignment Unit Size" section of various specs, namely:
+ * - Gen3 Spec: "Memory Data Formats" Volume, Section 1.20.1.4
+ * - i965 and G45 PRMs: Volume 1, Section 6.17.3.4.
+ * - Ironlake and Sandybridge PRMs: Volume 1, Part 1, Section 7.18.3.4
+ * - BSpec (for Ivybridge and slight variations in separate stencil)
+ *
+ * +----------------------------------------------------------------------+
+ * | | alignment unit width ("i") |
+ * | Surface Property |-----------------------------|
+ * | | 915 | 965 | ILK | SNB | IVB |
+ * +----------------------------------------------------------------------+
+ * | YUV 4:2:2 format | 8 | 4 | 4 | 4 | 4 |
+ * | BC1-5 compressed format (DXTn/S3TC) | 4 | 4 | 4 | 4 | 4 |
+ * | FXT1 compressed format | 8 | 8 | 8 | 8 | 8 |
+ * | Depth Buffer (16-bit) | 4 | 4 | 4 | 4 | 8 |
+ * | Depth Buffer (other) | 4 | 4 | 4 | 4 | 4 |
+ * | Separate Stencil Buffer | N/A | N/A | 8 | 8 | 8 |
+ * | All Others | 4 | 4 | 4 | 4 | 4 |
+ * +----------------------------------------------------------------------+
+ *
+ * On IVB+, non-special cases can be overridden by setting the SURFACE_STATE
+ * "Surface Horizontal Alignment" field to HALIGN_4 or HALIGN_8.
+ */
+ if (_mesa_is_format_compressed(format)) {
+ /* The hardware alignment requirements for compressed textures
+ * happen to match the block boundaries.
+ */
+ unsigned int i, j;
+ _mesa_get_format_block_size(format, &i, &j);
+ return i;
+ }
+
+ if (format == MESA_FORMAT_S8)
+ return 8;
+
+ if (intel->gen >= 7 && format == MESA_FORMAT_Z16)
+ return 8;
+
+ return 4;
+}
+
+static unsigned int
+intel_vertical_texture_alignment_unit(struct intel_context *intel,
+ gl_format format)
+{
+ /**
+ * From the "Alignment Unit Size" section of various specs, namely:
+ * - Gen3 Spec: "Memory Data Formats" Volume, Section 1.20.1.4
+ * - i965 and G45 PRMs: Volume 1, Section 6.17.3.4.
+ * - Ironlake and Sandybridge PRMs: Volume 1, Part 1, Section 7.18.3.4
+ * - BSpec (for Ivybridge and slight variations in separate stencil)
+ *
+ * +----------------------------------------------------------------------+
+ * | | alignment unit height ("j") |
+ * | Surface Property |-----------------------------|
+ * | | 915 | 965 | ILK | SNB | IVB |
+ * +----------------------------------------------------------------------+
+ * | BC1-5 compressed format (DXTn/S3TC) | 4 | 4 | 4 | 4 | 4 |
+ * | FXT1 compressed format | 4 | 4 | 4 | 4 | 4 |
+ * | Depth Buffer | 2 | 2 | 2 | 4 | 4 |
+ * | Separate Stencil Buffer | N/A | N/A | N/A | 4 | 8 |
+ * | Multisampled (4x or 8x) render target | N/A | N/A | N/A | 4 | 4 |
+ * | All Others | 2 | 2 | 2 | 2 | 2 |
+ * +----------------------------------------------------------------------+
+ *
+ * On SNB+, non-special cases can be overridden by setting the SURFACE_STATE
+ * "Surface Vertical Alignment" field to VALIGN_2 or VALIGN_4.
+ *
+ * We currently don't support multisampling.
+ */
+ if (_mesa_is_format_compressed(format))
+ return 4;
+
+ if (format == MESA_FORMAT_S8)
+ return intel->gen >= 7 ? 8 : 4;
+
+ GLenum base_format = _mesa_get_format_base_format(format);
+
+ if (intel->gen >= 6 &&
+ (base_format == GL_DEPTH_COMPONENT ||
+ base_format == GL_DEPTH_STENCIL)) {
+ return 4;
+ }
+
+ return 2;
+}
+
void
-intel_get_texture_alignment_unit(gl_format format,
+intel_get_texture_alignment_unit(struct intel_context *intel,
+ gl_format format,
unsigned int *w, unsigned int *h)
{
- if (_mesa_is_format_compressed(format)) {
- /* The hardware alignment requirements for compressed textures
- * happen to match the block boundaries.
- */
- _mesa_get_format_block_size(format, w, h);
- } else {
- *w = 4;
- *h = 2;
- }
+ *w = intel_horizontal_texture_alignment_unit(intel, format);
+ *h = intel_vertical_texture_alignment_unit(intel, format);
}
void i945_miptree_layout_2d(struct intel_mipmap_tree *mt)
diff --git a/src/mesa/drivers/dri/intel/intel_tex_layout.h b/src/mesa/drivers/dri/intel/intel_tex_layout.h
index c6c865d2c80..12ed16d8216 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_layout.h
+++ b/src/mesa/drivers/dri/intel/intel_tex_layout.h
@@ -39,5 +39,8 @@ static INLINE GLuint minify( GLuint d )
}
extern void i945_miptree_layout_2d(struct intel_mipmap_tree *mt);
-void intel_get_texture_alignment_unit(gl_format format,
- unsigned int *w, unsigned int *h);
+
+void
+intel_get_texture_alignment_unit(struct intel_context *intel,
+ gl_format format,
+ unsigned int *w, unsigned int *h);