diff options
author | Jose Fonseca <[email protected]> | 2016-06-16 15:22:37 +0100 |
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committer | Jose Fonseca <[email protected]> | 2016-06-16 15:22:37 +0100 |
commit | d04f652b757d1c9e53ee338e92d18c4c516c9507 (patch) | |
tree | 7f331b49e5ef0cf509e64c35f7fc0938bbd34879 | |
parent | 6d877d7121fdf16c91897b99ffd40d549d06d3a9 (diff) |
mesa/main: Update _mesa_new_shader.
Left over from 31dee99e052902bc08ddbb1009748dc982ac3211. It should fix
Clang Windows build.
Trivial.
-rw-r--r-- | src/mesa/main/shaderobj.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/shaderobj.h b/src/mesa/main/shaderobj.h index 53836f131fb..3abd597a58c 100644 --- a/src/mesa/main/shaderobj.h +++ b/src/mesa/main/shaderobj.h @@ -80,7 +80,7 @@ extern void _mesa_init_shader(struct gl_context *ctx, struct gl_shader *shader); extern struct gl_shader * -_mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type); +_mesa_new_shader(struct gl_context *ctx, GLuint name, gl_shader_stage type); extern void _mesa_delete_shader(struct gl_context *ctx, struct gl_shader *sh); |