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author | Vinson Lee <vlee@vmware.com> | 2010-03-02 01:10:29 -0800 |
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committer | Vinson Lee <vlee@vmware.com> | 2010-03-02 01:10:29 -0800 |
commit | 8462fe2bbf2aac87e6eabddc805b3d3ec63c6376 (patch) | |
tree | eddc51821a8d59674464f0d2b0525cb253a76895 | |
parent | 247008f6c2014c8f84de3a27ac954afe2c418a93 (diff) |
glsl: Add assert to check input to strcmp.
-rw-r--r-- | src/mesa/shader/slang/slang_builtin.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/shader/slang/slang_builtin.c b/src/mesa/shader/slang/slang_builtin.c index 5533cc5b655..f0659a8d8bb 100644 --- a/src/mesa/shader/slang/slang_builtin.c +++ b/src/mesa/shader/slang/slang_builtin.c @@ -142,6 +142,7 @@ lookup_statevar(const char *var, GLint index1, GLint index2, const char *field, tokens[1] = index1; } else if (strcmp(var, "gl_Point") == 0) { + assert(field); if (strcmp(field, "size") == 0) { tokens[0] = STATE_POINT_SIZE; *swizzleOut = SWIZZLE_XXXX; |