diff options
author | Brian Paul <[email protected]> | 2011-12-10 11:44:44 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2011-12-13 06:45:38 -0700 |
commit | 6596aeb4ffd344af56de646800dbec65b92397d8 (patch) | |
tree | 84507f80b9869a67e31a60cee32f917003dfeb09 | |
parent | d7c0fac90b1fe550df3d75777747c1ae9be41fc0 (diff) |
mesa: remove _DepthBuffer, _StencilBuffer resize code
This is handled in swrast now when we validate the framebuffer state.
Reviewed-by: Eric Anholt <[email protected]>
-rw-r--r-- | src/mesa/main/framebuffer.c | 18 |
1 files changed, 0 insertions, 18 deletions
diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c index 4a4ade0961e..6d5e4524a96 100644 --- a/src/mesa/main/framebuffer.c +++ b/src/mesa/main/framebuffer.c @@ -306,24 +306,6 @@ _mesa_resize_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb, } } - if (fb->_DepthBuffer) { - struct gl_renderbuffer *rb = fb->_DepthBuffer; - if (rb->Width != width || rb->Height != height) { - if (!rb->AllocStorage(ctx, rb, rb->InternalFormat, width, height)) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "Resizing framebuffer"); - } - } - } - - if (fb->_StencilBuffer) { - struct gl_renderbuffer *rb = fb->_StencilBuffer; - if (rb->Width != width || rb->Height != height) { - if (!rb->AllocStorage(ctx, rb, rb->InternalFormat, width, height)) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "Resizing framebuffer"); - } - } - } - fb->Width = width; fb->Height = height; |