diff options
author | Samuel Pitoiset <[email protected]> | 2019-07-11 08:44:20 +0200 |
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committer | Samuel Pitoiset <[email protected]> | 2019-07-11 15:46:02 +0200 |
commit | cd403a931fb953249ab8b046ecd614287afc2d2d (patch) | |
tree | 268e4b7ba6363d8d95f6fe387296e7bfd9432ff8 | |
parent | 0a8ef756d3a94ce6c4738a77f22cda945e6e23af (diff) |
radv/gfx10: enable geometry shaders
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
-rw-r--r-- | src/amd/vulkan/radv_device.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c index bfd72caa693..273078239c4 100644 --- a/src/amd/vulkan/radv_device.c +++ b/src/amd/vulkan/radv_device.c @@ -762,7 +762,7 @@ void radv_GetPhysicalDeviceFeatures( .fullDrawIndexUint32 = true, .imageCubeArray = true, .independentBlend = true, - .geometryShader = pdevice->rad_info.chip_class < GFX10, + .geometryShader = true, .tessellationShader = true, .sampleRateShading = true, .dualSrcBlend = true, |