diff options
author | Christian König <[email protected]> | 2011-04-13 22:45:54 +0200 |
---|---|---|
committer | Christian König <[email protected]> | 2011-04-13 23:21:11 +0200 |
commit | b88fa924009b5cc572187d3ca6a395d5226aa1c3 (patch) | |
tree | 7b07c6d35e5636482ae3213ee7bff45f5b706626 | |
parent | 751eb75310f62bd9b7ef18df1730958a467c99ad (diff) |
[g3dvl] split mc into seperate stages
-rw-r--r-- | src/gallium/auxiliary/vl/vl_mpeg12_decoder.c | 5 | ||||
-rw-r--r-- | src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c | 150 | ||||
-rw-r--r-- | src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h | 3 |
3 files changed, 102 insertions, 56 deletions
diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_decoder.c b/src/gallium/auxiliary/vl/vl_mpeg12_decoder.c index ce0393848e3..669d082f873 100644 --- a/src/gallium/auxiliary/vl/vl_mpeg12_decoder.c +++ b/src/gallium/auxiliary/vl/vl_mpeg12_decoder.c @@ -455,7 +455,6 @@ vl_mpeg12_decoder_flush_buffer(struct pipe_video_decode_buffer *buffer, struct pipe_sampler_view **sv_future; struct pipe_surface **surfaces; - struct pipe_sampler_view *sv_refs[2]; unsigned ne_start, ne_num, e_start, e_num; unsigned i; @@ -472,9 +471,11 @@ vl_mpeg12_decoder_flush_buffer(struct pipe_video_decode_buffer *buffer, vl_vb_restart(&buf->vertex_stream, &ne_start, &ne_num, &e_start, &e_num); dec->pipe->set_vertex_buffers(dec->pipe, 2, buf->vertex_bufs.all); - dec->pipe->bind_blend_state(dec->pipe, dec->blend); for (i = 0; i < VL_MAX_PLANES; ++i) { + struct pipe_sampler_view *sv_refs[2]; + + dec->pipe->bind_blend_state(dec->pipe, dec->blend); dec->pipe->bind_vertex_elements_state(dec->pipe, dec->ves[i]); if (dec->base.entrypoint <= PIPE_VIDEO_ENTRYPOINT_IDCT) diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c index c01d1255804..1d915908042 100644 --- a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c +++ b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c @@ -209,21 +209,31 @@ calc_field(struct ureg_program *shader) return tmp; } -static struct ureg_dst -fetch_ycbcr(struct vl_mpeg12_mc_renderer *r, struct ureg_program *shader, struct ureg_dst field, float scale) +static void * +create_ycbcr_frag_shader(struct vl_mpeg12_mc_renderer *r, float scale) { + struct ureg_program *shader; struct ureg_src tc[2], sampler; - struct ureg_dst texel, t_tc; + struct ureg_dst texel, t_tc, field; + struct ureg_dst fragment; unsigned label; - texel = ureg_DECL_temporary(shader); - t_tc = ureg_DECL_temporary(shader); + shader = ureg_create(TGSI_PROCESSOR_FRAGMENT); + if (!shader) + return NULL; tc[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_TEX_TOP, TGSI_INTERPOLATE_LINEAR); tc[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_TEX_BOTTOM, TGSI_INTERPOLATE_LINEAR); sampler = ureg_DECL_sampler(shader, 0); + t_tc = ureg_DECL_temporary(shader); + texel = ureg_DECL_temporary(shader); + + fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); + + field = calc_field(shader); + /* * texel.y = tex(field.y ? tc[1] : tc[0], sampler[0]) * texel.cb = tex(tc[2], sampler[1]) @@ -236,7 +246,7 @@ fetch_ycbcr(struct vl_mpeg12_mc_renderer *r, struct ureg_program *shader, struct ureg_SLT(shader, ureg_writemask(t_tc, TGSI_WRITEMASK_Z), ureg_src(t_tc), ureg_imm1f(shader, 0.5f)); - ureg_MOV(shader, ureg_writemask(texel, TGSI_WRITEMASK_XYZ), ureg_imm1f(shader, 0.0f)); + ureg_MOV(shader, fragment, ureg_imm1f(shader, 0.0f)); ureg_IF(shader, ureg_scalar(ureg_src(t_tc), TGSI_SWIZZLE_Z), &label); ureg_TEX(shader, texel, TGSI_TEXTURE_3D, ureg_src(t_tc), sampler); @@ -245,25 +255,32 @@ fetch_ycbcr(struct vl_mpeg12_mc_renderer *r, struct ureg_program *shader, struct ureg_imm1f(shader, 0.0f), ureg_imm1f(shader, 0.5f)); if (scale != 1.0f) - ureg_MAD(shader, texel, ureg_src(texel), ureg_imm1f(shader, scale), ureg_src(t_tc)); + ureg_MAD(shader, fragment, ureg_src(texel), ureg_imm1f(shader, scale), ureg_src(t_tc)); else - ureg_ADD(shader, texel, ureg_src(texel), ureg_src(t_tc)); + ureg_ADD(shader, fragment, ureg_src(texel), ureg_src(t_tc)); ureg_fixup_label(shader, label, ureg_get_instruction_number(shader)); ureg_ENDIF(shader); ureg_release_temporary(shader, t_tc); + ureg_release_temporary(shader, texel); - return texel; + return ureg_create_shader_and_destroy(shader, r->pipe); } -static struct ureg_dst -fetch_ref(struct ureg_program *shader, struct ureg_dst field) +static void * +create_ref_frag_shader(struct vl_mpeg12_mc_renderer *r) { + struct ureg_program *shader; struct ureg_src tc[2][2], sampler[2]; - struct ureg_dst ref[2], result; + struct ureg_dst ref[2], field; + struct ureg_dst fragment; unsigned i; + shader = ureg_create(TGSI_PROCESSOR_FRAGMENT); + if (!shader) + return NULL; + tc[0][0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_MV0_TOP, TGSI_INTERPOLATE_LINEAR); tc[0][1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_MV0_BOTTOM, TGSI_INTERPOLATE_LINEAR); tc[1][0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_MV1_TOP, TGSI_INTERPOLATE_LINEAR); @@ -274,7 +291,9 @@ fetch_ref(struct ureg_program *shader, struct ureg_dst field) ref[i] = ureg_DECL_temporary(shader); } - result = ureg_DECL_temporary(shader); + fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); + + field = calc_field(shader); /* * if (field.z) @@ -301,38 +320,12 @@ fetch_ref(struct ureg_program *shader, struct ureg_dst field) ureg_scalar(tc[1][0], TGSI_SWIZZLE_Z), ureg_src(ref[1]), ureg_imm1f(shader, 0.0f)); - ureg_ADD(shader, result, ureg_src(ref[0]), ureg_src(ref[1])); + ureg_ADD(shader, fragment, ureg_src(ref[0]), ureg_src(ref[1])); for (i = 0; i < 2; ++i) ureg_release_temporary(shader, ref[i]); - return result; -} - -static void * -create_frag_shader(struct vl_mpeg12_mc_renderer *r, float scale) -{ - struct ureg_program *shader; - struct ureg_dst result; - struct ureg_dst field, texel; - struct ureg_dst fragment; - - shader = ureg_create(TGSI_PROCESSOR_FRAGMENT); - if (!shader) - return NULL; - - fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); - - field = calc_field(shader); - texel = fetch_ycbcr(r, shader, field, scale); - - result = fetch_ref(shader, field); - - ureg_ADD(shader, fragment, ureg_src(texel), ureg_src(result)); - ureg_release_temporary(shader, field); - ureg_release_temporary(shader, texel); - ureg_release_temporary(shader, result); ureg_END(shader); return ureg_create_shader_and_destroy(shader, r->pipe); @@ -342,6 +335,7 @@ static bool init_pipe_state(struct vl_mpeg12_mc_renderer *r) { struct pipe_sampler_state sampler; + struct pipe_blend_state blend; struct pipe_rasterizer_state rs_state; unsigned filters[3]; unsigned i; @@ -390,6 +384,28 @@ init_pipe_state(struct vl_mpeg12_mc_renderer *r) goto error_samplers; } + memset(&blend, 0, sizeof blend); + blend.independent_blend_enable = 0; + blend.rt[0].blend_enable = 0; + blend.rt[0].rgb_func = PIPE_BLEND_ADD; + blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE; + blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ONE; + blend.rt[0].alpha_func = PIPE_BLEND_ADD; + blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE; + blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ONE; + blend.logicop_enable = 0; + blend.logicop_func = PIPE_LOGICOP_CLEAR; + blend.rt[0].colormask = PIPE_MASK_RGBA; + blend.dither = 0; + r->blend_clear = r->pipe->create_blend_state(r->pipe, &blend); + if (!r->blend_clear) + goto error_blend_clear; + + blend.rt[0].blend_enable = 1; + r->blend_add = r->pipe->create_blend_state(r->pipe, &blend); + if (!r->blend_add) + goto error_blend_add; + memset(&rs_state, 0, sizeof(rs_state)); /*rs_state.sprite_coord_enable */ rs_state.sprite_coord_mode = PIPE_SPRITE_COORD_UPPER_LEFT; @@ -398,10 +414,17 @@ init_pipe_state(struct vl_mpeg12_mc_renderer *r) rs_state.gl_rasterization_rules = true; r->rs_state = r->pipe->create_rasterizer_state(r->pipe, &rs_state); if (!r->rs_state) - goto error_samplers; + goto error_rs_state; return true; +error_rs_state: + r->pipe->delete_blend_state(r->pipe, r->blend_add); + +error_blend_add: + r->pipe->delete_blend_state(r->pipe, r->blend_clear); + +error_blend_clear: error_samplers: for (i = 0; i < 5; ++i) r->pipe->delete_sampler_state(r->pipe, r->samplers.all[i]); @@ -419,6 +442,8 @@ cleanup_pipe_state(struct vl_mpeg12_mc_renderer *r) for (i = 0; i < 3; ++i) r->pipe->delete_sampler_state(r->pipe, r->samplers.all[i]); + r->pipe->delete_blend_state(r->pipe, r->blend_clear); + r->pipe->delete_blend_state(r->pipe, r->blend_add); r->pipe->delete_rasterizer_state(r->pipe, r->rs_state); } @@ -448,9 +473,13 @@ vl_mpeg12_mc_renderer_init(struct vl_mpeg12_mc_renderer *renderer, if (!renderer->vs) goto error_vs_shaders; - renderer->fs = create_frag_shader(renderer, scale); - if (!renderer->fs) - goto error_fs_shaders; + renderer->fs_ref = create_ref_frag_shader(renderer); + if (!renderer->fs_ref) + goto error_fs_ref_shaders; + + renderer->fs_ycbcr = create_ycbcr_frag_shader(renderer, scale); + if (!renderer->fs_ycbcr) + goto error_fs_ycbcr_shaders; /* create a dummy sampler */ memset(&tex_templ, 0, sizeof(tex_templ)); @@ -479,9 +508,12 @@ vl_mpeg12_mc_renderer_init(struct vl_mpeg12_mc_renderer *renderer, return true; error_dummy: - renderer->pipe->delete_fs_state(renderer->pipe, renderer->fs); + renderer->pipe->delete_fs_state(renderer->pipe, renderer->fs_ycbcr); + +error_fs_ycbcr_shaders: + renderer->pipe->delete_fs_state(renderer->pipe, renderer->fs_ref); -error_fs_shaders: +error_fs_ref_shaders: renderer->pipe->delete_vs_state(renderer->pipe, renderer->vs); error_vs_shaders: @@ -501,7 +533,8 @@ vl_mpeg12_mc_renderer_cleanup(struct vl_mpeg12_mc_renderer *renderer) cleanup_pipe_state(renderer); renderer->pipe->delete_vs_state(renderer->pipe, renderer->vs); - renderer->pipe->delete_fs_state(renderer->pipe, renderer->fs); + renderer->pipe->delete_fs_state(renderer->pipe, renderer->fs_ref); + renderer->pipe->delete_fs_state(renderer->pipe, renderer->fs_ycbcr); } bool @@ -547,7 +580,6 @@ vl_mpeg12_mc_renderer_flush(struct vl_mpeg12_mc_renderer *renderer, struct vl_mp renderer->fb_state.height = surface->height; renderer->fb_state.cbufs[0] = surface; - renderer->pipe->bind_rasterizer_state(renderer->pipe, renderer->rs_state); renderer->pipe->set_framebuffer_state(renderer->pipe, &renderer->fb_state); renderer->pipe->set_viewport_state(renderer->pipe, &renderer->viewport); @@ -562,15 +594,27 @@ vl_mpeg12_mc_renderer_flush(struct vl_mpeg12_mc_renderer *renderer, struct vl_mp renderer->pipe->bind_fragment_sampler_states(renderer->pipe, 3, renderer->samplers.all); renderer->pipe->bind_vs_state(renderer->pipe, renderer->vs); - renderer->pipe->bind_fs_state(renderer->pipe, renderer->fs); + + renderer->pipe->bind_blend_state(renderer->pipe, renderer->blend_clear); + if (ref[0] || ref[1]) { + renderer->pipe->bind_fs_state(renderer->pipe, renderer->fs_ref); + + if (not_empty_num_instances > 0) + util_draw_arrays_instanced(renderer->pipe, PIPE_PRIM_QUADS, 0, 4, + not_empty_start_instance, not_empty_num_instances); + + if (empty_num_instances > 0) + util_draw_arrays_instanced(renderer->pipe, PIPE_PRIM_QUADS, 0, 4, + empty_start_instance, empty_num_instances); + + renderer->pipe->bind_blend_state(renderer->pipe, renderer->blend_add); + } + + renderer->pipe->bind_fs_state(renderer->pipe, renderer->fs_ycbcr); if (not_empty_num_instances > 0) util_draw_arrays_instanced(renderer->pipe, PIPE_PRIM_QUADS, 0, 4, not_empty_start_instance, not_empty_num_instances); - if (empty_num_instances > 0) - util_draw_arrays_instanced(renderer->pipe, PIPE_PRIM_QUADS, 0, 4, - empty_start_instance, empty_num_instances); - renderer->pipe->flush(renderer->pipe, fence); } diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h index d4e49216229..afd94bf6138 100644 --- a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h +++ b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h @@ -46,7 +46,8 @@ struct vl_mpeg12_mc_renderer void *rs_state; - void *vs, *fs; + void *blend_clear, *blend_add; + void *vs, *fs_ref, *fs_ycbcr; union { |