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authorMatt Turner <[email protected]>2014-08-06 21:11:50 -0700
committerMatt Turner <[email protected]>2014-08-07 16:00:24 -0700
commitb6ab52b7f941b689753d4b9af7d58083e6917fd6 (patch)
tree0649d1dc57a350f1080f7ebb7ae01b4838db0004
parentbbd5dd5226f01e4cb5b69eb98d052f8e0e332e75 (diff)
docs: List GL+GLSL versions as parts of a whole.
Listing the GLSL version as an individual component of a GL version, separate from the extensions isn't really right. The GLSL changes are (almost?) entirely comprised of changes listed in the extensions. Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
-rw-r--r--docs/GL3.txt27
1 files changed, 9 insertions, 18 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index e2412579852..7f18cd78fd2 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -18,9 +18,8 @@ are exposed in the 3.0 context as extensions.
Feature Status
----------------------------------------------------- ------------------------
-GL 3.0 --- all DONE: i965, nv50, nvc0, r600, radeonsi
+GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi
- GLSL 1.30 DONE ()
glBindFragDataLocation, glGetFragDataLocation DONE
Conditional rendering (GL_NV_conditional_render) DONE (r300, swrast)
Map buffer subranges (GL_ARB_map_buffer_range) DONE (r300, swrast)
@@ -49,9 +48,8 @@ GL 3.0 --- all DONE: i965, nv50, nvc0, r600, radeonsi
Multisample anti-aliasing DONE (r300)
-GL 3.1 --- all DONE: i965, nv50, nvc0, r600, radeonsi
+GL 3.1, GLSL 1.40 --- all DONE: i965, nv50, nvc0, r600, radeonsi
- GLSL 1.40 DONE ()
Forward compatible context support/deprecations DONE ()
Instanced drawing (GL_ARB_draw_instanced) DONE (swrast)
Buffer copying (GL_ARB_copy_buffer) DONE (r300, swrast)
@@ -63,10 +61,9 @@ GL 3.1 --- all DONE: i965, nv50, nvc0, r600, radeonsi
Signed normalized textures (GL_EXT_texture_snorm) DONE (r300)
-GL 3.2 --- all DONE: i965, nv50, nvc0, r600, radeonsi
+GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi
Core/compatibility profiles DONE
- GLSL 1.50 DONE ()
Geometry shaders DONE ()
BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (r300, swrast)
Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (r300, swrast)
@@ -79,9 +76,8 @@ GL 3.2 --- all DONE: i965, nv50, nvc0, r600, radeonsi
GLX_ARB_create_context_profile DONE
-GL 3.3 --- all DONE: i965, nv50, nvc0, r600, radeonsi
+GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi
- GLSL 3.30 DONE ()
GL_ARB_blend_func_extended DONE (softpipe)
GL_ARB_explicit_attrib_location DONE (all drivers that support GLSL)
GL_ARB_occlusion_query2 DONE (r300, swrast)
@@ -94,9 +90,8 @@ GL 3.3 --- all DONE: i965, nv50, nvc0, r600, radeonsi
GL_ARB_vertex_type_2_10_10_10_rev DONE ()
-GL 4.0:
+GL 4.0, GLSL 4.00:
- GLSL 4.0 not started
GL_ARB_draw_buffers_blend DONE (i965, nv50, nvc0, r600, radeonsi, softpipe)
GL_ARB_draw_indirect DONE (i965, nvc0, radeonsi, softpipe, llvmpipe)
GL_ARB_gpu_shader5 started
@@ -124,9 +119,8 @@ GL 4.0:
GL_ARB_transform_feedback3 DONE (i965, nv50, nvc0, r600, radeonsi)
-GL 4.1:
+GL 4.1, GLSL 4.10:
- GLSL 4.1 not started
GL_ARB_ES2_compatibility DONE (i965, nv50, nvc0, r300, r600, radeonsi)
GL_ARB_get_program_binary DONE (0 binary formats)
GL_ARB_separate_shader_objects DONE (all drivers)
@@ -135,9 +129,8 @@ GL 4.1:
GL_ARB_viewport_array DONE (i965, nv50, nvc0, r600)
-GL 4.2:
+GL 4.2, GLSL 4.20:
- GLSL 4.2 not started
GL_ARB_texture_compression_bptc not started
GL_ARB_compressed_texture_pixel_storage DONE (all drivers)
GL_ARB_shader_atomic_counters DONE (i965)
@@ -151,9 +144,8 @@ GL 4.2:
GL_ARB_map_buffer_alignment DONE (all drivers)
-GL 4.3:
+GL 4.3, GLSL 4.30:
- GLSL 4.3 not started
GL_ARB_arrays_of_arrays started (Timothy)
GL_ARB_ES3_compatibility DONE (i965)
GL_ARB_clear_buffer_object DONE (all drivers)
@@ -178,9 +170,8 @@ GL 4.3:
GL_ARB_vertex_attrib_binding DONE (all drivers)
-GL 4.4:
+GL 4.4, GLSL 4.40:
- GLSL 4.4 not started
GL_MAX_VERTEX_ATTRIB_STRIDE not started
GL_ARB_buffer_storage DONE (i965, nv30, nv50, nvc0, r300, r600, radeonsi)
GL_ARB_clear_texture DONE (i965)