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authorIlia Mirkin <[email protected]>2015-11-08 04:46:38 -0500
committerIlia Mirkin <[email protected]>2015-11-11 14:37:55 -0500
commit912babba7bf1abd3caa49f6372d581ae1afe7e84 (patch)
treee2a6a6a084d8d8638ca925694920ee7a0ed027d5
parent80890eb0d322483fb13558afddc4feae5210f996 (diff)
mesa/copyimage: allow width/height to not be multiples of block
For compressed textures, the image size is not necessarily a multiple of the block size (e.g. the last mip levels). Section 18.3.2 (Copying Between Images) of the OpenGL 4.5 Core Profile spec says: An INVALID_VALUE error is generated if the dimensions of either subregion exceeds the boundaries of the corresponding image object, or if the image format is compressed and the dimensions of the subregion fail to meet the alignment constraints of the format. and Section 8.7 (Compressed Texture Images) says: An INVALID_OPERATION error is generated if any of the following conditions occurs: * width is not a multiple of four, and width + xoffset is not equal to the value of TEXTURE_WIDTH. * height is not a multiple of four, and height + yoffset is not equal to the value of TEXTURE_HEIGHT. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92860 Signed-off-by: Ilia Mirkin <[email protected]> Acked-by: Alex Deucher <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Cc: [email protected]
-rw-r--r--src/mesa/main/copyimage.c37
1 files changed, 34 insertions, 3 deletions
diff --git a/src/mesa/main/copyimage.c b/src/mesa/main/copyimage.c
index f02e842f34d..d571d221bce 100644
--- a/src/mesa/main/copyimage.c
+++ b/src/mesa/main/copyimage.c
@@ -62,6 +62,8 @@ prepare_target(struct gl_context *ctx, GLuint name, GLenum target,
struct gl_renderbuffer **renderbuffer,
mesa_format *format,
GLenum *internalFormat,
+ GLuint *width,
+ GLuint *height,
const char *dbg_prefix)
{
if (name == 0) {
@@ -126,6 +128,8 @@ prepare_target(struct gl_context *ctx, GLuint name, GLenum target,
*renderbuffer = rb;
*format = rb->Format;
*internalFormat = rb->InternalFormat;
+ *width = rb->Width;
+ *height = rb->Height;
*tex_image = NULL;
} else {
struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name);
@@ -194,6 +198,8 @@ prepare_target(struct gl_context *ctx, GLuint name, GLenum target,
*renderbuffer = NULL;
*format = (*tex_image)->TexFormat;
*internalFormat = (*tex_image)->InternalFormat;
+ *width = (*tex_image)->Width;
+ *height = (*tex_image)->Height;
}
return true;
@@ -423,6 +429,7 @@ _mesa_CopyImageSubData(GLuint srcName, GLenum srcTarget, GLint srcLevel,
struct gl_renderbuffer *srcRenderbuffer, *dstRenderbuffer;
mesa_format srcFormat, dstFormat;
GLenum srcIntFormat, dstIntFormat;
+ GLuint src_w, src_h, dst_w, dst_h;
GLuint src_bw, src_bh, dst_bw, dst_bh;
int dstWidth, dstHeight, dstDepth;
int i;
@@ -445,17 +452,41 @@ _mesa_CopyImageSubData(GLuint srcName, GLenum srcTarget, GLint srcLevel,
if (!prepare_target(ctx, srcName, srcTarget, srcLevel, srcZ, srcDepth,
&srcTexImage, &srcRenderbuffer, &srcFormat,
- &srcIntFormat, "src"))
+ &srcIntFormat, &src_w, &src_h, "src"))
return;
if (!prepare_target(ctx, dstName, dstTarget, dstLevel, dstZ, srcDepth,
&dstTexImage, &dstRenderbuffer, &dstFormat,
- &dstIntFormat, "dst"))
+ &dstIntFormat, &dst_w, &dst_h, "dst"))
return;
_mesa_get_format_block_size(srcFormat, &src_bw, &src_bh);
+
+ /* Section 18.3.2 (Copying Between Images) of the OpenGL 4.5 Core Profile
+ * spec says:
+ *
+ * An INVALID_VALUE error is generated if the dimensions of either
+ * subregion exceeds the boundaries of the corresponding image object,
+ * or if the image format is compressed and the dimensions of the
+ * subregion fail to meet the alignment constraints of the format.
+ *
+ * and Section 8.7 (Compressed Texture Images) says:
+ *
+ * An INVALID_OPERATION error is generated if any of the following
+ * conditions occurs:
+ *
+ * * width is not a multiple of four, and width + xoffset is not
+ * equal to the value of TEXTURE_WIDTH.
+ * * height is not a multiple of four, and height + yoffset is not
+ * equal to the value of TEXTURE_HEIGHT.
+ *
+ * so we take that to mean that you can copy the "last" block of a
+ * compressed texture image even if it's smaller than the minimum block
+ * dimensions.
+ */
if ((srcX % src_bw != 0) || (srcY % src_bh != 0) ||
- (srcWidth % src_bw != 0) || (srcHeight % src_bh != 0)) {
+ (srcWidth % src_bw != 0 && (srcX + srcWidth) != src_w) ||
+ (srcHeight % src_bh != 0 && (srcY + srcHeight) != src_h)) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glCopyImageSubData(unaligned src rectangle)");
return;