diff options
author | Thomas Hellstrom <[email protected]> | 2014-09-28 17:17:22 +0200 |
---|---|---|
committer | Emil Velikov <[email protected]> | 2014-10-03 01:09:59 +0100 |
commit | 8200c621a72c7c8db889861c427e54790fd37d61 (patch) | |
tree | f7e61c05018ccd78f2e1d7e5876df7aa8c343737 | |
parent | 44dd7cbd52a91be1e16f7751556e28660953b4dc (diff) |
st/xa: Fix regression in xa_yuv_planar_blit()
Commit "st/xa: scissor to help tilers" broke xa_yuv_planar_blit() and vmwgfx
textured video. Fix this by implementing scissors also in the yuv draw path.
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Sinclair Yeh <[email protected]>
Cc: Rob Clark <[email protected]>
Cc: "10.2 10.3" <[email protected]>
(cherry picked from commit 46537f1d03ba6de83be70ac574f633bb4342a327)
-rw-r--r-- | src/gallium/state_trackers/xa/xa_renderer.c | 11 | ||||
-rw-r--r-- | src/gallium/state_trackers/xa/xa_yuv.c | 1 |
2 files changed, 12 insertions, 0 deletions
diff --git a/src/gallium/state_trackers/xa/xa_renderer.c b/src/gallium/state_trackers/xa/xa_renderer.c index 121d8ed3b9b..780b24777af 100644 --- a/src/gallium/state_trackers/xa/xa_renderer.c +++ b/src/gallium/state_trackers/xa/xa_renderer.c @@ -530,11 +530,22 @@ renderer_draw_yuv(struct xa_context *r, src_x, src_y, src_w, src_h, dst_x, dst_y, dst_w, dst_h, srf); + if (!r->scissor_valid) { + r->scissor.minx = 0; + r->scissor.miny = 0; + r->scissor.maxx = r->dst->tex->width0; + r->scissor.maxy = r->dst->tex->height0; + } + + r->pipe->set_scissor_states(r->pipe, 0, 1, &r->scissor); + cso_set_vertex_elements(r->cso, num_attribs, r->velems); util_draw_user_vertex_buffer(r->cso, r->buffer, PIPE_PRIM_QUADS, 4, /* verts */ num_attribs); /* attribs/vert */ r->buffer_size = 0; + + xa_scissor_reset(r); } void diff --git a/src/gallium/state_trackers/xa/xa_yuv.c b/src/gallium/state_trackers/xa/xa_yuv.c index 43f56ff0515..15196392ac7 100644 --- a/src/gallium/state_trackers/xa/xa_yuv.c +++ b/src/gallium/state_trackers/xa/xa_yuv.c @@ -146,6 +146,7 @@ xa_yuv_planar_blit(struct xa_context *r, int w = box->x2 - box->x1; int h = box->y2 - box->y1; + xa_scissor_update(r, x, y, box->x2, box->y2); renderer_draw_yuv(r, (float)src_x + scale_x * (x - dst_x), (float)src_y + scale_y * (y - dst_y), |