diff options
author | Eric Anholt <eric@anholt.net> | 2019-12-30 12:01:25 -0800 |
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committer | Eric Anholt <eric@anholt.net> | 2020-01-21 10:06:23 -0800 |
commit | 7558b5da13685f701cbe7a9ca804e95e01e38e63 (patch) | |
tree | 02f7bb8e20028f5665e5b18bbcc42244e84ced69 | |
parent | d0975bfc4ab766a6a0fd65d3f54a608fa5622f59 (diff) |
compiler: Add a note about how num_ssbos works in the program info.
These numbers are always confusing, and it's particularly so for this
field where it has a different meaning in different info structs.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3240>
-rw-r--r-- | src/compiler/shader_info.h | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/compiler/shader_info.h b/src/compiler/shader_info.h index 7c12dadd1ce..136e71ce234 100644 --- a/src/compiler/shader_info.h +++ b/src/compiler/shader_info.h @@ -104,7 +104,11 @@ typedef struct shader_info { uint8_t num_ubos; /* Number of atomic buffers used by this shader */ uint8_t num_abos; - /* Number of shader storage buffers used by this shader */ + /* Number of shader storage buffers (max .driver_location + 1) used by this + * shader. In the case of nir_lower_atomics_to_ssbo being used, this will + * be the number of actual SSBOs in gl_program->info, and the lowered SSBOs + * and atomic counters in nir_shader->info. + */ uint8_t num_ssbos; /* Number of images used by this shader */ uint8_t num_images; |