diff options
author | Rob Clark <[email protected]> | 2019-04-25 12:22:30 -0700 |
---|---|---|
committer | Rob Clark <[email protected]> | 2019-04-25 14:13:31 -0700 |
commit | 85949c52b493435efe22d40a12172c39b63f8d28 (patch) | |
tree | 1a127230c5fca8494585accbad55cbb9f758d2ef | |
parent | c8e825aaac4a7603e811d7339d9a7edcd826157a (diff) |
freedreno: wire up core sample-shading support
Signed-off-by: Rob Clark <[email protected]>
-rw-r--r-- | src/gallium/drivers/freedreno/freedreno_context.h | 2 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/freedreno_state.c | 9 |
2 files changed, 11 insertions, 0 deletions
diff --git a/src/gallium/drivers/freedreno/freedreno_context.h b/src/gallium/drivers/freedreno/freedreno_context.h index d389a42e62d..4d22f8c470e 100644 --- a/src/gallium/drivers/freedreno/freedreno_context.h +++ b/src/gallium/drivers/freedreno/freedreno_context.h @@ -126,6 +126,7 @@ enum fd_dirty_3d_state { FD_DIRTY_VIEWPORT = BIT(8), FD_DIRTY_VTXSTATE = BIT(9), FD_DIRTY_VTXBUF = BIT(10), + FD_DIRTY_MIN_SAMPLES = BIT(11), FD_DIRTY_SCISSOR = BIT(12), FD_DIRTY_STREAMOUT = BIT(13), @@ -285,6 +286,7 @@ struct fd_context { struct pipe_blend_color blend_color; struct pipe_stencil_ref stencil_ref; unsigned sample_mask; + unsigned min_samples; /* local context fb state, for when ctx->batch is null: */ struct pipe_framebuffer_state framebuffer; struct pipe_poly_stipple stipple; diff --git a/src/gallium/drivers/freedreno/freedreno_state.c b/src/gallium/drivers/freedreno/freedreno_state.c index e1970f432c1..8bf51bee615 100644 --- a/src/gallium/drivers/freedreno/freedreno_state.c +++ b/src/gallium/drivers/freedreno/freedreno_state.c @@ -78,6 +78,14 @@ fd_set_sample_mask(struct pipe_context *pctx, unsigned sample_mask) ctx->dirty |= FD_DIRTY_SAMPLE_MASK; } +static void +fd_set_min_samples(struct pipe_context *pctx, unsigned min_samples) +{ + struct fd_context *ctx = fd_context(pctx); + ctx->min_samples = min_samples; + ctx->dirty |= FD_DIRTY_MIN_SAMPLES; +} + /* notes from calim on #dri-devel: * index==0 will be non-UBO (ie. glUniformXYZ()) all packed together padded * out to vec4's @@ -582,6 +590,7 @@ fd_state_init(struct pipe_context *pctx) pctx->set_stencil_ref = fd_set_stencil_ref; pctx->set_clip_state = fd_set_clip_state; pctx->set_sample_mask = fd_set_sample_mask; + pctx->set_min_samples = fd_set_min_samples; pctx->set_constant_buffer = fd_set_constant_buffer; pctx->set_shader_buffers = fd_set_shader_buffers; pctx->set_shader_images = fd_set_shader_images; |