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authorEric Anholt <[email protected]>2011-05-25 13:51:26 -0700
committerEric Anholt <[email protected]>2011-05-26 08:54:29 -0700
commitd3451f7f9c095204105259bb989428709fc1fdf0 (patch)
treedfff5c213c4ac1d27a69edb9453a6a6f176b25ce
parentf73ff463a2175039c5a54a9a15d65a9a2d1fae25 (diff)
mesa: Allow NULL read/draw in complete FBOs in ARB_ES2_compatibility.
From the ARB_ES2_compatibility spec: "(8) How should we handle draw buffer completeness? RESOLVED: Remove draw/readbuffer completeness checks, and treat drawbuffers referring to missing attachments as if they were NONE." Fixes arb_es2_compatibility-drawbuffers when the short-circuit for ARB_ES2_compatibility in the previous commit is dropped. Reviewed-by: Brian Paul <[email protected]>
-rw-r--r--src/mesa/main/fbobject.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 67df53b889c..739d03e931d 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -795,7 +795,7 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
}
#if FEATURE_GL
- if (ctx->API == API_OPENGL) {
+ if (ctx->API == API_OPENGL && !ctx->Extensions.ARB_ES2_compatibility) {
/* Check that all DrawBuffers are present */
for (j = 0; j < ctx->Const.MaxDrawBuffers; j++) {
if (fb->ColorDrawBuffer[j] != GL_NONE) {