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authorMarek Olšák <[email protected]>2019-10-30 20:22:49 -0400
committerMarek Olšák <[email protected]>2019-11-01 19:19:03 -0400
commitc1413665608674ddeb940b314b88f4fecdcf6934 (patch)
tree57311e2039901cdc6c8561583fe69c76e97b5450
parent86adce4fef170ad13e4dc7e341de241bd673993f (diff)
glsl: encode explicit_stride for basic types better
Reviewed-by: Timothy Arceri <[email protected]>
-rw-r--r--src/compiler/glsl_types.cpp13
1 files changed, 10 insertions, 3 deletions
diff --git a/src/compiler/glsl_types.cpp b/src/compiler/glsl_types.cpp
index 16cc79445e2..8ba6989f71a 100644
--- a/src/compiler/glsl_types.cpp
+++ b/src/compiler/glsl_types.cpp
@@ -2580,7 +2580,7 @@ union packed_type {
unsigned interface_row_major:1;
unsigned vector_elements:3;
unsigned matrix_columns:3;
- unsigned _pad:20;
+ unsigned explicit_stride:20;
} basic;
struct {
unsigned base_type:5;
@@ -2623,8 +2623,13 @@ encode_type_to_blob(struct blob *blob, const glsl_type *type)
assert(type->matrix_columns < 8);
encoded.basic.vector_elements = type->vector_elements;
encoded.basic.matrix_columns = type->matrix_columns;
+ encoded.basic.explicit_stride = MIN2(type->explicit_stride, 0xfffff);
blob_write_uint32(blob, encoded.u32);
- blob_write_uint32(blob, type->explicit_stride);
+ /* If we don't have enough bits for explicit_stride, store it
+ * separately.
+ */
+ if (encoded.basic.explicit_stride == 0xfffff)
+ blob_write_uint32(blob, type->explicit_stride);
return;
case GLSL_TYPE_SAMPLER:
encoded.sampler.dimensionality = type->sampler_dimensionality;
@@ -2712,7 +2717,9 @@ decode_type_from_blob(struct blob_reader *blob)
case GLSL_TYPE_UINT64:
case GLSL_TYPE_INT64:
case GLSL_TYPE_BOOL: {
- unsigned explicit_stride = blob_read_uint32(blob);
+ unsigned explicit_stride = encoded.basic.explicit_stride;
+ if (explicit_stride == 0xfffff)
+ explicit_stride = blob_read_uint32(blob);
return glsl_type::get_instance(base_type, encoded.basic.vector_elements,
encoded.basic.matrix_columns,
explicit_stride,