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authorIan Romanick <[email protected]>2014-09-08 12:23:39 -0700
committerIan Romanick <[email protected]>2014-09-26 07:59:25 -0700
commit8e01c66da6c780601f941aa5b9939962c219fdbd (patch)
treed234a06dd2c53799d99ea50faae7e855c4a8d7fa
parent24653bcd7d70c92eff85db66c58dec79bbd10234 (diff)
glsl: Make sure fields after small structs have correct padding
Previously the linker would correctly calculate the layout, but the lower_ubo_reference pass would not apply correct alignment to fields following small (less than 16-byte) nested structures. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Jordan Justen <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83533 Cc: [email protected]
-rw-r--r--src/glsl/lower_ubo_reference.cpp22
1 files changed, 22 insertions, 0 deletions
diff --git a/src/glsl/lower_ubo_reference.cpp b/src/glsl/lower_ubo_reference.cpp
index 3cdfc04ac5c..4ae1aac7765 100644
--- a/src/glsl/lower_ubo_reference.cpp
+++ b/src/glsl/lower_ubo_reference.cpp
@@ -327,6 +327,15 @@ lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue)
const glsl_type *struct_type = deref_record->record->type;
unsigned intra_struct_offset = 0;
+ /* glsl_type::std140_base_alignment doesn't grok interfaces. Use
+ * 16-bytes for the alignment because that is the general minimum of
+ * std140.
+ */
+ const unsigned struct_alignment = struct_type->is_interface()
+ ? 16
+ : struct_type->std140_base_alignment(row_major);
+
+
for (unsigned int i = 0; i < struct_type->length; i++) {
const glsl_type *type = struct_type->fields.structure[i].type;
@@ -346,6 +355,19 @@ lower_ubo_reference_visitor::handle_rvalue(ir_rvalue **rvalue)
deref_record->field) == 0)
break;
intra_struct_offset += type->std140_size(field_row_major);
+
+ /* If the field just examined was itself a structure, apply rule
+ * #9:
+ *
+ * "The structure may have padding at the end; the base offset
+ * of the member following the sub-structure is rounded up to
+ * the next multiple of the base alignment of the structure."
+ */
+ if (type->without_array()->is_record()) {
+ intra_struct_offset = glsl_align(intra_struct_offset,
+ struct_alignment);
+
+ }
}
const_offset += intra_struct_offset;