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authorBrian Paul <[email protected]>2002-01-04 21:05:57 +0000
committerBrian Paul <[email protected]>2002-01-04 21:05:57 +0000
commit714cdd88a4f0b6bdfe39b6562813ca58740bbbe6 (patch)
treebe6f7fc1caea6d1ff7ba4ae4d9dca86f82bab441
parent5e1a4fdc3c00f3bc3ff10dae731d07d930917b31 (diff)
added some assertions to exercise glIsTexture()
-rw-r--r--progs/demos/texobj.c6
1 files changed, 5 insertions, 1 deletions
diff --git a/progs/demos/texobj.c b/progs/demos/texobj.c
index 2c0dbc18267..d4173604b7d 100644
--- a/progs/demos/texobj.c
+++ b/progs/demos/texobj.c
@@ -1,4 +1,4 @@
-/* $Id: texobj.c,v 1.5 2000/07/19 23:57:24 brianp Exp $ */
+/* $Id: texobj.c,v 1.6 2002/01/04 21:05:57 brianp Exp $ */
/*
* Example of using the 1.1 texture object functions.
@@ -7,6 +7,7 @@
* Brian Paul June 1996 This file is in the public domain.
*/
+#include <assert.h>
#include <math.h>
#include <stdlib.h>
#include <string.h>
@@ -173,6 +174,7 @@ static void init( void )
if (UseObj) {
#ifdef TEXTURE_OBJECT
glBindTexture( GL_TEXTURE_2D, TexObj[0] );
+ assert(glIsTexture(TexObj[0]));
#endif
}
else {
@@ -206,7 +208,9 @@ static void init( void )
if (UseObj) {
#ifdef TEXTURE_OBJECT
glBindTexture( GL_TEXTURE_2D, TexObj[1] );
+ assert(glIsTexture(TexObj[1]));
#endif
+ assert(!glIsTexture(TexObj[1] + 999));
}
else {
glNewList( TexObj[1], GL_COMPILE );