diff options
author | Axel Davy <[email protected]> | 2016-11-06 12:06:22 +0100 |
---|---|---|
committer | Axel Davy <[email protected]> | 2016-12-20 23:44:23 +0100 |
commit | 62068c9d90ceda8a4a6696dee1ec7f7a718b9d36 (patch) | |
tree | 35234692a4db9ef161a7b36cafed8df3748ac76b | |
parent | 804b28cdc461043bba18f1b2b914ef61b9773192 (diff) |
st/nine: Fix BASETEX_REGISTER_UPDATE
BASETEX_REGISTER_UPDATE was adding the texture to the list
of textures to upload in too many cases. tex->base.base.bind
will be set to true if the texture is in a stateblock, whereas
we want to upload only if bound to the device, which is
what bind_count is for.
Signed-off-by: Axel Davy <[email protected]>
-rw-r--r-- | src/gallium/state_trackers/nine/basetexture9.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/state_trackers/nine/basetexture9.h b/src/gallium/state_trackers/nine/basetexture9.h index 35cfbff3756..10a7cea46da 100644 --- a/src/gallium/state_trackers/nine/basetexture9.h +++ b/src/gallium/state_trackers/nine/basetexture9.h @@ -159,7 +159,7 @@ NineBaseTexture9_Dump( struct NineBaseTexture9 *This ) { } #endif #define BASETEX_REGISTER_UPDATE(t) do { \ - if (((t)->managed.dirty | ((t)->dirty_mip)) && (t)->base.base.bind) \ + if (((t)->managed.dirty | ((t)->dirty_mip)) && (t)->bind_count) \ if (LIST_IS_EMPTY(&(t)->list)) \ list_add(&(t)->list, &(t)->base.base.device->update_textures); \ } while(0) |