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authorBas Nieuwenhuizen <[email protected]>2018-04-08 10:15:21 +0200
committerBas Nieuwenhuizen <[email protected]>2018-04-12 22:57:23 +0200
commit6ff98dbf7c1420edeae519b1596bb9d4cca4b065 (patch)
treee5a57e0bdd331371140b3cec9f5ab112cabc8ee9
parent7eff8d7d3564f67b3165ec4120d9840580d5eb5a (diff)
radv: Implement VK_EXT_vertex_attribute_divisor.
Pretty straight forward, just pass the divisors through the shader key and then do a LLVM divide. Reviewed-by: Samuel Pitoiset <[email protected]>
-rw-r--r--src/amd/vulkan/radv_device.c6
-rw-r--r--src/amd/vulkan/radv_extensions.py1
-rw-r--r--src/amd/vulkan/radv_nir_to_llvm.c26
-rw-r--r--src/amd/vulkan/radv_pipeline.c26
-rw-r--r--src/amd/vulkan/radv_private.h1
-rw-r--r--src/amd/vulkan/radv_shader.h1
6 files changed, 50 insertions, 11 deletions
diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c
index d912fac8ec0..a4a0ea6dd5f 100644
--- a/src/amd/vulkan/radv_device.c
+++ b/src/amd/vulkan/radv_device.c
@@ -1002,6 +1002,12 @@ void radv_GetPhysicalDeviceProperties2(
properties->vgprAllocationGranularity = 4;
break;
}
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_PROPERTIES_EXT: {
+ VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT *properties =
+ (VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT *)ext;
+ properties->maxVertexAttribDivisor = UINT32_MAX;
+ break;
+ }
default:
break;
}
diff --git a/src/amd/vulkan/radv_extensions.py b/src/amd/vulkan/radv_extensions.py
index a680f42dec7..db37d617f9e 100644
--- a/src/amd/vulkan/radv_extensions.py
+++ b/src/amd/vulkan/radv_extensions.py
@@ -93,6 +93,7 @@ EXTENSIONS = [
Extension('VK_EXT_global_priority', 1, 'device->rad_info.has_ctx_priority'),
Extension('VK_EXT_sampler_filter_minmax', 1, 'device->rad_info.chip_class >= CIK'),
Extension('VK_EXT_shader_viewport_index_layer', 1, True),
+ Extension('VK_EXT_vertex_attribute_divisor', 1, True),
Extension('VK_AMD_draw_indirect_count', 1, True),
Extension('VK_AMD_gcn_shader', 1, True),
Extension('VK_AMD_rasterization_order', 1, 'device->has_out_of_order_rast'),
diff --git a/src/amd/vulkan/radv_nir_to_llvm.c b/src/amd/vulkan/radv_nir_to_llvm.c
index 2f0864da462..a6b48e297da 100644
--- a/src/amd/vulkan/radv_nir_to_llvm.c
+++ b/src/amd/vulkan/radv_nir_to_llvm.c
@@ -1794,14 +1794,26 @@ handle_vs_input_decl(struct radv_shader_context *ctx,
for (unsigned i = 0; i < attrib_count; ++i, ++idx) {
if (ctx->options->key.vs.instance_rate_inputs & (1u << (index + i))) {
- buffer_index = LLVMBuildAdd(ctx->ac.builder, ctx->abi.instance_id,
- ctx->abi.start_instance, "");
- if (ctx->options->key.vs.as_ls) {
- ctx->shader_info->vs.vgpr_comp_cnt =
- MAX2(2, ctx->shader_info->vs.vgpr_comp_cnt);
+ uint32_t divisor = ctx->options->key.vs.instance_rate_divisors[index + i];
+
+ if (divisor) {
+ buffer_index = LLVMBuildAdd(ctx->ac.builder, ctx->abi.instance_id,
+ ctx->abi.start_instance, "");
+
+ if (divisor != 1) {
+ buffer_index = LLVMBuildUDiv(ctx->ac.builder, buffer_index,
+ LLVMConstInt(ctx->ac.i32, divisor, 0), "");
+ }
+
+ if (ctx->options->key.vs.as_ls) {
+ ctx->shader_info->vs.vgpr_comp_cnt =
+ MAX2(2, ctx->shader_info->vs.vgpr_comp_cnt);
+ } else {
+ ctx->shader_info->vs.vgpr_comp_cnt =
+ MAX2(1, ctx->shader_info->vs.vgpr_comp_cnt);
+ }
} else {
- ctx->shader_info->vs.vgpr_comp_cnt =
- MAX2(1, ctx->shader_info->vs.vgpr_comp_cnt);
+ buffer_index = ctx->ac.i32_0;
}
} else
buffer_index = LLVMBuildAdd(ctx->ac.builder, ctx->abi.vertex_id,
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index 6735b36846a..fce3201c198 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -1743,22 +1743,38 @@ radv_generate_graphics_pipeline_key(struct radv_pipeline *pipeline,
{
const VkPipelineVertexInputStateCreateInfo *input_state =
pCreateInfo->pVertexInputState;
+ const VkPipelineVertexInputDivisorStateCreateInfoEXT *divisor_state =
+ vk_find_struct_const(input_state->pNext, PIPELINE_VERTEX_INPUT_DIVISOR_STATE_CREATE_INFO_EXT);
+
struct radv_pipeline_key key;
memset(&key, 0, sizeof(key));
key.has_multiview_view_index = has_view_index;
uint32_t binding_input_rate = 0;
+ uint32_t instance_rate_divisors[MAX_VERTEX_ATTRIBS];
for (unsigned i = 0; i < input_state->vertexBindingDescriptionCount; ++i) {
- if (input_state->pVertexBindingDescriptions[i].inputRate)
- binding_input_rate |= 1u << input_state->pVertexBindingDescriptions[i].binding;
+ if (input_state->pVertexBindingDescriptions[i].inputRate) {
+ unsigned binding = input_state->pVertexBindingDescriptions[i].binding;
+ binding_input_rate |= 1u << binding;
+ instance_rate_divisors[binding] = 1;
+ }
+ }
+ if (divisor_state) {
+ for (unsigned i = 0; i < divisor_state->vertexBindingDivisorCount; ++i) {
+ instance_rate_divisors[divisor_state->pVertexBindingDivisors[i].binding] =
+ divisor_state->pVertexBindingDivisors[i].divisor;
+ }
}
for (unsigned i = 0; i < input_state->vertexAttributeDescriptionCount; ++i) {
unsigned binding;
binding = input_state->pVertexAttributeDescriptions[i].binding;
- if (binding_input_rate & (1u << binding))
- key.instance_rate_inputs |= 1u << input_state->pVertexAttributeDescriptions[i].location;
+ if (binding_input_rate & (1u << binding)) {
+ unsigned location = input_state->pVertexAttributeDescriptions[i].location;
+ key.instance_rate_inputs |= 1u << location;
+ key.instance_rate_divisors[location] = instance_rate_divisors[binding];
+ }
}
if (pCreateInfo->pTessellationState)
@@ -1787,6 +1803,8 @@ radv_fill_shader_keys(struct radv_shader_variant_key *keys,
nir_shader **nir)
{
keys[MESA_SHADER_VERTEX].vs.instance_rate_inputs = key->instance_rate_inputs;
+ for (unsigned i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
+ keys[MESA_SHADER_VERTEX].vs.instance_rate_divisors[i] = key->instance_rate_divisors[i];
if (nir[MESA_SHADER_TESS_CTRL]) {
keys[MESA_SHADER_VERTEX].vs.as_ls = true;
diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h
index 1bcc3a906ec..fb94c50cb00 100644
--- a/src/amd/vulkan/radv_private.h
+++ b/src/amd/vulkan/radv_private.h
@@ -347,6 +347,7 @@ struct radv_pipeline_cache {
struct radv_pipeline_key {
uint32_t instance_rate_inputs;
+ uint32_t instance_rate_divisors[MAX_VERTEX_ATTRIBS];
unsigned tess_input_vertices;
uint32_t col_format;
uint32_t is_int8;
diff --git a/src/amd/vulkan/radv_shader.h b/src/amd/vulkan/radv_shader.h
index cbb7394eeae..6588b787724 100644
--- a/src/amd/vulkan/radv_shader.h
+++ b/src/amd/vulkan/radv_shader.h
@@ -57,6 +57,7 @@ struct radv_shader_module {
struct radv_vs_variant_key {
uint32_t instance_rate_inputs;
+ uint32_t instance_rate_divisors[MAX_VERTEX_ATTRIBS];
uint32_t as_es:1;
uint32_t as_ls:1;
uint32_t export_prim_id:1;