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authorBrian Paul <[email protected]>2016-10-07 15:09:20 -0600
committerBrian Paul <[email protected]>2016-10-13 17:38:49 -0600
commitd6b00021950a03fc6ff39e63f4c079b956c80c92 (patch)
tree642b49eded19d2bd05d94a82396c29f8643530df
parent74745dcfa4c17c9d1ec3ce5021bab76fdb4d3b3b (diff)
mesa: remove needless cast in update_array()
Reviewed-by: Mathias Fröhlich <[email protected]>
-rw-r--r--src/mesa/main/varray.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 6c41a5c4e67..9acd8686621 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -527,7 +527,7 @@ update_array(struct gl_context *ctx,
/* The Stride and Ptr fields are not set by update_array_format() */
array = &vao->VertexAttrib[attrib];
array->Stride = stride;
- array->Ptr = (const GLvoid *) ptr;
+ array->Ptr = ptr;
/* Update the vertex buffer binding */
effectiveStride = stride != 0 ? stride : array->_ElementSize;