summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorKenneth Graunke <[email protected]>2015-09-25 08:21:57 -0700
committerKenneth Graunke <[email protected]>2015-09-26 12:02:34 -0700
commitd6a41b5f70b9071cca8959afab66a6504e7cb7ce (patch)
tree5d38ec04c31e33f5fee78debb404a4a7ab150c54
parent08fe5799e61e9251dec163d000709ff33434216d (diff)
i965/gs: Optimize away the EOT write on Gen8+ with static vertex count.
With static vertex counts, the final EOT write doesn't actually write any data - it's just there to end the thread. Typically, the last thing before ending the thread will be an EmitVertex() call, resulting in a URB write. We can just set EOT on that. Note that this isn't always possible - there might be an intervening SSBO write/image store, or the URB write may have been in a loop. shader-db statistics for geometry shaders only: total instructions in shared programs: 3173 -> 3149 (-0.76%) instructions in affected programs: 176 -> 152 (-13.64%) helped: 8 Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
index acf0501399c..d2edc5782fd 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
@@ -236,6 +236,21 @@ vec4_gs_visitor::emit_thread_end()
bool static_vertex_count = c->prog_data.static_vertex_count != -1;
+ /* If the previous instruction was a URB write, we don't need to issue
+ * a second one - we can just set the EOT bit on the previous write.
+ *
+ * Skip this on Gen8+ unless there's a static vertex count, as we also
+ * need to write the vertex count out, and combining the two may not be
+ * possible (or at least not straightforward).
+ */
+ vec4_instruction *last = (vec4_instruction *) instructions.get_tail();
+ if (last && last->opcode == GS_OPCODE_URB_WRITE &&
+ !(INTEL_DEBUG & DEBUG_SHADER_TIME) &&
+ devinfo->gen >= 8 && static_vertex_count) {
+ last->urb_write_flags = BRW_URB_WRITE_EOT | last->urb_write_flags;
+ return;
+ }
+
current_annotation = "thread end";
dst_reg mrf_reg(MRF, base_mrf);
src_reg r0(retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UD));