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authorKeith Whitwell <[email protected]>2009-08-23 19:02:17 +0100
committerKeith Whitwell <[email protected]>2009-08-23 23:53:41 +0100
commit75312b655567695359063dcf3c28aa48433c575b (patch)
tree555344c51e3e2c5f5f47e39f8d4c67f83dd2ac84
parent153e474d22d1b440bb6bd7b04dabf244d7455582 (diff)
progs/demos: add fps output to cubemap
-rw-r--r--progs/demos/cubemap.c16
1 files changed, 16 insertions, 0 deletions
diff --git a/progs/demos/cubemap.c b/progs/demos/cubemap.c
index 1f9f2905759..0a3e10dac08 100644
--- a/progs/demos/cubemap.c
+++ b/progs/demos/cubemap.c
@@ -53,6 +53,8 @@ static GLint FrameParity = 0;
static GLenum FilterIndex = 0;
static GLint ClampIndex = 0;
static GLboolean supportFBO = GL_FALSE;
+static GLint T0 = 0;
+static GLint Frames = 0;
static struct {
@@ -268,6 +270,20 @@ static void draw( void )
glPopMatrix();
glutSwapBuffers();
+
+ Frames++;
+
+ {
+ GLint t = glutGet(GLUT_ELAPSED_TIME);
+ if (t - T0 >= 5000) {
+ GLfloat seconds = (t - T0) / 1000.0;
+ GLfloat fps = Frames / seconds;
+ printf("%d frames in %6.3f seconds = %6.3f FPS\n", Frames, seconds, fps);
+ fflush(stdout);
+ T0 = t;
+ Frames = 0;
+ }
+ }
}