diff options
author | Marek Olšák <[email protected]> | 2019-10-18 19:49:44 -0400 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2019-10-22 14:41:23 -0400 |
commit | a0b711d8e930bd18c60b95ac4ee900c0df070140 (patch) | |
tree | 187f05ae9d1d077026329507d4ed377a90613222 | |
parent | aa8515463e525435cab7a69aae366ca99e9d3461 (diff) |
nir: allow nir_lower_uniforms_to_ubo to be run repeatedly
for st/mesa
Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r-- | src/compiler/nir/nir_lower_uniforms_to_ubo.c | 5 | ||||
-rw-r--r-- | src/compiler/shader_info.h | 3 |
2 files changed, 7 insertions, 1 deletions
diff --git a/src/compiler/nir/nir_lower_uniforms_to_ubo.c b/src/compiler/nir/nir_lower_uniforms_to_ubo.c index 2f6b23a248f..7def01aad7e 100644 --- a/src/compiler/nir/nir_lower_uniforms_to_ubo.c +++ b/src/compiler/nir/nir_lower_uniforms_to_ubo.c @@ -43,7 +43,9 @@ lower_instr(nir_intrinsic_instr *instr, nir_builder *b, int multiplier) { b->cursor = nir_before_instr(&instr->instr); - if (instr->intrinsic == nir_intrinsic_load_ubo) { + /* Increase all UBO binding points by 1. */ + if (instr->intrinsic == nir_intrinsic_load_ubo && + !b->shader->info.first_ubo_is_default_ubo) { nir_ssa_def *old_idx = nir_ssa_for_src(b, instr->src[0], 1); nir_ssa_def *new_idx = nir_iadd(b, old_idx, nir_imm_int(b, 1)); nir_instr_rewrite_src(&instr->instr, &instr->src[0], @@ -99,6 +101,7 @@ nir_lower_uniforms_to_ubo(nir_shader *shader, int multiplier) } } + shader->info.first_ubo_is_default_ubo = true; return progress; } diff --git a/src/compiler/shader_info.h b/src/compiler/shader_info.h index 1de583e6010..e8c875f333f 100644 --- a/src/compiler/shader_info.h +++ b/src/compiler/shader_info.h @@ -151,6 +151,9 @@ typedef struct shader_info { /* The size of the gl_CullDistance[] array, if declared. */ unsigned cull_distance_array_size; + /* Whether the first UBO is the default uniform buffer, i.e. uniforms. */ + bool first_ubo_is_default_ubo; + /* Whether or not separate shader objects were used */ bool separate_shader; |