diff options
author | Brian Paul <[email protected]> | 2014-01-31 17:38:35 -0700 |
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committer | Brian Paul <[email protected]> | 2014-02-02 06:52:37 -0700 |
commit | c55e3e6811413ce5c3aabfcf8dfcf5eb8a53499e (patch) | |
tree | ea6db776e97a9837350466eebcc569d010eff907 | |
parent | e286b63c8faa116c3367b1987654d119db04268c (diff) |
mesa: add some comments about mipmap generation
Trivial.
-rw-r--r-- | src/mesa/main/dd.h | 4 | ||||
-rw-r--r-- | src/mesa/main/fbobject.c | 5 |
2 files changed, 9 insertions, 0 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index e96cf3a95dd..0b2b84a65c1 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -256,6 +256,10 @@ struct dd_function_table { /** * Called by glGenerateMipmap() or when GL_GENERATE_MIPMAP_SGIS is enabled. + * Note that if the texture is a cube map, the <target> parameter will + * indicate which cube face to generate (GL_POSITIVE/NEGATIVE_X/Y/Z). + * texObj->BaseLevel is the level from which to generate the remaining + * mipmap levels. */ void (*GenerateMipmap)(struct gl_context *ctx, GLenum target, struct gl_texture_object *texObj); diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index f63ed8cd3db..b5b55fc83d1 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -2977,6 +2977,11 @@ invalid_pname_enum: } +/** + * Generate all the mipmap levels below the base level. + * Note: this GL function would be more useful if one could specify a + * cube face, a set of array slices, etc. + */ void GLAPIENTRY _mesa_GenerateMipmap(GLenum target) { |