diff options
author | Marek Olšák <[email protected]> | 2018-02-03 16:10:25 +0100 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2018-02-26 12:01:00 +0100 |
commit | 8d6e6b1d7c9ad73f6d829c6c40ce20a499e334fc (patch) | |
tree | b1eecd961248784e977aad2f02e4f148baa61942 | |
parent | 61d6ff3ba3c0a21239641f4d5fe8d4fa9c864325 (diff) |
radeonsi: don't use struct si_descriptors for vertex buffer descriptors
VBO descriptor code will change a lot one day.
Reviewed-by: Nicolai Hähnle <[email protected]>
-rw-r--r-- | src/gallium/drivers/radeonsi/si_blit.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_cp_dma.c | 5 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_debug.c | 14 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_descriptors.c | 50 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_hw_context.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_pipe.h | 6 |
6 files changed, 46 insertions, 33 deletions
diff --git a/src/gallium/drivers/radeonsi/si_blit.c b/src/gallium/drivers/radeonsi/si_blit.c index 370ce04a9b2..f1c4f6d1e72 100644 --- a/src/gallium/drivers/radeonsi/si_blit.c +++ b/src/gallium/drivers/radeonsi/si_blit.c @@ -86,7 +86,7 @@ void si_blitter_end(struct pipe_context *ctx) /* Restore shader pointers because the VS blit shader changed all * non-global VS user SGPRs. */ sctx->shader_pointers_dirty |= SI_DESCS_SHADER_MASK(VERTEX); - sctx->vertex_buffer_pointer_dirty = true; + sctx->vertex_buffer_pointer_dirty = sctx->vb_descriptors_buffer != NULL; si_mark_atom_dirty(sctx, &sctx->shader_pointers.atom); } diff --git a/src/gallium/drivers/radeonsi/si_cp_dma.c b/src/gallium/drivers/radeonsi/si_cp_dma.c index b6659267ac6..15bd305a350 100644 --- a/src/gallium/drivers/radeonsi/si_cp_dma.c +++ b/src/gallium/drivers/radeonsi/si_cp_dma.c @@ -516,9 +516,8 @@ static void cik_prefetch_VBO_descriptors(struct si_context *sctx) if (!sctx->vertex_elements) return; - cik_prefetch_TC_L2_async(sctx, &sctx->vertex_buffers.buffer->b.b, - sctx->vertex_buffers.gpu_address - - sctx->vertex_buffers.buffer->gpu_address, + cik_prefetch_TC_L2_async(sctx, &sctx->vb_descriptors_buffer->b.b, + sctx->vb_descriptors_offset, sctx->vertex_elements->desc_list_byte_size); } diff --git a/src/gallium/drivers/radeonsi/si_debug.c b/src/gallium/drivers/radeonsi/si_debug.c index 385ce3906db..1f25f4ebbeb 100644 --- a/src/gallium/drivers/radeonsi/si_debug.c +++ b/src/gallium/drivers/radeonsi/si_debug.c @@ -740,10 +740,20 @@ static void si_dump_descriptors(struct si_context *sctx, enabled_images = sctx->images[processor].enabled_mask; } - if (processor == PIPE_SHADER_VERTEX) { + if (processor == PIPE_SHADER_VERTEX && + sctx->vb_descriptors_buffer && + sctx->vb_descriptors_gpu_list && + sctx->vertex_elements) { assert(info); /* only CS may not have an info struct */ + struct si_descriptors desc = {}; - si_dump_descriptor_list(sctx->screen, &sctx->vertex_buffers, name, + desc.buffer = sctx->vb_descriptors_buffer; + desc.list = sctx->vb_descriptors_gpu_list; + desc.gpu_list = sctx->vb_descriptors_gpu_list; + desc.element_dw_size = 4; + desc.num_active_slots = sctx->vertex_elements->desc_list_byte_size / 16; + + si_dump_descriptor_list(sctx->screen, &desc, name, " - Vertex buffer", 4, info->num_inputs, si_identity, log); } diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c b/src/gallium/drivers/radeonsi/si_descriptors.c index becd41d6ef4..d1864d0cf82 100644 --- a/src/gallium/drivers/radeonsi/si_descriptors.c +++ b/src/gallium/drivers/radeonsi/si_descriptors.c @@ -986,7 +986,6 @@ static void si_get_buffer_from_descriptors(struct si_buffer_resources *buffers, static void si_vertex_buffers_begin_new_cs(struct si_context *sctx) { - struct si_descriptors *desc = &sctx->vertex_buffers; int count = sctx->vertex_elements ? sctx->vertex_elements->count : 0; int i; @@ -1003,17 +1002,16 @@ static void si_vertex_buffers_begin_new_cs(struct si_context *sctx) RADEON_USAGE_READ, RADEON_PRIO_VERTEX_BUFFER); } - if (!desc->buffer) + if (!sctx->vb_descriptors_buffer) return; radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, - desc->buffer, RADEON_USAGE_READ, - RADEON_PRIO_DESCRIPTORS); + sctx->vb_descriptors_buffer, RADEON_USAGE_READ, + RADEON_PRIO_DESCRIPTORS); } bool si_upload_vertex_buffer_descriptors(struct si_context *sctx) { struct si_vertex_elements *velems = sctx->vertex_elements; - struct si_descriptors *desc = &sctx->vertex_buffers; unsigned i, count; unsigned desc_list_byte_size; unsigned first_vb_use_mask; @@ -1034,22 +1032,22 @@ bool si_upload_vertex_buffer_descriptors(struct si_context *sctx) * directly through a staging buffer and don't go through * the fine-grained upload path. */ - unsigned buffer_offset = 0; u_upload_alloc(sctx->b.b.const_uploader, 0, desc_list_byte_size, si_optimal_tcc_alignment(sctx, desc_list_byte_size), - &buffer_offset, - (struct pipe_resource**)&desc->buffer, (void**)&ptr); - if (!desc->buffer) { - desc->gpu_address = 0; + &sctx->vb_descriptors_offset, + (struct pipe_resource**)&sctx->vb_descriptors_buffer, + (void**)&ptr); + if (!sctx->vb_descriptors_buffer) { + sctx->vb_descriptors_offset = 0; + sctx->vb_descriptors_gpu_list = NULL; return false; } - desc->gpu_address = desc->buffer->gpu_address + buffer_offset; - desc->list = ptr; + sctx->vb_descriptors_gpu_list = ptr; radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, - desc->buffer, RADEON_USAGE_READ, - RADEON_PRIO_DESCRIPTORS); + sctx->vb_descriptors_buffer, RADEON_USAGE_READ, + RADEON_PRIO_DESCRIPTORS); assert(count <= SI_MAX_ATTRIBS); @@ -1926,7 +1924,7 @@ static void si_mark_shader_pointers_dirty(struct si_context *sctx, SI_NUM_SHADER_DESCS); if (shader == PIPE_SHADER_VERTEX) - sctx->vertex_buffer_pointer_dirty = sctx->vertex_buffers.buffer != NULL; + sctx->vertex_buffer_pointer_dirty = sctx->vb_descriptors_buffer != NULL; si_mark_atom_dirty(sctx, &sctx->shader_pointers.atom); } @@ -1934,7 +1932,7 @@ static void si_mark_shader_pointers_dirty(struct si_context *sctx, static void si_shader_pointers_begin_new_cs(struct si_context *sctx) { sctx->shader_pointers_dirty = u_bit_consecutive(0, SI_NUM_DESCS); - sctx->vertex_buffer_pointer_dirty = sctx->vertex_buffers.buffer != NULL; + sctx->vertex_buffer_pointer_dirty = sctx->vb_descriptors_buffer != NULL; si_mark_atom_dirty(sctx, &sctx->shader_pointers.atom); sctx->graphics_bindless_pointer_dirty = sctx->bindless_descriptors.buffer != NULL; sctx->compute_bindless_pointer_dirty = sctx->bindless_descriptors.buffer != NULL; @@ -2128,8 +2126,14 @@ void si_emit_graphics_shader_pointers(struct si_context *sctx, ~u_bit_consecutive(SI_DESCS_RW_BUFFERS, SI_DESCS_FIRST_COMPUTE); if (sctx->vertex_buffer_pointer_dirty) { - si_emit_shader_pointer(sctx, &sctx->vertex_buffers, - sh_base[PIPE_SHADER_VERTEX]); + struct radeon_winsys_cs *cs = sctx->b.gfx.cs; + unsigned sh_offset = sh_base[PIPE_SHADER_VERTEX] + + SI_SGPR_VERTEX_BUFFERS * 4; + + si_emit_shader_pointer_head(cs, sh_offset, 1); + si_emit_shader_pointer_body(sctx->screen, cs, + sctx->vb_descriptors_buffer->gpu_address + + sctx->vb_descriptors_offset); sctx->vertex_buffer_pointer_dirty = false; } @@ -2665,11 +2669,6 @@ void si_init_all_descriptors(struct si_context *sctx) RADEON_PRIO_SHADER_RINGS, RADEON_PRIO_CONST_BUFFER); sctx->descriptors[SI_DESCS_RW_BUFFERS].num_active_slots = SI_NUM_RW_BUFFERS; - si_init_descriptors(&sctx->vertex_buffers, SI_SGPR_VERTEX_BUFFERS, - 4, SI_NUM_VERTEX_BUFFERS); - FREE(sctx->vertex_buffers.list); /* not used */ - sctx->vertex_buffers.list = NULL; - /* Initialize an array of 1024 bindless descriptors, when the limit is * reached, just make it larger and re-upload the whole array. */ @@ -2771,8 +2770,9 @@ void si_release_all_descriptors(struct si_context *sctx) for (i = 0; i < SI_NUM_DESCS; ++i) si_release_descriptors(&sctx->descriptors[i]); - sctx->vertex_buffers.list = NULL; /* points into a mapped buffer */ - si_release_descriptors(&sctx->vertex_buffers); + r600_resource_reference(&sctx->vb_descriptors_buffer, NULL); + sctx->vb_descriptors_gpu_list = NULL; /* points into a mapped buffer */ + si_release_bindless_descriptors(sctx); } diff --git a/src/gallium/drivers/radeonsi/si_hw_context.c b/src/gallium/drivers/radeonsi/si_hw_context.c index 3823be056f3..61c8d7067a1 100644 --- a/src/gallium/drivers/radeonsi/si_hw_context.c +++ b/src/gallium/drivers/radeonsi/si_hw_context.c @@ -216,7 +216,7 @@ void si_begin_new_cs(struct si_context *ctx) ctx->prefetch_L2_mask |= SI_PREFETCH_VS; if (ctx->queued.named.ps) ctx->prefetch_L2_mask |= SI_PREFETCH_PS; - if (ctx->vertex_buffers.buffer && ctx->vertex_elements) + if (ctx->vb_descriptors_buffer && ctx->vertex_elements) ctx->prefetch_L2_mask |= SI_PREFETCH_VBO_DESCRIPTORS; /* CLEAR_STATE disables all colorbuffers, so only enable bound ones. */ diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h index 896b640c17f..2053dcb9fcd 100644 --- a/src/gallium/drivers/radeonsi/si_pipe.h +++ b/src/gallium/drivers/radeonsi/si_pipe.h @@ -497,8 +497,12 @@ struct si_context { bool flatshade; bool do_update_shaders; + /* vertex buffer descriptors */ + uint32_t *vb_descriptors_gpu_list; + struct r600_resource *vb_descriptors_buffer; + unsigned vb_descriptors_offset; + /* shader descriptors */ - struct si_descriptors vertex_buffers; struct si_descriptors descriptors[SI_NUM_DESCS]; unsigned descriptors_dirty; unsigned shader_pointers_dirty; |