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authorCharmaine Lee <[email protected]>2017-10-13 15:08:02 -0700
committerBrian Paul <[email protected]>2018-09-10 13:07:30 -0600
commit9a24b08a49ae4bed4d45600b5a7a3f778f2cf32d (patch)
tree2c4c7a6a081341717e7a7e7627154454ce43a506
parentf3eda3e5e1b3e03d0ff5dfe02f2fbb30a7c81133 (diff)
svga: sync svga3d header files
This is a squash of what was orginally three commits. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Neha Bhende <[email protected]> Reviewed-by: Charmaine Lee <[email protected]>
-rw-r--r--src/gallium/drivers/svga/include/svga3d_cmd.h14
-rw-r--r--src/gallium/drivers/svga/include/svga3d_devcaps.h2
-rw-r--r--src/gallium/drivers/svga/include/svga3d_dx.h98
3 files changed, 98 insertions, 16 deletions
diff --git a/src/gallium/drivers/svga/include/svga3d_cmd.h b/src/gallium/drivers/svga/include/svga3d_cmd.h
index 028ec158167..2f1dfae9959 100644
--- a/src/gallium/drivers/svga/include/svga3d_cmd.h
+++ b/src/gallium/drivers/svga/include/svga3d_cmd.h
@@ -1,5 +1,5 @@
/**********************************************************
- * Copyright 1998-2015 VMware, Inc. All rights reserved.
+ * Copyright 1998-2017 VMware, Inc. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
@@ -289,7 +289,12 @@ typedef enum {
SVGA_3D_CMD_DEFINE_GB_SURFACE_V3 = 1239,
- SVGA_3D_CMD_MAX = 1240,
+ SVGA_3D_CMD_DX_RESOLVE_COPY = 1240,
+ SVGA_3D_CMD_DX_PRED_RESOLVE_COPY = 1241,
+ SVGA_3D_CMD_DX_PRED_CONVERT_REGION = 1242,
+ SVGA_3D_CMD_DX_PRED_CONVERT = 1243,
+
+ SVGA_3D_CMD_MAX = 1244,
SVGA_3D_CMD_FUTURE_MAX = 3000
} SVGAFifo3dCmdId;
@@ -1347,7 +1352,9 @@ struct {
uint32 arraySize;
uint32 mobPitch;
SVGA3dSurface2Flags surface2Flags;
- uint32 pad[4];
+ uint8 multisamplePattern;
+ uint8 pad0[3];
+ uint32 pad1[3];
}
#include "vmware_pack_end.h"
SVGAOTableSurfaceEntry;
@@ -1687,6 +1694,7 @@ struct SVGA3dCmdDefineGBSurface_v3 {
SVGA3dSurfaceFormat format;
uint32 numMipLevels;
uint32 multisampleCount;
+ SVGA3dMSPattern multisamplePattern;
SVGA3dTextureFilter autogenFilter;
SVGA3dSize size;
uint32 arraySize;
diff --git a/src/gallium/drivers/svga/include/svga3d_devcaps.h b/src/gallium/drivers/svga/include/svga3d_devcaps.h
index 677382c3071..3077e0e6833 100644
--- a/src/gallium/drivers/svga/include/svga3d_devcaps.h
+++ b/src/gallium/drivers/svga/include/svga3d_devcaps.h
@@ -224,7 +224,7 @@ typedef enum {
SVGA3D_DEVCAP_DEAD2 = 94,
/*
- * Does the device support the DXContexts? (ie DX10 era rendering)
+ * Does the device support DXContexts? (ie DX10 era rendering)
*/
SVGA3D_DEVCAP_DXCONTEXT = 95,
diff --git a/src/gallium/drivers/svga/include/svga3d_dx.h b/src/gallium/drivers/svga/include/svga3d_dx.h
index a64f95800ad..cc3c07811df 100644
--- a/src/gallium/drivers/svga/include/svga3d_dx.h
+++ b/src/gallium/drivers/svga/include/svga3d_dx.h
@@ -1,5 +1,5 @@
/**********************************************************
- * Copyright 2007-2015 VMware, Inc. All rights reserved.
+ * Copyright 2007-2017 VMware, Inc. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
@@ -105,8 +105,21 @@ typedef uint8 SVGA3dCullMode;
#define SVGA3D_COMPARISON_MAX 9
typedef uint8 SVGA3dComparisonFunc;
+/*
+ * SVGA3D_MULTISAMPLE_DISABLE disables MSAA for all primitives.
+ * SVGA3D_MULTISAMPLE_DISABLE_LINE, which is supported in DX10.1,
+ * disables MSAA for lines only.
+ */
+#define SVGA3D_MULTISAMPLE_DISABLE 0
+#define SVGA3D_MULTISAMPLE_ENABLE 1
+#define SVGA3D_MULTISAMPLE_DX_MAX 1
+#define SVGA3D_MULTISAMPLE_DISABLE_LINE 2
+#define SVGA3D_MULTISAMPLE_MAX 2
+typedef uint8 SVGA3dMultisampleEnable;
+
#define SVGA3D_DX_MAX_VERTEXBUFFERS 32
#define SVGA3D_DX_MAX_VERTEXINPUTREGISTERS 16
+#define SVGA3D_DX_SM41_MAX_VERTEXINPUTREGISTERS 32
#define SVGA3D_DX_MAX_SOTARGETS 4
#define SVGA3D_DX_MAX_SRVIEWS 128
#define SVGA3D_DX_MAX_CONSTBUFFERS 16
@@ -626,6 +639,27 @@ SVGA3dCmdDXPredCopy; /* SVGA_3D_CMD_DX_PRED_COPY */
typedef
#include "vmware_pack_begin.h"
+struct SVGA3dCmdDXPredConvertRegion {
+ SVGA3dSurfaceId dstSid;
+ uint32 dstSubResource;
+ SVGA3dSurfaceId srcSid;
+ uint32 srcSubResource;
+ SVGA3dCopyBox box;
+}
+#include "vmware_pack_end.h"
+SVGA3dCmdDXPredConvertRegion; /* SVGA_3D_CMD_DX_PRED_CONVERT_REGION */
+
+typedef
+#include "vmware_pack_begin.h"
+struct SVGA3dCmdDXPredConvert {
+ SVGA3dSurfaceId dstSid;
+ SVGA3dSurfaceId srcSid;
+}
+#include "vmware_pack_end.h"
+SVGA3dCmdDXPredConvert; /* SVGA_3D_CMD_DX_PRED_CONVERT */
+
+typedef
+#include "vmware_pack_begin.h"
struct SVGA3dCmdDXBufferCopy {
SVGA3dSurfaceId dest;
SVGA3dSurfaceId src;
@@ -637,6 +671,38 @@ struct SVGA3dCmdDXBufferCopy {
SVGA3dCmdDXBufferCopy;
/* SVGA_3D_CMD_DX_BUFFER_COPY */
+/*
+ * Perform a surface copy between a multisample, and a non-multisampled
+ * surface.
+ */
+typedef
+#include "vmware_pack_begin.h"
+struct {
+ SVGA3dSurfaceId dstSid;
+ uint32 dstSubResource;
+ SVGA3dSurfaceId srcSid;
+ uint32 srcSubResource;
+ SVGA3dSurfaceFormat copyFormat;
+}
+#include "vmware_pack_end.h"
+SVGA3dCmdDXResolveCopy; /* SVGA_3D_CMD_DX_RESOLVE_COPY */
+
+/*
+ * Perform a predicated surface copy between a multisample, and a
+ * non-multisampled surface.
+ */
+typedef
+#include "vmware_pack_begin.h"
+struct {
+ SVGA3dSurfaceId dstSid;
+ uint32 dstSubResource;
+ SVGA3dSurfaceId srcSid;
+ uint32 srcSubResource;
+ SVGA3dSurfaceFormat copyFormat;
+}
+#include "vmware_pack_end.h"
+SVGA3dCmdDXPredResolveCopy; /* SVGA_3D_CMD_DX_PRED_RESOLVE_COPY */
+
typedef uint32 SVGA3dDXStretchBltMode;
#define SVGADX_STRETCHBLT_LINEAR (1 << 0)
#define SVGADX_STRETCHBLT_FORCE_SRC_SRGB (1 << 1)
@@ -707,7 +773,8 @@ SVGA3dCmdDXInvalidateSubResource; /* SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE */
/*
* Raw byte wise transfer from a buffer surface into another surface
- * of the requested box.
+ * of the requested box. Supported if 3d is enabled and SVGA_CAP_DX
+ * is set. This command does not take a context.
*/
typedef
#include "vmware_pack_begin.h"
@@ -861,7 +928,7 @@ struct {
uint32 arraySize;
} tex;
struct {
- uint32 firstElement;
+ uint32 firstElement; // D3D11DDIARG_BUFFEREX_SHADERRESOURCEVIEW
uint32 numElements;
uint32 flags;
uint32 pad0;
@@ -967,6 +1034,8 @@ SVGA3dCmdDXDestroyRenderTargetView;
/* SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW */
/*
+ * Create Depth-stencil view flags
+ * http://msdn.microsoft.com/en-us/library/windows/hardware/ff542167(v=vs.85).aspx
*/
#define SVGA3D_DXDSVIEW_CREATE_READ_ONLY_DEPTH 0x01
#define SVGA3D_DXDSVIEW_CREATE_READ_ONLY_STENCIL 0x02
@@ -1001,7 +1070,7 @@ struct SVGA3dCmdDXDefineDepthStencilView {
uint32 mipSlice;
uint32 firstArraySlice;
uint32 arraySize;
- SVGA3DCreateDSViewFlags flags;
+ SVGA3DCreateDSViewFlags flags; /* D3D11DDIARG_CREATEDEPTHSTENCILVIEW */
uint8 pad0;
uint16 pad1;
}
@@ -1034,12 +1103,9 @@ SVGA3dInputElementDesc;
typedef
#include "vmware_pack_begin.h"
struct {
- /*
- * XXX: How many of these can there be?
- */
uint32 elid;
uint32 numDescs;
- SVGA3dInputElementDesc desc[32];
+ SVGA3dInputElementDesc descs[32];
uint32 pad[62];
}
#include "vmware_pack_end.h"
@@ -1098,6 +1164,9 @@ struct {
SVGACOTableDXBlendStateEntry;
/*
+ * XXX - DX10 style (not 10.1 at this point)
+ * XXX - For more information see
+ * http://msdn.microsoft.com/en-us/library/ff541919%28v=VS.85%29.aspx
*/
typedef
#include "vmware_pack_begin.h"
@@ -1145,6 +1214,8 @@ struct {
SVGACOTableDXDepthStencilEntry;
/*
+ * XXX - For more information see
+ * http://msdn.microsoft.com/en-us/library/ff541944%28v=VS.85%29.aspx
*/
typedef
#include "vmware_pack_begin.h"
@@ -1195,7 +1266,7 @@ struct {
float slopeScaledDepthBias;
uint8 depthClipEnable;
uint8 scissorEnable;
- uint8 multisampleEnable;
+ SVGA3dMultisampleEnable multisampleEnable;
uint8 antialiasedLineEnable;
float lineWidth;
uint8 lineStippleEnable;
@@ -1207,6 +1278,8 @@ struct {
SVGACOTableDXRasterizerStateEntry;
/*
+ * XXX - For more information see
+ * http://msdn.microsoft.com/en-us/library/ff541988%28v=VS.85%29.aspx
*/
typedef
#include "vmware_pack_begin.h"
@@ -1222,7 +1295,7 @@ struct SVGA3dCmdDXDefineRasterizerState {
float slopeScaledDepthBias;
uint8 depthClipEnable;
uint8 scissorEnable;
- uint8 multisampleEnable;
+ SVGA3dMultisampleEnable multisampleEnable;
uint8 antialiasedLineEnable;
float lineWidth;
uint8 lineStippleEnable;
@@ -1263,6 +1336,8 @@ struct {
SVGACOTableDXSamplerEntry;
/*
+ * XXX - For more information see
+ * http://msdn.microsoft.com/en-us/library/ff542011%28v=VS.85%29.aspx
*/
typedef
#include "vmware_pack_begin.h"
@@ -1425,7 +1500,6 @@ SVGA3dCmdDXMobFence64; /* SVGA_3D_CMD_DX_MOB_FENCE_64 */
*
* This command allows the guest to bind a mob to a context-object table.
*/
-
typedef
#include "vmware_pack_begin.h"
struct SVGA3dCmdDXSetCOTable {
@@ -1565,4 +1639,4 @@ struct SVGADXContextMobFormat {
#include "vmware_pack_end.h"
SVGADXContextMobFormat;
-#endif /* _SVGA3D_DX_H_ */
+#endif // _SVGA3D_DX_H_