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authorRob Clark <[email protected]>2016-03-25 13:52:26 -0400
committerRob Clark <[email protected]>2016-05-11 12:20:11 -0400
commitb085016f94721a6c18f7076fc37c450a98e6bdbc (patch)
tree685e4f208b82dced97f4b18405f35847ad740f01
parent47fcef9a209e533103a7ecf4d69440a67aa463ed (diff)
nir: rename lower_outputs_to_temporaries -> lower_io_to_temporaries
Since it will gain support to lower inputs, give it a more generic name. Signed-off-by: Rob Clark <[email protected]>
-rw-r--r--src/compiler/Makefile.sources2
-rw-r--r--src/compiler/nir/nir.h4
-rw-r--r--src/compiler/nir/nir_lower_io_to_temporaries.c (renamed from src/compiler/nir/nir_lower_outputs_to_temporaries.c)8
-rw-r--r--src/mesa/drivers/dri/i965/brw_nir.c2
4 files changed, 8 insertions, 8 deletions
diff --git a/src/compiler/Makefile.sources b/src/compiler/Makefile.sources
index fabab777ada..66fbd84c0b1 100644
--- a/src/compiler/Makefile.sources
+++ b/src/compiler/Makefile.sources
@@ -199,8 +199,8 @@ NIR_FILES = \
nir/nir_lower_idiv.c \
nir/nir_lower_indirect_derefs.c \
nir/nir_lower_io.c \
+ nir/nir_lower_io_to_temporaries.c \
nir/nir_lower_io_types.c \
- nir/nir_lower_outputs_to_temporaries.c \
nir/nir_lower_passthrough_edgeflags.c \
nir/nir_lower_phis_to_scalar.c \
nir/nir_lower_returns.c \
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index 68f948e83a5..5410f0b8020 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -2279,8 +2279,8 @@ bool nir_lower_indirect_derefs(nir_shader *shader, nir_variable_mode modes);
bool nir_lower_locals_to_regs(nir_shader *shader);
-void nir_lower_outputs_to_temporaries(nir_shader *shader,
- nir_function *entrypoint);
+void nir_lower_io_to_temporaries(nir_shader *shader, nir_function *entrypoint);
+
void nir_shader_gather_info(nir_shader *shader, nir_function_impl *entrypoint);
void nir_assign_var_locations(struct exec_list *var_list,
diff --git a/src/compiler/nir/nir_lower_outputs_to_temporaries.c b/src/compiler/nir/nir_lower_io_to_temporaries.c
index 0dfb7b0e718..bf16aecfcf1 100644
--- a/src/compiler/nir/nir_lower_outputs_to_temporaries.c
+++ b/src/compiler/nir/nir_lower_io_to_temporaries.c
@@ -29,13 +29,13 @@
#include "nir.h"
-struct lower_outputs_state {
+struct lower_io_state {
nir_shader *shader;
struct exec_list old_outputs;
};
static void
-emit_output_copies(nir_cursor cursor, struct lower_outputs_state *state)
+emit_output_copies(nir_cursor cursor, struct lower_io_state *state)
{
assert(exec_list_length(&state->shader->outputs) ==
exec_list_length(&state->old_outputs));
@@ -55,9 +55,9 @@ emit_output_copies(nir_cursor cursor, struct lower_outputs_state *state)
}
void
-nir_lower_outputs_to_temporaries(nir_shader *shader, nir_function *entrypoint)
+nir_lower_io_to_temporaries(nir_shader *shader, nir_function *entrypoint)
{
- struct lower_outputs_state state;
+ struct lower_io_state state;
if (shader->stage == MESA_SHADER_TESS_CTRL)
return;
diff --git a/src/mesa/drivers/dri/i965/brw_nir.c b/src/mesa/drivers/dri/i965/brw_nir.c
index fb658ec85df..07d24b27442 100644
--- a/src/mesa/drivers/dri/i965/brw_nir.c
+++ b/src/mesa/drivers/dri/i965/brw_nir.c
@@ -563,7 +563,7 @@ brw_create_nir(struct brw_context *brw,
/* First, lower the GLSL IR or Mesa IR to NIR */
if (shader_prog) {
nir = glsl_to_nir(shader_prog, stage, options);
- OPT_V(nir_lower_outputs_to_temporaries, nir_shader_get_entrypoint(nir));
+ OPT_V(nir_lower_io_to_temporaries, nir_shader_get_entrypoint(nir));
} else {
nir = prog_to_nir(prog, options);
OPT_V(nir_convert_to_ssa); /* turn registers into SSA */