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authorMarek Olšák <[email protected]>2018-06-01 00:06:35 -0400
committerMarek Olšák <[email protected]>2018-06-13 22:00:40 -0400
commita152ca70f224648c59ace6b77441f08409f04abf (patch)
treeb71749f892d5c5c27b68311c4ae694af890d8087
parentcd0be6cdc8f646b6a80834c76b7e019d6449d813 (diff)
radeonsi/gfx9: remove UINT_MAX array terminators in bin size tables
Tested-by: Dieter Nützel <[email protected]>
-rw-r--r--src/gallium/drivers/radeonsi/si_state_binning.c20
1 files changed, 1 insertions, 19 deletions
diff --git a/src/gallium/drivers/radeonsi/si_state_binning.c b/src/gallium/drivers/radeonsi/si_state_binning.c
index 8958f94e064..91e616907ea 100644
--- a/src/gallium/drivers/radeonsi/si_state_binning.c
+++ b/src/gallium/drivers/radeonsi/si_state_binning.c
@@ -54,7 +54,7 @@ static struct uvec2 si_find_bin_size(struct si_screen *sscreen,
const struct si_bin_size_map *subtable =
&table[log_num_rb_per_se][log_num_se][0];
- for (i = 0; subtable[i].start != UINT_MAX; i++) {
+ for (i = 0; subtable[i].bin_size_x != 0; i++) {
if (sum >= subtable[i].start && sum < subtable[i + 1].start)
break;
}
@@ -97,7 +97,6 @@ static struct uvec2 si_get_color_bin_size(struct si_context *sctx,
{ 2, 32, 128 },
{ 3, 16, 128 },
{ 17, 0, 0 },
- { UINT_MAX, 0, 0 },
},
{
/* Two shader engines */
@@ -106,7 +105,6 @@ static struct uvec2 si_get_color_bin_size(struct si_context *sctx,
{ 3, 32, 128 },
{ 5, 16, 128 },
{ 17, 0, 0 },
- { UINT_MAX, 0, 0 },
},
{
/* Four shader engines */
@@ -114,7 +112,6 @@ static struct uvec2 si_get_color_bin_size(struct si_context *sctx,
{ 3, 64, 128 },
{ 5, 16, 128 },
{ 17, 0, 0 },
- { UINT_MAX, 0, 0 },
},
},
{
@@ -126,7 +123,6 @@ static struct uvec2 si_get_color_bin_size(struct si_context *sctx,
{ 3, 32, 128 },
{ 9, 16, 128 },
{ 33, 0, 0 },
- { UINT_MAX, 0, 0 },
},
{
/* Two shader engines */
@@ -135,7 +131,6 @@ static struct uvec2 si_get_color_bin_size(struct si_context *sctx,
{ 5, 32, 128 },
{ 9, 16, 128 },
{ 33, 0, 0 },
- { UINT_MAX, 0, 0 },
},
{
/* Four shader engines */
@@ -145,7 +140,6 @@ static struct uvec2 si_get_color_bin_size(struct si_context *sctx,
{ 5, 64, 128 },
{ 9, 16, 128 },
{ 33, 0, 0 },
- { UINT_MAX, 0, 0 },
},
},
{
@@ -158,7 +152,6 @@ static struct uvec2 si_get_color_bin_size(struct si_context *sctx,
{ 5, 32, 128 },
{ 9, 16, 128 },
{ 17, 0, 0 },
- { UINT_MAX, 0, 0 },
},
{
/* Two shader engines */
@@ -169,7 +162,6 @@ static struct uvec2 si_get_color_bin_size(struct si_context *sctx,
{ 9, 32, 128 },
{ 17, 16, 128 },
{ 33, 0, 0 },
- { UINT_MAX, 0, 0 },
},
{
/* Four shader engines */
@@ -180,7 +172,6 @@ static struct uvec2 si_get_color_bin_size(struct si_context *sctx,
{ 9, 32, 256 },
{ 17, 32, 128 },
{ 33, 0, 0 },
- { UINT_MAX, 0, 0 },
},
},
};
@@ -218,7 +209,6 @@ static struct uvec2 si_get_depth_bin_size(struct si_context *sctx)
{ 7, 32, 128 },
{ 13, 16, 128 },
{ 49, 0, 0 },
- { UINT_MAX, 0, 0 },
},
{
// Two shader engines
@@ -229,7 +219,6 @@ static struct uvec2 si_get_depth_bin_size(struct si_context *sctx)
{ 13, 32, 128 },
{ 25, 16, 128 },
{ 49, 0, 0 },
- { UINT_MAX, 0, 0 },
},
{
// Four shader engines
@@ -240,7 +229,6 @@ static struct uvec2 si_get_depth_bin_size(struct si_context *sctx)
{ 13, 64, 128 },
{ 25, 16, 128 },
{ 49, 0, 0 },
- { UINT_MAX, 0, 0 },
},
},
{
@@ -254,7 +242,6 @@ static struct uvec2 si_get_depth_bin_size(struct si_context *sctx)
{ 13, 32, 128 },
{ 25, 16, 128 },
{ 97, 0, 0 },
- { UINT_MAX, 0, 0 },
},
{
// Two shader engines
@@ -266,7 +253,6 @@ static struct uvec2 si_get_depth_bin_size(struct si_context *sctx)
{ 25, 32, 128 },
{ 49, 16, 128 },
{ 97, 0, 0 },
- { UINT_MAX, 0, 0 },
},
{
// Four shader engines
@@ -278,7 +264,6 @@ static struct uvec2 si_get_depth_bin_size(struct si_context *sctx)
{ 25, 64, 128 },
{ 49, 16, 128 },
{ 97, 0, 0 },
- { UINT_MAX, 0, 0 },
},
},
{
@@ -293,7 +278,6 @@ static struct uvec2 si_get_depth_bin_size(struct si_context *sctx)
{ 25, 32, 128 },
{ 49, 16, 128 },
{ 193, 0, 0 },
- { UINT_MAX, 0, 0 },
},
{
// Two shader engines
@@ -306,7 +290,6 @@ static struct uvec2 si_get_depth_bin_size(struct si_context *sctx)
{ 49, 32, 128 },
{ 97, 16, 128 },
{ 193, 0, 0 },
- { UINT_MAX, 0, 0 },
},
{
// Four shader engines
@@ -318,7 +301,6 @@ static struct uvec2 si_get_depth_bin_size(struct si_context *sctx)
{ 49, 32, 256 },
{ 97, 16, 128 },
{ 193, 0, 0 },
- { UINT_MAX, 0, 0 },
},
},
};