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authorIlia Mirkin <[email protected]>2016-11-20 14:07:00 -0500
committerIlia Mirkin <[email protected]>2016-11-30 20:35:06 -0500
commit763c015ce52fe84e669b4fba722da06b72267d8f (patch)
tree15da5625c633d0d587e2d0a70854be20d7a00ba1
parenta9d292f5bd253550acc608132e9970e7a24840b1 (diff)
swr: remove warning about multi-layer surfaces
We now support clearing these, and actually rendering to multiple layers would require GS support, which will fail in much more spectacular ways for now. Once that is hooked up, there won't be anything else to do here. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Tim Rowley <[email protected]>
-rw-r--r--src/gallium/drivers/swr/swr_context.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/gallium/drivers/swr/swr_context.cpp b/src/gallium/drivers/swr/swr_context.cpp
index 5a1927cb349..b355bba0d7e 100644
--- a/src/gallium/drivers/swr/swr_context.cpp
+++ b/src/gallium/drivers/swr/swr_context.cpp
@@ -62,10 +62,6 @@ swr_create_surface(struct pipe_context *pipe,
ps->u.tex.level = surf_tmpl->u.tex.level;
ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
- if (ps->u.tex.first_layer != ps->u.tex.last_layer) {
- debug_printf("creating surface with multiple layers, rendering "
- "to first layer only\n");
- }
} else {
/* setting width as number of elements should get us correct
* renderbuffer width */