diff options
author | Marek Olšák <[email protected]> | 2018-05-23 00:46:02 -0400 |
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committer | Marek Olšák <[email protected]> | 2018-05-29 20:13:24 -0400 |
commit | dd93bc4f34e83516a08f3aa82f6171667080de67 (patch) | |
tree | e91bdf7ea8a559423219724ea72e3a7531816aef | |
parent | 34ea55d8201b9bfd31dd432f45b5423861f8ad0b (diff) |
st/mesa: use PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY
Reviewed-by: Timothy Arceri <[email protected]>
-rw-r--r-- | src/mesa/state_tracker/st_extensions.c | 25 |
1 files changed, 15 insertions, 10 deletions
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index 2d56a880273..b5622b330bb 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -936,12 +936,17 @@ void st_init_extensions(struct pipe_screen *screen, /* Figure out GLSL support and set GLSLVersion to it. */ consts->GLSLVersion = screen->get_param(screen, PIPE_CAP_GLSL_FEATURE_LEVEL); - consts->GLSLVersionCompat = _min(consts->GLSLVersion, 140); + consts->GLSLVersionCompat = + screen->get_param(screen, PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY); + + const unsigned GLSLVersion = + api == API_OPENGL_COMPAT ? consts->GLSLVersionCompat : + consts->GLSLVersion; _mesa_override_glsl_version(consts); if (options->force_glsl_version > 0 && - options->force_glsl_version <= consts->GLSLVersion) { + options->force_glsl_version <= GLSLVersion) { consts->ForceGLSLVersion = options->force_glsl_version; } @@ -955,24 +960,24 @@ void st_init_extensions(struct pipe_screen *screen, consts->AllowGLSLCrossStageInterpolationMismatch = options->allow_glsl_cross_stage_interpolation_mismatch; - if (consts->GLSLVersion >= 400) + if (GLSLVersion >= 400) extensions->ARB_gpu_shader5 = GL_TRUE; - if (consts->GLSLVersion >= 410) + if (GLSLVersion >= 410) extensions->ARB_shader_precision = GL_TRUE; /* This extension needs full OpenGL 3.2, but we don't know if that's * supported at this point. Only check the GLSL version. */ - if (consts->GLSLVersion >= 150 && + if (GLSLVersion >= 150 && screen->get_param(screen, PIPE_CAP_TGSI_VS_LAYER_VIEWPORT)) { extensions->AMD_vertex_shader_layer = GL_TRUE; } - if (consts->GLSLVersion >= 140) { + if (GLSLVersion >= 140) { if (screen->get_param(screen, PIPE_CAP_TGSI_ARRAY_COMPONENTS)) extensions->ARB_enhanced_layouts = GL_TRUE; } - if (consts->GLSLVersion >= 130) { + if (GLSLVersion >= 130) { consts->NativeIntegers = GL_TRUE; consts->MaxClipPlanes = 8; @@ -1024,7 +1029,7 @@ void st_init_extensions(struct pipe_screen *screen, * invocations of a geometry shader. There is no separate cap for that, so * we check the GLSLVersion. */ - if (consts->GLSLVersion >= 400 && + if (GLSLVersion >= 400 && screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY, PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) { extensions->OES_geometry_shader = GL_TRUE; @@ -1171,7 +1176,7 @@ void st_init_extensions(struct pipe_screen *screen, consts->MaxViewports = screen->get_param(screen, PIPE_CAP_MAX_VIEWPORTS); if (consts->MaxViewports >= 16) { - if (consts->GLSLVersion >= 400) { + if (GLSLVersion >= 400) { consts->ViewportBounds.Min = -32768.0; consts->ViewportBounds.Max = 32767.0; } else { @@ -1201,7 +1206,7 @@ void st_init_extensions(struct pipe_screen *screen, * Assume that ES3 is supported if GLSL 3.30 is supported. * (OpenGL 3.3 is a requirement for that extension.) */ - if (consts->GLSLVersion >= 330 && + if (GLSLVersion >= 330 && /* Requirements for ETC2 emulation. */ screen->is_format_supported(screen, PIPE_FORMAT_R8G8B8A8_UNORM, PIPE_TEXTURE_2D, 0, |